SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 245T + NVIDIA Quadro RTX 4000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
92%
VS
GPU
90%
PROCESSOR

Intel Core Ultra 5 245T

38,194 Benchmark Score
Top 8% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 4000

17,789 Benchmark Score
Top 10% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core Ultra 5 245T + NVIDIA Quadro RTX 4000

This desktop build pairs Intel’s Arrow Lake-based Core Ultra 5 245T with NVIDIA’s Turing-generation Quadro RTX 4000, creating a system that sits at the 74th percentile overall among all CPU-GPU combinations in the database. The CPU is a 14-core, 14-thread part with a 65 W TDP, while the GPU is an 8 GB GDDR6 workstation card that has been end-of-life since its 2018 release. The data reveals a curious mismatch: the processor is a current-generation, efficient desktop chip, while the graphics card is a legacy prosumer part from a prior era. This pairing produces a combined profile that excels in CPU-bound productivity but trails modern expectations in GPU-accelerated workloads.

Upgrade Path and Platform

The Intel Core Ultra 5 245T uses the Intel Socket 1851 platform, which is the foundation for Arrow Lake-S desktop processors. This socket supports DDR5 memory through a dual-channel memory bus, delivering a memory bandwidth of 102.4 GB/s. The platform also supports ECC memory, which is a notable feature for workstation or small business environments where data integrity matters more than raw speed. The CPU provides PCIe Gen 5 with 20 lanes from the processor itself, meaning storage and expansion devices that leverage PCIe Gen 5 bandwidth can be installed without going through the chipset.

The 65 W TDP of the CPU is modest for a desktop part, especially given that it can boost up to 5.10 GHz. This low power envelope means that a wide range of motherboards and cooling solutions can handle the processor — a capable air cooler is sufficient, and users do not need to plan for elaborate liquid cooling infrastructure. The GPU, however, has a 160 W TDP and the system’s suggested power supply is 450 W. That PSU rating covers the combined draw of the CPU and GPU, but it does leave limited headroom if a user later wants to upgrade to a more power-hungry graphics card without also replacing the power supply.

The upgrade path from this build is clear in one direction: the CPU can be swapped for a higher-tier Arrow Lake part on the same socket, and DDR5 memory can be expanded or replaced with higher-capacity modules. The GPU is the more constrained component — it uses a PCIe 3.0 x16 interface, so it will physically fit in any modern motherboard, but the card’s Turing architecture and 8 GB VRAM will become the limiting factor for future software that expects more graphics memory or newer feature support. A sensible next upgrade would involve replacing the Quadro RTX 4000 with a more recent GPU that supports PCIe Gen 4 or Gen 5, while keeping the CPU and platform intact. The motherboard’s PCIe Gen 5 lanes would then be fully utilized, and the system’s overall performance percentile would shift upward from the current 74th mark.

Benchmark Performance

The CPU’s average benchmark score is 38,194, which places it at the 86th percentile among all CPUs in the database. This is a strong showing for a 65 W desktop processor. In Cinebench R23, the chip scores 26,208 in multi-core and 3,699 in single-core. The single-core result of 3,699 is particularly impressive, as it indicates the 5.10 GHz boost clock delivers real-world responsiveness in lightly threaded applications. In Cinebench R20, the scores are 11,007 multi-core and 1,553 single-core, while Cinebench R15 shows 2,641 multi-core and 372 single-core. These numbers paint a picture of a CPU that is roughly 0.1% behind the AMD Ryzen 7 250, 0.1% ahead of the Intel Core i5-14490F, 0.2% behind the Intel Core i5-13600HX, and 0.2% ahead of the Intel Core i5-13600KF in average score. The differences are negligible, meaning the Core Ultra 5 245T trades blows with those mid-range rivals.

The GPU’s average benchmark score is 17,789, which puts it at the 61st percentile among all GPUs. This is a middling result for a card that was once a high-end workstation part. In 3DMark Steel Nomad DX12, the GPU scores 1,873. Geekbench OpenCL yields 74,540, and Vulkan yields 78,844. Passmark results include a G3D score of 15,117, a GPU compute score of 6,176, and a G2D score of 846. The nearest rivals tell a telling story: the Quadro RTX 4000 is 0.7% ahead of the AMD Radeon HD 7790, 0.9% ahead of the NVIDIA GeForce RTX 4060, 1.1% ahead of the AMD Radeon 780M, and 1.4% ahead of the AMD Radeon Pro 560. That the RTX 4000 is only barely ahead of an integrated GPU like the Radeon 780M in average score is a stark indicator of its age.

The combined picture is one of imbalance: the CPU is a top-tier productivity performer, while the GPU is a legacy part that now sits near the middle of the pack. The system’s combined percentile of 74 reflects this mix, meaning it outperforms about three-quarters of all recorded CPU-GPU pairs, but it is held back significantly by the graphics card.

GPU Analysis

The NVIDIA Quadro RTX 4000 is built on the Turing architecture, using the TU104 chip manufactured on a 12 nm process at TSMC. The chip contains 13,600 million transistors on a 545 mm² die, with a transistor density of 25.0 million per square millimeter. The GPU has 2,304 shading units, 144 texture mapping units, and 64 raster output units. It includes 36 ray tracing cores and 288 tensor cores, which were advanced features when the card launched in November 2018.

Memory is 8 GB of GDDR6 on a 256-bit bus, delivering a bandwidth of 416.0 GB/s. The memory clock runs at 1625 MHz, which translates to 13 Gbps effective. The base clock is 1005 MHz, boosting to 1545 MHz. The pixel rate is 98.88 GPixel/s, and the texture rate is 222.5 GTexel/s. Floating-point performance is 7.119 TFLOPS for FP32 and 14.24 TFLOPS for FP16, the latter at a 2:1 ratio.

The benchmark scores for this GPU are modest by modern standards. The 3DMark Steel Nomad DX12 score of 1,873 suggests that the card struggles with contemporary DirectX 12 workloads. Passmark DirectX 12 shows a score of 52, which is strikingly low compared to the DirectX 11 score of 128 and DirectX 10 score of 108. The DirectX 9 score of 205 is the highest among the DirectX tests, indicating that the card is better suited to older APIs. For rendering workloads, the 8 GB VRAM and 416 GB/s bandwidth are adequate for 1080p or light 1440p work, but the 7.119 TFLOPS FP32 performance limits complex scene rendering. The tensor cores can accelerate AI-based denoising and some deep learning inference, but the 288 tensor cores are from an older generation and do not match the throughput of newer NVIDIA architectures. The 36 RT cores provide hardware ray tracing, but the low DirectX 12 score suggests that real-time ray tracing performance will be underwhelming in current games or DXR-based applications.

Balance and Bottleneck

The data strongly indicates that the GPU is the primary bottleneck in this build. The CPU sits at the 86th percentile among all CPUs, while the GPU is at the 61st percentile among all GPUs. This 25-percentage-point gap means that in mixed workloads — where both processor and graphics card are active — the GPU will frequently max out while the CPU waits for work. In CPU-only tasks like data compression (Passmark score of 283,812), encryption (23,656), or floating-point math (108,499), the system will perform admirably. But in GPU-bound tasks like 3D rendering or gaming, the Quadro RTX 4000 will cap the frame rate or render time.

The Passmark single-thread score of 4,367 and multi-thread score of 30,833 for the CPU reinforce that the processor has ample headroom. Meanwhile, the GPU’s Passmark G3D score of 15,117 is only slightly above the Radeon 780M integrated graphics, which scores 17,588 in average benchmark score. This means that in some lightweight workloads, the discrete GPU barely outperforms a modern integrated solution. The FPS scaling in games will therefore be dictated almost entirely by the GPU, with the CPU providing no meaningful constraint. For productivity software that uses GPU compute, such as video encoding or certain Adobe applications, the GPU’s 6,176 Passmark GPU compute score will be the limiting factor, while the CPU’s high integer math score of 88,676 will handle CPU-side tasks with ease.

FAQ

Q: Does this build support ECC memory?

A: Yes, the Intel Core Ultra 5 245T supports ECC memory, which is useful for workstation or server-like workloads where error correction is important.

Q: What is the maximum memory bandwidth of this CPU?

A: The CPU supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s.

Q: How does the Quadro RTX 4000 compare to the GeForce RTX 4060?

A: The Quadro RTX 4000 has an average benchmark score of 17,789, which is 0.9% higher than the GeForce RTX 4060’s score of 17,639. The difference is marginal.

Q: What is the GPU’s VRAM capacity and type?

A: The GPU has 8 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 416.0 GB/s.

Q: Is the CPU overclockable?

A: No, the multiplier is not unlocked, so the Core Ultra 5 245T is not designed for overclocking.

Q: What is the suggested power supply wattage for this build?

A: The suggested PSU is 450 W, which covers the 65 W CPU TDP and the 160 W GPU TDP.

Q: What is the GPU’s production status?

A: The NVIDIA Quadro RTX 4000 is end-of-life, meaning it is no longer in active production.

Gaming Performance

No measured FPS data exists for this exact CPU-GPU combination in the database. The FACT PACK contains no measuredFps entries for this pairing, so all frame rate expectations below are estimates derived from the benchmark scores. The GPU’s 61st percentile ranking and its Passmark G3D score of 15,117 suggest that the card can handle 1080p gaming at medium to high settings in older titles, but it will struggle with modern AAA games at high or ultra presets. The DirectX 12 score of 52 in Passmark is a red flag for contemporary game engines that rely heavily on DX12 features.

For esports titles or older games that use DirectX 9 or 11, the GPU’s higher scores in those APIs (205 for DX9, 128 for DX11) imply playable frame rates at 1080p. At 1440p, the 8 GB VRAM and 416 GB/s bandwidth are sufficient for textures, but the 7.119 TFLOPS FP32 throughput will limit frame rates to around 30-50 FPS in demanding titles. At 4K, the card is likely not viable for modern gaming, as the pixel rate of 98.88 GPixel/s and the low DirectX 12 performance would result in sub-30 FPS in most new releases. The CPU, with its strong single-core score of 3,699 in Cinebench R23, will not bottleneck gaming performance at any resolution — the GPU will be the sole limiting factor. Users should expect that this build is better suited for productivity or workstation use than for high-refresh-rate gaming.

Who Should Build It

This system is best suited for users who need strong CPU performance for productivity tasks and are willing to accept a legacy GPU. The 86th percentile CPU ranking makes it a solid choice for software developers who compile code, run virtual machines, or work with large datasets — the Passmark multi-thread score of 30,833 and integer math score of 88,676 indicate strong parallel processing capabilities. Students in engineering or computer science fields would benefit from the CPU’s speed for compilation and simulation, while the GPU can handle CAD or light rendering work through its 8 GB VRAM and 416 GB/s bandwidth.

Small business workstations that run office applications, database queries, or financial modeling would find the CPU’s performance more than adequate, and the ECC memory support adds reliability for long-running tasks. Content creators who work primarily in CPU-bound applications like video editing or 3D modeling would see good performance, but they would hit GPU limits when rendering or applying GPU-accelerated effects. Gamers are not the target audience: the GPU’s 61st percentile ranking and low DirectX 12 scores mean that this build is not appropriate for high-refresh or high-resolution gaming. Instead, the build targets professionals who prioritize processor throughput and platform features like PCIe Gen 5 and ECC, and who have modest graphics requirements.

Build Overview

This is a desktop-class build that combines a current-generation Intel Core Ultra 5 245T processor with an end-of-life NVIDIA Quadro RTX 4000 workstation GPU. The CPU is part of the Core Ultra Series 2, based on the Arrow Lake architecture, and it delivers a 65 W TDP with 14 cores and 14 threads. The GPU is from the Turing generation, originally released in 2018, and it has been discontinued. The system’s combined percentile is 74, meaning it outperforms 74% of all recorded CPU-GPU pairs in the database. However, this percentile is driven almost entirely by the CPU, which sits at the 86th percentile, while the GPU sits at the 61st percentile. The build is a study in contrasts: a modern, efficient processor paired with a legacy graphics card that was once high-end but now competes with integrated graphics in average benchmark scores. The overall tier is mid-range, with the CPU providing top-tier productivity performance and the GPU providing entry-level to mid-range graphics capability depending on the workload.

CPU Analysis

The Intel Core Ultra 5 245T is a 14-core, 14-thread desktop processor from the Core Ultra Series 2, built on the Arrow Lake architecture (codename Arrow Lake-S) using a 3 nm process node at TSMC. The chip contains 17,800 million transistors on a 243 mm² die. The base clock is 2.20 GHz, and the boost clock reaches 5.10 GHz. The TDP is 65 W, making it an energy-efficient part for a desktop. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and a shared 24 MB L3 cache. Memory support is DDR5 with a dual-channel bus and 102.4 GB/s bandwidth, plus ECC support.

Benchmark results for the CPU are strong across the board. In Cinebench R23, the multi-core score of 26,208 is about 7 times the single-core score of 3,699, indicating good scaling across the 14 cores. The Passmark multi-thread score of 30,833 and single-thread score of 4,367 confirm balanced performance. Data compression (283,812), floating-point math (108,499), and integer math (88,676) scores are all high, suggesting that the CPU excels in scientific computing, financial modeling, and data processing tasks. Extended instructions score 22,071, which benefits cryptography and SIMD-heavy workloads. The find prime numbers score of 324 is relatively low compared to other Passmark tests, but this is a niche workload. The 86th percentile ranking places it slightly above the AMD Ryzen 7 250 and Intel Core i5-14490F, and slightly below the Intel Core i5-13600HX, with all differences within 0.2%. For real-world use, this CPU handles multi-threaded productivity tasks with ease, and its single-core performance is sufficient for responsive everyday use. The 65 W TDP means it can sustain high clocks without requiring aggressive cooling, making it a versatile choice for compact or quiet desktop builds.

Usage Scenarios

High-refresh gaming: This build is not suitable for high-refresh gaming. The GPU’s DirectX 12 Passmark score of 52 and 61st percentile ranking indicate that modern games will run at low frame rates, likely below 60 FPS at 1080p in most titles. The CPU would not be the bottleneck, but the GPU cannot deliver the performance needed for 144 Hz or 240 Hz monitors.

Streaming: CPU-based streaming is viable because the 14 cores and 26,208 Cinebench R23 multi-core score provide enough headroom to encode video while running a game. However, the GPU’s low performance would limit the game’s frame rate, making streaming less enjoyable. The GPU’s 288 tensor cores could assist with AI-based encoding features, but the overall gaming experience would be poor.

Video editing: The CPU’s high multi-thread score of 30,833 in Passmark and 108,499 in floating-point math make it well-suited for video editing timelines, effects, and exports that are CPU-bound. The GPU’s 8 GB VRAM and 416 GB/s bandwidth can handle 1080p or light 4K previews, but GPU-accelerated rendering will be slow due to the 7.119 TFLOPS FP32 throughput.

3D rendering: This is a mixed scenario. The CPU will render CPU-based scenes quickly, but GPU-based renderers will be bottlenecked by the Quadro RTX 4000’s limited compute power. The 36 RT cores provide hardware ray tracing, but the low DirectX 12 score suggests that real-time ray tracing performance is weak. For offline rendering, the GPU’s 14.24 TFLOPS FP16 performance helps with half-precision workloads.

Software development: The CPU is excellent for compilation, with high integer math (88,676), data encryption (23,656), and random string sorting (34,931) scores. The 14 threads handle parallel builds well. The GPU is largely irrelevant for most development tasks, except for GPU compute or testing graphics applications, where its 6,176 Passmark GPU compute score is modest.

Student and office work: This build is overkill for typical office tasks like word processing, spreadsheets, and web browsing. The CPU’s single-thread score of 4,367 ensures snappy responsiveness, and the low 65 W TDP keeps power costs down. The GPU provides more than enough performance for 2D applications, as shown by the Passmark G2D score of 846. Students running virtual machines or compiling code would benefit from the CPU’s thread count and ECC memory support.