SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 245HX + NVIDIA Quadro RTX 5000 Mobile Refresh

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
74%
PROCESSOR

Intel Core Ultra 5 245HX

48,287 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000 Mobile Refresh

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# GPU Analysis — VRAM, Bandwidth, Clocks, RT/Tensor Hardware, and Benchmark Meaning

The NVIDIA Quadro RTX 5000 Mobile Refresh is a professional mobile GPU built on the Turing architecture, manufactured by TSMC on a 12 nm process. The chip contains 13,600 million transistors across a 545 mm² die, giving it a transistor density of 25.0 million transistors per square millimeter. The GPU operates at a base clock of 1035 MHz and can boost up to 1530 MHz, with memory running at 1750 MHz (14 Gbps effective). It has 3072 shading units, 192 texture mapping units, and 64 render output units.

Memory configuration is substantial: 16 GB of GDDR6 on a 256-bit bus delivers 448.0 GB/s of bandwidth. This is a critical specification for professional workloads — large 3D scenes, high-resolution textures, and compute-heavy tasks can all benefit from the combination of capacity and throughput. The pixel rate is 97.92 GPixel/s, and the texture rate is 293.8 GTexel/s, indicating strong fill-rate capabilities for rendering tasks.

The GPU includes 48 RT cores and 384 tensor cores, providing hardware acceleration for ray-traced rendering and AI-accelerated workflows. Floating-point performance is rated at 9.400 TFLOPS for FP32 and 18.80 TFLOPS for FP16 (at a 2:1 ratio). API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, covering the modern rendering APIs used by professional applications and games alike.

The GPU's benchmark data is limited — its avgBenchmarkScore is 0, and it has no nearest rivals listed. Its percentileVsAllGpus is 50, placing it at the midpoint of all GPUs in the database. This is a modest position for a professional card, suggesting that while the GPU is capable in its intended niche, it does not compete with the top-tier consumer or workstation graphics processors in raw benchmark scores. The lack of measured benchmark rows means the quantitative picture is incomplete; interpretation must rely on the architectural specifications and the GPU's percentile standing.

# Upgrade Path and Platform

The CPU is an Intel Core Ultra 5 245HX, part of the Core Ultra Series 2 family, built on the Arrow Lake architecture (codename Arrow Lake-HX). It uses the Intel BGA 2114 socket, which is a mobile platform — the build class is laptop. The CPU has a TDP of 55 watts, and the GPU has a TDP of 110 watts. No suggested PSU is listed, and the GPU has no power connectors (it is an IGP, integrated into the laptop). In a mobile context, the combined thermal and power envelope of 165 watts is significant, and the platform must be designed to dissipate that heat.

Memory support is DDR5 with a dual-channel bus, yielding a memory bandwidth of 102.4 GB/s. ECC memory is not supported. PCIe connectivity is Gen 5 with 20 lanes from the CPU, which is forward-looking for fast NVMe storage and external GPU connectivity. The GPU, however, uses PCIe 3.0 x16 — an older interface that may limit data transfer speeds in some workloads, though for most rendering and compute tasks, the PCIe generation gap is unlikely to be the dominant bottleneck.

The CPU has an integrated GPU: Arc Xe-LPG Graphics with 48 execution units. This provides a fallback display output and basic graphics acceleration when the discrete GPU is not in use. The CPU is unlocked (multiplierUnlocked is true), which is unusual for a mobile part and suggests some overclocking headroom if the laptop's cooling solution permits it.

A sensible next upgrade within this platform would be constrained by the BGA socket — the CPU is soldered, so it is not user-replaceable. The practical upgrade path is to increase memory capacity or speed, add faster storage via the Gen 5 PCIe lanes, or replace the laptop entirely. The GPU is also mobile and end-of-life, so there is no discrete upgrade path. For users seeking more performance, the data suggests moving to a different platform with newer components would be the only viable route.

# Gaming Performance

No measured FPS data exists for this exact CPU-GPU combination. The FACT PACK contains no measuredFpsUltraByGame rows, and dataIsMeasured is false. Therefore, all frame-rate discussion below is estimated from the benchmark scores of the CPU and the architectural specifications of the GPU, and should be treated as an approximation rather than a verified result.

The GPU's percentileVsAllGpus of 50 indicates it sits at the median of the database — meaning half of all GPUs score higher, and half score lower. For gaming, this suggests the Quadro RTX 5000 Mobile Refresh is capable of running modern titles at 1080p with medium to high settings, and possibly 1440p at lower settings, but it will not deliver high-refresh 4K gaming. The 16 GB VRAM and 448.0 GB/s bandwidth are generous, which helps with texture-heavy games and high-resolution assets, but the raw compute throughput of 9.400 TFLOPS FP32 limits overall frame generation.

The CPU's single-thread performance is strong — Cinebench R23 single-core score of 4568 and R20 single-core score of 1918 — which is beneficial for games that rely on a few fast cores. The multi-core scores are also solid (R23 multi-core 32358), but most games do not scale well beyond 8 threads, so the CPU is unlikely to be the limiting factor in gaming.

In summary, estimated gaming performance would be: 1080p high settings for most AAA titles at playable frame rates; 1440p at medium settings; 4K only for less demanding or older titles. Competitive esports titles at high refresh rates (144 Hz+) would likely be achievable at 1080p, given the CPU's strong single-core performance and the GPU's mid-tier standing.

# Balance and Bottleneck

The CPU has a percentileVsAllCpus of 90, placing it in the top 10% of all CPUs in the database. The GPU has a percentileVsAllGpus of 50, placing it exactly at the median. This creates a clear imbalance: the CPU is far more capable than the GPU. In gaming workloads, the GPU will almost certainly be the limiting factor, as it determines frame rates at high resolutions and detail settings. The CPU's 90th-percentile standing means it can feed frames to the GPU without becoming a bottleneck in most scenarios.

Evidence for this comes from the benchmark scores. The CPU's Cinebench R23 multi-core score of 32358 and single-core score of 4568 are both strong, indicating it can handle the physics, AI, and game logic calculations required by modern titles. The PassMark single-thread score of 4481 further supports this. The GPU, with no benchmark scores and a median percentile, lacks the compute headroom to match the CPU's capability.

For productivity workloads, the balance is more even. The CPU excels at multi-threaded tasks — Cinebench R20 multi-core score of 13590 and PassMark multithread score of 38069 — while the GPU's 16 GB VRAM and 384 tensor cores provide acceleration for AI and compute tasks. However, the GPU's 50th percentile suggests it is not a top-tier compute device, so heavily GPU-bound workloads like deep learning training or large-scale rendering would be limited by the GPU.

The FPS scaling picture is not measured, but based on the percentile gap, the CPU is the stronger component. Users upgrading from a weaker GPU would see significant gains; users upgrading from a weaker CPU would see less benefit in GPU-bound scenarios. For a balanced build, the GPU is the component to replace or upgrade first, though the mobile form factor makes this impractical.

# CPU Analysis

The Intel Core Ultra 5 245HX is a 14-core, 14-thread processor — there is no hyperthreading, so each core corresponds to one thread. The base clock is 3.10 GHz, and the boost clock reaches 5.10 GHz. It is built on a 3 nm process at TSMC, with 17,800 million transistors on a 243 mm² die. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3 cache.

Benchmark scores are robust across the board. Cinebench R15 multi-core scores 3261, R20 multi-core scores 13590, and R23 multi-core scores 32358. Single-core scores are 460 (R15), 1918 (R20), and 4568 (R23). These numbers indicate strong performance in both lightly-threaded and heavily-threaded workloads. The PassMark suite shows a multithread score of 38069, with specific sub-tests: integer math at 92150, floating-point math at 120735, data compression at 393071, data encryption at 30022, extended instructions at 31212, find prime numbers at 359, physics at 2526, random string sorting at 47616, and single-thread at 4481.

The avgBenchmarkScore is 48287, and the percentileVsAllCpus is 90, meaning the CPU outperforms 90% of all CPUs in the database. Its nearest rivals are the Intel Core Ultra 5 235A (avgScore 48201, deltaPct 0.2), the AMD Ryzen AI Max PRO 380 (avgScore 48171, deltaPct 0.2), the AMD EPYC 4345P (avgScore 48470, deltaPct -0.4), and the Intel Core i5-14600K (avgScore 48618, deltaPct -0.7). In practical terms, the 245HX is essentially tied with these CPUs — the largest difference is 0.7% against the i5-14600K, which is within noise for most workloads.

For real workloads, this means the CPU is a well-rounded performer. It handles multi-threaded compilation, rendering, and data processing tasks with ease, while its single-core strength ensures snappy responsiveness in everyday use and in software that is not well-parallelized. The lack of hyperthreading means 14 threads is the maximum, which is sufficient for most applications but could be a limitation for heavily parallelized workloads that scale beyond 14 threads.

# Who Should Build It

This laptop build, pairing the Intel Core Ultra 5 245HX with the NVIDIA Quadro RTX 5000 Mobile Refresh, is aimed at users who need a balance of strong CPU performance and professional GPU features in a mobile form factor. The CPU's 90th percentile standing makes it suitable for content creators, developers, and power users who run demanding applications. The GPU's 50th percentile and 16 GB VRAM mean it is better suited for professional visualization and moderate compute tasks than for high-end gaming.

  • Content creators editing video or working with large image files will benefit from the CPU's multi-core strength (Cinebench R23 multi-core 32358) and the GPU's 16 GB VRAM for GPU-accelerated effects.
  • Software developers compiling code will appreciate the CPU's multi-threaded performance (PassMark multithread 38069) and its strong single-core speed (PassMark single-thread 4481) for build times and IDE responsiveness.
  • Students in engineering or computer science programs can use this for coursework, CAD, and programming assignments. The CPU can handle compilers and simulations, while the GPU supports moderate rendering tasks.
  • Small business workstations that need a reliable laptop for office productivity, data analysis, and occasional GPU-accelerated workloads would find this adequate, though not exceptional, given the GPU's median percentile.

The build class is laptop, so portability is a key feature. Users who need a desktop-class CPU in a mobile chassis, with professional GPU drivers and features, are the target audience. Gamers seeking high FPS should look elsewhere, as the GPU is not top-tier.

# Usage Scenarios

High-refresh gaming: This is a weak scenario for this build. The GPU's 50th percentile suggests it can handle 1080p at moderate settings, but high-refresh (144 Hz+) gaming at high detail is unlikely to be consistently achievable. The CPU's strong single-core performance (Cinebench R23 single-core 4568) helps in CPU-bound titles, but the GPU holds the build back.

Streaming: The CPU's 14 cores and strong multi-threaded scores (Cinebench R23 multi-core 32358) can handle encoding at moderate bitrates while gaming, but the GPU's mid-tier performance limits the gaming side. The 384 tensor cores could assist with AI-based encoding features, but the overall experience would be constrained by the GPU.

Video editing: This is a strong scenario. The CPU's multi-core performance accelerates timeline rendering and export (PassMark multithread 38069), and the GPU's 16 GB VRAM allows for smooth scrubbing of 4K footage and GPU-accelerated effects. The 448.0 GB/s memory bandwidth helps with large frame buffers.

3D rendering: The CPU can handle CPU-based rendering well (Cinebench R20 multi-core 13590), while the GPU's 48 RT cores and 9.400 TFLOPS FP32 provide moderate GPU-accelerated rendering. The 16 GB VRAM is beneficial for large scenes, but the GPU's median percentile means render times will not be class-leading.

Software development: This is a strong scenario. The CPU's high single-thread score (PassMark single-thread 4481) ensures fast compilations of small-to-medium projects, and the multi-core score (38069) helps with parallel builds. The 24 MB L3 cache and 102.4 GB/s memory bandwidth support large codebases.

Student and office work: This is a capable scenario. The CPU's 90th percentile ensures snappy response in office applications, spreadsheets, and web browsing. The integrated Arc Xe-LPG Graphics provides a fallback for display, and the GPU can accelerate productivity tasks like video calls and presentations, though its 50th percentile is not necessary for this workload.

# FAQ

Q: Does this build have measured FPS data for games?

A: No. The FACT PACK contains no measuredFpsUltraByGame rows, and dataIsMeasured is false. All frame-rate discussions are estimates based on benchmark scores.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core Ultra 5 245HX has an avgBenchmarkScore of 48287. Its nearest rival is the Intel Core Ultra 5 235A at 48201 (0.2% faster), and the Intel Core i5-14600K at 48618 (0.7% faster). The differences are negligible.

Q: What is the GPU's percentile ranking?

A: The NVIDIA Quadro RTX 5000 Mobile Refresh has a percentileVsAllGpus of 50, meaning it is exactly at the median of all GPUs in the database.

Q: How much VRAM does the GPU have?

A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 448.0 GB/s.

Q: What is the CPU's process node and architecture?

A: The CPU is built on a 3 nm process at TSMC, using the Arrow Lake architecture (codename Arrow Lake-HX). It has 17,800 million transistors on a 243 mm² die.

Q: Is the CPU or GPU the stronger component?

A: The CPU is significantly stronger, with a percentileVsAllCpus of 90, while the GPU has a percentileVsAllGpus of 50. In most workloads, the GPU will be the limiting factor.

Q: Does the GPU support ray tracing and AI acceleration?

A: Yes. The GPU has 48 RT cores for ray tracing and 384 tensor cores for AI workloads, with FP16 performance of 18.80 TFLOPS.

# Benchmark Performance

The CPU's avgBenchmarkScore is 48287, with a percentileVsAllCpus of 90. Its nearest rivals are all within 0.7% in either direction, indicating that it is a solid mid-to-high-tier processor that competes directly with the Intel Core Ultra 5 235A, AMD Ryzen AI Max PRO 380, AMD EPYC 4345P, and Intel Core i5-14600K. Specific scores include Cinebench R23 multi-core at 32358 and single-core at 4568, and PassMark multithread at 38069.

The GPU has an avgBenchmarkScore of 0, with no benchmark rows and no nearest rivals listed. Its percentileVsAllGpus is 50. This lack of data makes direct comparison impossible, but the percentile indicates a median performer.

The combinedPercentile for this build is 70, suggesting that the pairing as a whole sits above the midpoint of all builds in the database. The combined picture is one of a strong CPU paired with a mid-tier GPU. For CPU-heavy workloads, this build performs well — the 90th percentile CPU handles demanding multi-threaded tasks with ease. For GPU-heavy workloads, the build is average, as the 50th percentile GPU limits performance.

The build's overall tier, based on the percentiles, is upper-mid-range. It is not a top-tier enthusiast machine, but it is far from entry-level. Users will get strong CPU performance and adequate GPU performance, with the balance tipping toward CPU-bound tasks.

# Build Overview

This is a laptop build (buildClass is "laptop") pairing the Intel Core Ultra 5 245HX with the NVIDIA Quadro RTX 5000 Mobile Refresh. The CPU is a 14-core, 14-thread Arrow Lake processor with a 3 nm process, 24 MB of L3 cache, and a 90th percentile ranking. The GPU is a Turing-architecture professional card with 16 GB of GDDR6, 48 RT cores, and a 50th percentile ranking.

The combinedPercentile is 70, indicating that this build outperforms 70% of all builds in the database. However, the imbalance between the CPU (90th percentile) and GPU (50th percentile) is notable. This is a machine designed for users who prioritize CPU throughput — developers, content creators, and power users — while accepting a mid-tier GPU for professional visualization and moderate compute tasks. It is not a gaming-focused build, nor is it a top-tier workstation GPU platform. It occupies a specific niche: a mobile workstation with strong CPU capabilities and adequate, but not exceptional, GPU performance. The production status of the GPU is end-of-life, which means it is no longer in active production, though the CPU is active. This suggests the build may be a legacy configuration or a refreshed model with older GPU stock.