SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 245 + NVIDIA Quadro RTX 4000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
90%
PROCESSOR

Intel Core Ultra 5 245

48,995 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 4000

17,789 Benchmark Score
Top 10% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# CPU Analysis

The Intel Core Ultra 5 245 is a 14-core, 14-thread desktop processor built on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. This is a notable departure from Intel's traditional in-house fabrication, and the 17,800 million transistors packed into a 243 mm² die reflect a dense, modern design. The CPU operates with a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a 65 W TDP that positions it as a mainstream power envelope rather than a high-core-count flagship.

The cache hierarchy is substantial: 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3 cache. This configuration supports the 14 threads directly, with no hyper-threading — each core is a single thread. For workloads that rely on per-core performance, the single-thread scores are strong. In Cinebench R23, the single-core score of 4648 places it in the upper echelon of desktop CPUs, while the multi-core score of 32924 demonstrates that the 14 physical cores scale effectively under full load. The Cinebench R20 results (1952 single-core, 13828 multi-core) and R15 results (468 single-core, 3318 multi-core) follow the same pattern, confirming consistent scaling across benchmark generations.

The PassMark suite provides a broader view. The multithread score of 38706 and single-thread score of 4394 are complemented by specialized tests: integer math at 91187, floating-point math at 120548, and extended instructions at 33304. The data compression score of 400942 and data encryption score of 30236 indicate strong throughput for archival and security tasks. The physics score of 2569 and prime number finding at 365 are more modest, suggesting that some integer-heavy or branch-predictor-sensitive tasks do not benefit as much from the architecture.

The CPU's average benchmark score is 48995, placing it in the 90th percentile of all CPUs. Its nearest rivals are instructive: the AMD Ryzen 7 PRO 5755G (average score 49196, delta -0.4%), the AMD Ryzen 9 7900 (49228, delta -0.5%), the Intel Xeon Gold 5318H (48698, delta +0.6%), and the Intel Core i5-14600K (48618, delta +0.8%). The deltas are all within a single percentage point, meaning the Ultra 5 245 sits in a tightly contested performance band. The data shows that it trades blows with both AMD's mid-range and Intel's previous-generation enthusiast parts, with the i5-14600K being the closest competitor in terms of overall average score.

Memory support is DDR5 with a dual-channel bus, yielding a theoretical bandwidth of 102.4 GB/s. ECC memory is supported, which is a significant feature for workstation and data-integrity-focused builds. The PCIe interface is Gen 5 with 20 lanes available from the CPU, providing high-bandwidth connectivity for modern GPUs and NVMe storage. The integrated graphics are Arc Xe-LPG with 64 execution units, which is capable of basic display output and light GPU-accelerated tasks, though it is not a gaming-grade solution. The CPU was released on January 6, 2025, and has a launch MSRP of $270.

# Balance and Bottleneck

The pairing of the Intel Core Ultra 5 245 with the NVIDIA Quadro RTX 4000 creates an interesting balance profile. The CPU is a modern, 90th-percentile performer, while the GPU is a Turing-architecture workstation card from 2018, sitting at the 61st percentile of all GPUs with an average benchmark score of 17789. This is a significant gap in relative performance tiers, and the data suggests that the GPU will be the limiting factor in most GPU-bound workloads.

The CPU's PassMark physics score of 2569 and the GPU's PassMark compute score of 6176 provide a quantitative look at where each component excels. Physics simulation, which often stresses both CPU and GPU, will likely be constrained by the CPU's modest integer performance in this specific test, while the GPU's compute score is strong for its class. For gaming at high resolutions, the GPU's 61st percentile position means it will be the bottleneck well before the CPU's 90th percentile is reached. The CPU can feed frames fast enough, but the Quadro RTX 4000 will cap the output.

The combined percentile for this build is 76, which indicates that when both components are considered together, the system falls below the CPU's individual standing but above the GPU's. This is typical of a workstation pairing where the CPU is chosen for longevity and multi-threaded tasks, while the GPU is selected for specific professional capabilities rather than raw gaming FPS. In CPU-bound scenarios — such as compilation, data compression, or single-threaded application logic — the Ultra 5 245 will not be the limiting factor. In GPU-bound scenarios — such as rendering, high-resolution gaming, or CUDA-accelerated compute — the Quadro RTX 4000 will define the ceiling.

The absence of measured FPS data for this exact combination means that precise bottleneck quantification is not possible, but the percentile delta of 29 points (90th vs 61st) provides strong evidence that the GPU is the constraining component in graphics-intensive workloads. For memory-bandwidth-sensitive tasks, the CPU's 102.4 GB/s and the GPU's 416.0 GB/s are both robust, but the GPU's GDDR6 memory is optimized for parallel throughput rather than latency-sensitive operations.

# Benchmark Performance

The CPU benchmarks are comprehensive and consistent. In Cinebench R23, the multi-core score of 32924 is the headline number, representing a 14-core workload that scales well without hyper-threading. The single-core score of 4648 is equally important for legacy applications and lightly-threaded tasks. The PassMark multithread score of 38706 and single-thread score of 4394 corroborate these findings, with the data compression score of 400942 indicating that the CPU handles parallel data streams efficiently.

The GPU benchmarks show a different picture. The 3DMark Steel Nomad DX12 score of 1873 is a modern DirectX 12 test, and the Quadro RTX 4000 manages a modest result. The Geekbench OpenCL score of 74540 and Vulkan score of 78844 are more competitive, reflecting the GPU's compute-oriented architecture. The PassMark suite reveals the GPU's strengths and weaknesses: DirectX 11 score of 128, DirectX 12 score of 52, and DirectX 9 score of 205 — these are low numbers, indicating that the card is not optimized for gaming workloads. The G3D score of 15117 and G2D score of 846 are more respectable, but the GPU compute score of 6176 is the standout, confirming that this is a compute-first card.

The GPU's average benchmark score of 17789 places it at the 61st percentile. Its nearest rivals are the AMD Radeon HD 7790 (17666, delta +0.7%), the NVIDIA GeForce RTX 4060 (17639, delta +0.9%), the AMD Radeon 780M (17588, delta +1.1%), and the AMD Radeon Pro 560 (17551, delta +1.4%). The deltas are all under 1.5%, meaning the Quadro RTX 4000 performs within a tight band of these cards. It is notable that the RTX 4060 — a modern consumer card — is only 0.9% behind in average score, but the Quadro's driver and feature set are tailored for professional workloads.

The combined picture is a system that excels at CPU-heavy tasks and compute-oriented GPU workloads, but falls short in gaming-specific metrics. The CPU's 90th percentile and the GPU's 61st percentile create a hybrid where the system is far stronger than the sum of its gaming parts would suggest, but the GPU's low DirectX scores are a clear warning for gamers.

# Gaming Performance

No measured FPS rows exist for this exact combination. The FACT PACK contains no measured FPS data, so all FPS figures discussed here are estimates based on the benchmark scores, not direct measurements. The data should be interpreted as a qualitative projection from the CPU and GPU benchmarks.

The CPU's single-core score of 4648 in Cinebench R23 and PassMark single-thread score of 4394 indicate strong gaming potential for CPU-bound titles, as modern games often rely on 1-4 cores for game logic and physics. The GPU, however, presents a challenge. The Quadro RTX 4000 has 2304 shading units, 144 TMUs, and 64 ROPs, with a base clock of 1005 MHz and boost of 1545 MHz. Its FP32 throughput is 7.119 TFLOPS, which is modest by modern standards. The DirectX 12 score of 52 in PassMark is particularly low, suggesting that the card will struggle with modern graphics APIs.

For 1080p gaming, the CPU will likely not be the bottleneck, but the GPU will cap frame rates at low-to-medium settings in demanding titles. At 1440p, the GPU's 8 GB of GDDR6 memory with 416.0 GB/s bandwidth becomes a limiting factor for texture-heavy games, and the 256-bit bus width is adequate but not exceptional. At 4K, the GPU will be heavily constrained, with estimated frame rates falling below playable thresholds in most modern titles. The RTX 4060, which is only 0.9% ahead in average benchmark score, is a better-suited gaming card; the Quadro's driver optimizations are for CAD, rendering, and compute, not for frame rate maximization.

The pixel rate of 98.88 GPixel/s and texture rate of 222.5 GTexel/s are competent for workstation tasks, but these metrics do not translate to gaming headroom. The 36 RT cores and 288 tensor cores are present, but their gaming impact is limited by the overall low DirectX performance. For esports titles or older games, the system would handle them comfortably, but for AAA releases, the GPU will be the primary limiter.

# Who Should Build It

This pairing targets users who prioritize CPU performance and professional GPU features over gaming frame rates. The CPU's 90th percentile ranking and 14 cores make it an excellent choice for content creators who work with video editing, 3D rendering, or software development. The ECC memory support is a critical feature for professionals who require data integrity in long compute jobs, a capability not found in most consumer CPUs.

The GPU's 61st percentile and compute score of 6176 indicate that it is suited for workstation tasks such as CAD, architectural visualization, and scientific computing. The 8 GB of VRAM with 416.0 GB/s bandwidth is sufficient for many professional applications, and the 3x DisplayPort 1.4a outputs plus a USB Type-C port provide flexible display configurations. The 288 tensor cores and 36 RT cores enable hardware-accelerated ray tracing and AI inference, which are increasingly important in professional rendering pipelines.

Small business workstations and student builds for engineering or data science would benefit from this combination, as the CPU handles multi-threaded compilation and simulation tasks, while the GPU accelerates CUDA-based workloads. The system is less suitable for gamers, who would be better served by a consumer GPU with higher DirectX performance, but for users who split time between productivity and light gaming, the CPU's strength ensures that non-gaming tasks will be completed quickly.

# Usage Scenarios

High-refresh gaming: The CPU's single-thread performance (4648 in Cinebench R23) is strong enough for high-refresh gaming, but the GPU's low DirectX 12 score (52) and 61st percentile position will cap frame rates well below 144 Hz in most modern titles. This is not a high-refresh gaming build.

Streaming: The CPU's 14 cores and multi-core score of 32924 in Cinebench R23 provide ample headroom for software encoding while gaming. The GPU's NVENC encoder is not explicitly listed in the FACT PACK, but the Turing architecture supports it; however, the gaming performance ceiling remains a constraint.

Video editing: The CPU's data compression score of 400942 and multithread score of 38706 indicate strong performance in codec-heavy tasks. The GPU's compute score of 6176 accelerates effects and color grading. This is a capable combination for 1080p and some 4K editing.

3D rendering: The GPU's 2304 shading units and 7.119 TFLOPS FP32 performance are adequate for GPU rendering, while the CPU's 14 cores handle CPU-based renderers efficiently. The 8 GB VRAM may limit very large scenes, but the 416.0 GB/s bandwidth helps.

Software development: The CPU's single-thread score of 4394 in PassMark and integer math score of 91187 are excellent for compilation and code analysis. The ECC memory support is a plus for long-running test suites. This is a strong developer workstation.

Student and office work: The CPU's 90th percentile performance handles spreadsheet, database, and document workloads with ease. The integrated Arc Xe-LPG graphics with 64 EU can drive displays, and the GPU is unnecessary for these tasks but available for compute projects.

# FAQ

Q: What is the CPU's architecture and process node?

A: The Intel Core Ultra 5 245 uses the Arrow Lake architecture (Arrow Lake-S codename) and is manufactured on a 3 nm process by TSMC.

Q: How many cores and threads does the CPU have?

A: It has 14 cores and 14 threads, with no hyper-threading — each core is a single thread.

Q: What is the GPU's memory configuration?

A: The NVIDIA Quadro RTX 4000 has 8 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 416.0 GB/s and a memory clock of 1625 MHz (13 Gbps effective).

Q: How does the CPU compare to the Intel Core i5-14600K?

A: The Ultra 5 245 has an average benchmark score of 48995, while the i5-14600K has 48618, a delta of +0.8% in favor of the Ultra 5 245.

Q: Does the CPU support ECC memory?

A: Yes, ECC memory is supported, which is a significant feature for workstation and data-integrity-focused builds.

Q: What is the GPU's DirectX 12 performance?

A: The PassMark DirectX 12 score is 52, which is low and indicates that the GPU is not optimized for modern gaming APIs.

Q: What is the combined percentile of this build?

A: The combined percentile is 76, which is below the CPU's 90th percentile but above the GPU's 61st percentile.

# Build Overview

This is a desktop-class build (buildClass is "desktop") that pairs the Intel Core Ultra 5 245 with the NVIDIA Quadro RTX 4000. The CPU is a 90th-percentile performer with an average benchmark score of 48995, while the GPU is a 61st-percentile performer with an average score of 17789. The combined percentile is 76, indicating a system that is above average overall but unbalanced — the CPU is significantly stronger than the GPU.

The CPU's 14 cores, 5.10 GHz boost clock, and 65 W TDP make it a mainstream powerhouse, while the GPU's 8 GB VRAM, 2304 shading units, and Turing architecture position it as a professional workstation card. This is not a gaming-first build; it is a productivity-and-compute system where the CPU's headroom is intended for sustained multi-threaded workloads, and the GPU's features (RT cores, tensor cores, ECC support on the CPU side) serve professional applications.

# Upgrade Path and Platform

The CPU uses the Intel Socket 1851 platform, which supports DDR5 memory in a dual-channel configuration with a bandwidth of 102.4 GB/s. ECC memory is supported, and the CPU provides PCIe Gen 5 with 20 lanes. The GPU uses a PCIe 3.0 x16 interface, which is backward-compatible with the CPU's PCIe Gen 5 slots, though the bandwidth is limited by the GPU's older standard.

The GPU has a TDP of 160 W and a suggested PSU of 450 W, which is modest for a workstation card. The CPU's TDP is 65 W, so the total system power draw is manageable with a mid-range power supply. The GPU requires a single 8-pin power connector and is a single-slot card, which simplifies installation.

A sensible next upgrade would be a newer GPU with higher DirectX performance, as the CPU has substantial headroom. The CPU's 90th percentile scores suggest it can drive a much more powerful GPU without becoming the bottleneck. The PCIe Gen 5 interface on the CPU ensures that future graphics cards will not be bandwidth-limited. Memory could also be expanded, as the dual-channel DDR5 configuration is standard but can be filled with higher-capacity modules, and the ECC support is retained.

# GPU Analysis

The NVIDIA Quadro RTX 4000 is a Turing-architecture workstation card built on a 12 nm process by TSMC, with 13,600 million transistors on a 545 mm² die. It has 2304 shading units, 144 TMUs, and 64 ROPs, with 36 RT cores and 288 tensor cores. The base clock is 1005 MHz with a boost clock of 1545 MHz, and the memory runs at 1625 MHz (13 Gbps effective) across a 256-bit bus, yielding 416.0 GB/s of bandwidth. The 8 GB of GDDR6 memory is adequate for many professional workloads but may be limiting for large datasets or high-resolution textures.

The FP32 performance is 7.119 TFLOPS, with FP16 at 14.24 TFLOPS (2:1). The pixel rate is 98.88 GPixel/s and the texture rate is 222.5 GTexel/s. These figures indicate a card that is compute-capable but not gaming-optimized. The DirectX 12 Ultimate support (12_2) is present, along with OpenGL 4.6 and Vulkan 1.4, but the PassMark DirectX scores (9: 205, 10: 108, 11: 128, 12: 52) are low, reflecting the workstation driver focus.

The GPU's average benchmark score of 17789 places it at the 61st percentile, with the Geekbench OpenCL score of 74540 and Vulkan score of 78844 showing strong compute performance. The PassMark G3D score of 15117 and GPU compute score of 6176 confirm that this card is designed for rendering and compute tasks, not for high-FPS gaming. The RT and tensor cores provide hardware acceleration for ray tracing and AI inference, which are valuable in professional rendering pipelines (e.g., architectural visualization, product design). The display outputs — 3x DisplayPort 1.4a and 1x USB Type-C — support multi-monitor configurations. The card is single-slot, 241 mm in length, and requires a 450 W PSU, making it a compact and power-efficient workstation solution. The production status is end-of-life, with a release date of November 2018, so it is a legacy part that still holds value in specific compute roles.