SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 235T + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
92%
VS
GPU
91%
PROCESSOR

Intel Core Ultra 5 235T

38,561 Benchmark Score
Top 8% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core Ultra 5 235T + NVIDIA Quadro RTX 5000: Benchmark Analysis

This pairing combines Intel's 14-core Arrow Lake desktop processor with NVIDIA's Turing-based Quadro RTX 5000 professional graphics card, creating a desktop workstation configuration that sits at the 77th percentile overall. The CPU delivers strong multi-threaded throughput with a 24 MB shared L3 cache, while the GPU offers 16 GB of GDDR6 memory and dedicated RT and tensor cores. The data in this analysis is derived from synthetic benchmark scores; no measured FPS rows exist for this exact combination.

FAQ

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The combined percentile for this desktop build is 77, placing it above the majority of all tracked CPU+GPU combinations in the database.

Q: How does the CPU compare to its nearest rival, the Intel Core i5-14500?

A: The Core Ultra 5 235T has an average benchmark score of 38561, which is 0.1% higher than the Core i5-14500's 38531 average score. The delta between them is negligible.

Q: What is the GPU's performance percentile among all GPUs?

A: The Quadro RTX 5000 sits at the 67th percentile for all GPUs, with an average benchmark score of 21629.

Q: Does this CPU support ECC memory?

A: No, the Core Ultra 5 235T does not support ECC memory. It supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s.

Q: What is the GPU's memory configuration?

A: The Quadro RTX 5000 has 16 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of memory bandwidth. The memory runs at 1750 MHz with 14 Gbps effective speed.

Q: How many cores and threads does the CPU have?

A: The Core Ultra 5 235T has 14 cores and 14 threads, with no hyperthreading. It has a base clock of 2.20 GHz and a boost clock of 5.00 GHz.

Q: What is the GPU's power requirement and suggested PSU?

A: The Quadro RTX 5000 has a TDP of 230 W and requires a 550 W power supply. It uses a dual-slot design with one 6-pin and one 8-pin power connector.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination, so all gaming frame rates discussed here are estimates derived from the synthetic benchmark scores. The GPU's PassMark G3D score of 15616 places it at the 67th percentile, roughly on par with a GeForce GTX 1060 6 GB (which scores 21856, a 1% difference). This suggests the Quadro RTX 5000 can handle 1080p gaming at high settings in most titles, but it is not a top-tier gaming card by modern standards.

The CPU's single-thread performance is strong, with a Cinebench R23 single-core score of 3703 and a PassMark single-thread score of 4339. This should prevent CPU-bound bottlenecks in most games, particularly at lower resolutions. The multi-threaded performance, with a Cinebench R23 multi-core score of 26232, provides ample headroom for games that utilize multiple cores.

For 1440p gaming, the GPU's 16 GB VRAM and 448.0 GB/s bandwidth are sufficient for most titles, but the 11.15 TFLOPS FP32 throughput may limit performance in demanding AAA games at ultra settings. The DirectX 12 Ultimate support (12_2) ensures compatibility with modern gaming APIs, but the Turing architecture is a generation older than current gaming GPUs. Estimated 1080p high-refresh gaming is achievable in esports titles, while 60 FPS at 1440p in AAA games would require medium-to-high settings rather than ultra.

Usage Scenarios

High-Refresh Gaming: The CPU's boost clock of 5.00 GHz and strong single-core performance (3703 in Cinebench R23 single-core) can drive high frame rates in CPU-bound games. However, the GPU's 67th percentile ranking and PassMark DirectX 11 score of 140 suggest that achieving 144+ FPS at 1080p in competitive titles is plausible, but 1440p high-refresh gaming will be limited by GPU throughput.

Streaming: The CPU's 14 cores and Cinebench R23 multi-core score of 26232 provide enough processing headroom for software encoding while gaming. The GPU also has 384 tensor cores, which can accelerate encoding workloads, though the older Turing NVENC implementation is less efficient than newer generations. The 16 GB VRAM helps when running both a game and streaming software simultaneously.

Video Editing: The combination of CPU multi-core strength (PassMark multithread score of 30918) and GPU compute capability (PassMark GPU compute score of 6525) makes this build suitable for 4K video editing. The 16 GB VRAM is particularly useful for timeline scrubbing and effect previews. The GPU's 448.0 GB/s memory bandwidth accelerates texture uploads and render previews.

3D Rendering: The GPU's 3072 shading units and 11.15 TFLOPS FP32 performance handle viewport rendering well, while the 48 RT cores provide hardware acceleration for ray-traced previews. The CPU's 24 MB L3 cache and high multi-core scores (26232 in Cinebench R23) reduce final-frame render times in CPU-based renderers.

Software Development: The CPU's rapid single-thread performance (PassMark single-thread score of 4339) accelerates compilation of single-threaded build steps, while the multi-core score of 30918 in PassMark multithread handles parallel builds. The 24 MB shared L3 cache improves cache hit rates for large codebases.

Student and Office Work: The 65 W TDP CPU keeps power consumption modest, and the integrated Arc Xe-LPG Graphics 24EU provides a fallback display output. Office applications benefit from the high single-core score (3703 in Cinebench R23), though the GPU is overkill for basic productivity tasks.

Who Should Build It

This desktop build targets professionals who need a balance of CPU compute and GPU memory capacity. The 16 GB GDDR6 frame buffer makes it suitable for 3D artists working with large scenes, video editors handling 4K timelines, and engineers running simulation software with large datasets. The GPU's 48 RT cores and 384 tensor cores support ray-traced rendering and AI-accelerated workloads.

Gamers at 1080p seeking high refresh rates in esports titles would find the CPU sufficient, though the GPU's 67th percentile ranking means AAA gaming at 1440p ultra settings would struggle. Content creators working in Adobe Premiere or DaVinci Resolve would benefit from the 16 GB VRAM for GPU-accelerated effects. Software developers writing multi-threaded applications would leverage the 14 cores for parallel builds.

Small business workstations running CAD or scientific computing software would appreciate the Quadro driver certification and 16 GB memory. Students in engineering or design programs would find the build capable, though the GPU's end-of-life production status means no future driver optimizations. The CPU's active production status ensures long-term availability for replacement parts.

Balance and Bottleneck

The CPU's average benchmark score of 38561 places it at the 86th percentile for all CPUs, while the GPU's 21629 average score places it at the 67th percentile for all GPUs. This 19-percentile gap indicates the CPU is significantly stronger relative to its peers than the GPU. In multi-threaded workloads like 3D rendering, the CPU can feed the GPU without bottlenecking, but in gaming scenarios, the GPU is likely the limiting factor.

The CPU's multi-core advantage (Cinebench R23 score of 26232) means CPU-bound tasks like video encoding or software compilation will scale well. The GPU's PassMark G3D score of 15616, which is 1% below the GTX 1060 6 GB's 21856 score, suggests that in GPU-bound gaming workloads, frame rates will be limited by the Quadro's older architecture. The CPU's boost clock of 5.00 GHz mitigates single-thread bottlenecks in games that rely on one or two cores.

Memory bandwidth is balanced: the CPU's 102.4 GB/s dual-channel DDR5 matches the GPU's 448.0 GB/s GDDR6 in aggregate system bandwidth terms. The GPU's 16 GB VRAM is ample for 1080p and 1440p gaming, preventing VRAM capacity from becoming a bottleneck, though the 448.0 GB/s bandwidth is modest compared to modern gaming GPUs.

GPU Analysis

The NVIDIA Quadro RTX 5000 is built on the TU104 chip using a 12 nm TSMC process, packing 13,600 million transistors on a 545 mm² die. It features 3072 shading units, 192 texture mapping units, and 64 ROPs, with a base clock of 1620 MHz and a boost clock of 1815 MHz. The 16 GB GDDR6 memory on a 256-bit bus delivers 448.0 GB/s of bandwidth, which is sufficient for professional workloads but below modern gaming GPU standards.

The GPU includes 48 RT cores and 384 tensor cores, enabling hardware-accelerated ray tracing and AI inference. The FP32 performance of 11.15 TFLOPS and FP16 performance of 22.30 TFLOPS (2:1 ratio) support compute-heavy workloads. The pixel rate of 116.2 GPixel/s and texture rate of 348.5 GTexel/s are respectable for the Turing generation.

Benchmark results show a PassMark G3D score of 15616, which places it at the 67th percentile. The Geekbench OpenCL score of 78999 and Vulkan score of 92309 indicate strong compute performance. However, the PassMark DirectX 12 score of 59 is notably low, suggesting that modern DirectX 12 gaming performance lags behind its compute capabilities. The GPU's 230 W TDP requires a 550 W suggested PSU, and its dual-slot design with 267 mm length (10.5 inches) fits most mid-tower cases.

Benchmark Performance

The CPU achieves an average benchmark score of 38561, placing it at the 86th percentile among all CPUs. Its nearest rival, the Intel Core i5-14500, scores 38531 (0.1% difference), showing the Ultra 5 235T is essentially tied with a previous-generation mid-range chip. The CPU's Cinebench R23 multi-core score of 26232 and single-core score of 3703 demonstrate balanced performance.

The GPU's average benchmark score of 21629 places it at the 67th percentile. Its nearest rival, the GeForce GTX 1060 6 GB, scores 21856 (1% higher), indicating the Quadro RTX 5000 performs similarly to a mainstream gaming GPU from earlier years. The PassMark G3D score of 15616 and GPU compute score of 6525 show the card's strengths and weaknesses.

Together, the combined percentile of 77 reflects the CPU's strong position and the GPU's mid-range standing. The CPU outperforms its rivals in the 86th percentile range, while the GPU sits in the 67th percentile, creating a system that excels in CPU-intensive tasks but is moderate in GPU-bound workloads. The data shows a build where the CPU is the star performer.

Build Overview

This desktop build pairs the Intel Core Ultra 5 235T, a 14-core Arrow Lake processor, with the NVIDIA Quadro RTX 5000, a Turing-generation professional GPU. The CPU is part of the Core Ultra Series 2, manufactured on a 3 nm TSMC process with 17,800 million transistors on a 243 mm² die. The GPU uses the TU104 chip on a 12 nm process with 13,600 million transistors on a 545 mm² die.

The combined percentile of 77 places this build in the upper quarter of all tracked configurations. The CPU's 86th percentile and GPU's 67th percentile indicate a system that is CPU-dominated in performance. The 65 W TDP CPU and 230 W TDP GPU require a 550 W suggested PSU, making this a power-efficient workstation configuration.

This is a desktop-class build, available for workstation or high-performance productivity use. The CPU's active production status and the GPU's end-of-life status create an interesting dynamic: the processor is current-generation, while the graphics card is from 2018. This pairing makes sense for professional workloads that prioritize CPU compute and GPU memory capacity over raw gaming performance.

CPU Analysis

The Intel Core Ultra 5 235T features 14 cores and 14 threads (no hyperthreading), with a base clock of 2.20 GHz and a boost clock of 5.00 GHz. It is built on the Arrow Lake architecture using a 3 nm TSMC process, with 17,800 million transistors on a 243 mm² die. The cache hierarchy includes 192 KB L1 per core, 3 MB L2 per core, and 24 MB shared L3.

The CPU's benchmark results are strong across the board. The Cinebench R23 multi-core score of 26232 and single-core score of 3703 show excellent scaling. The PassMark integer math score of 84244 and floating point math score of 106546 indicate robust arithmetic throughput. Data compression (295100) and encryption (23457) scores are high, benefiting from the large cache.

The 86th percentile ranking places this CPU above most desktop processors. Its nearest rival, the Intel Core i5-14500, has a nearly identical average score (38531 vs 38561), showing that the Ultra 5 235T matches previous-generation mid-range performance while consuming less power at 65 W TDP. The 24 MB L3 cache is substantial for a mid-range chip, aiding in workloads with large working sets.

Upgrade Path and Platform

The CPU uses Intel Socket 1851, which supports the Core Ultra Series 2 family. The platform supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s, but does not support ECC memory. The CPU provides 20 PCIe Gen 5 lanes, enabling high-speed storage and graphics connectivity. The integrated Arc Xe-LPG Graphics 24EU provides basic display output without a discrete GPU.

The GPU uses PCIe 3.0 x16, which is backward compatible with the CPU's PCIe Gen 5 slots, though it will operate at the older standard's bandwidth. The 550 W suggested PSU leaves headroom for the 65 W CPU and 230 W GPU, totaling 295 W, meaning the PSU has approximately 255 W of overhead for other components.

A sensible next upgrade would be replacing the Quadro RTX 5000 with a modern GPU that supports PCIe Gen 4 or Gen 5, as the CPU's PCIe Gen 5 lanes and 20 lanes (CPU only) can handle current-generation graphics cards. The dual-channel DDR5 memory support allows for memory capacity increases, though the 102.4 GB/s bandwidth is fixed. The CPU's active production status ensures ongoing availability, while the GPU's end-of-life status means a GPU upgrade would be the most impactful change.