SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 235H + NVIDIA Quadro RTX 5000 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

83 / 100
HIGH-END

Power Build

Top 17% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
74%
PROCESSOR

Intel Core Ultra 5 235H

37,522 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000 Mobile

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

Intel Core Ultra 5 235H pairs with NVIDIA Quadro RTX 5000 Mobile in a laptop configuration that lands at the 68th percentile overall, a solidly upper-midrange mobile workstation. The CPU is the standout component, delivering near-flagship multi-threaded performance, while the GPU, though older, offers professional-grade features and ample VRAM. This is a machine for compute-heavy workloads and professional rendering rather than a pure gaming rig, and the data confirms a distinct CPU-favored balance.

CPU Analysis

The Intel Core Ultra 5 235H is a 14-core, 14-thread processor built on Arrow Lake-H architecture and manufactured on a TSMC 3 nm process. It operates with a base clock of 2.40 GHz and a boost clock of 5.00 GHz, drawing a 28 W TDP. The cache hierarchy is substantial: 192 KB L1 per core, 3 MB L2 per core, and 18 MB of shared L3 cache. This configuration supports DDR5 and LPDDR5X memory over a dual-channel bus, delivering a memory bandwidth of 102.4 GB/s. The CPU connects via PCIe Gen 5 with 8 lanes and integrates Arc Graphics 140T.

Benchmark data positions this CPU at the 85th percentile among all CPUs, a strong showing for a mobile part. In Cinebench R23, it scores 25,598 multi-core and 3,613 single-core. The multi-core result is particularly telling: it is essentially neck-and-neck with the Intel Core i9-13900HK, trailing by a mere 0.3% in average benchmark score. This means the Ultra 5 235H delivers the multi-threaded muscle of a previous-generation flagship H-series chip, but in a more efficient 28 W envelope. The single-core score of 3,613 in R23 is equally impressive, indicating excellent responsiveness for lightly-threaded tasks.

The PassMark suite reinforces this picture. The multi-thread score of 30,091 and a floating-point math score of 93,509 indicate strong sustained throughput for scientific and engineering calculations. Data compression scores 301,979, and encryption hits 23,121, showing capable performance for archival and security workloads. The single-thread PassMark score of 4,359 is competitive, while the extended instructions score of 23,354 suggests the AVX-512-class vector capabilities are present and functional. The average benchmark score of 37,522 places it within a tight cluster of rivals: it is 0.6% ahead of the Intel Core Ultra 5 225F and 0.4% behind the Intel Core i5-13600K, while also 0.6% ahead of the AMD Ryzen AI 5 PRO 435. This is a processor that trades blows with desktop-class mid-range parts from the previous generation, making it a formidable mobile compute engine.

Benchmark Performance

The combined percentile for this CPU+GPU pairing is 68, reflecting a system that is capable but not at the extreme high end. The CPU's 85th percentile is the driving force behind this score. In Cinebench R20, the CPU scores 10,751 multi-core and 1,517 single-core, while in the older R15 test, it achieves 2,580 multi-core and 364 single-core. These scores show consistent scaling across benchmark generations, indicating a well-balanced architecture that does not throttle disproportionately under load.

The GPU, NVIDIA Quadro RTX 5000 Mobile, sits at the 50th percentile among all GPUs. This is a stark contrast to the CPU. The GPU is based on the TU104 chip on the Turing architecture, built on a 12 nm process at TSMC. It has 3,072 shading units, 192 TMUs, and 64 ROPs. The GPU's average benchmark score is listed as 0, and it has no nearest rivals provided, indicating that the data set is incomplete or that it is an outlier in the current database. However, its raw specifications are substantial: 16 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth. The GPU's FP32 performance is 9.400 TFLOPS, with FP16 at 18.80 TFLOPS via a 2:1 ratio. It includes 48 RT cores and 384 tensor cores, making it a capable, if older, ray tracing and AI acceleration part.

The combined picture is one of imbalance. The CPU is a modern, high-performance part that will not bottleneck most workloads, while the GPU is a professional mobile part from 2019 that is now end-of-life. In pure compute terms, the CPU will dominate many tasks, particularly those that are not GPU-accelerated. For GPU-accelerated rendering or machine learning, the RTX 5000 Mobile's 16 GB VRAM is a significant asset, but its raw compute throughput is modest by modern standards.

Balance and Bottleneck

The data clearly indicates a CPU-favored balance. The CPU's 85th percentile versus the GPU's 50th percentile means that in most general-purpose workloads, the CPU will be the limiting factor only in the sense that it is the more capable component. The bottleneck analysis is more nuanced: for tasks that are purely CPU-bound, such as code compilation or spreadsheet manipulation, the system will perform excellently. For tasks that are GPU-bound, such as 3D rendering in real-time viewports or high-resolution video encoding, the RTX 5000 Mobile will be the limiting factor.

The lack of measured FPS data for this combination means we cannot quantify gaming bottlenecks precisely. However, the percentile gap suggests that at lower resolutions, the CPU could potentially outpace the GPU's ability to feed frames, but at higher resolutions, the GPU will be the clear constraint. The GPU's 16 GB VRAM is a saving grace for large datasets and textures, but its 9.4 TFLOPS FP32 performance is roughly half of what a modern mid-range desktop GPU offers. This means that in GPU-accelerated workloads, the system will feel dated, while in CPU-heavy tasks, it will feel current. The 28 W CPU TDP and 110 W GPU TDP suggest a thermal design that prioritizes CPU headroom, further reinforcing the CPU-centric nature of this build.

FAQ

Q: How does the Intel Core Ultra 5 235H compare to the Intel Core i9-13900HK?

A: The Ultra 5 235H is statistically tied with the i9-13900HK, trailing by only 0.3% in average benchmark score. This means the newer, more efficient chip matches the previous flagship's multi-threaded performance.

Q: What is the GPU's memory bandwidth and capacity?

A: The NVIDIA Quadro RTX 5000 Mobile has 16 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. This is ample for large professional workloads like high-resolution textures and complex 3D scenes.

Q: Is this system good for machine learning tasks?

A: The GPU includes 384 tensor cores and supports DirectX 12 Ultimate, which enables hardware acceleration for AI inference. The 16 GB VRAM is also beneficial for loading larger models, though the Turing architecture is older and lacks the raw throughput of newer generations.

Q: What is the CPU's single-core performance like?

A: The CPU scores 3,613 in Cinebench R23 single-core and 4,359 in PassMark single-thread. These are strong numbers that indicate fast, responsive performance for everyday tasks and lightly-threaded applications.

Q: What memory types does the CPU support?

A: The CPU supports DDR5 and LPDDR5X memory over a dual-channel bus, with a total memory bandwidth of 102.4 GB/s. ECC memory is not supported.

Q: What is the GPU's production status?

A: The GPU is marked as end-of-life, with a release date of May 2019. It is based on the Turing architecture and is a predecessor to the Ampere-MW series.

Q: How does the CPU compare to a desktop processor like the Intel Core i5-13600K?

A: The Ultra 5 235H is 0.4% behind the i5-13600K in average benchmark score. This is a negligible difference, meaning the mobile chip offers desktop-class performance in a laptop form factor.

Who Should Build It

This laptop configuration is tailored for professionals who need serious CPU horsepower on the go. The 85th percentile CPU performance makes it ideal for software developers compiling large codebases, data scientists running complex simulations, and engineers using CAD or finite element analysis tools that are heavily multi-threaded. The 14 cores and high boost clock will chew through parallel workloads with ease, and the 28 W TDP suggests it can sustain this performance without excessive thermal throttling in a slim chassis.

Content creators working with video editing will benefit from the CPU's strong encoding and decoding capabilities, though the GPU's age will limit the speed of GPU-accelerated effects. The 16 GB VRAM is a boon for 3D artists and animators working with large scenes, as it allows for more geometry and higher-resolution textures to be held in memory without spilling to system RAM. Students in STEM fields will find this a capable workstation for coursework, particularly those running MATLAB, Python, or other compute-intensive languages. Small business workstations that handle database management, virtualization, or heavy spreadsheet analysis will also see excellent performance from the CPU.

The system is less suited for gamers, as the GPU's 50th percentile ranking and end-of-life status mean it will struggle with modern titles at high settings. However, for professional workloads, the combination of a top-tier CPU and a professional GPU with ample VRAM is a sensible pairing, even if the GPU is older.

GPU Analysis

The NVIDIA Quadro RTX 5000 Mobile is a professional mobile GPU based on the TU104 chip, built on a 12 nm process at TSMC. It has 13,600 million transistors on a 545 mm² die. The GPU operates at a base clock of 1035 MHz and a boost clock of 1530 MHz, with memory running at 1750 MHz (14 Gbps effective). It features 3,072 shading units, 192 TMUs, and 64 ROPs, along with 48 RT cores and 384 tensor cores.

The memory subsystem is a highlight: 16 GB of GDDR6 on a 256-bit bus yields 448.0 GB/s of bandwidth. This is a professional-grade memory configuration that allows for large datasets and complex scenes to be processed without memory-related bottlenecks. The GPU's compute capabilities are rated at 9.400 TFLOPS FP32 and 18.80 TFLOPS FP16, with pixel rate of 97.92 GPixel/s and texture rate of 293.8 GTexel/s.

In terms of API support, the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This ensures compatibility with modern software, though the underlying Turing architecture is older. The GPU's 50th percentile ranking reflects its age; it is a capable part for professional rendering and compute, but it is outclassed by modern consumer GPUs in raw gaming performance. The 16 GB VRAM is its primary advantage, making it suitable for tasks like large-scale 3D rendering, video editing with high-resolution timelines, and machine learning inference where memory capacity is more critical than raw speed.

Upgrade Path and Platform

The platform is based on the Intel BGA 2049 socket, which is a soldered mobile socket, meaning the CPU is not upgradeable. The system supports DDR5 and LPDDR5X memory over a dual-channel bus, with a maximum bandwidth of 102.4 GB/s. The CPU provides PCIe Gen 5 with 8 lanes, which is sufficient for a high-end GPU, though the current GPU uses a PCIe 3.0 x16 interface, which is backward compatible but leaves performance on the table.

The GPU has a TDP of 110 W and uses no external power connectors, as it is an IGP (integrated GPU) class mobile part, meaning it draws power from the motherboard. The CPU's TDP is 28 W. The combined power draw is modest, suggesting that the system's power delivery is not stressed. The suggested PSU is null, indicating that this is a laptop and the power supply is integrated into the chassis.

A sensible next upgrade for this platform would be to increase system memory to the maximum supported capacity, as the dual-channel DDR5 interface can be fully utilized. Storage upgrades via PCIe Gen 5 NVMe drives would also be beneficial, as the CPU supports 8 lanes of PCIe Gen 5, which offers substantial bandwidth for fast SSDs. The GPU is not upgradeable in a laptop, so the primary upgrade path is memory and storage. The platform is effectively a dead-end for CPU upgrades, but the existing CPU is powerful enough that this is not a concern.

Build Overview

This is a laptop-class build (buildClass: "laptop") that pairs a modern, high-performance Intel Core Ultra 5 235H CPU with an older, end-of-life NVIDIA Quadro RTX 5000 Mobile GPU. The combined percentile of 68 indicates a system that is above average but not at the top tier. The CPU is the clear star, with an 85th percentile ranking, while the GPU is average at the 50th percentile.

The pairing is unusual in that it combines a 2025-era CPU with a 2019-era GPU. This suggests a system that was likely designed for professional workloads where CPU performance is paramount and GPU acceleration is a secondary concern. The 16 GB VRAM on the GPU is a significant asset, but the GPU's raw compute is limited. This is a workstation-class laptop that excels at CPU-intensive tasks like compilation, simulation, and data processing, while offering adequate but not exceptional GPU-accelerated performance.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination. The FACT PACK contains no measuredFps rows, so all gaming performance figures are estimates derived from the benchmark scores. The CPU's 85th percentile and the GPU's 50th percentile provide a basis for these estimates.

Based on the GPU's 9.4 TFLOPS FP32 performance and 16 GB VRAM, this system is estimated to handle older or less demanding games at 1080p with medium to high settings. At 1440p, the GPU's limited compute will likely require lower settings to maintain playable frame rates. At 4K, the system will struggle with modern titles, as the GPU's raw throughput is insufficient for high-resolution, high-detail rendering. The CPU will not be a bottleneck in gaming; its single-core performance is strong, and it can easily feed frames to the GPU. However, the GPU will be the limiting factor in all gaming scenarios.

For esports titles like CS:GO or League of Legends, the system should deliver high frame rates at 1080p due to the strong CPU and adequate GPU. For AAA titles, the system is estimated to provide playable but not high-refresh-rate experiences at 1080p, with frame rates dropping significantly at higher resolutions. The 16 GB VRAM is a positive for games with large texture packs, but it cannot compensate for the lack of raw shader throughput. In summary, this is not a gaming laptop, but it can handle light to moderate gaming as a secondary function.