SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 235A + NVIDIA RTX 5000 Embedded Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
74%
PROCESSOR

Intel Core Ultra 5 235A

48,201 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 5000 Embedded Ada Generation

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The pairing of the Intel Core Ultra 5 235A with the NVIDIA RTX 5000 Embedded Ada Generation creates a desktop system with a distinct asymmetry in its performance profile. The CPU, a 14-core Arrow Lake-S part, sits at the 90th percentile among all processors, while the GPU, a mobile-class Ada Lovelace chip, lands at the 50th percentile among all graphics cards. This 40-point gap in percentile ranking is the defining characteristic of the build, indicating that the processor is capable of far more than the graphics card can feed or render in many scenarios. The data reveals a system where the GPU is the primary limiting factor for graphics-intensive tasks, while the CPU has substantial headroom for compute-heavy workloads.

Balance and Bottleneck

The performance ceiling of this system is heavily dictated by the workload type, with the GPU acting as the gatekeeper for visual tasks. The RTX 5000 Embedded Ada Generation, despite its "Embedded" designation, is a mobile-tier component with a 120 W TDP. Its 50th percentile ranking against all GPUs places it in the mid-range of the performance spectrum. In contrast, the Core Ultra 5 235A's 90th percentile ranking shows a processor that is in the top decile of all CPUs. This disparity suggests that in gaming and 3D rendering, the GPU will almost certainly be the bottleneck, as it lacks the raw throughput to match the CPU's output. The CPU is not the limiting factor in these scenarios; it has ample processing power to wait on the GPU.

The CPU's own benchmark scores reinforce this interpretation. Its Cinebench R23 multi-core score of 32633 is a strong result, placing it in direct competition with other high-end desktop processors. Its single-core score of 4607 is equally robust, indicating excellent responsiveness for tasks that rely on a single thread. These scores suggest that the CPU can handle both heavily threaded workloads and lightly threaded tasks with equal aplomb. The bottleneck is thus not in the processor's ability to compute, but in the system's ability to move data to and from the GPU for display and rendering.

The memory and I/O configuration further supports a CPU-centric design. The CPU supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s, which is a standard desktop configuration. The PCIe Gen 5 interface with 20 lanes provides ample bandwidth for the GPU and other peripherals. These specifications are not bottlenecks themselves, but they do not compensate for the GPU's mid-range positioning. The data shows that the system is balanced in its front-end, but the GPU's 50th percentile standing makes it the clear performance limiter for any graphics-bound application. For CPU-bound tasks like data compression, the PassMark score of 393800 indicates a high level of capability that the GPU cannot influence.

Usage Scenarios

High-Refresh Gaming: The RTX 5000 Embedded Ada Generation, with its 50th percentile standing, is positioned for 1080p gaming with high settings, but it will likely struggle to maintain very high frame rates at higher resolutions. The CPU's strong single-core performance (Cinebench R23 single-core score of 4607) ensures that it will not be a limiting factor in frame pacing. Gamers should expect a smooth experience at 1080p, but the GPU will be the constraining element for those seeking maximum refresh rates.

Streaming: The CPU's 14 cores and 14 threads, combined with its high multi-core score (Cinebench R20 multi-core score of 13705), provide enough headroom to handle game encoding and streaming simultaneously. The lack of hyper-threading means a 1:1 core-to-thread ratio, but the sheer number of physical cores should be sufficient for software encoding. The system is well-suited for a single-PC streaming setup where the CPU can handle the encoding load without severely impacting game performance.

Video Editing: The PassMark floating-point math score of 118778 and the integer math score of 88626 indicate strong computational capabilities for video processing tasks. The CPU can handle timeline editing and rendering of effects with relative ease. The GPU's 16 GB of VRAM, however, is a significant asset for GPU-accelerated effects and color grading, though its mid-range compute power may slow down the most complex exports.

3D Rendering: This is a mixed scenario. The CPU's Cinebench R23 multi-core score of 32633 is excellent for CPU-based rendering, making it a powerful tool for final frame rendering in applications that use the processor. However, for GPU-accelerated rendering, the RTX 5000's 50th percentile performance and 32.69 TFLOPS of FP32 compute will be a bottleneck, resulting in longer render times than a higher-tier desktop GPU would provide.

Software Development: The CPU's high single-thread performance (4557 in PassMark single-thread) and robust multi-thread scores make it an excellent choice for compiling code, running tests, and managing virtual machines. The 14 cores provide plenty of parallelism for build servers and local development environments. The GPU's capabilities are less critical here, but its 16 GB of VRAM can be useful for testing graphics applications or running local machine learning models.

Student and Office Work: This system is overqualified for this segment. The CPU's 90th percentile performance ensures that spreadsheets, documents, and web browsing will be instantaneous. The GPU's capabilities are entirely unnecessary for these tasks, but they don't detract from the experience. The system's power draw is not specified in the data, but the components are not top-tier, suggesting a reasonable energy footprint for a powerful desktop.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU and GPU combination. Therefore, all frame rate figures discussed here are estimates derived from the benchmark scores and component positioning, not from direct testing. The data shows the GPU at the 50th percentile, which typically corresponds to a mid-range graphics card capable of handling modern titles at 1080p with high to ultra settings, but not at 1440p or 4K with maximum detail. The CPU, with its high single-core score, will not bottleneck the GPU in most gaming scenarios.

At 1080p, the RTX 5000 Embedded Ada Generation should provide a smooth experience in most titles, with frame rates often exceeding 60 FPS on high settings. The 16 GB of VRAM is more than sufficient for current game textures and assets. At 1440p, the GPU's performance will be more heavily taxed, and players may need to lower some settings to maintain high frame rates. At 4K, the GPU will likely struggle to maintain playable frame rates in demanding titles, making it unsuitable for high-resolution gaming. The CPU's role is to ensure that frame times are consistent, and its performance scores indicate it will do so effectively.

Who Should Build It

This system is best suited for users whose primary workload is CPU-intensive, with gaming or GPU-accelerated tasks being secondary. The target audience is a content creator or developer who needs a powerful processor for compiling, rendering, or data analysis, but who also wants a competent, but not top-tier, graphics solution for occasional gaming or light GPU compute. The specific numbers show a clear use case: the CPU's Cinebench R23 multi-core score of 32633 is a top-10% result, ideal for software development and video encoding, while the GPU's 50th percentile score is suitable for 1080p gaming. This is not a system for a hardcore gamer seeking maximum frame rates at 4K, nor is it for a professional 3D artist who needs a workstation GPU for heavy rendering.

The build is more appropriate for a small business workstation where the CPU does the heavy lifting for tasks like database management, financial modeling, or software compilation, and the GPU provides a smooth desktop experience and the ability to handle occasional graphical tasks. Students in engineering or computer science programs would also benefit from the powerful CPU for their coursework, while the GPU is adequate for their entertainment needs. The data suggests a system that is heavily skewed toward compute performance, with the GPU acting as a competent, but not exceptional, companion.

CPU Analysis

The Intel Core Ultra 5 235A is a 14-core, 14-thread desktop processor built on the Arrow Lake architecture, which is a 3 nm design fabricated by TSMC. This architecture is a departure from previous Intel designs, and the lack of hyper-threading is a key characteristic, meaning the 14 cores handle 14 threads simultaneously. The processor has a base clock of 3.40 GHz and a boost clock of 5.00 GHz, which is a substantial range for handling both light and heavy loads. The 3 nm process node and 17,800 million transistors on a 243 mm² die contribute to its efficiency and performance.

The cache hierarchy is substantial, with 192 KB of L1 cache per core, 3 MB of L2 cache per core, and a shared 24 MB of L3 cache. This large cache pool helps keep frequently accessed data close to the cores, reducing latency. The CPU's benchmark scores are impressive, particularly the Cinebench R23 multi-core score of 32633, which places it in the 90th percentile of all CPUs. The single-core score of 4607 is equally strong, indicating excellent performance for tasks that rely on a single thread, such as legacy applications or certain game engines. The PassMark scores further illustrate its capabilities, with a high mark of 118778 in floating-point math and 88626 in integer math, showing a balanced compute unit. The processor's 65 W TDP and support for DDR5 memory make it a modern, efficient desktop part.

GPU Analysis

The NVIDIA RTX 5000 Embedded Ada Generation is a mobile graphics processor based on the Ada Lovelace architecture, built on a 5 nm process by TSMC. The chip, designated AD103, contains 45,900 million transistors on a 379 mm² die. It features 9728 shading units, 304 texture mapping units, and 112 raster output units. The GPU is equipped with 76 ray tracing cores and 304 tensor cores, which are dedicated to hardware-accelerated ray tracing and AI workloads, respectively. This hardware is a significant part of the GPU's feature set, enabling technologies like DLSS, though the exact performance impact is not quantified in the data.

The GPU has 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 576.0 GB/s. The memory clock is listed as 2250 MHz, with an effective data rate of 18 Gbps. The base clock is 930 MHz, and the boost clock is 1680 MHz. These specifications are typical for a mid-range mobile GPU. The FP32 compute performance is 32.69 TFLOPS, and the FP16 performance is the same, listed as 1:1. The data shows this GPU at the 50th percentile, indicating it performs in the middle of the pack. Its 120 W TDP and "IGP" slot width confirm it is a mobile part, not a desktop card, which typically have higher power limits and larger coolers.

FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core Ultra 5 235A has 14 cores and 14 threads, meaning it does not support hyper-threading.

Q: What is the GPU's memory size and type?

A: The NVIDIA RTX 5000 Embedded Ada Generation has 16 GB of GDDR6 memory on a 256-bit bus.

Q: How does the CPU's performance compare to its rivals?

A: The CPU's average benchmark score of 48201 is 0.1% higher than the AMD Ryzen AI Max PRO 380 and 0.6% higher than the AMD Ryzen 9 3900, while being 0.2% lower than the Intel Core Ultra 5 245HX.

Q: What is the GPU's compute capability in TFLOPS?

A: The GPU has a FP32 performance of 32.69 TFLOPS.

Q: What is the CPU's architecture and process node?

A: The CPU is based on the Arrow Lake architecture and is manufactured on a 3 nm process by TSMC.

Q: Does the GPU support hardware ray tracing?

A: Yes, it has 76 ray tracing cores dedicated to hardware-accelerated ray tracing.

Q: What is the system's combined percentile ranking?

A: The combined percentile for this CPU and GPU pairing is 70.

Build Overview

This build pairs a high-end desktop CPU with a mid-range mobile GPU. The Intel Core Ultra 5 235A is a desktop-class processor, as indicated by its "Desktop" market segment and Intel Socket 1851, while the RTX 5000 Embedded Ada Generation is a mobile part, evidenced by its "IGP" slot width and 120 W TDP. This is an unusual combination, creating a desktop system with a mobile graphics component. The build class is designated as "desktop," but the GPU is not a standard desktop card.

The system's overall tier is defined by its combined 70th percentile ranking. This indicates that the build is above average, but not in the top tier of performance. The CPU's 90th percentile ranking is the main driver of this score, pulling the combined result up. The GPU's 50th percentile ranking is the weaker link, holding the system back from a higher overall position. This is a system that excels at CPU-bound tasks but is limited in graphics-intensive applications. It is a unique pairing that prioritizes processing power over graphical fidelity.

Benchmark Performance

The Intel Core Ultra 5 235A demonstrates strong benchmark performance across the board. In Cinebench tests, it achieved a multi-core score of 32633 in R23 and 13705 in R20, with single-core scores of 4607 and 1934, respectively. The PassMark suite shows a multi-thread score of 38392 and a single-thread score of 4557. These results place the CPU in the 90th percentile of all processors, with an average benchmark score of 48201. This puts it in direct competition with the AMD Ryzen AI Max PRO 380, which has a score of 48171, and it is 0.2% behind the Intel Core Ultra 5 245HX, which scores 48287.

The NVIDIA RTX 5000 Embedded Ada Generation has no benchmark scores listed in the data, and its average benchmark score is 0. Its percentile ranking is 50, placing it in the middle of all GPUs. The combined picture is one of a powerful processor paired with a mid-range graphics solution. The CPU's 90th percentile performance is the standout feature, while the GPU's 50th percentile is a clear compromise. The system's combined percentile of 70 reflects this mix, indicating a build that is more capable than average but not a top-tier performer, with the CPU doing the heavy lifting and the GPU providing a competent, but not exceptional, visual experience.