SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 228V + NVIDIA GeForce RTX 4050 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
91%
PROCESSOR

Intel Core Ultra 5 228V

21,440 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4050 Mobile

19,049 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This is a mobile pairing built around Intel’s Lunar Lake architecture and NVIDIA’s Ada Lovelace GPU. The combination of an 8-core, 8-thread processor with a 6 GB discrete graphics solution places it firmly in the mainstream laptop segment, targeting users who need a balance of CPU throughput and GPU acceleration without stepping into high-end desktop replacement territory. The data shows a system that sits at the 69th percentile overall, meaning it outperforms a majority of all tested CPU+GPU combinations while remaining accessible in terms of power requirements.

CPU Analysis

The Intel Core Ultra 5 228V is a Lunar Lake part manufactured on a 3 nm process by TSMC, representing a significant architectural shift for Intel’s mobile lineup. It features 8 cores and 8 threads, with a base clock of 2.10 GHz and a boost clock of 4.50 GHz. The lack of hyper-threading is notable—this is a pure 8-core, 8-thread design that relies on high single-core performance and efficient multi-core scaling rather than thread oversubscription.

Cinebench results paint a clear picture of its capabilities. The R23 multi-core score of 9932 points indicates strong sustained performance for a 17 W TDP part. This is not a desktop-class number, but for a mobile chip it represents a capable workload engine. The R23 single-core score of 1758 is more impressive relative to its class, suggesting that the architecture prioritizes responsiveness and lightly-threaded tasks. The R20 scores follow the same pattern: 6491 multi-core and 916 single-core. The R15 results, at 1502.5 multi-core and 267 single-core, reinforce this dual focus.

Passmark results add depth to the analysis. The multi-thread score of 18227 aligns with the Cinebench multi-core data, confirming that the CPU can handle parallel workloads effectively. The single-thread score of 3836 is a strong indicator for everyday tasks like web browsing, office applications, and light coding. The floating-point math score of 53310 and integer math score of 39679 show balanced arithmetic performance, which is relevant for scientific computing and financial modeling. Data compression scores 173924, while encryption hits 13032; the latter is modest, suggesting that heavy encryption workloads may not be this chip’s strong suit. Extended instructions score 14801, and the find prime numbers test returns just 168, which indicates that certain specialized integer workloads will not see exceptional throughput.

The cache hierarchy is generous: 192 KB of L1 per core, 2.5 MB of L2 per core, and 8 MB of shared L3. This large L2 allocation per core helps feed the CPU with data at high speed, which partially compensates for the relatively modest L3 size. The CPU supports dual-channel memory, though the FACT PACK notes that memory support is motherboard-dependent. It also offers PCIe Gen 5 with 4 lanes for CPU-attached devices.

The benchmark average score of 21440 places this CPU at the 75th percentile among all CPUs tested. Its nearest rivals are telling: the AMD Ryzen 5 2600 scores 21484 (0.2% higher), the Intel Core i9-11900H scores 21367 (0.3% lower), the Intel Xeon D-1746TER scores 21635 (0.9% higher), and the AMD EPYC 9454 scores 21223 (1.0% lower). This shows that the Ultra 5 228V slots between a last-generation desktop Ryzen and a high-end mobile i9, which is remarkable for a 17 W part. The deltaPct values are all within 1%, meaning performance is statistically tied with these much larger or older chips.

Benchmark Performance

The combined benchmark picture shows a laptop configuration that is well-balanced but with the GPU slightly trailing the CPU. The CPU’s average benchmark score is 21440, placing it at the 75th percentile of all CPUs. The GPU’s average benchmark score is 19049, placing it at the 63rd percentile of all GPUs. The combined percentile for this pairing is 69, reflecting a system that is more CPU-strong than GPU-strong on a percentile basis.

The GPU’s individual scores are worth examining. In Geekbench, it scores 74748 in OpenCL and 75235 in Vulkan; these numbers are close, indicating consistent compute performance across different APIs. Passmark tests show a G3D score of 14423, which is the primary gaming-relevant metric, and a G2D score of 633, which is less critical for modern workloads. DirectX tests vary: DirectX 9 scores 184, DirectX 10 scores 79, DirectX 11 scores 130, and DirectX 12 scores 61. The low DirectX 12 score relative to DirectX 11 is unusual and may reflect driver overhead or test methodology rather than real-world gaming performance. GPU compute via Passmark scores 5947.

The nearest GPU rivals provide context. The AMD Radeon RX 6600 scores 19036 (0.1% lower), the NVIDIA Quadro K6000 scores 19030 (0.1% lower), the NVIDIA Tesla K20m scores 19089 (0.2% higher), and the NVIDIA RTX 2000 Ada Generation scores 18954 (0.5% lower). This places the RTX 4050 Mobile in the same performance class as a desktop RX 6600, which is impressive for a 50 W mobile part. The deltaPct values are all under 1%, so these are effectively ties in average benchmark terms.

The combined picture suggests that for CPU-bound tasks, this system will feel strong, while for GPU-bound tasks, it will be adequate but not exceptional. The 75th percentile CPU combined with a 63rd percentile GPU means that the processor is unlikely to be the limiting factor in most workloads; the GPU will be the first component to reach its ceiling.

Gaming Performance

No measured FPS rows exist for this exact CPU+GPU combination. The FACT PACK contains no measuredFps data for this pairing. Therefore, all gaming performance discussion is estimated from the benchmark scores and should be treated as approximate.

Based on the GPU’s Passmark G3D score of 14423 and its alignment with the Radeon RX 6600 (which scores 19036, 0.1% higher), this GPU is capable of 1080p gaming at medium to high settings in most modern titles. The DirectX 12 score of 61 is concerning, but the higher DirectX 11 score of 130 suggests that the GPU may perform better in titles that rely on older APIs or that the benchmark is not representative of actual gaming loads.

For esports titles like Counter-Strike 2, Valorant, or Fortnite, the CPU’s strong single-core performance (3836 Passmark single-thread, 1758 Cinebench R23 single-core) should drive high frame rates at 1080p, likely exceeding 144 FPS on competitive settings. The GPU will not bottleneck these lighter workloads, so the CPU’s 75th percentile positioning will shine.

For AAA titles at 1080p, the GPU will be the limiting factor. Expect medium settings for 60 FPS in demanding games, with high settings requiring a drop to 30-45 FPS depending on the title. At 1440p, the GPU will struggle to maintain 60 FPS on high settings; users should target medium settings or rely on upscaling technologies. The 6 GB VRAM is sufficient for 1080p but may become a constraint at higher resolutions or with high-texture packs.

The CPU’s 8 MB of L3 cache and dual-channel memory support should provide adequate bandwidth for gaming, though the memory bandwidth figure is not specified in the FACT PACK. The PCIe Gen 5 x4 interface for the CPU is more than enough for storage, but the GPU uses PCIe 4.0 x8, which is sufficient for its bandwidth needs.

Usage Scenarios

High-refresh gaming: At 1080p with competitive settings, this system can likely drive 144 Hz displays in esports titles. The CPU’s single-thread performance is excellent, and the GPU’s G3D score of 14423 is sufficient for lighter workloads. For AAA games, high-refresh is not realistic; users should target 60 Hz or use lower settings.

Streaming: The GPU’s Ada Lovelace architecture includes 20 RT cores and 80 tensor cores, which should handle NVENC encoding efficiently. The CPU’s 8 cores and 8 threads are adequate for gaming while encoding, but the lack of hyper-threading may cause frame drops in CPU-heavy games. The Passmark multi-thread score of 18227 suggests headroom for encoding tasks.

Video editing: The CPU’s Cinebench R23 multi-core score of 9932 and the GPU’s compute scores (74748 OpenCL, 75235 Vulkan) indicate solid performance for 1080p video editing. Timeline scrubbing and effects rendering will benefit from the GPU’s tensor cores. 4K editing is possible but may require proxies for smooth playback.

3D rendering: This is a mixed scenario. The GPU’s 8.986 TFLOPS FP32 performance will accelerate GPU-based renderers, but the 6 GB VRAM limits scene complexity. CPU-based rendering will rely on the 8-core, 8-thread design, which is modest for multi-hour renders. Expect acceptable performance for small scenes and preview renders.

Software development: The CPU’s single-thread score of 3836 is excellent for compilation of smaller projects, and the multi-thread score of 18227 will handle parallel builds. The 75th percentile CPU ranking puts it ahead of many desktop processors from previous generations. The 17 W TDP means sustained all-core loads will not cause excessive thermal throttling.

Student and office work: This system is overkill for basic productivity. The single-thread performance ensures snappy application launches, and the GPU is irrelevant for document editing and web browsing. The 17 W CPU TDP and 50 W GPU TDP mean long battery life is achievable, though the FACT PACK does not specify battery capacity.

Balance and Bottleneck

The data indicates a CPU-favored balance. The CPU sits at the 75th percentile, while the GPU sits at the 63rd percentile. This 12-percentage-point gap means the GPU will be the primary bottleneck in graphics-intensive workloads. In gaming, the GPU will limit frame rates in most titles, while the CPU will have headroom. In productivity tasks that are not GPU-accelerated, the CPU will perform admirably.

The FPS scaling evidence is indirect but telling. The GPU’s nearest rival, the RX 6600, is a desktop card with similar average benchmark scores. Desktop users of that card typically pair it with CPUs that are less powerful than the Ultra 5 228V. This suggests that in gaming, the RTX 4050 Mobile will be the limiting factor, and the CPU will not be the cause of frame rate drops.

The CPU’s PCIe Gen 5 x4 interface is another potential bottleneck for storage, but for gaming and general use, this is irrelevant. The GPU’s PCIe 4.0 x8 interface is also sufficient, as the 192.0 GB/s memory bandwidth does not require more lanes.

GPU Analysis

The NVIDIA GeForce RTX 4050 Mobile is built on the AD107 chip using a 5 nm process from TSMC. It packs 18,900 million transistors on a 159 mm² die, giving a transistor density of 118.9M per mm². The GPU has 2560 shading units, 80 TMUs, and 48 ROPs. It includes 20 RT cores and 80 tensor cores, which support ray tracing and DLSS respectively.

The memory configuration is 6 GB of GDDR6 on a 96-bit bus, yielding 192.0 GB/s of bandwidth. This is a modest memory subsystem, and it will be a limiting factor at higher resolutions. The base clock is 1455 MHz with a boost clock of 1755 MHz; memory runs at 2000 MHz with 16 Gbps effective speed. The pixel rate is 84.24 GPixel/s and the texture rate is 140.4 GTexel/s. FP32 performance is 8.986 TFLOPS, with FP16 at the same rate (1:1).

The GPU’s 50 W TDP is low for a discrete mobile GPU, and the slot width is listed as IGP, suggesting it may be soldered rather than a removable MXM module. The power connector is listed as "None," which is typical for lower-wattage mobile GPUs that draw power from the motherboard.

Benchmark results show a GPU that is competitive with desktop parts from previous generations. The Geekbench scores of 74748 (OpenCL) and 75235 (Vulkan) are strong for compute workloads. The Passmark G3D score of 14423 is the most relevant for gaming, and the GPU compute score of 5947 reflects general compute capability. The DirectX 12 score of 61 is oddly low compared to DirectX 11’s 130, which may indicate driver maturity issues or that the benchmark is not optimized for Ada Lovelace.

For rendering, the 8.986 TFLOPS FP32 performance is adequate for 1080p rendering workloads, but the 6 GB VRAM will limit texture sizes and scene complexity. RT cores will accelerate ray-traced effects, but the modest memory bandwidth may cause performance drops in ray-traced scenes.

Who Should Build It

This pairing targets laptop users who need a balanced system for mixed workloads. Gamers at 1080p who prioritize esports titles and are willing to lower settings for AAA games will find the GPU adequate. Content creators working with 1080p video and light 3D rendering will benefit from the CPU’s multi-core performance and the GPU’s tensor cores for AI-accelerated effects.

Software developers will appreciate the CPU’s single-thread speed for compilation and the 8 cores for parallel builds. Students and office workers will find this system far more powerful than needed for document processing, but the efficiency of the 17 W CPU and 50 W GPU means battery life should be good.

The 75th CPU percentile means this is a top-quartile processor, making it suitable for users who run CPU-intensive applications like code compilation, data analysis, or spreadsheet modeling. The 63rd GPU percentile is mid-range, so users who primarily game or render should look for systems with a higher-tier GPU.

FAQ

Q: What is the CPU’s performance relative to its nearest rivals?

A: The Intel Core Ultra 5 228V has an average benchmark score of 21440, which is 0.2% lower than the AMD Ryzen 5 2600 (21484), 0.3% higher than the Intel Core i9-11900H (21367), 0.9% lower than the Intel Xeon D-1746TER (21635), and 1.0% higher than the AMD EPYC 9454 (21223).

Q: How does the RTX 4050 Mobile compare to desktop GPUs?

A: The GPU’s average benchmark score of 19049 is 0.1% lower than the AMD Radeon RX 6600 (19036), 0.1% higher than the NVIDIA Quadro K6000 (19030), 0.2% lower than the NVIDIA Tesla K20m (19089), and 0.5% higher than the NVIDIA RTX 2000 Ada Generation (18954).

Q: What is the combined performance percentile of this CPU+GPU pairing?

A: The combined percentile for this laptop configuration is 69, meaning it outperforms 69% of all tested CPU+GPU combinations.

Q: What are the CPU’s core and thread counts?

A: The Intel Core Ultra 5 228V has 8 cores and 8 threads, with a base clock of 2.10 GHz and a boost clock of 4.50 GHz.

Q: What is the GPU’s memory configuration?

A: The NVIDIA GeForce RTX 4050 Mobile has 6 GB of GDDR6 memory on a 96-bit bus, providing 192.0 GB/s of bandwidth.

Q: Does this system support PCIe Gen 5?

A: Yes, the CPU supports PCIe Gen 5 with 4 lanes, while the GPU uses PCIe 4.0 x8.

Q: What is the TDP of the CPU and GPU?

A: The CPU has a TDP of 17 W, and the GPU has a TDP of 50 W.

Build Overview

This is a laptop-class build featuring the Intel Core Ultra 5 228V and NVIDIA GeForce RTX 4050 Mobile. The CPU is a Lunar Lake part from Intel’s Core Ultra Series 2, and the GPU is an Ada Lovelace part from NVIDIA’s GeForce 40-series. The CPU is in the 75th percentile of all CPUs, and the GPU is in the 63rd percentile of all GPUs. The combined percentile is 69, indicating a system that is above average but not exceptional.

The CPU’s 8 cores and 8 threads are paired with 8 MB of L3 cache, and it runs at up to 4.50 GHz boost. The GPU’s 2560 shading units and 6 GB VRAM provide solid 1080p gaming capability. The 17 W CPU TDP and 50 W GPU TDP suggest this is a power-efficient configuration suitable for thin-and-light laptops.

This is a mid-to-upper tier mobile configuration, with the CPU being the stronger component. Users should expect strong CPU-bound performance and adequate GPU-bound performance.

Upgrade Path and Platform

The CPU uses the Intel BGA 2833 socket, which is a soldered mobile platform. This means the CPU cannot be upgraded; users are limited to the processor that comes with the laptop. The GPU is also likely soldered, given its IGP slot width and lack of power connectors, so GPU upgrades are not possible.

The CPU supports dual-channel memory, but the FACT PACK notes that memory support depends on the motherboard. The CPU provides PCIe Gen 5 with 4 lanes, which is sufficient for a fast NVMe SSD but not for multiple expansion cards. The GPU uses PCIe 4.0 x8, which is standard for mobile GPUs of this class.

The suggested PSU is not listed in the FACT PACK, but the 17 W CPU TDP and 50 W GPU TDP imply a total system power draw that is manageable with a standard laptop power adapter. There is no PSU headroom to consider because this is a fixed mobile platform, not a desktop build.

A sensible next upgrade for this system would be to increase memory if the laptop allows it, though the FACT PACK does not specify maximum memory capacity. Storage upgrades via the PCIe Gen 5 x4 interface are the most practical path, as users can replace the SSD with a larger or faster model. For gaming, the GPU is the limiting factor, so users who want better gaming performance would need to purchase a new laptop with a higher-tier GPU.