SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5080

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

94 / 100
ULTIMATE READY

Apex Performer

Top 6% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
97%
PROCESSOR

Intel Core Ultra 5 225

36,938 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080

56,083 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This pairing combines Intel’s Arrow Lake desktop processor with NVIDIA’s Blackwell flagship-tier GPU, targeting high-refresh and high-resolution gaming. The data shows a desktop-class build with a combined performance percentile of 86, placing it above the vast majority of systems. The Core Ultra 5 225 delivers strong multi-threaded throughput for its 65 W TDP, while the RTX 5080 provides exceptional rasterization and compute power. Benchmark results indicate a system that can handle demanding titles at 1440p and 4K with high settings, though some CPU-bound scenarios reveal a clear performance ceiling. The following analysis breaks down the measured performance, workload suitability, and platform characteristics of this specific configuration.

Usage Scenarios

High-refresh gaming: At 1920x1080, measured FPS figures show this system surpassing 300 FPS in esports titles like Counter-Strike 2 (337 FPS) and Tom Clancy S Rainbow Six Siege (400 FPS). Even at 2560x1440, these titles maintain 223 FPS and 262 FPS respectively, making this build well-suited for 144Hz or 240Hz monitors at those resolutions. The data indicates that 1080p is largely CPU-limited in these scenarios, while 1440p still delivers excellent frame rates.

Streaming: The RTX 5080’s 336 tensor cores and dedicated encoder hardware (implied by the Blackwell architecture) provide a capable foundation for game capture and encoding. The CPU’s PassMark multi-thread score of 30459 suggests headroom for encoding overhead while gaming, though the 10-core/10-thread configuration may require careful bitrate settings for simultaneous gaming and streaming at high resolutions.

Video editing: Cinebench R23 multi-core score of 25891 indicates solid performance for export and rendering tasks. The GPU’s 16 GB of GDDR7 memory and FP32 throughput of 56.28 TFLOPS accelerate effects, transitions, and preview rendering. The PassMark GPU compute score of 21789 further supports hardware-accelerated encoding and decoding workflows.

3D rendering: The RTX 5080’s 84 RT cores and 56.28 TFLOPS FP32 performance make it a strong choice for ray-traced and rasterized rendering workloads. Cinebench R20 multi-core score of 6317 for the CPU suggests it will not bottleneck GPU rendering in most cases, though the 10-thread limit may slow pure CPU-based renders compared to higher-core processors.

Software development: Compilation and code analysis benefit from the CPU’s PassMark integer math score of 65345 and data encryption score of 22285. The 20 MB shared L3 cache improves task switching, while DDR5 dual-channel memory with 102.4 GB/s bandwidth supports memory-intensive build processes. The 3 nm process node (TSMC) contributes to efficient sustained loads.

Student and office work: This system is overkill for document editing, web browsing, and spreadsheet work. The PassMark single-thread score of 4412 ensures snappy application responsiveness, and the integrated Arc Xe-LPG Graphics 16EU provides a fallback display output if the discrete GPU is removed. Power draw is moderate at 65 W CPU TDP, but the GPU’s 360 W TDP means the system still requires a robust PSU.

Gaming Performance

Measured FPS at ultra settings across 50 games shows this system is a 1440p powerhouse. At 1920x1080, the average FPS across all tested games is 207.3, with many titles exceeding 200 FPS. Esports titles perform exceptionally: Counter-Strike: Global Offensive hits 744 FPS, Valorant reaches 553 FPS, and Roblox runs at 435 FPS. At 2560x1440, these drop to 512, 524, and 290 FPS respectively, still far above display refresh limits.

At 3840x2160, performance remains playable but varies widely. Call of Duty: Warzone achieves 129 FPS, and Valorant maintains 487 FPS, demonstrating the GPU’s capability at 4K. However, demanding titles show lower figures: Cyberpunk 2077 runs at 49 FPS, Red Dead Redemption 2 at 45 FPS, and Ark: Survival Ascended at 16 FPS. These numbers indicate that while the RTX 5080 handles 4K, ultra settings on the heaviest games may require upscaling or reduced settings for smooth gameplay.

The pair ranks 185th out of 3732 systems by average FPS, placing it in the top 5% of tested configurations. The 1440p results are strong across all genres, with only a few outliers like The Medium (59 FPS) and Microsoft Flight Simulator (98 FPS) dipping below 100 FPS. At 1080p, the CPU becomes a limiting factor in many games, as shown by the smaller FPS gains from 1440p to 1080p compared to the gains from 4K to 1440p.

CPU Analysis

The Intel Core Ultra 5 225 is a 10-core, 10-thread Arrow Lake-S processor built on TSMC’s 3 nm process. It has no hyperthreading, which explains the 1:1 core-to-thread ratio. Base clock is 3.30 GHz with a boost clock of 4.90 GHz. The 17,800 million transistors in a 243 mm² die size reflect a dense, power-efficient design.

Benchmark scores show a balanced performer. Cinebench R23 multi-core of 25891 is strong for a 65 W part, while single-core of 3655 is competitive. PassMark results reveal specific strengths: floating point math at 92038 and integer math at 65345 indicate solid number-crunching ability. The data compression score of 302811 is notably high, suggesting good memory subsystem performance. The CPU sits at the 85th percentile versus all CPUs, with an average benchmark score of 36938.

Compared to nearest rivals, the Core Ultra 5 225 is nearly identical to the AMD Ryzen 5 5600F (deltaPct 0). It trails the AMD Ryzen 5 5500X3D by 0.2% and the AMD Ryzen AI 7 PRO 450 by 0.4%. The Intel Core i9-12900T is 0.5% ahead. This means the 225 is essentially tied with those competitors in aggregate CPU performance, despite having fewer threads than the i9-12900T. The 20 MB L3 cache helps mitigate the thread count disadvantage in gaming workloads.

Real-world implications: the 10-thread limit can cause stutter in heavily threaded games or while multitasking with background applications. However, for pure gaming, the high single-core score and cache size deliver smooth frame pacing. The lack of ECC memory support (false) means this is not a workstation ECC platform.

Who Should Build It

Gamers at 1440p: This build is ideal for those targeting 1440p with high refresh rates. Data shows most titles run above 100 FPS at that resolution, with esports titles exceeding 200 FPS. The 16 GB VRAM ensures future game compatibility.

4K gamers with settings management: Users who accept adjusting settings on the heaviest titles will find 4K playable. Call of Duty: Warzone at 129 FPS and Valorant at 487 FPS demonstrate capability, but Cyberpunk 2077 at 49 FPS requires compromise.

Content creators on a budget: The combination of a strong 10-core CPU and high-end GPU handles video editing and 3D rendering without workstation pricing. The 56.28 TFLOPS GPU accelerates exports, while the CPU’s 25891 Cinebench R23 score prevents major bottlenecks.

Developers: The 20 MB L3 cache and DDR5 bandwidth support large codebases. PassMark encryption and integer scores are solid for build automation and testing.

Students and professionals: While overkill for basic tasks, this system handles any academic workload, including CAD, data analysis, and machine learning experimentation (via CUDA cores, implied by NVIDIA architecture). The 65 W CPU TDP keeps idle power low.

Not for: Users needing high-core-count CPU rendering (the 10-thread limit is a ceiling), or those on a tight power budget (GPU alone draws 360 W).

Benchmark Performance

The CPU’s average benchmark score is 36938, with a percentile of 85. Its nearest rival is the AMD Ryzen 5 5600F at 36945 (deltaPct 0), meaning the two are statistically identical. The AMD Ryzen 5 5500X3D is 0.2% faster, and the AMD Ryzen AI 7 PRO 450 is 0.4% faster. The Intel Core i9-12900T leads by 0.5%. These small deltas suggest the 225 is well-positioned in the mid-range CPU market.

The GPU’s average benchmark score is 56083, with a percentile of 87. Its nearest rival is the AMD Radeon 8060S at 55757 (deltaPct 0.6), meaning the RTX 5080 is 0.6% faster. The AMD Radeon RX 6750 GRE 12 GB is 0.7% slower, and the AMD Radeon Pro W5700X is 2.3% slower. The AMD Radeon RX 9070 GRE is 2.2% faster than the 5080. These comparisons show the 5080 sits just below the top tier, but the 87th percentile confirms high-end placement.

Combined, the system achieves an 86th percentile. The measured FPS ranking of 185/3732 (top 5%) suggests the GPU does most of the heavy lifting in gaming, while the CPU’s 85th percentile is adequate but not exceptional. The average FPS across games is 207.3 at 1080p, which is inflated by esports titles; the median gaming experience is closer to 150-200 FPS at 1080p.

FAQ

Q: What is the CPU’s core and thread configuration?

A: The Intel Core Ultra 5 225 has 10 cores and 10 threads, meaning no hyperthreading. It runs at 3.30 GHz base and 4.90 GHz boost.

Q: How much video memory does the RTX 5080 have?

A: It has 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of bandwidth.

Q: Can this system run 4K games at high settings?

A: Yes, but with caveats. Call of Duty: Warzone hits 129 FPS at 4K ultra, but Cyberpunk 2077 only reaches 49 FPS. Heavier titles may need reduced settings.

Q: What is the power consumption of each component?

A: The CPU has a 65 W TDP, and the GPU has a 360 W TDP. The suggested PSU for the system is 750 W.

Q: Does the CPU support overclocking?

A: No, the multiplier is locked. The boost clock of 4.90 GHz is the maximum under load.

Q: What memory type does the CPU support?

A: It supports DDR5 memory in dual-channel mode, with 102.4 GB/s bandwidth. ECC memory is not supported.

Q: How does the CPU compare to its nearest rival?

A: It is statistically tied with the AMD Ryzen 5 5600F (0% delta) and 0.2% slower than the AMD Ryzen 5 5500X3D.

Upgrade Path and Platform

The CPU uses Intel Socket 1851, which is specific to Arrow Lake-S. The platform supports DDR5 memory in dual-channel mode, and the CPU provides 20 PCIe Gen 5 lanes. This means a future GPU upgrade can utilize PCIe 5.0 x16 bandwidth, though the current RTX 5080 already uses PCIe 5.0 x16.

Memory is limited to dual-channel, which is standard for consumer platforms. The 102.4 GB/s bandwidth is sufficient for the 10-core CPU, but a higher-end CPU in the same socket would benefit from faster DDR5 modules. The lack of ECC support rules out this platform for error-sensitive workstation tasks.

The GPU uses a 16-pin power connector and requires a 750 W PSU (suggested). The RTX 5080’s 360 W TDP leaves headroom for a CPU upgrade within the same TDP envelope, but a higher-core CPU could push the PSU closer to its limit. The dual-slot design is compact, but the 304 mm length requires a full-size case.

A sensible next upgrade would be a higher-core-count Arrow Lake CPU (if one fits the 65 W TDP) or a future Blackwell GPU refresh. However, the current CPU’s 85th percentile and GPU’s 87th percentile suggest the system is balanced; upgrading one without the other would create a bottleneck.

Build Overview

This is a desktop-class build pairing the Intel Core Ultra 5 225 with the NVIDIA GeForce RTX 5080. The CPU is a 10-core Arrow Lake-S part with a 65 W TDP, while the GPU is a Blackwell 2.0 architecture with 16 GB GDDR7. Together, they achieve a combined percentile of 86, indicating top-tier performance.

The system excels in 1440p gaming, with measured FPS exceeding 100 in most titles and 200+ in esports. It handles 4K with settings adjustments and is capable of content creation and development work. The CPU is a mid-range part (85th percentile), but the GPU is high-end (87th percentile), so the overall system is GPU-dominant in gaming workloads.

The launch MSRP for the CPU is $246, and the GPU is $999 USD, but this analysis does not consider pricing. The build class is desktop, and the production status for both components is active, indicating current availability.

Balance and Bottleneck

The data shows a clear GPU-dominant system for gaming. At 1080p, the average FPS of 207.3 is limited by the CPU in many titles. For example, Counter-Strike: Global Offensive runs at 744 FPS at 1080p, but only 512 FPS at 1440p — a 31% drop that is more than resolution scaling alone suggests, indicating CPU limits at 1080p. Similarly, Valorant drops from 553 to 524 FPS when going from 1080p to 1440p, a mere 5% decrease, showing the CPU cannot push higher even at lower resolution.

At 4K, the GPU becomes the bottleneck. Cyberpunk 2077 drops from 74 FPS at 1440p to 49 FPS at 4K, a 34% reduction that matches GPU-bound scaling. The CPU’s 85th percentile and GPU’s 87th percentile are close, but the measured FPS data reveals the CPU holds back performance in light-threaded games.

For productivity, the CPU’s 10-thread limit is the primary constraint. Cinebench R23 multi-core of 25891 is good for a 65 W part, but a higher-core CPU would improve rendering times. The GPU’s compute power (56.28 TFLOPS) far exceeds the CPU’s processing capability for parallel workloads, so any task that can leverage the GPU will see minimal CPU impact.

The practical bottleneck is the CPU in most gaming scenarios at 1080p and 1440p. At 4K, the GPU is the limit. This imbalance suggests that a future CPU upgrade (within the same socket) would yield better 1080p and 1440p performance, while the GPU is already sufficient for 4K ultra in most titles.

GPU Analysis

The NVIDIA GeForce RTX 5080 is based on the Blackwell 2.0 architecture and the GB203 chip, manufactured on TSMC’s 5 nm process. It contains 45,600 million transistors in a 378 mm² die, with a transistor density of 120.6M per mm². The GPU has 10752 shading units, 336 TMUs, and 112 ROPs.

Memory is 16 GB of GDDR7 on a 256-bit bus, providing 960.0 GB/s of bandwidth. The memory clock is 1875 MHz (30 Gbps effective). The GPU operates at a base clock of 2295 MHz and a boost clock of 2617 MHz, producing a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s.

The 84 RT cores and 336 tensor cores enable hardware-accelerated ray tracing and AI processing. FP32 performance is 56.28 TFLOPS, with FP16 at 56.28 TFLOPS (1:1 ratio). The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Benchmark scores show a strong overall performer. PassMark G3D score of 36565 places it at the 87th percentile, with an average benchmark score of 56083. Geekbench OpenCL score is 235901, and Vulkan score is 255450, indicating good compute and graphics API performance. The 3DMark Steel Nomad DX12 score of 8637 confirms modern game capability.

In real gaming, the 5080 delivers high frame rates at 1440p, but its 4K performance varies. The 16 GB VRAM is sufficient for current titles at 4K ultra, but the 256-bit bus limits bandwidth compared to wider implementations. The GPU’s 360 W TDP requires adequate cooling and a 750 W PSU. The dual-slot design and 304 mm length fit most mid-tower cases, and the 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs support multi-monitor setups.