SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3080

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
92%
PROCESSOR

Intel Core Ultra 5 225

36,938 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3080

23,172 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 5 225 pairs a 10-core, 10-thread Arrow Lake desktop processor with the NVIDIA GeForce RTX 3080, creating a desktop build that sits at the 77th percentile overall. The CPU, built on a 3 nm process with 17,800 million transistors, delivers a Cinebench R23 multi-core score of 25,891 and a single-core score of 3,655. The GPU, based on the 8 nm Ampere architecture with 28,300 million transistors, provides 10 GB of GDDR6X memory on a 320-bit bus. Together, this pairing achieves an average of 155.4 FPS across the measured game suite, placing it at rank 1,063 out of 3,732 pairs.

CPU Analysis

The Intel Core Ultra 5 225 is a desktop processor from the Core Ultra Series 2, built on the Arrow Lake-S architecture using a 3 nm process from TSMC. It has 10 cores and 10 threads, meaning there is no hyper-threading, which is a key characteristic for workloads that scale with thread count. The base clock is 3.30 GHz with a boost clock of 4.90 GHz, and the processor carries a 65 W TDP. The cache hierarchy consists of 192 KB of L1 per core, 3 MB of L2 per core, and a shared 20 MB L3 cache.

Benchmark results show a strong single-threaded performer. In Cinebench R23, the single-core score is 3,655, while the multi-core score reaches 25,891. The Cinebench R20 results follow a similar pattern, with a single-core score of 891 and a multi-core score of 6,317. In PassMark, the single-thread score is 4,412, and the multithread score is 30,459. The data compression test yields a score of 302,811, while data encryption reaches 22,285. Floating point math scores 92,038, and integer math scores 65,345. The extended instructions test scores 27,162, and the find prime numbers test scores 358.

The CPU holds the 85th percentile among all CPUs, with an average benchmark score of 36,938. Its nearest rivals include the AMD Ryzen 5 5600F with an average score of 36,945, which is essentially identical with a 0% delta. The AMD Ryzen 5 5500X3D scores 37,018, putting it 0.2% ahead, while the AMD Ryzen AI 7 PRO 450 scores 37,093, 0.4% ahead. The Intel Core i9-12900T scores 37,112, 0.5% ahead. This places the Ultra 5 225 in a tight performance band, trading blows with these rivals.

For real workloads, the high single-core performance suggests strong responsiveness in everyday tasks and lightly-threaded applications. The multi-core scores indicate that the 10 threads handle moderate parallel workloads competently, but the lack of threading means heavily-threaded rendering or compilation tasks will not see the scaling that a 20-thread processor would offer. The 20 MB shared L3 cache helps with data locality, and the 102.4 GB/s memory bandwidth on dual-channel DDR5 is adequate for feeding the cores.

Upgrade Path and Platform

The Intel Core Ultra 5 225 uses the Intel Socket 1851, which is the platform for Arrow Lake-S desktop processors. This socket supports DDR5 memory in a dual-channel configuration, with a memory bandwidth of 102.4 GB/s. The CPU provides PCIe Gen 5 with 20 lanes from the CPU, which is a modern interface for high-bandwidth devices like NVMe SSDs and the latest GPUs. The processor does not support ECC memory, which is a consideration for workstation builds requiring error correction.

The CPU has a 65 W TDP, which is modest for a desktop processor. The GPU, however, has a 320 W TDP, and the suggested PSU for the system is 700 W. This is the headroom you need to account for: the CPU is power-efficient, but the GPU dominates the power budget. The RTX 3080 uses a 1x 12-pin power connector, which may require an adapter depending on the power supply. The GPU is dual-slot and measures 285 mm in length, 112 mm in height, and 40 mm in width, so case clearance is a factor.

A sensible next upgrade would be to focus on the GPU, as the CPU has a high enough single-thread score to keep up with most gaming demands. The PCIe Gen 5 support on the CPU means that future GPUs or storage devices will not be bottlenecked by the interface. The platform supports DDR5, so increasing memory capacity or speed is a viable path. The 65 W TDP CPU also leaves thermal headroom for a capable air cooler, though the exact cooler size is not specified.

Balance and Bottleneck

The balance between the Intel Core Ultra 5 225 and the RTX 3080 is workload-dependent. For gaming, the data shows that the CPU is not the limiting factor at higher resolutions. The measured FPS across games scales down as resolution increases, which is typical for GPU-bound scenarios. For example, in Counter-Strike 2, the frame rate drops from 243 FPS at 1920x1080 to 161 FPS at 2560x1440, and further to 90 FPS at 3840x2160. This pattern indicates that the GPU is the primary driver of performance at 1440p and 4K.

At 1080p, the CPU becomes more relevant. In games like Valorant, the frame rate is 553 FPS at 1080p, which is extremely high and suggests that the CPU can feed the GPU well. However, in a demanding title like Cyberpunk 2077, the frame rate is 72 FPS at 1080p, which is below the 144 Hz threshold, indicating that the GPU is the bottleneck there. The CPU’s 85th percentile ranking versus the GPU’s 68th percentile suggests that the CPU is relatively stronger in synthetic benchmarks, but the GPU is the limiting factor for high-refresh gaming at 1440p.

The combined percentile is 77, which is a balanced pairing overall. The pair rank by FPS is 1,063 out of 3,732, with an average FPS of 155.4 across all measured games. This indicates that the system performs well above the median pair. For productivity, the CPU’s multi-core scores are moderate, and the GPU’s compute capabilities can assist in tasks like rendering, but the lack of CPU threads may bottleneck heavily parallel CPU workloads.

Who Should Build It

This build targets gamers who play at 1440p or 4K, where the RTX 3080 can deliver playable frame rates. The measured FPS data shows that at 2560x1440, many titles exceed 60 FPS, such as Call of Duty: Warzone at 153 FPS and Tom Clancy's Rainbow Six Siege at 190 FPS. At 3840x2160, the GPU still manages 60+ FPS in some lighter titles like Valorant at 380 FPS and Roblox at 119 FPS, but demanding games like Cyberpunk 2077 drop to 35 FPS.

Content creators who work with video editing or 3D rendering will find the CPU’s Cinebench R23 multi-core score of 25,891 adequate for moderate workloads, but the 10 threads limit heavy parallel tasks. The GPU’s 29.77 TFLOPS of FP32 performance and 272 tensor cores can accelerate GPU-accelerated rendering, though the exact software support is not specified. Developers will benefit from the high single-thread score of 3,655 in Cinebench R23, which helps with compilation times, but the multi-core score may be a constraint for large parallel builds.

Students and small business workstations that run office applications, web browsing, and light multitasking will find this system overkill but very responsive. The CPU’s single-thread score of 4,412 in PassMark is excellent for such tasks. The 65 W TDP CPU also makes this a relatively efficient build for a workstation that is not always under full load.

Usage Scenarios

  • High-refresh gaming: At 1920x1080, the system exceeds 144 FPS in many titles, such as Counter-Strike: Global Offensive at 537 FPS and Valorant at 553 FPS. At 2560x1440, the frame rate drops but still stays above 100 FPS in esports titles like Counter-Strike 2 at 161 FPS and Tom Clancy's Rainbow Six Siege at 190 FPS.
  • Streaming: The CPU’s 10 threads can handle encoding at reasonable settings, but the lack of threading may limit simultaneous gaming and streaming. The GPU’s tensor cores can assist with AI-based encoding, but the specific performance is not measured.
  • Video editing: The Cinebench R23 multi-core score of 25,891 provides solid performance for timeline editing and export, but the 10 threads will not match higher-core-count CPUs. The GPU’s 10 GB VRAM and 760.3 GB/s bandwidth help with previewing and effects.
  • 3D rendering: The CPU’s multi-core score is moderate, and the GPU’s 29.77 TFLOPS FP32 performance can accelerate renderers that use CUDA or OptiX. The 10 GB VRAM may be a limit for very large scenes.
  • Software development: The single-core score of 3,655 in Cinebench R23 and 4,412 in PassMark ensures fast code compilation for single-threaded builds. The 20 MB L3 cache helps with frequently accessed data.
  • Student and office work: The CPU’s strong single-thread performance makes everyday applications snappy. The system is overkill for this use case but will handle any office workload without issue.

GPU Analysis

The NVIDIA GeForce RTX 3080 is based on the GA102 chip using the Ampere architecture, built on an 8 nm process from Samsung. It has 28,300 million transistors on a 628 mm² die, with a transistor density of 45.1M per mm². The GPU has 8,704 shading units, 272 texture mapping units, and 96 raster operation units. It also includes 68 RT cores and 272 tensor cores, which are dedicated to ray tracing and AI workloads.

The memory subsystem consists of 10 GB of GDDR6X on a 320-bit bus, with a bandwidth of 760.3 GB/s. The memory clock is 1188 MHz, yielding 19 Gbps effective. The base clock is 1440 MHz, with a boost clock of 1710 MHz. The pixel rate is 164.2 GPixel/s, and the texture rate is 465.1 GTexel/s. The FP32 performance is 29.77 TFLOPS, and the FP16 performance is also 29.77 TFLOPS with a 1:1 ratio.

In benchmark tests, the GPU scores 4,407 in 3DMark Steel Nomad DX12. In Geekbench, it scores 152,423 in OpenCL and 33,620 in Vulkan. PassMark results show a G3D score of 25,086 and a GPU compute score of 14,397. The DirectX 12 score is 100, DirectX 11 is 207, DirectX 10 is 170, and DirectX 9 is 258. The G2D score is 1,054.

The GPU holds the 68th percentile among all GPUs, with an average benchmark score of 23,172. Its nearest rivals include the NVIDIA P106-100 with an average score of 23,249, which is 0.3% ahead, and the AMD Radeon Pro Vega 16 at 23,250, also 0.3% ahead. The AMD Radeon RX 6600M scores 23,273, 0.4% ahead, and the AMD Radeon R9 M290X scores 23,276, 0.4% ahead. This puts the RTX 3080 in a specific performance tier, slightly below these rivals in average score.

For rendering, the 10 GB VRAM is a key factor. It is sufficient for 1440p gaming and moderate 4K textures, but heavy 4K textures or large 3D scenes may exceed this limit. The 760.3 GB/s bandwidth is high and helps with texture streaming and memory-intensive effects. The 68 RT cores provide hardware-accelerated ray tracing, and the 272 tensor cores enable DLSS and other AI features. The GPU uses a PCIe 4.0 x16 interface, which is compatible with the CPU’s PCIe Gen 5 slot, though the bandwidth is limited by the GPU’s interface.

FAQ

Q: What is the CPU’s core and thread count?

A: The Intel Core Ultra 5 225 has 10 cores and 10 threads, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz.

Q: How much VRAM does the RTX 3080 have?

A: The RTX 3080 has 10 GB of GDDR6X memory on a 320-bit bus, with a bandwidth of 760.3 GB/s.

Q: What is the CPU’s single-core performance in Cinebench R23?

A: The CPU scores 3,655 in the Cinebench R23 single-core test, and 25,891 in the multi-core test.

Q: What is the GPU’s percentile ranking among all GPUs?

A: The RTX 3080 is at the 68th percentile among all GPUs, with an average benchmark score of 23,172.

Q: What is the suggested PSU wattage for this build?

A: The suggested PSU for this build is 700 W, with the GPU having a 320 W TDP and the CPU having a 65 W TDP.

Q: Does the CPU support ECC memory?

A: No, the Intel Core Ultra 5 225 does not support ECC memory.

Q: What is the average FPS across all measured games for this pair?

A: The pair achieves an average FPS of 155.4 across all measured games, ranking 1,063 out of 3,732 pairs.

Build Overview

This is a desktop build that pairs the Intel Core Ultra 5 225 with the NVIDIA GeForce RTX 3080. The CPU is from the Core Ultra Series 2, based on Arrow Lake architecture, while the GPU is from the GeForce 30-series, based on Ampere. The combined percentile for this pairing is 77, indicating that it outperforms 77% of all CPU-GPU pairs in the database.

The CPU is a 10-core, 10-thread processor with a 65 W TDP, and the GPU is a 10 GB VRAM card with a 320 W TDP. The system is designed for high-performance gaming and moderate productivity tasks. The CPU’s 85th percentile ranking is higher than the GPU’s 68th percentile, suggesting that the CPU has more relative headroom. The build class is desktop, and the overall tier is above average, given the 77th combined percentile.

Benchmark Performance

The CPU’s average benchmark score is 36,938, placing it at the 85th percentile among all CPUs. The GPU’s average benchmark score is 23,172, placing it at the 68th percentile among all GPUs. The combined percentile is 77.

In the CPU benchmarks, the Cinebench R23 multi-core score is 25,891, and the single-core score is 3,655. The PassMark multithread score is 30,459, and the single-thread score is 4,412. The data compression score is 302,811, and the floating point math score is 92,038.

In the GPU benchmarks, the 3DMark Steel Nomad DX12 score is 4,407, and the PassMark G3D score is 25,086. The Geekbench OpenCL score is 152,423, and the Vulkan score is 33,620. The GPU compute score is 14,397.

The combined picture is a system where the CPU is a strong single-threaded performer, and the GPU is a capable 1440p gaming card. The CPU outperforms its rivals by a small margin, with a 0% delta to the AMD Ryzen 5 5600F, and the GPU is slightly below its nearest rivals, with a -0.3% delta to the NVIDIA P106-100. The overall average FPS of 155.4 across games confirms that this is a high-performing pair for gaming.

Gaming Performance

The measured FPS data is based on actual benchmarks, with dataIsMeasured set to true. At 1920x1080, the system excels in esports titles. Valorant reaches 553 FPS, and Counter-Strike: Global Offensive hits 537 FPS. Counter-Strike 2 runs at 243 FPS, and Tom Clancy's Rainbow Six Siege at 289 FPS. In AAA titles, Cyberpunk 2077 runs at 72 FPS, and Red Dead Redemption 2 at 65 FPS.

At 2560x1440, the frame rates are still high for competitive gaming. Valorant drops to 476 FPS, and Counter-Strike: Global Offensive to 370 FPS. Counter-Strike 2 runs at 161 FPS, and Tom Clancy's Rainbow Six Siege at 190 FPS. Call of Duty: Warzone runs at 153 FPS, while Cyberpunk 2077 drops to 54 FPS, and Red Dead Redemption 2 to 49 FPS.

At 3840x2160, the system is more GPU-bound. Valorant still runs at 380 FPS, and Counter-Strike: Global Offensive at 218 FPS. Call of Duty: Warzone runs at 129 FPS, and Roblox at 119 FPS. However, demanding titles drop significantly: Cyberpunk 2077 runs at 35 FPS, Red Dead Redemption 2 at 32 FPS, and Ark: Survival Ascended at 12 FPS. The data shows that the system is best suited for 1080p and 1440p gaming, with 4K being viable only for lighter titles or with settings reduced.