SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 125HL + NVIDIA RTX 5000 Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

70 / 100
HIGH-END

Power Build

Top 30% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
CPU Bottleneck
CPU
41%
VS
GPU
99%

Your CPU is limiting system performance. Consider upgrading to a faster processor to better utilize your GPU.

PROCESSOR

Intel Core Ultra 5 125HL

0 Benchmark Score
Top 59% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 5000 Ada Generation

184,664 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

CPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This is a desktop build pairing the Intel Core Ultra 5 125HL with the NVIDIA RTX 5000 Ada Generation, a combination that places a 45-watt Meteor Lake processor alongside a flagship workstation GPU. The data shows a significant performance imbalance, with the CPU sitting at the 50th percentile of all processors while the GPU commands a 98th percentile position, creating a system where the graphics card is the clear driving force for demanding tasks.

CPU Analysis

The Intel Core Ultra 5 125HL is a 14-core, 18-thread processor built on the Meteor Lake architecture and manufactured on Intel's 7 nm process node. It operates with a base clock of 1.20 GHz and can boost up to 4.50 GHz, which represents a substantial dynamic range for a chip with a 45 W TDP. The core configuration is split across the die, with the cache hierarchy featuring 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3 cache, providing a reasonable pool of fast memory for workloads that benefit from shared data access.

This processor sits at the 50th percentile among all CPUs, meaning it lands exactly in the middle of the performance distribution, neither a standout nor a laggard. The base clock of 1.20 GHz is notably low, but the 4.50 GHz boost clock indicates the chip can scale aggressively under load when thermal and power headroom allows. For real-world workloads, this translates to a processor that handles everyday productivity tasks with ease but may struggle to feed a high-end GPU in heavily threaded scenarios or games that demand high single-thread performance.

The memory support is DDR5 with a dual-channel bus, delivering a memory bandwidth of 89.6 GB/s. This figure is modest compared to what the attached GPU can consume, but it is sufficient for the CPU's intended role in a balanced system. The integrated graphics are Arc Xe-LPG with 112 execution units, which provides a functional fallback for display output and light graphics work, though it is not designed to compete with discrete solutions. The socket is Intel Socket 1851, and the chip uses PCIe Gen 4 with 8 lanes from the CPU, which is a constraint to consider for storage and GPU connectivity, though the GPU in this build uses its own PCIe 4.0 x16 interface.

GPU Analysis

The NVIDIA RTX 5000 Ada Generation is a workstation-class graphics card built on the Ada Lovelace architecture with the AD102 chip, fabricated on TSMC's 5 nm process. This is a massive chip containing 76,300 million transistors on a 609 mm² die, yielding a transistor density of 125.3 million per square millimeter. The card operates with a base clock of 1155 MHz and a boost clock of 2550 MHz, with memory running at 2250 MHz or 18 Gbps effective, delivering a memory bandwidth of 576.0 GB/s across a 256-bit bus.

The memory configuration is a standout feature: 32 GB of GDDR6, which is a substantial capacity for large datasets, complex 3D scenes, and AI workloads that require significant VRAM headroom. The GPU packs 12,800 shading units, 400 texture mapping units, and 176 raster operation pipelines, along with 100 RT cores and 400 tensor cores, making it a formidable compute device for both rasterization and ray tracing. The raw throughput figures are impressive: a pixel rate of 448.8 GPixel/s, a texture rate of 1,020.0 GTexel/s, and FP32 performance of 65.28 TFLOPS, with FP16 matching at 65.28 TFLOPS on a 1:1 basis.

Benchmark results place this GPU at the 98th percentile of all GPUs, with an average benchmark score of 184,664 across Geekbench OpenCL and Vulkan tests. The Geekbench OpenCL score is 175,286, while the Vulkan score reaches 194,041, showing strong API-specific performance. Against its nearest rivals, the RTX 5000 Ada is essentially on par with the NVIDIA A100 SXM4 80 GB, trailing it by just 0.5% in average score, and it leads the NVIDIA RTX PRO 5000 Blackwell by 1.4% and the GeForce RTX 4090 D by 3.7%. The only competitor ahead is the A100 SXM4 40 GB, which leads by 1.3%, a margin within run-to-run variance.

FAQ

Q: What is the combined percentile ranking of this CPU and GPU pairing?

A: The combined percentile is 74, indicating this system outperforms 74% of all tracked desktop configurations, though this figure is dragged down by the CPU's mid-range position.

Q: How much VRAM does the RTX 5000 Ada Generation have, and what type is it?

A: The GPU has 32 GB of GDDR6 memory on a 256-bit bus, delivering a bandwidth of 576.0 GB/s, which is ample for large datasets and high-resolution textures.

Q: What is the TDP of the Intel Core Ultra 5 125HL?

A: The CPU has a TDP of 45 W, which is low for a desktop processor and explains its modest base clock of 1.20 GHz while still allowing a boost up to 4.50 GHz.

Q: How does the RTX 5000 Ada Generation compare to the NVIDIA A100 SXM4 80 GB?

A: The RTX 5000 Ada scores 184,664 on average, which is 0.5% behind the A100 SXM4 80 GB's average score of 183,725, making them statistically equivalent in these benchmarks.

Q: Does the CPU have integrated graphics?

A: Yes, it includes Arc Xe-LPG with 112 execution units, which can handle display output and basic graphics tasks without a discrete GPU.

Q: What is the memory bandwidth of the CPU?

A: The CPU supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s, which is far lower than the GPU's 576.0 GB/s, highlighting the GPU's dominance in data throughput.

Q: What process node is the GPU built on?

A: The RTX 5000 Ada Generation uses TSMC's 5 nm process, packing 76,300 million transistors into a 609 mm² die.

Balance and Bottleneck

The data paints a clear picture of an imbalanced pairing where the GPU is the primary driver of system performance. The CPU sits at the 50th percentile of all processors, while the GPU commands a 98th percentile position, a 48-point gap that indicates the CPU will frequently be the limiting factor. The combined percentile of 74 reflects this disparity, landing well below what the GPU alone would suggest.

In CPU-bound workloads such as physics simulation, AI inference on the CPU, or heavily threaded productivity tasks, the 14-core, 18-thread configuration with a 1.20 GHz base clock will cap performance. The 89.6 GB/s memory bandwidth is also a constraint, as the CPU cannot feed data to the GPU quickly enough in scenarios that require frequent host-device transfers. However, in GPU-bound workloads like 3D rendering, video encoding, or large-scale data processing, the RTX 5000 Ada's 65.28 TFLOPS of FP32 performance and 576.0 GB/s bandwidth will dominate, leaving the CPU with minimal impact on overall throughput.

The FPS scaling evidence is absent from the data, as no measured FPS rows exist for this combination, but the percentile gap alone suggests that lowering resolution or graphics settings in games will shift the bottleneck firmly onto the CPU. The 8 PCIe Gen 4 lanes from the CPU also limit bandwidth for add-in cards, though the GPU uses its own PCIe 4.0 x16 interface, mitigating this issue for graphics.

Gaming Performance

There are no measured FPS figures for this exact CPU and GPU combination, as the data pack contains no FPS rows for any game or resolution. All gaming performance discussion is therefore estimated from the benchmark scores and must be treated as an approximation rather than a measured result.

Based on the GPU's 98th percentile ranking and its 194,041 Vulkan score, the RTX 5000 Ada Generation should deliver extremely high frame rates at 1080p and 1440p in most titles, with the 32 GB VRAM ensuring that texture-heavy games do not hit memory limits. At 4K resolution, the GPU's 448.8 GPixel/s pixel rate and 65.28 TFLOPS FP32 performance suggest it can handle ultra settings in demanding games, but the CPU's 50th percentile position will likely cap frame rates in CPU-bound scenarios, particularly in open-world titles or games with heavy draw call overhead.

The 18 threads of the Core Ultra 5 125HL are sufficient for modern games that scale across multiple cores, but the 1.20 GHz base clock could cause stuttering in titles that rely on high single-thread performance. For competitive shooters at high refresh rates, the GPU will not be the limiting factor; the CPU's boost clock of 4.50 GHz is adequate, but the mid-range percentile suggests it will not sustain the highest frame rates achievable with this GPU class.

Who Should Build It

This system targets professionals and creators who prioritize GPU compute power over CPU throughput. The primary audience is 3D artists and animators working with large scenes that benefit from 32 GB of VRAM, as well as video editors handling high-resolution footage that requires GPU acceleration for effects and encoding. The 65.28 TFLOPS of FP32 performance makes it a strong candidate for scientific computing and machine learning inference, where the RTX 5000 Ada's 400 tensor cores can accelerate matrix operations.

Gamers at 4K resolution who want ultra settings with ray tracing enabled will find the GPU capable, but they must accept that the CPU may limit performance in CPU-heavy titles. Content creators working in software like Blender or DaVinci Resolve will see GPU-bound tasks complete rapidly, while CPU-bound tasks like scene preparation or timeline scrubbing will be adequate but not exceptional given the 50th percentile CPU position. Software developers targeting GPU compute with CUDA will find the tensor cores and 32 GB VRAM invaluable, though compilation times on the 14-core CPU will be moderate.

Students and small business users who need a workstation for rendering or data analysis will benefit from the GPU's capacity, but the system is overkill for office productivity, where the CPU's 45 W TDP and integrated graphics would suffice on their own.

Benchmark Performance

The RTX 5000 Ada Generation delivers a Geekbench OpenCL score of 175,286 and a Geekbench Vulkan score of 194,041, resulting in an average benchmark score of 184,664. This places the GPU at the 98th percentile of all GPUs, a top-tier position that indicates it outperforms all but 2% of tracked graphics cards. Against its nearest rivals, the GPU is 0.5% behind the NVIDIA A100 SXM4 80 GB, 1.3% behind the A100 SXM4 40 GB, and ahead of the RTX PRO 5000 Blackwell by 1.4% and the GeForce RTX 4090 D by 3.7%.

The Intel Core Ultra 5 125HL has no individual benchmark scores in the data, with an average benchmark score of 0, but its percentile ranking of 50 indicates it performs at the median of all CPUs. The combined picture is a system at the 74th percentile, which reflects the GPU's dominance pulling the overall ranking upward despite the CPU's mediocrity. The GPU's average score of 184,664 is the defining metric for this build, with the CPU's contribution being secondary to overall system performance in GPU-intensive tasks.

Build Overview

This is a desktop-class build that pairs a mid-range, power-efficient CPU with a flagship workstation GPU. The Intel Core Ultra 5 125HL is a 45 W processor with 14 cores and 18 threads, designed for balanced performance per watt, while the NVIDIA RTX 5000 Ada Generation is a 250 W dual-slot card requiring a 600 W power supply and a single 16-pin connector. The combination targets a 74th percentile overall tier, but this figure masks the extreme disparity between the components.

The GPU's 98th percentile ranking makes it the centerpiece of the build, suitable for professional rendering and compute workloads, while the CPU's 50th percentile position means it is a serviceable companion rather than a performance enhancer. This pairing is best described as a GPU-first workstation, where the CPU is chosen for its low power draw and adequate multi-threading rather than raw speed. The 32 GB VRAM and 576.0 GB/s bandwidth on the GPU, combined with the CPU's 89.6 GB/s memory bandwidth, create a system that excels in GPU-memory-bound tasks but shows its limitations in CPU-memory-bound scenarios.

Usage Scenarios

High-refresh gaming: At 1080p or 1440p with competitive settings, the GPU's 98th percentile performance should drive frame rates well above 144 Hz in most titles, but the CPU's 50th percentile position will likely prevent the absolute maximum frame rates in CPU-bound scenes, making this a capable but not optimal high-refresh setup.

Streaming: The GPU's NVENC capabilities, implied by the Ada Lovelace architecture with 400 tensor cores, can handle encoding without taxing the CPU, but the 18 threads of the Core Ultra 5 125HL are adequate for simultaneous gaming and encoding, with the 45 W TDP keeping system power draw manageable.

Video editing: The 32 GB VRAM and 576.0 GB/s bandwidth accelerate timeline playback and effects rendering in GPU-accelerated editors, while the CPU's 14 cores handle multi-track processing adequately, though export times may be longer than with a higher-percentile CPU.

3D rendering: The RTX 5000 Ada's 65.28 TFLOPS FP32 performance and 100 RT cores make it exceptional for GPU rendering engines like Octane or V-Ray, with the 32 GB VRAM accommodating large scenes, while the CPU's role is limited to scene preparation and asset loading.

Software development: Compilation times will benefit from the 18 threads, but the 50th percentile CPU position means build times are average, while the GPU's 400 tensor cores provide a powerful platform for CUDA development and testing of compute shaders or machine learning models.

Student and office work: This system is vastly overpowered for standard productivity tasks, with the CPU's integrated Arc Xe-LPG graphics and 45 W TDP suitable for light workloads, but the GPU's 250 W draw and dual-slot size are unnecessary overhead for word processing, spreadsheets, or web browsing, making this a poor fit for cost-conscious academic or office environments.