SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 3 105UL + NVIDIA RTX 5000 Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
81%
VS
GPU
99%
PROCESSOR

Intel Core Ultra 3 105UL

13,061 Benchmark Score
Top 19% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 5000 Ada Generation

184,664 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This pairing of the Intel Core Ultra 3 105UL and the NVIDIA RTX 5000 Ada Generation is a study in contrasts—a low-power, efficiency-focused desktop CPU paired with a workstation-class GPU that sits near the top of the performance charts. The data shows a desktop build with a combined percentile of 83, indicating that this system outperforms the vast majority of existing configurations, but the path to that performance is anything but uniform across workloads.

Upgrade Path and Platform

The foundation of this build is the Intel Socket 1851, which anchors the Core Ultra 3 105UL to the Core Ultra Series 1 family. This is a Meteor Lake-PS part, built on Intel's 7 nm process node. The platform supports dual-channel DDR5 memory, though the specific memory support is noted as dependent on the motherboard. The CPU provides a Gen 4 PCIe connection with 8 lanes, which is a notable constraint when paired with the GPU's PCIe 4.0 x16 interface—the graphics card will operate within the CPU's lane allocation, potentially limiting bandwidth in specific scenarios. The CPU's memory bandwidth is listed at 89.6 GB/s, a figure that reflects the dual-channel design rather than the more expansive quad-channel configurations found in high-end workstation platforms.

The power envelope here is remarkably modest for the CPU. The Core Ultra 3 105UL has a TDP of just 15 watts, a figure that speaks to its efficiency-focused design. The GPU, by contrast, is a power-hungry component with a TDP of 250 W, and the suggested PSU for the system is 600 W. This creates a clear upgrade path: the platform can accommodate a more powerful CPU within the same socket, but the GPU is already near the top of the stack. A sensible next step for users seeking more balanced performance would be to consider a higher-core-count CPU on the same Socket 1851, provided the motherboard's VRM and cooling can handle the increased thermal load. The 15 W CPU also means that a modest air cooler is sufficient, leaving ample thermal headroom for a future CPU upgrade without necessarily requiring a new cooling solution. The GPU's dual-slot design and 267 mm length require a case with adequate clearance, and the single 16-pin power connector means the PSU must support that modern standard.

FAQ

Q: Does this build support DDR5 memory?

A: Yes, the Intel Core Ultra 3 105UL supports DDR5, but the exact specifications depend on the motherboard chosen. The memory bus is dual-channel, and the peak bandwidth is 89.6 GB/s.

Q: What is the CPU's core and thread count?

A: The Core Ultra 3 105UL has 8 cores and 10 threads. This configuration, combined with a base clock of 1.50 GHz and a boost clock of 4.20 GHz, defines its multi-threaded and single-threaded capabilities.

Q: How does the GPU compare to the NVIDIA A100 SXM4 80 GB?

A: The RTX 5000 Ada Generation's average benchmark score is 184,664, which is 0.5% higher than the A100 SXM4 80 GB's score of 183,725. This places the two GPUs in a very close performance tier.

Q: What is the GPU's memory configuration?

A: The RTX 5000 Ada Generation features 32 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 576.0 GB/s. The memory clock is 2250 MHz, translating to 18 Gbps effective.

Q: Is the CPU multiplier unlocked for overclocking?

A: No, the multiplier is not unlocked. The Core Ultra 3 105UL is a locked part, meaning performance tuning is limited to motherboard and memory settings rather than direct CPU clock adjustment.

Q: What is the production status of both components?

A: Both the CPU and GPU are listed as Active in production. The CPU was released on 2024-04-07, while the GPU's release date is 2023-08-08.

Q: What is the CPU's launch MSRP?

A: The launch MSRP for the Intel Core Ultra 3 105UL is $295.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU+GPU combination. Therefore, all gaming performance figures discussed here are estimates derived from the benchmark scores, not from direct frame rate measurements. The data clearly indicates that this system is designed for compute and professional workloads rather than gaming, but its capabilities in that arena can still be inferred.

The GPU's Geekbench scores are the primary indicator of gaming potential. The RTX 5000 Ada Generation scores 175,286 in Geekbench OpenCL and 194,041 in Geekbench Vulkan. These are exceptionally high figures, placing the GPU in the 98th percentile of all GPUs. In gaming terms, this level of raw compute power suggests the ability to drive high resolutions and high refresh rates in most titles. The 32 GB of GDDR6 memory and 576.0 GB/s of bandwidth are more than sufficient for even the most demanding game assets, though the GPU's workstation orientation means driver optimizations may favor professional applications over consumer gaming titles.

The CPU's gaming potential is more limited. Its Cinebench R23 single-core score of 1234 and multi-core score of 8742 indicate modest single-threaded performance that could become a bottleneck in CPU-intensive games at high frame rates. The CPU sits in the 68th percentile of all CPUs, which is respectable but not top-tier. For 1080p gaming at high refresh rates, the CPU may struggle to feed the GPU in lightly-threaded titles, potentially limiting frame rates to what the CPU can process. At 1440p or 4K, the GPU becomes the more significant factor, and the RTX 5000 Ada Generation's immense compute power would likely dominate, with the CPU's influence on frame rates diminishing as resolution increases. The lack of measured FPS data means these are qualitative estimates, but the benchmark scores paint a picture of a system that can handle gaming, particularly at higher resolutions, with the GPU carrying the load.

Usage Scenarios

High-Refresh Gaming: This is not the ideal scenario for this pairing. The CPU's 68th percentile ranking and single-core score of 1234 in Cinebench R23 suggest it will limit frame rates in competitive titles where high CPU throughput is required. The GPU is more than capable, sitting in the 98th percentile, but the CPU's modest performance means achieving very high frame rates at 1080p will be challenging. At 1440p or 4K, the GPU's power becomes more relevant, and the system can deliver playable frame rates, though not necessarily at the highest refresh rates.

Streaming: The CPU's 8 cores and 10 threads provide a reasonable foundation for streaming, with the Passmark multithread score of 10285 indicating adequate parallel processing capability. The GPU's NVENC encoder, part of the Ada Lovelace architecture, can offload encoding tasks, reducing the load on the CPU. This division of labor makes the system viable for streaming, though the CPU's lower single-thread performance may impact game performance while streaming simultaneously.

Video Editing: The GPU's 65.28 TFLOPS of FP32 performance and 32 GB of VRAM are outstanding for video editing, particularly for effects-heavy timelines and high-resolution footage. The CPU's Cinebench R23 multi-core score of 8742 is adequate for standard editing tasks, but the GPU will be the primary driver of performance in rendering and effects processing. The Passmark data encryption score of 6354 and extended instructions score of 5634 indicate reasonable capability for codec-heavy workflows.

3D Rendering: This is where the system excels. The GPU's 100 RT cores and 400 tensor cores, combined with 12,800 shading units, make it a rendering powerhouse. Its Geekbench OpenCL score of 175,286 is nearly identical to the A100 SXM4 80 GB, a data center GPU, indicating that this workstation card can handle complex rendering tasks with ease. The CPU's contribution is secondary, but its 8 cores are sufficient to feed the GPU in most rendering pipelines.

Software Development: The CPU's balanced profile suits development workloads. The Passmark integer math score of 41171 and floating point math score of 30750 indicate solid performance for compilation and code analysis. The 10 MB of shared L3 cache helps with frequently accessed data. The GPU is largely irrelevant for standard development tasks, but its presence enables local testing of GPU-accelerated applications, which is a significant advantage for developers working on compute-heavy software.

Student and Office Work: This system is vastly overqualified for typical student and office tasks. The CPU's 15 W TDP means it runs cool and quiet, which is beneficial for a shared workspace. The Passmark single-thread score of 3382 ensures responsive application usage. However, the GPU's workstation-class power is wasted on document editing, web browsing, and spreadsheet work, making this a poor choice for such scenarios from a cost perspective, though it would handle them effortlessly.

Benchmark Performance

The CPU's average benchmark score is 13,061, placing it in the 68th percentile of all CPUs. Its nearest rivals are telling: the Intel Core i5-9400F (avg score 13,041, delta 0.2%), the Intel Core i7-10750H (avg score 13,024, delta 0.3%), and the Intel Core i5-8500 (avg score 13,142, delta -0.6%). This indicates that the Core Ultra 3 105UL performs nearly identically to several older mainstream desktop and mobile CPUs, despite its newer architecture. The Cinebench R23 scores of 8742 multi-core and 1234 single-core reinforce this picture: the CPU is competitive with mid-range processors from several generations ago, but it does not break new ground in raw throughput. The Passmark results show a similar story, with the multithread score of 10285 and single-thread score of 3382 aligning with its peer group.

The GPU's average benchmark score is 184,664, placing it in the 98th percentile of all GPUs. Its nearest rivals are the NVIDIA A100 SXM4 80 GB (avg score 183,725, delta 0.5%), the NVIDIA A100 SXM4 40 GB (avg score 187,147, delta -1.3%), and the NVIDIA RTX PRO 5000 Blackwell (avg score 182,109, delta 1.4%). This is a remarkable position: the RTX 5000 Ada Generation trades blows with data center accelerators that cost significantly more. The Geekbench scores of 175,286 in OpenCL and 194,041 in Vulkan demonstrate its compute and graphics capabilities, with the Vulkan score being particularly strong, suggesting excellent driver support and hardware utilization.

The combined picture is one of extreme imbalance. The CPU sits at the 68th percentile, while the GPU sits at the 98th percentile. The system's combined percentile of 83 is a weighted average that masks this disparity. In workloads that heavily utilize the GPU, such as rendering or compute, the system performs at a near-top-tier level. In CPU-bound tasks, it performs at a mid-range level. This asymmetry is the defining characteristic of this build.

Who Should Build It

The primary audience for this system is professionals in fields that demand massive GPU compute power but do not require top-tier CPU performance. This includes 3D artists and animators using GPU-accelerated renderers, data scientists running machine learning inference workloads, and video editors working with high-resolution footage and effects-heavy timelines. The GPU's 32 GB of VRAM is particularly valuable for those working with large models or high-resolution textures, and its 98th percentile ranking ensures it can handle the most demanding professional applications.

Content creators who work with large datasets or complex simulations will find the GPU's 65.28 TFLOPS of FP32 performance and 400 tensor cores beneficial for tasks like denoising and AI-assisted tools. The CPU's 8 cores and 10 threads are sufficient for orchestrating these workloads, even if they do not accelerate them. Developers building and testing GPU-accelerated applications will appreciate having a workstation-class GPU in a desktop form factor, allowing them to develop and test on hardware that closely matches deployment environments.

Students in fields like computer graphics, machine learning, or computational science would benefit from the GPU's capabilities, though the system's overall cost makes it a significant investment. Small business workstations that handle tasks like CAD, architectural visualization, or medical imaging would also find this pairing suitable, as the GPU's compute power directly translates to faster job completion in these fields. However, for general office work, software development without GPU acceleration, or any CPU-intensive task, this system is overkill on the GPU side and underpowered on the CPU side, making it a poor fit.

Balance and Bottleneck

The data clearly shows that the CPU is the bottleneck in this system for most workloads. The CPU's 68th percentile ranking, compared to the GPU's 98th percentile, means that in any task where both components are utilized, the CPU will limit overall performance. This is particularly evident in gaming, where the CPU's single-core performance (Cinebench R23 score of 1234) will cap frame rates in many titles, and in CPU-heavy productivity tasks like software compilation or data processing.

The GPU's performance, by contrast, is rarely the limiting factor. Its 98th percentile ranking means it outperforms nearly all other GPUs, and its 32 GB of VRAM ensures it will not run out of memory in most scenarios. In GPU-bound workloads like rendering, the CPU's 8 cores are generally sufficient to feed the GPU, though the CPU's lower multi-thread performance (Cinebench R23 multi-core score of 8742) could become a bottleneck in scenes with heavy geometry processing that relies on the CPU.

The FPS scaling evidence, while not measured, supports this analysis. In gaming, the GPU's immense power means that as resolution increases, the GPU remains the dominant factor, and the CPU's influence diminishes. At 1080p, the CPU's limitations would be more apparent, potentially holding frame rates below what the GPU could deliver. At 4K, the GPU's compute power would be the primary driver, and the CPU's modest performance would have less impact. The balance is thus workload-dependent, but the CPU is the clear constraint in most scenarios.

Build Overview

This is a desktop build that pairs the Intel Core Ultra 3 105UL, an 8-core, 10-thread CPU from the Core Ultra Series 1 (Meteor Lake-PS architecture), with the NVIDIA RTX 5000 Ada Generation, a workstation GPU based on the AD102 chip with 32 GB of GDDR6 memory. The CPU is a low-power part with a 15 W TDP, while the GPU is a power-hungry dual-slot card with a 250 W TDP and a suggested PSU of 600 W.

The system's combined percentile of 83 reflects its overall standing among all builds, but this figure masks the significant disparity between components. The CPU sits at the 68th percentile, while the GPU sits at the 98th percentile. This makes the build a specialized tool rather than a balanced general-purpose system. It is a desktop workstation that prioritizes GPU compute power above all else, with the CPU serving as a supporting component rather than a primary driver of performance. The overall tier is thus "high" due to the GPU's exceptional performance, but the system's utility is highly dependent on the workload.

CPU Analysis

The Intel Core Ultra 3 105UL is an 8-core, 10-thread processor from the Core Ultra Series 1, based on the Meteor Lake architecture with the Meteor Lake-PS codename. It is built on Intel's 7 nm process node and features a base clock of 1.50 GHz with a boost clock of 4.20 GHz. The cache hierarchy includes 112 KB of L1 cache per core, 2 MB of L2 cache per core, and 10 MB of shared L3 cache. The CPU supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s and provides a Gen 4 PCIe connection with 8 lanes. It also includes integrated Arc Xe-LPG 48EU graphics, though this is unlikely to be used given the discrete GPU.

The benchmark scores reveal a processor that performs at a level comparable to mid-range CPUs from several generations ago. Its Cinebench R23 multi-core score of 8742 and single-core score of 1234 place it in the 68th percentile of all CPUs. The Passmark results show a balanced profile, with the integer math score of 41171 and floating point math score of 30750 indicating solid, if not spectacular, computational capability. The data compression score of 93961 is notable, suggesting strong performance in data-intensive tasks. The CPU's nearest rival, the Intel Core i5-9400F, has a nearly identical average score (13,041 vs 13,061, a 0.2% delta), indicating that the Ultra 3 105UL offers performance in line with that older mainstream part.

The 15 W TDP is the most defining characteristic of this CPU. It enables a very low-power build that runs cool and quiet, but it also caps the CPU's performance potential. The boost clock of 4.20 GHz is respectable, but the low base clock of 1.50 GHz suggests that sustained all-core workloads may see clock speeds drop significantly. For real workloads, this means the CPU is well-suited for light to moderate multitasking and can handle occasional bursts of activity, but it will struggle with sustained heavy multi-threaded tasks. Its performance in the Passmark multithread test (score 10285) confirms this, as it falls below what higher-power CPUs achieve.

GPU Analysis

The NVIDIA RTX 5000 Ada Generation is a workstation-class GPU based on the AD102 chip, built on TSMC's 5 nm process node. It features 76,300 million transistors on a 609 mm² die, with a transistor density of 125.3M per mm². The GPU has 12,800 shading units, 400 texture mapping units, and 176 raster output units. It includes 100 RT cores and 400 tensor cores, making it a formidable compute platform. The memory subsystem consists of 32 GB of GDDR6 on a 256-bit bus, with a bandwidth of 576.0 GB/s and a memory clock of 2250 MHz (18 Gbps effective).

The clock speeds are a base of 1155 MHz and a boost of 2550 MHz. This translates to a pixel rate of 448.8 GPixel/s and a texture rate of 1,020.0 GTexel/s. The FP32 performance is 65.28 TFLOPS, with FP16 performance also at 65.28 TFLOPS (1:1 ratio). The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. It has 4x DisplayPort 1.4a outputs and requires a single 16-pin power connector. The suggested PSU is 600 W, and the card is a dual-slot design measuring 267 mm in length and 112 mm in height.

The benchmark scores are exceptional. The Geekbench OpenCL score of 175,286 and Vulkan score of 194,041 place the GPU in the 98th percentile of all GPUs. Its average benchmark score of 184,664 is nearly identical to the NVIDIA A100 SXM4 80 GB (delta 0.5%), a data center GPU with a much higher price point. This indicates that the RTX 5000 Ada Generation delivers compute performance comparable to server-grade hardware in a desktop form factor. The 32 GB of VRAM is more than sufficient for the largest datasets and models, and the 576.0 GB/s of bandwidth ensures that memory access does not become a bottleneck. For rendering, the 100 RT cores accelerate ray tracing, while the 400 tensor cores accelerate AI-based denoising and other neural network operations. The GPU's performance in the Geekbench Vulkan test, which is higher than its OpenCL score, suggests excellent driver optimization and hardware utilization in graphics-heavy workloads.