SYSTEM ANALYZER

Rate My PC: Intel Core i9-14900K + NVIDIA Quadro RTX 4000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

94 / 100
ULTIMATE READY

Apex Performer

Top 6% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
97%
VS
GPU
90%
PROCESSOR

Intel Core i9-14900K

79,097 Benchmark Score
Top 3% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 4000

17,789 Benchmark Score
Top 10% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This pairing combines Intel's Core i9-14900K flagship desktop processor with NVIDIA's Quadro RTX 4000, a Turing-based workstation card now marked end-of-life. No measured FPS rows exist for this exact combination in the database — the FACT PACK contains no measuredFps data — so every frame-rate statement below is an estimate derived from the benchmark scores rather than a recorded result. The asymmetry is immediate: the CPU sits in the 95th percentile against all CPUs, while the GPU sits in the 61st percentile against all GPUs, producing a combined percentile of 78 for this desktop build.

Gaming Performance

Because the database holds no measured FPS figures for this pairing, gaming expectations must be framed qualitatively from the benchmark scores instead. The Quadro RTX 4000's graphics results anchor the estimate. Its PassMark G3D score of 15,117 places it in the 61st percentile of all GPUs, and its nearest rivals by average score — the NVIDIA GeForce RTX 4060 (avgScore 17,639, deltaPct 0.9), the AMD Radeon HD 7790 (17,666, 0.7), the AMD Radeon 780M (17,588, 1.1), and the AMD Radeon Pro 560 (17,551, 1.4) — indicate roughly mid-tier throughput. All four rivals sit within 1.4 percent of the Quadro's average benchmark score of 17,789, which means frame-rate expectations should be modeled on that performance band, not on the CPU's capabilities.

The card's 3DMark Steel Nomad DX12 score of 1,873 is the most relevant single gaming-oriented datapoint, and it suggests modest modern-renderer throughput. At 1080p with ultra settings, the estimated outcome is smooth play in less demanding titles and compromised frame rates in heavy modern games; at 1440p and 4K the estimate trends toward settings reductions. The card's FP32 throughput of 7.119 TFLOPS, 2304 shading units, and 416.0 GB/s of memory bandwidth define the ceiling here, and 8 GB of GDDR6 limits texture-heavy scenarios at higher resolutions.

The CPU side will never be the gaming constraint. A Cinebench R23 single-core score of 2,262.5, a Geekbench single-core score of 2,655, and a PassMark single-thread score of 4,697 place the i9-14900K at the 95th percentile of all CPUs — frame delivery and draw-call throughput are effectively saturated before the GPU reaches its own limit. These are estimates, and actual results will vary by title and driver behavior.

Benchmark Performance

The CPU's benchmark sheet is dense and consistently high. In Cinebench, the i9-14900K posts 6,103 multi-core and 324.5 single-core in R15, 20,793 multi-core and 2,935 single-core in R20, and 39,399.5 multi-core and 2,262.5 single-core in R23. Geekbench returns 21,697 multi-core and 2,655 single-core. PassMark results include a multithread score of 58,674, a single-thread score of 4,697, integer math at 210,622, floating point math at 152,975, data compression at 792,694, encryption at 46,813, physics at 3,140, and string sorting at 86,971. The average benchmark score across the suite is 79,097, placing the chip in the 95th percentile of all CPUs.

Against its nearest rivals, the margin is remarkably tight. The i9-14900KF averages 79,371 (deltaPct −0.3), the Intel Core Ultra 9 290HX Plus averages 79,574 (−0.6), the AMD EPYC 7413 averages 80,041 (−1.2), and the AMD Ryzen AI Max+ 395 averages 77,740 (+1.7). The 14900K leads only the Ryzen AI Max+ 395, by 1.7 percent, and trails the other three by less than 1.2 percent — this is a statistical peer group, not a hierarchy.

The GPU's numbers tell a different story. Beyond the G3D score of 15,117 and the Steel Nomad result of 1,873, the compute-oriented results include Geekbench OpenCL at 74,540, Geekbench Vulkan at 78,844, and PassMark GPU compute at 6,176. Older PassMark DirectX scores — 205 in DX9, 108 in DX10, 128 in DX11, and 52 in DX12 — plus a G2D score of 846 round out the picture. The average benchmark score of 17,789 and the 61st-percentile position define a mid-tier card. The combined percentile of 78 reflects a top-tier CPU carrying a mid-tier graphics card.

CPU Analysis

The Core i9-14900K is a 24-core, 32-thread Raptor Lake-R processor on Intel's 10 nm process, with a 257 mm² die. It runs a 3.20 base clock and boosts to 6.00 GHz — one of the highest boost figures in the dataset's peer group context — and carries an unlocked multiplier. Cache is substantial: 80 KB of L1 and 2 MB of L2 per core, with 36 MB of shared L3.

What the scores mean in practice: a Cinebench R23 multi-core score of 39,399.5 combined with a single-core score of 2,262.5 means the chip handles both heavily threaded and latency-sensitive workloads at an elite level. The ratio matters — many high-core-count parts sacrifice single-thread speed, but the 14900K's 2,655 Geekbench single-core score sits alongside its 21,697 multi-core score without compromise. For real workloads, the 58,674 PassMark multithread score and the 792,694 data compression result translate directly into fast archive creation, code compilation, and video encodes. ECC memory support adds a workstation dimension unusual for a consumer flagship. The launch MSRP was $589.

Balance and Bottleneck

This build is GPU-limited in every graphics workload, and the data makes the case unambiguously. The CPU operates at the 95th percentile of all CPUs; the GPU at the 61st percentile of all GPUs. That 34-point gap is the bottleneck signature — in games, the Quadro RTX 4000's G3D score of 15,117 and Steel Nomad score of 1,873 set the frame-rate ceiling, while the CPU's single-thread scores (4,697 PassMark, 2,262.5 Cinebench R23) leave enormous headroom idle.

The corollary: in any workload that leans on the CPU — compilation, compression, physics, encryption — this pairing is exceptional, because the 58,674 multithread score and the encryption result of 46,813 run at full tilt regardless of the graphics card. Compute tasks that offload to the GPU are capped by the card's 6,176 PassMark GPU compute score and its 7.119 TFLOPS of FP32 throughput. Estimated FPS scaling across resolutions would show flat performance as resolution rises until the card's 8 GB frame buffer and 416.0 GB/s bandwidth begin to matter, at which point higher resolutions degrade — again, these are estimates, not measured rows.

Usage Scenarios

High-refresh gaming: Estimated, not measured — the GPU's 61st percentile position and its proximity to the GeForce RTX 4060 (deltaPct 0.9) suggest 1080p high-refresh play is achievable in many titles, but the 1,873 Steel Nomad score indicates modern AAA games at ultra settings will not sustain very high frame rates. The CPU contributes nothing but headroom here.

Streaming: Strong. The 21,697 Geekbench multi-core and 58,674 PassMark multithread scores mean encoding and compositing can run alongside gameplay without starving either task. The CPU is the 95th-percentile component, and streaming is CPU-weighted.

Video editing: Capable but asymmetric. Timeline scrubbing, proxy generation, and export previews benefit from 24 cores and 32 threads, and the 792,694 compression score accelerates archive workflows. GPU-accelerated effects are bounded by the card's OpenCL score of 74,540 and Vulkan score of 78,844 — usable, not fast.

3D rendering: Mixed. CPU rendering is excellent: 39,399.5 in Cinebench R23 multi-core. GPU rendering is limited: 6,176 in PassMark GPU compute, 36 RT cores, and 8 GB of VRAM constrain scene sizes and iteration speed.

Software development: Excellent. The 2,655 Geekbench single-core score handles IDE responsiveness, while 32 threads parallelize builds; the 86,971 string-sorting and 210,622 integer-math results support compiler and interpreter workloads directly.

Student and office work: Overkill, but flawless. The PassMark single-thread score of 4,697 means every office task is instantaneous, and ECC support adds reliability for long-lived data.

Upgrade Path and Platform

The platform is Intel Socket 1700 with dual-channel memory support for both DDR4 and DDR5 — a genuine flexibility point, since a builder can carry DDR4 forward or step up to DDR5. PCIe is Gen 5 with 16 CPU lanes. Note the interface mismatch: the Quadro RTX 4000 is a PCIe 3.0 x16 card, so it operates well below the platform's Gen 5 capability, which means a future GPU upgrade would benefit from bandwidth the current card cannot use.

Power is modest by flagship standards. The CPU's TDP is 125 W and the GPU's is 160 W with a single 8-pin connector; the card's suggested PSU is 450 W. Given both components, a builder should treat 450 W as the card-specific floor and size upward for the CPU's boost behavior — qualitatively, a capable PSU with headroom above that figure. The card itself is single-slot, 241 mm long and 111 mm tall, so chassis clearance is easy.

The sensible upgrade is the GPU. It is end-of-life, succeeded by workstation Ampere, and it caps the build at the 61st percentile. A modern replacement on the existing Socket 1700 platform with Gen 5 lanes would lift the combined percentile of 78 substantially, because the CPU at the 95th percentile is already ahead of what the graphics side can exploit. The integrated UHD Graphics 770 also provides a fallback display output if the card is retired.

FAQ

Q: Are the frame rates in this article measured? A: No. The database contains no measured FPS rows for this exact CPU+GPU combination, so all gaming figures are estimates derived from benchmark scores such as the PassMark G3D result of 15,117 and the 3DMark Steel Nomad score of 1,873.

Q: How does the CPU compare to its nearest rivals? A: Its average benchmark score of 79,097 sits within 1.2 percent of the i9-14900KF (79,371), Core Ultra 9 290HX Plus (79,574), and EPYC 7413 (80,041), and 1.7 percent ahead of the Ryzen AI Max+ 395 (77,740).

Q: How does the GPU compare to its nearest rivals? A: Its average score of 17,789 is within 1.4 percent of the Radeon HD 7790, GeForce RTX 4060, Radeon 780M, and Radeon Pro 560 — a tight mid-tier cluster.

Q: What memory does the platform support? A: Dual-channel DDR4 or DDR5 on Intel Socket 1700, with ECC memory supported.

Q: Is the GPU still in production? A: No. The Quadro RTX 4000 is marked end-of-life, succeeded by workstation Ampere.

Q: What PSU does the GPU call for? A: The suggested PSU is 450 W; the card has a 160 W TDP and one 8-pin connector.

Q: Can the CPU be overclocked? A: Yes, the multiplier is unlocked, and the boost clock is 6.00 GHz.

Build Overview

This is a desktop build (buildClass: desktop) pairing a current, active-production Intel flagship — the 24-core, 32-thread Core i9-14900K at the 95th percentile of all CPUs — with a discontinued Turing-era workstation card, the Quadro RTX 4000, at the 61st percentile of all GPUs. The combined percentile of 78 describes the machine accurately: top-tier compute attached to mid-tier graphics. The CPU launched at $589 MSRP and the card at $899 MSRP, but the pairing's identity today is defined by the benchmark spread, not the original positioning. It is best understood as a workstation platform whose graphics subsystem has been outlived by its processor.

Who Should Build It

The measured data points to users whose work is CPU-dominant. Software developers benefit from the 21,697 Geekbench multi-core score and 2,655 single-core score — fast parallel builds with no loss of interface responsiveness. Content creators doing CPU-side video work and compression-heavy workflows (792,694 in PassMark data compression) get near-peer performance with chips costing similar or more, trailing the EPYC 7413 by only 1.2 percent. Small business workstations value the ECC support and the card's professional display outputs (3x DisplayPort 1.4a, 1x USB Type-C) for multi-monitor setups.

Gamers are the weakest fit — but not categorically. Players targeting 1080p, where the GPU's mid-tier cluster (within 1.4 percent of the GeForce RTX 4060) is sufficient, will find the CPU's single-thread headroom future-proofs the platform for a later GPU swap. Students and general office users will find the machine massively overprovisioned, though the PassMark single-thread score of 4,697 guarantees flawless everyday responsiveness. The mismatch case is the 3D renderer or GPU-compute user: the 6,176 GPU compute score and 8 GB VRAM cap what the 95th-percentile CPU could otherwise feed.

GPU Analysis

The Quadro RTX 4000 is built on the TU104 chip, Turing architecture, TSMC's 12 nm process, with 13,600 million transistors on a 545 mm² die at 25.0M per mm². It runs a 1,005 MHz base and 1,545 MHz boost clock, with memory at an effective 13 Gbps. The 8 GB of GDDR6 sits on a 256-bit bus delivering 416.0 GB/s of bandwidth — respectable bandwidth, but the capacity is the practical limit for modern rendering and texture workloads.

Hardware resources: 2,304 shading units, 144 TMUs, 64 ROPs, 36 RT cores, and 288 tensor cores, producing 98.88 GPixel/s of pixel rate, 222.5 GTexel/s of texture rate, 7.119 TFLOPS FP32, and 14.24 TFLOPS FP16 at 2:1. The RT and tensor cores matter for the card's original professional mandate — denoised ray-traced preview and mixed-precision inference — and they explain why the OpenCL (74,540) and Vulkan (78,844) Geekbench scores hold up even as game-oriented scores like the 1,873 Steel Nomad result fade against modern cards.

For rendering workloads, the interpretation is straightforward: the 61st-percentile position and the 6,176 GPU compute score mean viewport work and GPU render passes are functional but slow relative to the CPU sitting beside it. The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API compatibility is not the barrier — throughput is. In this pairing, the Quadro RTX 4000 is the component to replace, and its PCIe 3.0 x16 interface means a successor would immediately gain from the platform's Gen 5 lanes.