SYSTEM ANALYZER

Rate My PC: Intel Core i9-14900 + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
95%
VS
GPU
91%
PROCESSOR

Intel Core i9-14900

58,115 Benchmark Score
Top 5% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i9-14900 and NVIDIA Quadro RTX 5000 form a desktop pairing that sits at the 80th combined percentile in the benchmark database. The CPU is a 24-core, 32-thread Raptor Lake-R part on Intel Socket 1700, while the GPU is a Turing-generation workstation card with 16 GB of GDDR6 memory. No measured FPS rows exist for this exact combination, so all frame-rate expectations below are estimates derived from benchmark scores rather than from measured game-by-game data.

Upgrade Path and Platform

The platform begins with Intel Socket 1700, and the memory controller supports both DDR4 and DDR5 in dual-channel mode, with ECC memory listed as supported. That makes the CPU a practical fit for workstation-class machines where data integrity matters. The CPU provides PCIe Gen 5 with 16 lanes from the CPU only, but the Quadro RTX 5000 uses a PCIe 3.0 x16 interface, so the newer CPU lane generation is not the limiting factor in this specific pairing.

Power requirements are well defined by the data. The CPU TDP is 65 W, the GPU TDP is 230 W, and the GPU’s suggested PSU is 550 W. The power envelope is therefore moderate for a desktop workstation: the 65 W CPU and 230 W GPU are both within the suggested PSU range, and the GPU requires 1x 6-pin + 1x 8-pin power connectors. A future upgrade to a higher-TDP CPU on the same socket would fit within that 550 W suggested PSU range, although the payload power connectors on the GPU would remain unchanged.

The clearest upgrade path is on the graphics side. The CPU is already in the 92nd percentile of all CPUs, while the GPU is in the 67th percentile of all GPUs. Since the combined build sits at the 80th percentile, replacing the GPU with a higher-percentile card would raise the overall standing more than a CPU swap. Memory can be selected as DDR4 or DDR5 depending on motherboard and budget constraints, and ECC support gives the platform additional relevance for a small workstation or server-leaning desktop.

FAQ

Q: Which socket does the Intel Core i9-14900 use, and what memory does it support?

A: It uses Intel Socket 1700 and supports DDR4 and DDR5 in dual-channel mode. ECC memory is also supported.

Q: Does the CPU include integrated graphics?

A: Yes, it includes UHD Graphics 770.

Q: What are the GPU’s memory specifications?

A: The Quadro RTX 5000 has 16 GB of GDDR6 on a 256-bit bus, with 448.0 GB/s bandwidth. The memory clock is 1750 MHz, listed as 14 Gbps effective.

Q: Does this build support ray tracing and tensor-based workloads?

A: The GPU has 48 RT cores and 384 tensor cores, and its API list includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: Is the Quadro RTX 5000 still in production?

A: No. Its production status is end-of-life, and its release date is 2018-08-12.

Q: Is there measured FPS data for this CPU + GPU combination?

A: No. The measuredFpsUltraByGame object is empty, and dataIsMeasured is false.

Q: What are the performance percentiles?

A: The CPU is in the 92nd percentile of all CPUs, the GPU is in the 67th percentile of all GPUs, and the combined build is in the 80th percentile.

Benchmark Performance

Benchmark results show a strong CPU and a mid-tier GPU. The Core i9-14900 scores 4,793 in Cinebench R15 multi-core and 315 in single-core. In Cinebench R20 it scores 15,910 multi-core and 2,245 single-core. Cinebench R23 scores are 31,070 multi-core and 2,212 single-core. Geekbench results are 18,495 multi-core and 2,488 single-core. Passmark results include 44,578 multithread, 4,323 single-thread, 175,010 integer math, 120,262 floating point math, 30,624 extended instructions, 550,271 data compression, and 61,060 random string sorting.

The CPU’s average benchmark score is 58,115, with a 92nd-percentile rank. The nearest rivals are tightly grouped. The Intel Xeon Platinum 8260M averages 58,323 with a deltaPct of -0.4; the AMD Ryzen 7 9850X3D averages 58,386 with a deltaPct of -0.5; the Intel Xeon w5-2545 averages 58,504 with a deltaPct of -0.7; and the AMD EPYC 9015 averages 57,555 with a deltaPct of 1. In effect, the i9-14900 sits within a narrow competitive band around these server and workstation processors.

On the GPU side, the Quadro RTX 5000 scores 78,999 in Geekbench OpenCL and 92,309 in Geekbench Vulkan. Passmark results include 15,616 G3D, 6,525 GPU compute, 709 G2D, 195 DirectX 9, 140 DirectX 11, 113 DirectX 10, and 59 DirectX 12. The GPU’s average benchmark score is 21,629, placing it in the 67th percentile. Its nearest rivals are the NVIDIA GeForce GTX 1060 6 GB, with an average score of 21,856 and a deltaPct of -1; the NVIDIA RTX A4000 Mobile, averaging 21,379 with a deltaPct of 1.2; the AMD Radeon HD 8970M, averaging 21,237 with a deltaPct of 1.8; and the AMD Radeon RX Vega M GL, averaging 21,153 with a deltaPct of 2.3. The CPU is much higher in its own distribution than the GPU is in its, and the combined 80th percentile reflects that imbalance.

Who Should Build It

This pairing suits users whose workloads lean heavily on the CPU. Content creators compiling large projects, running data processing, or doing multi-threaded rendering will find the CPU’s Cinebench R23 multi-core score of 31,070 and Passmark multithread score of 44,578 very useful. The GPU’s 16 GB VRAM and 448.0 GB/s bandwidth also provide workstation-class memory capacity for scenes and textures.

Software developers can use the 24 cores and 32 threads for parallel builds, and the Passmark integer math score of 175,010 supports compilation-style workloads. Students and office users get a responsive system from the Passmark single-thread score of 4,323, and the integrated UHD Graphics 770 gives a fallback display solution. Small business workstations that require ECC memory can take advantage of the CPU’s ECC support, while the Quadro branding positions the GPU for professional applications.

Gamers should weigh the GPU percentile carefully. The CPU is high-end, but the GPU’s 67th-percentile rank means this is not a top-tier gaming build. It is more balanced for productivity and workstation tasks, with gaming as a secondary capability.

Balance and Bottleneck

Because no measured FPS data exists, bottleneck analysis must rely on percentiles and benchmark scores rather than frame-rate scaling. The CPU’s 92nd percentile versus the GPU’s 67th percentile indicates that the GPU is the weaker half of this pairing in relative terms.

In graphics-heavy workloads, such as gaming at high settings, the GPU is the component most likely to limit output. The CPU’s single-thread results, including Cinebench R23 single-core 2,212 and Passmark single-thread 4,323, are strong enough that game logic and draw calls should not be the main constraint. The GPU’s Passmark G3D score of 15,616 and its 67th-percentile position define the graphics ceiling.

In compute-heavy rendering tasks, the GPU’s Passmark compute score is 6,525, while the CPU’s Passmark multithread score is 44,578. These are different workloads, but the difference shows that the CPU is the stronger raw compute resource in this build. For CPU-heavy tasks such as code compilation and data compression, the CPU is the engine: its data compression score is 550,271, and its extended instructions score is 30,624. Without FPS-scaling measurements, the percentile gap is the clearest quantitative evidence of where the balance lies.

GPU Analysis

The Quadro RTX 5000 is built around the TU104 chip on a 12 nm TSMC process, with 13,600 million transistors on a 545 mm² die. The memory subsystem consists of 16 GB GDDR6 on a 256-bit bus, providing 448.0 GB/s of bandwidth. Core clocks are 1620 MHz base and 1815 MHz boost, while memory is rated at 1750 MHz, described as 14 Gbps effective.

The GPU includes 3,072 shading units, 192 texture mapping units, 64 ROPs, 48 RT cores, and 384 tensor cores. Pixel rate is 116.2 GPixel/s, texture rate is 348.5 GTexel/s, FP32 throughput is 11.15 TFLOPS, and FP16 throughput is 22.30 TFLOPS at a 2:1 ratio. The board is dual-slot, 267 mm long, 111 mm tall, requires 1x 6-pin + 1x 8-pin power, and carries a 230 W TDP with a 550 W suggested PSU. Display outputs are 4x DisplayPort 1.4a and 1x USB Type-C.

For rendering, the scores point in two directions. Geekbench OpenCL 78,999 and Vulkan 92,309 indicate strong compute throughput on modern APIs. The Passmark DirectX 12 score of 59 is significantly lower than the DirectX 11 score of 140 and DirectX 9 score of 195, suggesting that the card is better suited to OpenCL/Vulkan-style renderers than to legacy DirectX paths. The presence of 48 RT cores and 384 tensor cores means ray-traced and tensor-accelerated effects are supported by the hardware, but the DirectX 12 result tempers expectations for the latest DirectX gaming workloads.

Gaming Performance

The measuredFpsUltraByGame object is empty, so there are no measured FPS rows to report for this exact combination. All frame-rate expectations are therefore estimates from the benchmark scores, not measured results.

The CPU’s high single-thread scores, including Cinebench R23 single-core 2,212 and Passmark single-thread 4,323, should keep game logic running smoothly. The 24 cores and 32 threads also leave room for background tasks while gaming. The GPU’s 67th percentile and Passmark G3D score of 15,616 set the practical graphics limit. In older or less demanding titles, this level of GPU performance should support high settings at smooth frame rates. In current demanding titles, ultra presets at high refresh may be out of reach. These are qualitative estimates because no game-by-game measurements exist for this pairing.

Build Overview

This is a desktop-class build pairing an Intel Core i9-14900 with an NVIDIA Quadro RTX 5000. The CPU occupies the 92nd percentile of all CPUs, while the GPU occupies the 67th percentile of all GPUs, and the combined build is at the 80th percentile. In overall tier terms, the CPU pushes the system into the upper-middle range, while the GPU holds it below the top tier. The CPU’s launch MSRP is $549, and the GPU’s launch MSRP is 2,299 USD. The CPU is still in active production, while the GPU is end-of-life, meaning the platform is current but the graphics card is a legacy workstation product.

CPU Analysis

The Intel Core i9-14900 is a 24-core, 32-thread desktop processor in the Core 14th Gen series. It uses the Raptor Lake architecture with the Raptor Lake-R codename. Base clock is 2.00 GHz, boost clock is 5.80 GHz, and TDP is 65 W. Intel builds it on a 10 nm process with a 257 mm² die. Cache is 80 KB of L1 per core, 2 MB of L2 per core, and 36 MB of shared L3. Memory support covers DDR4 and DDR5 in dual-channel mode, and ECC is supported. The CPU also provides PCIe Gen 5 with 16 lanes from the CPU and includes integrated UHD Graphics 770. The multiplier is locked, so overclocking is not an expected path.

Benchmark results show a strong multi-thread ceiling. Cinebench R23 multi-core is 31,070, Cinebench R20 multi-core is 15,910, and Passmark multithread is 44,578. Single-thread performance is also strong, with Cinebench R23 single-core at 2,212 and Passmark single-thread at 4,323. The average benchmark score of 58,115 and the 92nd-percentile rank place it beside server-class and workstation-class processors. Real workloads that scale across many cores, such as software compilation, data processing, and 3D rendering, are where this CPU provides its largest advantage.

Usage Scenarios

High-refresh gaming: The CPU is unlikely to be the limiting factor in most gaming scenarios, with a Passmark single-thread score of 4,323. The GPU’s 67th percentile and G3D score of 15,616 cap the experience below the top gaming tier, so maximum settings at high refresh are not guaranteed. No measured FPS data exists to verify specific refresh rates.

Streaming: Streaming while gaming can use both CPU and GPU. The 24-core, 32-thread CPU has a Passmark multithread score of 44,578, providing enough parallel headroom for software encoding alongside gameplay.

Video editing: Video editing combines CPU multi-core work and GPU effects. The Cinebench R23 multi-core score of 31,070 supports export and encoding, while the GPU’s 16 GB VRAM and 448.0 GB/s bandwidth give memory headroom for previews and effects.

3D rendering: The CPU’s multi-thread scores are strong, but rendering can also use the GPU’s 3,072 shading units, 11.15 TFLOPS FP32, and 48 RT cores. Geekbench Vulkan 92,309 and OpenCL 78,999 indicate solid compute throughput for renderers built around those APIs.

Software development: Compilation is heavily parallel and integer-bound. The CPU’s 24 cores and 32 threads, combined with a Passmark integer math score of 175,010 and data compression score of 550,271, make this pairing well suited to build servers and developer workstations.

Student and office work: General productivity does not stress the GPU. The Passmark single-thread score of 4,323 and integrated UHD Graphics 770 are enough for document, browser, and spreadsheet workloads, and ECC memory support adds robustness for small workstation environments.