SYSTEM ANALYZER

Rate My PC: Intel Core i9-13905H + NVIDIA GeForce RTX 4090 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

94 / 100
ULTIMATE READY

Apex Performer

Top 6% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
92%
VS
GPU
96%
PROCESSOR

Intel Core i9-13905H

40,313 Benchmark Score
Top 8% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4090 Mobile

43,667 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i9-13905H and NVIDIA GeForce RTX 4090 Mobile form a laptop-class build that sits at the 86th combined percentile, with the CPU at the 87th percentile among all CPUs and the GPU at the 84th percentile among all GPUs. The data set contains no measured FPS rows for this exact combination — `measuredFpsUltraByGame` is empty and `dataIsMeasured` is false — so all frame-rate discussion here is estimated from synthetic benchmark scores rather than measured game-by-game results.

Upgrade Path and Platform

The Core i9-13905H uses the Intel BGA 1744 socket, which is a mobile platform interface rather than a desktop socket. It is not a multiplier-unlocked part, and it remains in active production. Memory support covers DDR4 and DDR5 in dual-channel mode, and ECC memory is not supported. The CPU exposes PCIe Gen 5 with 8 lanes from the CPU, while the RTX 4090 Mobile connects over a separate PCIe 4.0 x16 interface, which is the typical split for a discrete laptop GPU.

The GPU is listed with an IGP slot width and no external power connectors, meaning the graphics solution is integrated into the laptop’s internal design rather than being a swappable card. The CPU TDP is 45 W, and the GPU TDP is 120 W. No suggested PSU value is present in the fact pack, which is consistent with a laptop-class product where the whole system power delivery is managed by the chassis. For a user considering future movement, the listed GPU successor is the GeForce 50 Mobile generation, but the BGA-mounted CPU and IGP-form-factor GPU mean that component-level upgrades are constrained by the original laptop platform. A practical next step would be moving to a newer laptop configuration rather than replacing individual components.

Balance and Bottleneck

The combined 86th percentile sits close to both the CPU’s 87th and the GPU’s 84th percentile, which indicates that the two main compute engines are broadly matched in aggregate benchmark ranking. The CPU’s average benchmark score is 40313, and the GPU’s average score is 43667. The CPU’s nearest rivals cluster tightly: the Intel Xeon 6369P has an average score of 40327 with a deltaPct of 0, the AMD Ryzen 9 270 is at 40246 with a deltaPct of 0.2, the Intel Xeon 6507P is at 40426 with a deltaPct of -0.3, and the AMD Ryzen 9 7940H is at 40431 with a deltaPct of -0.3. This is a dense performance neighborhood; all four alternatives sit within a fraction of a point of the i9-13905H in aggregate score.

On the GPU side, the RTX 4090 Mobile’s nearest rivals are equally close. The NVIDIA Quadro M6000 scores 43301 with a deltaPct of 0.8, the GeForce RTX 5050 Mobile scores 43268 with a deltaPct of 0.9, the Quadro M6000 24 GB scores 43262 with a deltaPct of 0.9, and the RTX A6000 scores 44075 with a deltaPct of -0.9. The difference between the slowest and fastest of these rivals is small relative to their absolute scores, meaning the GPU is positioned in a tier where small aggregate score changes do not fundamentally change its class.

Which component limits a given workload depends on the task. The CPU is much stronger in multithreaded tests than single-threaded tests proportionally: Cinebench R23 multicore is 20034 versus single-core 2020, and PassMark multithread is 29779 versus single thread 3703. That points to a CPU that is especially effective for parallel workloads. The GPU’s PassMark G3D score of 27212 is much higher than its PassMark GPU compute score of 12347, suggesting rasterization performance is the GPU’s strongest attribute relative to pure GPGPU work. Without measured FPS data, exact CPU-versus-GPU bottleneck percentages cannot be quantified, but the score profile suggests a balanced pairing where CPU-heavy tasks and GPU-heavy tasks both have substantial headroom.

Benchmark Performance

The CPU produces a strong set of synthetic results across generations of Cinebench and PassMark. In Cinebench R15, it scores 2857 multicore and 246 single-core. In R20, it scores 10605 multicore and 1497 single-core. In R23, the multicore score is 20034 and the single-core score is 2020. PassMark results include multithread 29779, single thread 3703, integer math 101716, floating point math 73434, data compression 354330, data encryption 20464, extended instructions 21297, random string sorting 37460, physics 2054, and find prime numbers 122. The overall CPU average benchmark score is 40313, and the CPU percentile versus all CPUs is 87.

The GPU delivers even larger raw scores in API-level benchmarks. Geekbench OpenCL is 180831 and Geekbench Vulkan is 170774. PassMark results include G3D 27212, GPU compute 12347, G2D 984, DirectX 9 310, DirectX 10 173, DirectX 11 262, and DirectX 12 107. The GPU average benchmark score is 43667, with a percentile versus all GPUs of 84. The combined percentile for the pairing is 86.

The combined picture is one of two high-percentile mobile components. The CPU’s nearest rival cluster is within 0.3 deltaPct, and the GPU’s nearest rival cluster is within 0.9 deltaPct. In both cases, the aggregate benchmark scores place the parts among the upper tier of their respective pools, and the combined percentile reflects a laptop that is not obviously unbalanced on paper.

Gaming Performance

No measured FPS rows exist for this exact combination. The `measuredFpsUltraByGame` object is empty, and `dataIsMeasured` is false. Therefore, any statement about game performance here is an estimate based on the benchmark scores, not a measured result.

The CPU’s single-thread score of 3703 in PassMark and 2020 in Cinebench R23 suggests strong frame-feeding potential for game logic and draw-call submission. The GPU’s G3D score of 27212, combined with a 16 GB GDDR6 frame buffer on a 256-bit bus delivering 576.0 GB/s of bandwidth, indicates a graphics subsystem capable of handling large textures and high-detail scenes. The GPU also supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which cover modern gaming APIs.

In terms of positioning, the GPU sits within 0.9 deltaPct of workstation-class rivals such as the RTX A6000 and Quadro M6000, while the CPU places near server-class Xeon parts. Estimated gaming performance is therefore high-tier for a laptop, suited to high-refresh displays in demanding titles. Exact FPS numbers by game and resolution cannot be derived from this data set.

Who Should Build It

This is a laptop-class build, so the audience is users who want a high-end mobile system rather than a desktop tower. Gamers fall into that group, particularly those who want high-refresh capability and run modern titles. The CPU’s single-thread PassMark score of 3703 and the GPU’s G3D score of 27212 support that use case from a synthetic standpoint.

Content creators can also benefit. The CPU’s Cinebench R23 multicore score of 20034 and the GPU’s Geekbench OpenCL score of 180831 indicate strong parallel processing, while 16 GB of GDDR6 provides generous storage for frames and textures. Software developers get 14 cores and 20 threads, plus PassMark integer math of 101716, data encryption of 20464, and extended instructions of 21297, which are useful for compilation, scripting, and security-related workloads.

Students and office workers would not need the full performance envelope for basic tasks, but the CPU’s single-thread score of 3703 and integrated Iris Xe Graphics 96EU provide a capable baseline for everyday productivity. Small businesses and workstation-style users may also find the pairing attractive: the GPU’s nearest rivals include the RTX A6000 and Quadro M6000, and the CPU’s nearest rivals include Xeon-class parts, so the build carries workstation-adjacent performance characteristics. ECC is not supported, so memory-sensitive enterprise reliability workloads are not a fit.

FAQ

Q: What socket does the Intel Core i9-13905H use?

A: It uses Intel BGA 1744. It is a mobile part with the multiplier locked.

Q: What memory configurations are supported?

A: The CPU supports DDR4 and DDR5 in dual-channel mode. ECC memory is not supported.

Q: How much video memory does the RTX 4090 Mobile have?

A: It has 16 GB of GDDR6 on a 256-bit bus with 576.0 GB/s of bandwidth.

Q: Is there measured FPS data for this exact CPU and GPU combination?

A: No. `measuredFpsUltraByGame` is empty and `dataIsMeasured` is false, so FPS figures can only be estimated from benchmark scores.

Q: What are the CPU’s core and thread counts?

A: The CPU has 14 cores and 20 threads, with a base clock of 2.60 GHz and a boost clock of 5.40 GHz.

Q: What graphics APIs does the GPU support?

A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Usage Scenarios

High-refresh gaming is a natural target for this build. The CPU’s PassMark single-thread score of 3703 and R23 single-core score of 2020 provide the CPU-side foundation, while the GPU’s G3D score of 27212 and 576.0 GB/s of bandwidth provide the graphics foundation. These are estimates, but they place the pairing in high-end mobile territory.

Streaming is supported by the CPU’s 20 threads and PassMark multithread score of 29779, which allow simultaneous game and encode-side workloads. The GPU’s compute score of 12347 adds further parallel headroom. The fact pack does not list a dedicated encoder, so this conclusion is based on aggregate scores rather than measured encode data.

Video editing benefits from the CPU’s R23 multicore score of 20034 and the GPU’s Geekbench OpenCL score of 180831. The 16 GB GDDR6 frame buffer can hold large image sequences and effects buffers, while the CPU handles timeline and export processing.

3D rendering is served by the GPU’s texture rate of 515.3 GTexel/s, pixel rate of 189.8 GPixel/s, and 76 RT cores. The CPU’s 20 threads add scene preparation and geometry processing throughput. The GPU’s FP32 throughput of 32.98 TFLOPS and FP16 throughput of 32.98 TFLOPS (1:1) indicate high floating-point capacity for render workloads.

Software development maps well to the CPU’s 14 cores, 20 threads, integer math of 101716, data encryption of 20464, and extended instructions of 21297. These scores suggest strong compilation throughput and useful cryptographic performance, important for code signing and secure data handling.

Student and office work does not require the discrete GPU’s full power, but the CPU’s single-thread score of 3703 and integrated Iris Xe Graphics 96EU cover everyday productivity. The discrete GPU is available for occasional heavier tasks, while the integrated graphics can handle basic display duties.

Build Overview

This build pairs the Intel Core i9-13905H with the NVIDIA GeForce RTX 4090 Mobile in a laptop class (`buildClass` is laptop). It combines a 14-core, 20-thread Raptor Lake-H CPU with an Ada Lovelace mobile GPU. The combined percentile is 86, with the CPU at 87 and the GPU at 84. That places the pairing in the upper tier of the database’s benchmark distribution and makes it one of the stronger mobile CPU-plus-GPU combinations represented in the data.

CPU Analysis

The Intel Core i9-13905H has 14 cores, 20 threads, a base clock of 2.60 GHz, a boost clock of 5.40 GHz, and a TDP of 45 W. It is built on Intel’s 10 nm process with a die size of 257 mm². The architecture is Raptor Lake, specifically Raptor Lake-H, and the cache layout includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3.

The CPU supports DDR4 and DDR5 memory in dual-channel mode, but it does not support ECC. It exposes PCIe Gen 5 with 8 lanes from the CPU, and it includes integrated Iris Xe Graphics 96EU. The socket is Intel BGA 1744, the multiplier is locked, and the launch MSRP was $697.

In benchmark terms, the CPU scores 20034 in Cinebench R23 multicore and 2020 in single-core. PassMark multithread is 29779, and single thread is 3703. The average benchmark score is 40313, with a percentile of 87. The nearest rivals are all within 0.3 deltaPct, including the Intel Xeon 6369P at 40327, the AMD Ryzen 9 270 at 40246, the Intel Xeon 6507P at 40426, and the AMD Ryzen 9 7940H at 40431. This indicates that the CPU is competitive not only with other mobile processors but also with server-class parts in aggregate synthetic work.

The large gap between multicore and single-core scores shows a CPU engineered for threaded workloads. Real-world tasks that scale across 14 cores and 20 threads, such as rendering, compilation, and video export, should see strong performance. The high boost clock of 5.40 GHz also supports responsive single-thread performance.

GPU Analysis

The NVIDIA GeForce RTX 4090 Mobile is an Ada Lovelace part built on TSMC’s 5 nm process. The chip is AD103, with 45,900 million transistors on a 379 mm² die and a transistor density of 121.1M / mm². It has 16 GB of GDDR6 memory on a 256-bit bus with 576.0 GB/s of bandwidth. The GPU clock starts at 1335 MHz and boosts to 1695 MHz, with memory clocked at 2250 MHz and listed at 18 Gbps effective.

The compute configuration includes 9728 shading units, 304 TMUs, 112 ROPs, 76 RT cores, and 304 tensor cores. Pixel rate is 189.8 GPixel/s, texture rate is 515.3 GTexel/s, and FP32 and FP16 both run at 32.98 TFLOPS with a 1:1 ratio. The GPU connects via PCIe 4.0 x16, has an IGP slot width, and uses no external power connectors because it is designed into the laptop chassis. Its TDP is 120 W.

Benchmark scores reinforce the hardware specification. The GPU’s PassMark G3D score is 27212, GPU compute is 12347, and Geekbench OpenCL is 180831 with Vulkan at 170774. The average benchmark score is 43667, and the percentile versus all GPUs is 84. Its nearest competitors include the Quadro M6000 at 43301 with a deltaPct of 0.8, the GeForce RTX 5050 Mobile at 43268 with a deltaPct of 0.9, the Quadro M6000 24 GB at 43262 with a deltaPct of 0.9, and the RTX A6000 at 44075 with a deltaPct of -0.9.

The high G3D score relative to compute indicates strong graphics throughput for rasterization-heavy workloads. The 76 RT cores and 304 tensor cores add hardware support for ray tracing and AI-adjacent operations. The 16 GB frame buffer and 576.0 GB/s of bandwidth support large scene data, and the FP32 and FP16 throughput of 32.98 TFLOPS provides substantial compute for rendering and processing tasks.