SYSTEM ANALYZER

Rate My PC: Intel Core i9-13900KF + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

94 / 100
ULTIMATE READY

Apex Performer

Top 6% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
96%
VS
GPU
91%
PROCESSOR

Intel Core i9-13900KF

61,841 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# CPU Analysis

The Intel Core i9-13900KF is a 24-core, 32-thread desktop processor built on Intel's Raptor Lake architecture and fabricated on a 10 nm process at Intel's own foundries. The die size is 257 mm², and the chip supports both DDR4 and DDR5 memory through a dual-channel memory bus, with ECC memory support included. The CPU runs at a base clock of 3.00 GHz and boosts up to 5.80 GHz, with an unlocked multiplier for overclocking. The cache hierarchy consists of 80 KB of L1 per core, 2 MB of L2 per core, and 36 MB of shared L3 cache. PCIe connectivity is provided via Gen 5 with 20 lanes from the CPU.

The benchmark data positions this processor in the 93rd percentile among all CPUs, which is a strong showing but not an absolute top-tier placement. The average benchmark score of 61,841 is nearly identical to its nearest rival, the Intel Core Ultra 7 270HX Plus, which scores 61,834 with a delta of 0%. The Core i9-13900K scores 61,766 (0.1% behind), and the Core i9-13900T scores 61,723 (0.2% behind). The Intel Xeon 636 trails at 61,360, a 0.8% gap. This clustering indicates that the 13900KF is effectively tied with its closest competitors, with performance differences well within run-to-run variance.

The multi-threaded performance is the standout feature. In Cinebench R23, the CPU scores 48,855 in multi-core and 6,897 in single-core. The R20 results show 20,519 multi-core and 2,896 single-core, while R15 shows 4,924 multi-core and 695 single-core. Geekbench reports 22,486 multi-core and 2,668 single-core. These scores indicate exceptional sustained multi-threaded throughput, which is ideal for heavily parallel workloads like 3D rendering, video encoding, and scientific computing. The single-thread scores are also competitive, supporting responsive everyday use and gaming.

The 3DMark thread scaling tests reveal the core count advantage. The processor scores 1,188 in single-thread, 2,353 in 2-thread, 4,643 in 4-thread, 8,510 in 8-thread, 11,177 in 16-thread, and 15,405 in max-thread tests. The scaling from 8 to 16 threads shows a gain of roughly 31%, and from 16 to max threads a further 38%, demonstrating that the 32-thread configuration is well utilized in heavily threaded applications. The PassMark multi-thread score of 57,729 reinforces this picture, with integer math at 206,859 and floating-point math at 150,869. Data compression scores 786,218, while data encryption reaches 46,186. Extended instructions score 46,084, and random string sorting hits 86,510.

The single-thread PassMark score of 4,584 (listed twice in the data) confirms that the 5.80 GHz boost clock translates into strong per-core performance. Physics simulation scores 2,956, and prime number finding scores 225. For real workloads, this means a CPU that can handle both latency-sensitive tasks like gaming and throughput-heavy tasks like software compilation with equal authority. The 125 W TDP indicates a high-power design, but the performance-per-watt is reasonable given the output. The 10 nm process node, while not the most advanced, is mature and well-characterized.

# GPU Analysis

The NVIDIA Quadro RTX 5000 is a workstation-class GPU based on the Turing architecture, built on a 12 nm process at TSMC. The chip, TU104, contains 13,600 million transistors on a 545 mm² die, resulting in a transistor density of 25.0M per mm². The GPU has 3,072 shading units, 192 texture mapping units, and 64 raster output units. It includes 48 RT cores and 384 tensor cores, enabling hardware-accelerated ray tracing and AI workloads. The base clock is 1,620 MHz with a boost clock of 1,815 MHz. Memory is 16 GB of GDDR6 on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. The memory clock is listed at 1,750 MHz with 14 Gbps effective data rate.

The compute capabilities are substantial. FP32 performance is 11.15 TFLOPS, while FP16 reaches 22.30 TFLOPS with a 2:1 ratio, indicating strong half-precision throughput useful for AI inference. The pixel rate is 116.2 GPixel/s, and the texture rate is 348.5 GTexel/s. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, covering modern graphics APIs. Display outputs include 4x DisplayPort 1.4a and 1x USB Type-C. The card is dual-slot, 267 mm long, and 111 mm tall, requiring a 1x 6-pin plus 1x 8-pin power connector with a 230 W TDP. The suggested power supply is 550 W.

The GPU's benchmark results are mixed. The PassMark G3D score is 15,616, which places it in the 67th percentile among all GPUs. The average benchmark score is 21,629. Its nearest rival, the NVIDIA GeForce GTX 1060 6 GB, scores 21,856, which is 1% higher. The NVIDIA RTX A4000 Mobile scores 21,379 (1.2% lower), the AMD Radeon HD 8970M scores 21,237 (1.8% lower), and the AMD Radeon RX Vega M GL scores 21,153 (2.3% lower). The close margins here are notable: the Quadro RTX 5000 is effectively in the same performance class as a GTX 1060 in aggregate benchmarks, which is surprising given the architectural differences.

The compute-specific scores tell a different story. Geekbench OpenCL scores 78,999, and Vulkan scores 92,309. PassMark GPU Compute scores 6,525. DirectX 10, 11, and 12 scores are 113, 140, and 59 respectively, while DirectX 9 scores 195. The G2D score is 709. The low DirectX scores relative to the compute scores suggest that the Quadro RTX 5000 is optimized for professional compute and rendering workloads rather than gaming rasterization. The 16 GB VRAM and 448 GB/s bandwidth are far above the GTX 1060's 6 GB, which matters for large datasets and high-resolution textures in professional applications. The 384 tensor cores and 48 RT cores provide capabilities that the GTX 1060 lacks entirely.

# Benchmark Performance

The combined picture shows a desktop build with a CPU in the 93rd percentile and a GPU in the 67th percentile, resulting in an overall combined percentile of 80. This asymmetry is significant: the processor is a top-tier part, while the graphics card is mid-range. The CPU's average benchmark score of 61,841 dwarfs the GPU's 21,629, reflecting different performance scales but also different market positioning.

For the CPU, the Cinebench R23 multi-core score of 48,855 is the headline figure, placing it in the top 7% of all processors. The single-core score of 6,897 is equally strong, indicating that the 13900KF does not sacrifice single-threaded responsiveness for multi-threaded throughput. The Geekbench multi-core score of 22,486 and single-core of 2,668 corroborate this balance. The 3DMark max-thread score of 15,405 shows how the 32 threads scale under synthetic load.

For the GPU, the PassMark G3D score of 15,616 is the primary gaming-oriented metric. The 67th percentile placement means the Quadro RTX 5000 outperforms roughly two-thirds of GPUs in the database but is far from top-tier. The Geekbench OpenCL score of 78,999 and Vulkan score of 92,309 indicate strong compute and API-agnostic performance, which is more relevant for professional rendering than for gaming FPS. The DirectX 12 score of 59 is particularly low, suggesting that gaming performance under modern APIs may be limited.

The combined percentile of 80 indicates that, as a system, this build sits in the top fifth of all desktop configurations. However, the gap between CPU and GPU performance means that the GPU will frequently be the limiting factor in graphics-intensive workloads. The data shows a high-end CPU paired with a mid-range professional GPU, which is a common configuration for workstations where compute and VRAM matter more than raw gaming FPS. The absence of measured FPS data for this combination means all gaming performance figures are estimates based on the benchmark scores.

# Usage Scenarios

High-refresh gaming: The CPU's single-thread score of 1,188 in 3DMark and 4,584 in PassMark single-thread tests suggests excellent frame pacing in CPU-bound scenarios. However, the GPU's DirectX 12 score of 59 and G3D score of 15,616 indicate that the Quadro RTX 5000 will struggle to push high frame rates at high resolutions. The estimated FPS is likely to be moderate in esports titles but insufficient for 144 Hz or higher refresh rates at 1440p or 4K in demanding games.

Streaming: The 24-core, 32-thread CPU is well-suited for simultaneous gaming and encoding. The Cinebench R23 multi-core score of 48,855 provides ample headroom for x264 encoding while maintaining game performance. The GPU's tensor cores can also assist with AI-based encoding features, but the low DirectX scores suggest that gaming performance while streaming may still be constrained by the GPU.

Video editing: The CPU's multi-threaded scores (Cinebench R20 20,519, Geekbench multi-core 22,486) are excellent for timeline rendering and export. The GPU's 16 GB VRAM and 448 GB/s bandwidth are beneficial for handling large video files and applying effects. The OpenCL score of 78,999 indicates decent GPU acceleration for effects that leverage compute shaders.

3D rendering: The CPU is outstanding for CPU-based rendering, with Cinebench R23 multi-core at 48,855. The GPU's 11.15 TFLOPS FP32 performance and 384 tensor cores provide strong GPU-accelerated rendering, particularly in applications that support OptiX or similar ray tracing frameworks. The 48 RT cores enable hardware ray tracing, though the 67th percentile GPU placement suggests it is not a top-tier renderer.

Software development: The CPU's 32 threads and PassMark integer math score of 206,859 make it excellent for compiling large codebases. The data encryption score of 46,186 and extended instructions score of 46,084 indicate strong performance for cryptographic operations and SIMD-heavy code. The GPU is less relevant here, but its compute capabilities could assist with parallel workloads.

Student and office work: This system is overkill for typical office tasks, but the CPU's single-thread score of 6,897 in Cinebench R23 ensures snappy responsiveness in productivity applications. The GPU's 16 GB VRAM is unnecessary for office work but does not hinder it. The 125 W CPU TDP and 230 W GPU TDP mean higher power consumption than typical office machines, which is a consideration for long battery life in laptops — though this is a desktop build.

# Who Should Build It

This build targets users who need maximum CPU compute power but only moderate GPU performance. The 93rd percentile CPU is ideal for professionals in 3D rendering, video editing, and software development who rely on CPU-heavy workloads. The 67th percentile GPU, with its 16 GB VRAM and tensor cores, suits professionals who need to work with large datasets in GPU-accelerated applications but do not require current-generation gaming performance.

Gamers at 1080p or 1440p with medium settings might find the GPU adequate, but the low DirectX 12 score of 59 suggests that modern titles will not run at high frame rates. Content creators who use the CPU for rendering and the GPU for preview or effects acceleration will find this configuration balanced. Developers compiling large projects will benefit from the 32 threads and high integer math score of 206,859. Students in engineering or data science programs could use the CPU for simulations and the GPU for CUDA-based workloads, given the 384 tensor cores. Small business workstations for CAD or scientific visualization would also benefit from the Quadro's professional driver support and 16 GB VRAM, though the GPU's age and end-of-life status are considerations.

# FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core i9-13900KF has 24 cores and 32 threads.

Q: What is the GPU's memory size and type?

A: The NVIDIA Quadro RTX 5000 has 16 GB of GDDR6 memory on a 256-bit bus.

Q: How does the CPU compare to its nearest rival?

A: The i9-13900KF scores 61,841, which is 0% different from the Intel Core Ultra 7 270HX Plus at 61,834, and 0.1% ahead of the Core i9-13900K at 61,766.

Q: What is the GPU's percentile ranking?

A: The Quadro RTX 5000 is in the 67th percentile among all GPUs, with an average benchmark score of 21,629.

Q: Does the CPU support ECC memory?

A: Yes, the i9-13900KF supports ECC memory and both DDR4 and DDR5.

Q: What is the recommended power supply for the GPU?

A: The suggested PSU for the Quadro RTX 5000 is 550 W.

Q: How does the GPU's compute performance compare to its gaming performance?

A: The GPU scores 78,999 in Geekbench OpenCL and 92,309 in Vulkan, but only 59 in PassMark DirectX 12, indicating strong compute but weak gaming API performance.

# Balance and Bottleneck

The data clearly shows an asymmetric pairing. The CPU is in the 93rd percentile while the GPU is in the 67th percentile. This means the GPU will be the dominant bottleneck in most graphics-intensive workloads. The CPU's Cinebench R23 multi-core score of 48,855 and the GPU's DirectX 12 score of 59 highlight the disparity: the CPU can feed frames far faster than the GPU can render them.

In gaming scenarios, the GPU's low DirectX scores (59 for DirectX 12, 140 for DirectX 11) indicate that even at lower resolutions, the Quadro RTX 5000 will limit frame rates. The CPU's single-thread score of 1,188 in 3DMark suggests it can handle high frame rates in CPU-bound titles, but the GPU will cap the actual output. The GPU's G3D score of 15,616, which is only 1% below the GTX 1060, reinforces that this is a mid-range gaming performer.

In compute-heavy workloads, the bottleneck shifts. The GPU's OpenCL score of 78,999 and FP32 of 11.15 TFLOPS are respectable, but the CPU's 32 threads and 48,855 Cinebench R23 score may outpace the GPU in certain parallel tasks. For rendering, the choice between CPU and GPU rendering depends on the application: the CPU will excel in multi-threaded renderers, while the GPU's tensor cores and RT cores benefit ray tracing. The 16 GB VRAM is a clear advantage over the GPU's rivals, preventing memory bottlenecks in large scenes.

The combined percentile of 80 suggests that the system as a whole is well above average, but the GPU holds it back from top-tier status. A stronger GPU would push the system into the 90th percentile or higher, but the current configuration is balanced for specific professional workloads where CPU compute is paramount.

# Build Overview

This is a desktop build (buildClass: "desktop") pairing the Intel Core i9-13900KF with the NVIDIA Quadro RTX 5000. The CPU is a 24-core, 32-thread Raptor Lake processor that boosts to 5.80 GHz and sits in the 93rd percentile among all CPUs. The GPU is a Turing-based workstation card with 16 GB VRAM, 48 RT cores, and 384 tensor cores, placed in the 67th percentile among all GPUs. The combined percentile is 80, indicating an above-average system overall.

The pairing represents a workstation-class configuration: the CPU provides exceptional multi-threaded compute for rendering and compilation, while the GPU offers professional-grade features like ECC memory support (though this is on the CPU side), large VRAM, and tensor cores for AI workloads. The GPU's gaming performance is modest, as indicated by its DirectX 12 score of 59, making this a poor choice for high-refresh gaming but a solid one for CUDA-based compute. The CPU's launch MSRP is $564, and the GPU's launch MSRP is 2,299 USD, reflecting their respective market positions.

# Gaming Performance

No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data. All FPS figures below are estimates derived from the benchmark scores. The CPU's strong single-thread performance (6,897 in Cinebench R23 single-core, 1,188 in 3DMark single-thread) suggests it will not bottleneck frame rates in most games. However, the GPU's PassMark DirectX 12 score of 59 and G3D score of 15,616 indicate that the Quadro RTX 5000 is the limiting factor.

At 1080p, the GPU may deliver playable frame rates in older or less demanding titles, potentially exceeding 60 FPS in games with light graphics loads. At 1440p, frame rates would likely drop below 60 FPS in most modern games. At 4K, the GPU would struggle, with estimated frame rates below 30 FPS in demanding titles. The GPU's nearest rival, the GTX 1060 6 GB, scores 1% higher in aggregate benchmarks, providing a rough reference point for expected gaming performance — the GTX 1060 is known to deliver around 60 FPS at 1080p in many games from its era, so the Quadro RTX 5000 would likely perform similarly, with lower performance in newer titles due to its older architecture and weaker DirectX 12 support.

# Upgrade Path and Platform

The CPU uses the Intel Socket 1700 platform, which supports both DDR4 and DDR5 memory through a dual-channel bus. The CPU provides PCIe Gen 5 with 20 lanes from the CPU itself. The GPU uses PCIe 3.0 x16, which is backward-compatible with the CPU's PCIe Gen 5 slots, though the older standard limits bandwidth. The CPU has an unlocked multiplier, allowing overclocking within the 125 W TDP envelope.

The GPU requires a 550 W power supply and uses 1x 6-pin plus 1x 8-pin power connectors. The CPU's TDP is 125 W, so a combined system power draw is within the 550 W suggested PSU, though headroom for additional components is limited. The GPU is end-of-life (production status: "End-of-life") and was released in 2018, while the CPU is active and was released in 2022. This age gap means the GPU is the more likely upgrade candidate.

A sensible next upgrade would be a more modern GPU with higher DirectX 12 performance, as the current Quadro RTX 5000's DirectX 12 score of 59 is a severe limitation. The CPU's 93rd percentile performance leaves ample headroom for a stronger GPU without creating a CPU bottleneck. Alternatively, adding a second GPU for compute workloads is possible, though the single PCIe 3.0 x16 slot and power requirements would constrain such a configuration. The CPU's ECC memory support and dual-channel DDR4/DDR5 compatibility provide flexibility for memory upgrades, and the 36 MB L3 cache is substantial for a desktop part.