SYSTEM ANALYZER

Rate My PC: Intel Core i9-13900HX + NVIDIA Quadro RTX 3000 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
76%
PROCESSOR

Intel Core i9-13900HX

46,098 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 3000 Mobile

1,285 Benchmark Score
Top 24% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core i9-13900HX + NVIDIA Quadro RTX 3000 Mobile

This pairing combines a flagship 24-core mobile processor with a professional-grade Turing-based GPU in a laptop form factor. The CPU sits at the 89th percentile among all processors, while the GPU rests at just the 7th percentile among all graphics cards — an extreme imbalance that defines every workload discussion. The combined percentile for this build is 48, placing it in the middle of the database’s overall performance distribution. No measured FPS data exists for this exact combination, so all frame-rate discussion below is estimated from the individual benchmark scores.

Usage Scenarios

High-refresh gaming: This platform is not suited for high-refresh gaming. The Quadro RTX 3000 Mobile scores 1285 in 3DMark Steel Nomad DX12, which places it in the 7th percentile of all GPUs and within 0.3% of the GeForce GT 610. At 1080p with high refresh rates, the GPU would be the primary constraint, and frame rates would fall well short of what the CPU’s single-thread score of 1102 in 3DMark and 2056 in Cinebench R23 could otherwise enable. Gamers targeting 144 Hz or higher should look elsewhere.

Streaming: The CPU’s 32 threads and Passmark multithread score of 43062 provide substantial headroom for encoding and broadcasting workloads. The i9-13900HX’s 24 cores (8 performance, 16 efficiency) handle simultaneous game capture and stream encoding without contention, but the GPU’s low rendering throughput means the game itself would run poorly. The UHD Graphics 770 integrated GPU could offload some encoding tasks, but the discrete GPU’s 7th-percentile ranking makes this a weak streaming platform overall.

Video editing: Multi-core rendering performance is excellent. The CPU scores 27900 in Cinebench R23 multicore and 14836 in Cinebench R20 multicore, placing it at the 89th percentile among all CPUs. Timeline scrubbing and preview rendering would benefit from this compute power. However, GPU-accelerated effects and color grading would suffer from the Quadro RTX 3000’s 5.299 TFLOPS FP32 throughput and 336.0 GB/s memory bandwidth — figures that place it among entry-level GPUs from 2019.

3D rendering: CPU-based rendering is a strength. The Passmark integer math score of 156175 and floating point math score of 110470 indicate strong geometry and physics processing. For GPU-accelerated renderers, the Quadro RTX 3000’s 30 RT cores and 240 tensor cores provide hardware ray tracing and AI acceleration, but the 6 GB VRAM and 192-bit memory bus limit scene complexity and texture sizes. The 10.60 TFLOPS FP16 throughput helps with mixed-precision workloads, but the overall GPU percentile of 7 means GPU rendering would be slow compared to modern alternatives.

Software development: Compilation and parallel build tasks are where this CPU shines. The 3DMark max-threads score of 11738 and Cinebench R23 multicore score of 27900 indicate strong parallel throughput for code compilation. The Passmark data compression score of 531224 and encryption score of 32130 support fast build artifact handling and secure development workflows. The GPU is irrelevant for most development tasks, making this a viable workstation for developers who do not need GPU compute.

Student and office work: The CPU’s single-thread performance — 4081 in Passmark single-thread and 1102 in 3DMark single-thread — handles office applications, web browsing, and document processing with ease. The 89th-percentile CPU ranking means productivity tasks would feel responsive. The GPU’s 7th-percentile ranking is immaterial for spreadsheets, word processing, and presentation software. The 55 W CPU TDP in a laptop chassis suggests this is a high-power mobile workstation, not an ultraportable student machine.

Upgrade Path and Platform

The Intel Core i9-13900HX uses the Intel BGA 1964 socket, which is a soldered mobile package. This means the CPU cannot be upgraded independently — the entire laptop motherboard must be replaced to change processors. The platform supports DDR4 and DDR5 memory in a dual-channel configuration, with ECC memory support available. This is unusual for a consumer-oriented chip and aligns with the Quadro GPU’s professional positioning.

PCIe Gen 5 connectivity with 20 CPU lanes provides ample bandwidth for high-speed NVMe storage and future GPU upgrades — though the Quadro RTX 3000 itself uses PCIe 3.0 x16, which is a generation behind the CPU’s capability. The GPU is an MXM module, meaning it could theoretically be swapped in some laptops, but the 80 W TDP and end-of-life production status limit upgrade options. The successor is listed as Ampere-MW, but no specific models or performance figures are provided.

The CPU’s 55 W TDP and GPU’s 80 W TDP together suggest a total platform power draw that requires a substantial laptop power adapter. No suggested PSU is listed for the GPU, but the combined thermal budget of 135 W for the two primary components indicates a thick, high-performance laptop chassis with robust cooling. A sensible next upgrade would be a newer GPU module with higher percentile ranking, though the 7th-percentile Quadro RTX 3000 would still bottleneck the CPU in any graphics-intensive task even after such an upgrade.

Benchmark Performance

The CPU delivers class-leading multi-threaded performance. Its Cinebench R23 multicore score of 27900 places it at the 89th percentile among all CPUs, with an average benchmark score of 46098. The nearest rival is the AMD EPYC 4364P at 45970, a 0.3% difference, followed by the Intel Core Ultra 5 235 at 46062 (0.1% ahead) and AMD Ryzen AI 9 HX 375 at 46030 (0.1% behind). The AMD Ryzen AI 5 440G trails by 0.2% at 46187. These delta percentages show the i9-13900HX sits in a tight cluster of high-end processors, none of which has a decisive edge.

The GPU’s sole benchmark is 3DMark Steel Nomad DX12 with a score of 1285. This places it at the 7th percentile among all GPUs, with an average benchmark score of 1285. Its nearest rival is the NVIDIA GeForce GT 610 at 1281 (0.3% behind), while the AMD Radeon R9 380 leads by 0.6% at 1293. The NVIDIA GeForce GT 520 and NVS 4200M both trail by 1.4% at 1267. These are all entry-level or legacy GPUs, confirming the Quadro RTX 3000 Mobile’s position as a low-performance graphics solution despite its professional branding.

The combined picture is stark: a top-11% CPU paired with a bottom-7% GPU. The combined percentile of 48 reflects this polarization — the system is neither a high-end gaming machine nor a balanced workstation. In CPU-bound tasks, it performs like a flagship desktop replacement; in GPU-bound tasks, it performs like a decade-old budget laptop.

Who Should Build It

This configuration targets professionals who need extreme CPU compute in a laptop but have minimal GPU requirements. Software developers compiling large codebases would benefit from the 24 cores and 32 threads, with Passmark multithread score of 43062 indicating strong parallel build performance. Data scientists and researchers running CPU-based simulations would appreciate the 89th-percentile CPU ranking, though they would need external GPU acceleration for deep learning workloads.

Students in engineering or computer science programs would find the CPU powerful enough for any coursework, but the 7th-percentile GPU means graphics-heavy applications like CAD or 3D modeling would underperform. Small business workstations handling database queries, document processing, and spreadsheet analysis would run smoothly — the Passmark data compression score of 531224 and encryption score of 32130 support these workloads efficiently.

Content creators working primarily in CPU-bound workflows — audio production, code compilation, or batch image processing — would see strong performance. The Cinebench R20 multicore score of 14836 and 3DMark max-threads score of 11738 confirm heavy multi-threaded capability. However, video editors using GPU-accelerated effects or 3D artists relying on GPU rendering would be severely limited by the Quadro RTX 3000’s 5.299 TFLOPS FP32 throughput and 6 GB VRAM.

Gamers should avoid this configuration entirely. The GPU’s 7th-percentile ranking places it below virtually all modern gaming GPUs, and the 0.3% delta to the GeForce GT 610 — a card from 2012 — underscores its unsuitability for any modern game at acceptable settings.

GPU Analysis

The NVIDIA Quadro RTX 3000 Mobile is a Turing-architecture GPU built on TSMC’s 12 nm process with 10,800 million transistors on a 445 mm² die. It operates at a base clock of 945 MHz with a boost clock of 1380 MHz, and its 6 GB of GDDR6 memory runs at 1750 MHz (14 Gbps effective) across a 192-bit bus, yielding 336.0 GB/s of bandwidth. The memory configuration — 6 GB capacity and 192-bit width — is modest by modern standards and would constrain texture-heavy workloads and large scene datasets.

Compute resources include 1920 shading units, 120 texture mapping units, and 64 raster output units. The 30 RT cores provide hardware-accelerated ray tracing, while 240 tensor cores support AI-based features like DLSS and denoising. Pixel fill rate is 88.32 GPixel/s and texture fill rate is 165.6 GTexel/s. FP32 performance is 5.299 TFLOPS, with FP16 reaching 10.60 TFLOPS via a 2:1 ratio.

The 3DMark Steel Nomad DX12 score of 1285 — at the 7th percentile — indicates that despite the RT and tensor hardware, raw rasterization performance is extremely low. The nearest rival, GeForce GT 610, is a 2012 entry-level card, and the 0.3% delta means the Quadro RTX 3000 Mobile offers virtually no performance advantage over it in this benchmark. For rendering workloads, the 5.299 TFLOPS FP32 throughput is roughly one-tenth of what modern mid-range GPUs deliver, meaning GPU rendering times would be disproportionately long. The 80 W TDP and MXM form factor suggest a professional mobile workstation, but the benchmark data does not support any performance-oriented use case.

FAQ

Q: Is this CPU-GPU combination good for gaming?

A: No. The GPU’s 3DMark Steel Nomad DX12 score of 1285 places it at the 7th percentile among all GPUs, within 0.3% of the GeForce GT 610. This is far below the performance needed for modern games at acceptable frame rates, regardless of the CPU’s 89th-percentile ranking.

Q: What is the CPU’s core and thread configuration?

A: The Intel Core i9-13900HX has 24 cores and 32 threads, with a base clock of 2.20 GHz and boost clock of 5.40 GHz. It uses the Raptor Lake-HX architecture built on Intel’s 10 nm process with a die size of 257 mm².

Q: How much memory bandwidth does the GPU have?

A: The Quadro RTX 3000 Mobile has 336.0 GB/s of bandwidth from 6 GB of GDDR6 memory on a 192-bit bus, running at 1750 MHz (14 Gbps effective).

Q: Does the CPU support ECC memory?

A: Yes, the i9-13900HX supports ECC memory and accepts both DDR4 and DDR5 in a dual-channel configuration.

Q: What PCIe generation does the CPU support?

A: The CPU provides PCIe Gen 5 with 20 lanes. The GPU, however, uses PCIe 3.0 x16, which is two generations older.

Q: Is the GPU still in production?

A: No. The Quadro RTX 3000 Mobile is marked as end-of-life, with a release date of May 2019. Its successor is listed as Ampere-MW.

Q: How does the CPU compare to its nearest rivals?

A: The i9-13900HX’s average benchmark score of 46098 is 0.1% ahead of the Intel Core Ultra 5 235 (46062) and AMD Ryzen AI 9 HX 375 (46030), 0.2% behind the AMD Ryzen AI 5 440G (46187), and 0.3% ahead of the AMD EPYC 4364P (45970).

CPU Analysis

The Intel Core i9-13900HX is a 24-core, 32-thread processor from the Core 13th Gen series, built on the Raptor Lake architecture with the Raptor Lake-HX codename. It uses Intel’s 10 nm process with a 257 mm² die and features a base clock of 2.20 GHz and boost clock of 5.40 GHz. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 36 MB of shared L3 cache. The CPU is unlocked, supports ECC memory, and includes UHD Graphics 770 integrated graphics. It was released on January 3, 2023, with a launch MSRP of $668.

Benchmark results show exceptional multi-threaded performance. The Cinebench R23 multicore score of 27900 and R20 multicore score of 14836 confirm strong scaling across the 24 cores. The 3DMark max-threads score of 11738 and Passmark multithread score of 43062 reinforce this picture. The Passmark integer math score of 156175 and floating point math score of 110470 indicate robust general compute capability, while data compression (531224) and encryption (32130) scores support workstation-style workloads.

Single-thread performance is equally strong for a mobile chip. The 3DMark single-thread score of 1102, Cinebench R23 single-core score of 2056, and Passmark single-thread score of 4081 place it among the faster mobile processors. The 2-thread 3DMark score of 2143 and 4-thread score of 4012 show good scaling at low thread counts. The 8-thread score of 6857 and 16-thread score of 8929 demonstrate that performance gains continue across the core count, though diminishing returns appear beyond 16 threads.

The 89th-percentile ranking among all CPUs, with an average benchmark score of 46098, places it in the top tier of processors. The nearest rivals are all within 0.3% of its score, indicating that the i9-13900HX is competitive with the best available CPUs but not dominant. The 55 W TDP in a mobile form factor means this is a high-power part that requires robust cooling, but the performance data justifies the power budget for CPU-intensive workloads.

Build Overview

This build pairs the Intel Core i9-13900HX with the NVIDIA Quadro RTX 3000 Mobile in a laptop configuration. The CPU is a flagship mobile processor at the 89th percentile, while the GPU is a legacy professional part at the 7th percentile. The combined percentile of 48 places this system in the middle of the database’s overall performance distribution — a result of the extreme mismatch between the two components.

The i9-13900HX is an active production part from Intel’s Core 13th Gen series, released in January 2023 with a launch MSRP of $668. The Quadro RTX 3000 Mobile is end-of-life, released in May 2019, and belongs to NVIDIA’s Quadro Turing-M generation. The CPU is a current-generation high-end part; the GPU is two architectural generations old (Turing, 12 nm) and was never a high-performance part even at its launch.

The build class is laptop, and the platform uses Intel BGA 1964 for the CPU and MXM module for the GPU. The CPU supports DDR4 and DDR5 memory with ECC, PCIe Gen 5 with 20 lanes, and includes integrated UHD Graphics 770. The GPU uses PCIe 3.0 x16, has 6 GB GDDR6 memory, and draws 80 W. Together, the 55 W CPU TDP and 80 W GPU TDP create a thermal envelope that requires a substantial laptop chassis.

The overall tier from the percentiles is a system with flagship CPU compute but entry-level GPU graphics. It is neither a balanced workstation nor a gaming machine — it is a CPU-centric platform for users whose workloads are compute-bound and who rarely touch GPU-accelerated tasks.

Balance and Bottleneck

The performance imbalance is severe. The CPU’s 89th-percentile ranking versus the GPU’s 7th-percentile ranking means the GPU is the bottleneck in any graphics-related workload by an enormous margin. In gaming, the GPU would limit frame rates to entry-level levels, and the CPU would sit mostly idle. The GPU’s 3DMark Steel Nomad score of 1285, within 0.3% of the GeForce GT 610, indicates that modern games would run at low resolutions and settings with poor frame pacing.

In CPU-bound workloads — compilation, rendering, data processing — the GPU is irrelevant and the CPU delivers top-tier performance. The Cinebench R23 multicore score of 27900 and Passmark multithread score of 43062 show that the CPU can handle heavy parallel loads without assistance. The 0.1% to 0.3% deltas against its nearest rivals indicate that the CPU is competitive with the best available processors, but not meaningfully ahead of any of them.

The bottleneck analysis depends entirely on the workload. For productivity and development, the CPU dominates and the GPU is a non-factor. For gaming, GPU rendering, or GPU-accelerated compute, the GPU is the limiting component and its low percentile ranking makes the system unsuitable. The combined percentile of 48 reflects this polarization — the system is neither a high-end gaming machine nor a balanced workstation. In CPU-bound tasks, it performs like a flagship desktop replacement; in GPU-bound tasks, it performs like a decade-old budget laptop.

Gaming Performance

No measured FPS data exists for this exact CPU-GPU combination. The FACT PACK contains no measuredFps rows, so all frame-rate figures below are estimates based on the individual benchmark scores of the CPU and GPU.

The GPU’s 3DMark Steel Nomad DX12 score of 1285, at the 7th percentile, is the primary indicator for gaming performance. This score is within 0.3% of the GeForce GT 610 — a card that cannot run most modern games at acceptable settings. The Quadro RTX 3000 Mobile’s 5.299 TFLOPS FP32 throughput and 336.0 GB/s memory bandwidth are far below what contemporary games require for 1080p at medium-to-high settings.

The CPU’s strong single-thread performance — 3DMark single-thread score of 1102, Cinebench R23 single-core score of 2056 — would not help in gaming because the GPU cannot generate enough frames to benefit from the CPU’s processing speed. At 1080p, the estimated frame rates would be in the low-to-mid 20s for demanding titles, and even esports games would struggle to maintain 60 FPS at reduced settings. At 1440p or 4K, the GPU would be even more constrained, with estimated frame rates dropping below playable thresholds.

The 30 RT cores and 240 tensor cores provide hardware ray tracing and DLSS support, but the low baseline rasterization performance means these features would not rescue the gaming experience. DLSS could improve frame rates by rendering at lower resolutions, but the starting point is so low that the improvement would still leave the system below acceptable gaming performance. This is not a gaming platform by any measure.