SYSTEM ANALYZER

Rate My PC: Intel Core i9-13900F + NVIDIA GeForce RTX 5080

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

96 / 100
ULTIMATE READY

Apex Performer

Top 4% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
97%
PROCESSOR

Intel Core i9-13900F

51,730 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080

56,083 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i9-13900F paired with the NVIDIA GeForce RTX 5080 is a desktop combination that sits in the 89th percentile of all tracked builds, built around a 24-core Raptor Lake CPU and a 16 GB Blackwell-class GPU. The data shows an unusually balanced pairing: the CPU ranks in the 91st percentile versus all CPUs, the GPU in the 87th percentile versus all GPUs, and neither component dramatically outranks the other. One caveat shapes this entire page: the FACT PACK contains no measured FPS rows for this exact combination (measuredFpsUltraByGame is empty and dataIsMeasured is false), so every frame-rate figure and gaming claim below is an estimate derived from the benchmark scores rather than a measurement. All such statements should be read as projections.

Usage Scenarios

High-refresh gaming. The i9-13900F's single-thread results are strong — a Cinebench R23 single-core score of 5778 and a Geekbench single-core score of 2533 — which is exactly the profile that feeds high-refresh gameplay in titles sensitive to per-core speed. The RTX 5080's PassMark G3D score of 36565 and its 87th percentile GPU ranking place it among the faster cards tracked. At 1080p and 1440p, where CPU limits typically appear first, the 13900F's 91st percentile standing suggests the pairing should hold very high frame rates without the processor becoming the first constraint. Since no measured FPS exists, these are estimates from the scores, not recorded numbers.

Streaming. Encoding while gaming splits the workload across cores, and this is where 24 cores and 32 threads earn their keep. The Cinebench R23 multi-core score of 40928 and Geekbench multi-core score of 19680 indicate substantial spare throughput: a game saturating a handful of fast cores still leaves the remaining threads free for encoding, chat overlays, and browser panels. The RTX 5080's 336 tensor cores and 84 RT cores also provide dedicated hardware offload paths for streaming workloads.

Video editing. Timeline scrubbing, codec decode, and export rendering scale with both memory bandwidth and compute. The GPU's 960 GB/s of GDDR7 bandwidth and 56.28 TFLOPS of FP32 throughput make it capable of GPU-accelerated effects, while the CPU's 3DMark max-threads score of 13985 shows it can drive heavily threaded export pipelines. The passmark_data_compression score of 635147 is directly relevant here — many editing operations are bandwidth and compression bound.

3D rendering. Cinebench is a rendering proxy, and the R23 multi-core result of 40928 places the CPU in the top decile of tracked processors (91st percentile). For GPU rendering, the Geekbench OpenCL score of 235901 and Vulkan score of 255450 indicate a card that can accelerate viewport work and final-frame rendering alike. The 16 GB of VRAM is sufficient for mid-to-large scenes, though extreme assets could press against it.

Software development. Compilation, containerized workloads, and test suites scale with threads. The PassMark multithread score of 49693 and the 3DMark max-threads result of 13985 show near-linear scaling from the single-thread base of 1145 in 3DMark — evidence of a wide, well-fed core layout. Integer math (188022) and extended instructions (36525) scores further support heavy interpreted-language and SIMD-friendly workloads.

Student and office work. This is overkill for documents and browsing, but the data shows why it never feels strained: single-thread dominance means snappy application launches, and the 91st percentile CPU rank means nothing in a typical office suite can saturate it. For students in engineering or media programs who also game, the headroom is genuine rather than theoretical.

Upgrade Path and Platform

The platform facts are concrete. The i9-13900F uses Intel Socket 1700, which defines the motherboard class this build requires. Memory support spans both DDR4 and DDR5 on a dual-channel bus — an unusually flexible position, since the platform accepts either generation rather than locking the builder into one. ECC memory is supported, which matters for workstation-adjacent use. PCIe is Gen 5 with 20 CPU-attached lanes, which matters here specifically: the RTX 5080 uses a PCIe 5.0 x16 interface, and Gen 5 lanes let the GPU run at full bandwidth while still leaving lanes for a fast NVMe device.

Power is the other planning dimension. The CPU is rated at 65 W TDP, while the GPU carries a 360 W TDP with a single 16-pin connector and a suggested PSU of 750 W. That suggested figure already accounts for the GPU's draw; the CPU's modest rating leaves comfortable margin within that recommendation. A sensible next upgrade is qualitative here: the GPU is the younger of the two parts (released 2025-01-29 versus the CPU's 2023-01-03), so the CPU is the likelier first candidate for replacement — and Socket 1700 defines what slots in without a platform change.

CPU Analysis

The i9-13900F is a 24-core, 32-thread Raptor Lake-S processor on Intel's 10 nm node, with a 257 mm² die. Its clock structure spans a 2000 MHz base and a 5.60 GHz boost. The cache hierarchy is deep: 80 KB of L1 per core, 2 MB of L2 per core, and 36 MB of shared L3 — the last figure is the one that most directly affects gaming, since shared cache reduces trips to main memory.

The benchmark picture tells a coherent story. Single-thread results (Cinebench R23: 5778; Geekbench: 2533; PassMark: 4406; 3DMark: 1145) establish a strong per-core baseline. Scaling then holds remarkably well: 3DMark scores climb from 2265 at two threads to 4393 at four, 7426 at eight, and 13985 at max threads — roughly doubling through the low thread counts and continuing to gain at the top. The Cinebench R15-to-R23 progression (4125/582 to 40928/5778) confirms consistency across benchmark generations.

Context comes from the nearest rivals: the AMD Ryzen 9 5950X averages 51947 (the 13900F trails by 0.4%), the Intel Core Ultra 5 235HX averages 52073 (a 0.7% gap), the AMD EPYC 8124P averages 52121 (0.7%), and the Intel Core Ultra 9 285T averages 51310 (the 13900F leads by 0.8%). With an average score of 51730 against rivals within one percent either way, the data says this CPU performs in a dead heat with a genuinely odd peer group — a desktop flagship, a mobile-class Ultra, and a server EPYC. That spread itself is informative: threading breadth lets it hang with server silicon, while per-core speed keeps it competitive with newer, narrower parts.

One more detail: the multiplier is locked, so frequency tuning is off the table, and the "F" suffix means no integrated graphics — the RTX 5080 is the only display path (1x HDMI 2.1b, 3x DisplayPort 2.1b).

Balance and Bottleneck

The pairing is unusually even. CPU at the 91st percentile, GPU at the 87th, combined at the 89th — a four-point spread that suggests neither part dramatically overshadows the other. That balance implies different limiting components at different resolutions, and the scaling data supports the inference.

At lower resolutions, the GPU's job gets easier and the CPU's per-frame cost dominates. Here the 13900F's single-thread strength (Geekbench 2533, Cinebench R23 5778) is the relevant figure, and it is high enough that CPU-side frame limits should appear only in the most demanding simulation-heavy titles. At 4K, the equation flips: the RTX 5080's PassMark G3D score of 36565 and its 56.28 TFLOPS of shading throughput become the constraint, and the CPU's excess threads go partly idle.

The evidence for this comes from the thread-scaling curve: 3DMark gains flatten as threads pile on (7426 at eight threads to 13985 at max), which means games using fewer threads than the CPU offers still extract most of its gaming-relevant performance. Meanwhile, GPU-limited scenarios push the card's full 293.1 GPixel/s pixel rate — a number that, at 4K, defines the frame ceiling. Since no measured FPS data exists for this pairing, these bottleneck positions are inferred from the scores, not observed directly, and the honest reading is that the balance is good enough that the bottleneck moves with resolution rather than living permanently in one component.

Benchmark Performance

The CPU's complete scorecard: 3DMark single-thread 1145, two threads 2265, four threads 4393, eight threads 7426, sixteen threads 9957, max threads 13985. Cinebench R15: 4125 multi / 582 single. Cinebench R20: 17189 multi / 2426 single. Cinebench R23: 40928 multi / 5778 single. Geekbench: 19680 multi / 2533 single. PassMark: 49693 multithread, 4406 single thread, 2766 physics, 188022 integer math, 131007 floating point, 635147 data compression, 38214 encryption, 70441 string sorting, 204 prime finding, 36525 extended instructions.

The GPU's scorecard: PassMark G3D 36565, GPU compute 21789, DirectX 9/10/11/12 at 389/208/324/151, G2D 1415. Geekbench OpenCL 235901, Vulkan 255450. 3DMark Steel Nomad DX12: 8637.

What does the combined picture say? The 89th combined percentile places this among the top tier of tracked desktop builds without being an extreme halo configuration. The Steel Nomad score of 8637 is a modern heavy GPU load, and paired with the CPU's 91st percentile, the data describes a machine whose worst-case benchmark result (the 87th-percentile GPU) still clears the threshold where the "weak link" question becomes academic. Against GPU rivals, the RTX 5080's average of 56083 sits 0.6% above the AMD Radeon 8060S (55757), 0.7% above the RX 6750 GRE 12 GB (55698), 2.3% above the Radeon Pro W5700X (54828), and 2.2% below the RX 9070 GRE (57367) — a tight cluster that says the card competes squarely within its tier.

Who Should Build It

High-refresh 1080p/1440p gamers whose games lean on single-thread speed — the CPU's 2533 Geekbench single-core score and 5778 Cinebench R23 single-core score are the supporting evidence, with the caveat that all frame figures here are estimates.

4K gamers who want the GPU doing the heavy lifting: the 960 GB/s of bandwidth, 10752 shading units, and 87th-percentile rank make the RTX 5080 the defining component at that resolution.

Content creators — video editors and 3D artists — who benefit from both halves: 40928 in Cinebench R23 multi-core for CPU rendering and exports, 16 GB of GDDR7 plus 235901 OpenCL for GPU-accelerated work.

Developers and engineers running parallel builds, simulations, or data pipelines; the passmark_multithread score of 49693 and near-doubling 3DMark thread scaling indicate the throughput, and ECC support adds a stability argument for compute-adjacent work.

Students and small-business workstation builders who need one machine to cover productivity, media work, and gaming — the combined 89th percentile means the machine will not need revisiting soon, though such users should question whether the top decile is warranted for their workload at all.

Industries that map cleanly onto this profile: game development (viewport rendering plus compile farms locally), architecture and product visualization, local AI experimentation (336 tensor cores), and media production.

GPU Analysis

The RTX 5080 is NVIDIA's GB203 chip on the Blackwell 2.0 architecture, fabricated by TSMC on a 5 nm process. The die measures 378 mm² and packs 45,600 million transistors — a density of 120.6M per mm², which is itself a story: this is a densely packed design rather than a monolithic-halo chip.

The hardware inventory is substantial: 10752 shading units, 336 texture mapping units, 112 ROPs, 84 RT cores, and 336 tensor cores. Clocks run from a 2295 MHz base to a 2617 MHz boost, with memory at 1875 MHz (30 Gbps effective). The memory subsystem is the standout: 16 GB of GDDR7 across a 256-bit bus, delivering 960 GB/s of bandwidth. Throughput figures follow: 293.1 GPixel/s pixel rate, 879.3 GTexel/s texture rate, and 56.28 TFLOPS FP32 with FP16 at a 1:1 ratio.

What do the scores say about rendering? The Geekbench Vulkan result of 255450 slightly outpaces the OpenCL 235901, suggesting the card extracts a bit more through modern explicit APIs. The 3DMark Steel Nomad score of 8637 positions it for heavy DX12 loads, and DirectX 12 Ultimate (12_2) support plus Vulkan 1.4 confirm current API coverage. For ray tracing, the 84 RT cores handle BVH traversal; for AI workloads, the 336 tensor cores and 56.28 TFLOPS of half-precision throughput are the relevant numbers. Physically, it is a dual-slot card, 304 mm long, drawing 360 W through a single 16-pin connector.

FAQ

Q: Is this a laptop or desktop build?

A: Desktop. The buildClass field lists "desktop," and both components are desktop parts — the CPU is market-segmented as Desktop on Socket 1700.

Q: No measured FPS exists for this pairing — what can be said about gaming performance?

A: Correct: the FACT PACK contains no measuredFps rows and dataIsMeasured is false. Frame expectations can only be estimated from the benchmark scores — the RTX 5080's PassMark G3D of 36565 and 87th GPU percentile, plus the CPU's 91st percentile and 2533 Geekbench single-core score, indicate a pairing suited to high-refresh 1440p and strong 4K performance, but no specific frame counts can be cited.

Q: How does the CPU compare to its nearest rivals?

A: Within a fraction of a percent. It trails the Ryzen 9 5950X by 0.4%, the Core Ultra 5 235HX by 0.7%, and the EPYC 8124P by 0.7%, while leading the Core Ultra 9 285T by 0.8% on average score.

Q: What PSU does this build need?

A: The GPU's suggested PSU is 750 W. The GPU draws 360 W through one 16-pin connector; the CPU's TDP is 65 W.

Q: Does the CPU have integrated graphics?

A: No — the integratedGraphics field is null. All display output runs through the RTX 5080, which offers one HDMI 2.1b and three DisplayPort 2.1b outputs.

Q: Can the CPU be overclocked?

A: No. The multiplierUnlocked field is false, so frequency tuning is not available on this part.

Q: What memory does the platform support?

A: Both DDR4 and DDR5 on a dual-channel bus, with ECC support — an unusual flexibility that lets builders choose between the two memory generations.

Gaming Performance

To restate clearly, and for the only time: no measured FPS data exists for this CPU/GPU combination in the FACT PACK, so all frame-rate discussion below is estimated from benchmark scores rather than measured.

With that framing, what do the numbers project? At 4K ultra settings, the RTX 5080's credentials — 36565 PassMark G3D, 8637 in 3DMark Steel Nomad DX12, 960 GB/s of bandwidth, and an 87th percentile ranking — describe a card built for that resolution, and estimates should place it comfortably in high-refresh territory in most modern titles, with the heaviest ray-traced loads pulling frame rates down toward standard-refresh ranges. At 1440p, the GPU's headroom grows and the CPU's single-thread scores (5778 Cinebench R23, 4406 PassMark) become the more relevant ceiling; the data suggests the pairing should exploit high-refresh displays at that resolution. At 1080p, the 13900F's 91st percentile rank implies the CPU can feed frames fast enough that only the most demanding simulation titles would expose a processor limit.

The per-game breakdown that a measured dataset would provide — title-by-title FPS at each resolution — cannot be reconstructed here, and any specific numbers would violate the data available. What the benchmark scores do support is the shape of the performance curve: GPU-bound at 4K, increasingly CPU-influenced as resolution drops, and well-balanced in between, as the near-identical percentiles (91 CPU, 87 GPU, 89 combined) predict.

Build Overview

This is a desktop build pairing Intel's 24-core, 32-thread Core i9-13900F — a Raptor Lake-S chip on Socket 1700 with a launch MSRP of $524 — with NVIDIA's RTX 5080, a 16 GB GDDR7 Blackwell 2.0 card launched at an MSRP of 999 USD. The launch dates tell a generational story: a 2023-era CPU driving a 2025-era GPU, which explains why the pairing leans slightly CPU-forward in percentile terms.

The overall tier is unambiguous: a combined percentile of 89 against all tracked builds, with the CPU at 91 and the GPU at 87. The data describes an upper-tier enthusiast desktop — not the absolute halo class, but firmly in the territory where upgrades become discretionary rather than necessary. The locked multiplier and absent integrated graphics define its edges; the DDR4/DDR5 flexibility, ECC support, and PCIe Gen 5 lanes define its strengths. For a builder weighing this combination, the benchmark record says the two parts are unusually well matched, and the open question — actual measured frame rates — remains exactly that until measured data enters the database.