SYSTEM ANALYZER

Rate My PC: Intel Core i9-13900E + AMD Radeon RX 6800

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
79%
VS
GPU
94%
PROCESSOR

Intel Core i9-13900E

8,676 Benchmark Score
Top 21% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6800

30,095 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Performance Analysis: Intel Core i9-13900E + AMD Radeon RX 6800

This desktop build pairs a 24-core Intel Raptor Lake processor with an AMD RDNA 2 flagship-class GPU, resulting in a system that ranks at the 70th combined percentile across all CPU/GPU pairings. The data shows a strong multi-threaded CPU capable of heavy productivity workloads paired with a GPU that sits just above the 75th percentile for all graphics cards. Critically, no measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data — so all frame rate discussions below are estimated from the individual benchmark scores and percentile positions of the two components.

Gaming Performance

Since there is no measured FPS data for this specific CPU/GPU combination, frame rate expectations must be derived from the benchmark scores. The Radeon RX 6800's 3DMark Steel Nomad DX12 score of 3188 and PassMark G3D score of 22067 place it at the 75th percentile among all GPUs, indicating strong 1440p and capable 4K gaming performance. The Core i9-13900E's single-core Cinebench R23 score of 4834 and Geekbench single-core score of 1646 suggest the CPU will not be a limiting factor in most gaming scenarios, as modern game engines typically rely heavily on single-thread performance.

At 1080p resolution with ultra settings, the RX 6800's 16.17 TFLOPS of FP32 compute and 512.0 GB/s memory bandwidth should deliver high frame rates in most titles, though the exact figures depend on the game's optimization. The GPU's 60 ray tracing cores enable hardware-accelerated ray tracing, but RDNA 2's ray tracing performance is generally less competitive than its rasterization capabilities, so ray-traced titles may see more significant frame rate drops. At 1440p, the RX 6800's position at 75th percentile suggests it can handle most games at high-to-ultra settings with smooth gameplay, while 4K gaming would require some settings adjustments for demanding titles.

The CPU's 65W TDP and 24 cores provide ample headroom for gaming workloads, and the 5.20 GHz boost clock ensures strong single-threaded performance for game logic and physics. For competitive esports titles that favor high frame rates, the combination of the i9-13900E's single-core strength and the RX 6800's raw throughput should support 144Hz+ monitors at 1080p, though the lack of measured data means these are estimates based on benchmark positions rather than verified results.

Benchmark Performance

The CPU's benchmark scores paint a picture of a processor that excels in multi-threaded workloads but sits in a modest position overall. The Cinebench R23 multi-core score of 34244 demonstrates substantial parallel processing capability, while the single-core score of 4834 is respectable for a 13th Gen Intel part. However, the CPU's avgBenchmarkScore of 8676 places it at only the 65th percentile among all CPUs, with nearest rivals including the Intel Core i7-8565U (avgScore 8665, deltaPct 0.1), Intel Core i5-8365U (avgScore 8708, deltaPct -0.4), AMD EPYC 7601 (avgScore 8619, deltaPct 0.7), and Intel Core i7-10510U (avgScore 8580, deltaPct 1.1).

This is a notable finding: the i9-13900E's average benchmark score is essentially tied with mobile and older low-power processors, despite having 24 cores and 32 threads. The Geekbench multi-core score of 8337 and single-core score of 1646 reinforce this picture — the processor's performance per clock appears constrained, likely due to its 65W TDP limiting sustained boost behavior. The Cinebench R15 multi-core score of 3451 and R20 multi-core score of 14382 follow the same pattern.

The GPU, by contrast, performs strongly relative to its peers. The RX 6800's avgBenchmarkScore of 30095 places it at the 75th percentile, with nearest rivals being the NVIDIA GeForce RTX 3070 Ti (avgScore 29945, deltaPct 0.5), NVIDIA GeForce RTX 5070 Mobile (avgScore 29928, deltaPct 0.6), NVIDIA GeForce RTX 2080 Ti (avgScore 29783, deltaPct 1), and AMD Radeon RX 6700 (avgScore 30433, deltaPct -1.1). The RX 6800 is within 1.1% of these competitors, indicating tight grouping at this performance tier.

The combined picture is a system where the GPU outperforms the CPU in relative standing — the 75th percentile GPU sits well above the 65th percentile CPU. This imbalance suggests the CPU may be the limiting factor in frame rate consistency, particularly in CPU-bound scenarios, despite its high core count.

GPU Analysis

The AMD Radeon RX 6800 is built on the Navi 21 chip using TSMC's 7nm process, with 26,800 million transistors on a 520 mm² die. The GPU features 16 GB of GDDR6 memory on a 256-bit bus, delivering 512.0 GB/s of memory bandwidth — a configuration that provides ample capacity for high-resolution textures and demanding workloads. The memory operates at 2000 MHz with 16 Gbps effective speed.

Clock speeds are substantial: the base clock is 1700 MHz, the game clock is 1815 MHz, and the boost clock reaches 2105 MHz. With 3840 shading units, 240 texture mapping units, and 96 render output units, the GPU achieves a pixel rate of 202.1 GPixel/s and a texture rate of 505.2 GTexel/s. The FP32 performance of 16.17 TFLOPS and FP16 performance of 32.33 TFLOPS (2:1 ratio) position this card as a strong rasterization performer.

The 60 ray tracing cores provide dedicated hardware for ray-traced effects, and the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern graphics APIs. The 3DMark Steel Nomad DX12 score of 3188 and PassMark G3D score of 22067 confirm strong rasterization performance. The Geekbench Vulkan score of 115107 and Metal score of 153635 indicate good cross-platform compute capability, while the OpenCL score of 24508 suggests moderate compute throughput for general-purpose workloads.

For rendering and compute tasks, the PassMark GPU Compute score of 10864 provides a baseline, though this is lower than what the FP32 figures might suggest, indicating that the GPU's compute performance is respectable but not class-leading. The 16 GB VRAM capacity is particularly valuable for 4K gaming and professional workloads that require large frame buffers, and the 512.0 GB/s bandwidth ensures the memory subsystem does not bottleneck the GPU's shading units.

Balance and Bottleneck

The data reveals a clear imbalance between the two components. The GPU sits at the 75th percentile while the CPU is at the 65th percentile — a 10-point gap that suggests the CPU will be the limiting factor in many scenarios. In gaming, this means that at lower resolutions where frame rates are high, the CPU's single-thread performance may constrain maximum FPS, while at higher resolutions the GPU becomes the primary bottleneck as rendering load increases.

The CPU's benchmark scores reinforce this analysis. Despite having 24 cores and 32 threads, the i9-13900E's avgBenchmarkScore of 8676 places it in the same performance tier as mobile processors like the Core i7-8565U and Core i5-8365U. This suggests that the 65W TDP significantly limits the processor's ability to maintain high boost clocks under sustained load, which would impact gaming performance where single-thread speed is critical.

The FPS scaling picture is therefore likely to be: at 1080p, the CPU may hold back the GPU in CPU-bound titles; at 1440p, the balance shifts toward GPU-bound performance; at 4K, the GPU becomes the clear bottleneck. The RX 6800's 75th percentile position means it can push high frame rates at 1440p, but the CPU's modest single-thread performance may prevent the system from achieving the maximum FPS that the GPU could theoretically deliver.

For productivity workloads, the CPU's multi-threaded scores are more competitive — the Cinebench R23 multi-core score of 34244 shows strong parallel capability — but the 65W TDP and the processor's low percentile rank suggest it may throttle under sustained all-core loads. The GPU's compute scores are adequate for acceleration in some applications, but the CPU will likely handle most compute tasks in this system.

Usage Scenarios

High-refresh gaming: The RX 6800's 75th percentile position and 16 GB VRAM support high frame rates at 1080p and 1440p, but the CPU's 65th percentile and modest single-core scores (Cinebench R23 single-core 4834, Geekbench single-core 1646) may limit maximum FPS in CPU-bound titles. The system should handle 144Hz gaming at 1080p in most titles, though esports games that rely heavily on CPU performance may see lower than expected frame rates.

Streaming: The CPU's 24 cores and 32 threads provide ample resources for encoding while gaming, and the 65W TDP means thermal headroom for streaming workloads. The GPU's 16 GB VRAM can accommodate game rendering plus streaming overhead, though the lack of dedicated tensor cores means hardware-accelerated encoding would rely on the GPU's fixed-function encoders or CPU-based x264 encoding.

Video editing: The Cinebench R23 multi-core score of 34244 and Geekbench multi-core score of 8337 indicate strong multi-threaded performance for video rendering and effects processing. The GPU's 16 GB VRAM and 16.17 TFLOPS FP32 performance can accelerate effects and color grading, though the PassMark GPU Compute score of 10864 suggests compute acceleration is modest compared to some competitors.

3D rendering: The CPU's high core count and multi-threaded scores make it suitable for CPU-based rendering, while the GPU's 60 ray tracing cores and 32.33 TFLOPS FP16 performance can accelerate GPU-based renderers. The 16 GB VRAM is sufficient for most 3D scenes, though the GPU's end-of-life production status may limit long-term driver optimization.

Software development: The CPU's 24 cores and 32 threads handle parallel compilation tasks well, and the 36 MB L3 cache provides good data locality for large codebases. The GPU is largely irrelevant for development workloads, but the system's overall balance means development tasks will be CPU-bound.

Student and office work: This system is significantly over-provisioned for typical student and office tasks. The CPU's 65W TDP and the GPU's 250W TDP mean the system draws substantial power, and the 600W suggested PSU is more than needed for document editing, web browsing, or spreadsheet work. The integrated UHD Graphics 770 in the CPU provides a fallback if the discrete GPU is not needed.

Who Should Build It

This build targets users who need a balanced desktop for both gaming and productivity but are willing to accept the CPU's performance limitations relative to its core count. The RX 6800's 75th percentile position makes it suitable for gamers at 1440p resolution who want high settings and smooth frame rates, while the 16 GB VRAM provides headroom for future games and high-resolution textures.

Content creators working with video editing or 3D rendering will benefit from the CPU's 24 cores and 32 threads, as evidenced by the Cinebench R23 multi-core score of 34244, and the GPU's 16 GB VRAM for large project files. Software developers compiling large codebases will appreciate the multi-threaded performance and 36 MB L3 cache, while the 65W CPU TDP keeps power consumption reasonable for long build sessions.

Students and office workers would find this system over-specified, but it could serve as a workstation for engineering students running simulation software or design students using GPU-accelerated applications. Small business workstations requiring both CPU throughput and GPU acceleration for tasks like CAD or data visualization would benefit from the combination, though the GPU's end-of-life status is a consideration for long-term deployments.

The system is less suitable for users who prioritize maximum gaming FPS at 1080p, where the CPU's modest single-thread performance could be a bottleneck, or for those who need the absolute highest multi-threaded performance, as the 65W TDP limits sustained all-core boost.

CPU Analysis

The Intel Core i9-13900E is a Raptor Lake-S desktop processor built on Intel's 10nm process, featuring 24 cores and 32 threads. The core configuration includes performance cores with a 1.80 GHz base clock and 5.20 GHz boost clock, along with the UHD Graphics 770 integrated GPU. The processor supports both DDR4 and DDR5 memory in a dual-channel configuration, with ECC memory support — a feature valuable for workstation reliability.

The cache hierarchy consists of 80 KB L1 per core, 2 MB L2 per core, and 36 MB shared L3 cache. The PCIe Gen 5 interface provides 16 lanes from the CPU, enabling fast connectivity for GPUs and NVMe storage. The 65W TDP is notably low for a 24-core processor, which explains the benchmark scores: while the Cinebench R23 multi-core score of 34244 is strong, the avgBenchmarkScore of 8676 places it at only the 65th percentile, tied with much lower-core-count mobile processors.

The benchmark data suggests the i9-13900E's performance is constrained by its power envelope. The single-core Cinebench R23 score of 4834 and Geekbench single-core score of 1646 are decent but not exceptional for a 13th Gen flagship-tier processor, indicating that boost clocks may not be sustained under load. The multi-core scores, while high in absolute terms, are lower than what a 24-core Raptor Lake part might achieve with higher power limits.

For real workloads, this means the processor excels in tasks that can leverage many cores without requiring sustained maximum boost — such as video encoding, compilation, or rendering — but may disappoint in lightly-threaded tasks that depend on maximum single-core speed. The 65W TDP makes it suitable for systems where power efficiency is a priority, though the performance trade-off is significant.

FAQ

Q: Does this system support ray tracing?

A: Yes, the AMD Radeon RX 6800 includes 60 ray tracing cores and supports DirectX 12 Ultimate (12_2), enabling hardware-accelerated ray tracing in compatible games.

Q: What memory types are supported by the processor?

A: The Intel Core i9-13900E supports both DDR4 and DDR5 memory in a dual-channel configuration, and also supports ECC memory for error-correcting workloads.

Q: What is the power supply requirement for this build?

A: The suggested PSU is 600 W, accounting for the CPU's 65W TDP and the GPU's 250W TDP, with the GPU requiring two 8-pin power connectors.

Q: Is the GPU still in production?

A: No, the AMD Radeon RX 6800 has a production status of "End-of-life," though it was released on 2020-10-27 and remains available through existing inventory.

Q: How does the RX 6800 compare to the RTX 3070 Ti?

A: The RX 6800 has an avgBenchmarkScore of 30095 versus the RTX 3070 Ti's 29945, a delta of 0.5% in favor of the RX 6800, making them statistically equivalent in performance.

Q: Does the CPU have integrated graphics?

A: Yes, the Core i9-13900E includes Intel UHD Graphics 770, which can serve as a fallback display output or for basic tasks without the discrete GPU.

Q: What is the PCIe interface for the GPU?

A: The RX 6800 uses a PCIe 4.0 x16 bus interface, while the CPU provides PCIe Gen 5 with 16 lanes, ensuring full bandwidth for the GPU.

Upgrade Path and Platform

The Intel Core i9-13900E uses the Intel Socket 1700 platform, which supports DDR4 and DDR5 memory in dual-channel configurations. The 65W TDP means the processor can be cooled by modest coolers, leaving thermal headroom for potential upgrades. However, the multiplier is not unlocked, so overclocking is not available for the CPU.

The GPU connects via PCIe 4.0 x16, which is backward compatible with the CPU's PCIe Gen 5 interface, ensuring no bandwidth bottleneck. The RX 6800 uses two 8-pin power connectors and has a 250W TDP, with the suggested PSU at 600W — this provides reasonable headroom for additional components but would need to be increased for a more power-hungry GPU upgrade.

The GPU's production status is "End-of-life," with a successor in the Navi III generation, meaning future upgrades would likely involve moving to a newer Radeon or competing NVIDIA card. The CPU's production status is "Active," suggesting continued availability. The platform supports PCIe Gen 5 from the CPU, so a future GPU using PCIe Gen 5 would be compatible.

A sensible next upgrade path would focus on the GPU, as the CPU's 65th percentile position suggests it is the weaker component in this pairing. Upgrading to a newer GPU with higher performance would shift the bottleneck further toward the CPU, so a more balanced approach might involve upgrading both components or waiting for a platform change. The 600W suggested PSU provides sufficient headroom for the current configuration but would likely need upgrading for a higher-tier GPU.