SYSTEM ANALYZER

Rate My PC: Intel Core i9-13900E + AMD Radeon RX 6600 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
79%
VS
GPU
92%
PROCESSOR

Intel Core i9-13900E

8,676 Benchmark Score
Top 21% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6600 XT

24,442 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This pairing combines Intel’s 13th-generation Core i9-13900E desktop processor with AMD’s Radeon RX 6600 XT graphics card. The CPU is a 24-core, 32-thread Raptor Lake-S part with a 65 W TDP, while the GPU is a RDNA 2.0-based Navi 23 chip with 8 GB of GDDR6 memory. Benchmark data shows the CPU sits at the 65th percentile among all processors, and the GPU at the 70th percentile among all graphics cards, placing the combined system at the 68th percentile overall. This is a desktop-class build, and the analysis below interprets the available scores without any measured frame-rate data for this exact combination.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The AMD Radeon RX 6600 XT is built on the Navi 23 chip using a 7 nm process from TSMC, with 11,060 million transistors on a 237 mm² die. The GPU operates at a base clock of 1968 MHz, a game clock of 2359 MHz, and a boost clock of 2589 MHz. Memory is 8 GB of GDDR6 on a 128-bit bus, running at 2000 MHz with 16 Gbps effective speed, yielding a bandwidth of 256.0 GB/s. The shading unit count is 2048, with 128 texture mapping units and 64 render output units. The pixel rate is 165.7 GPixel/s, and the texture rate is 331.4 GTexel/s, with FP32 performance rated at 10.60 TFLOPS and FP16 at 21.21 TFLOPS (2:1).

For ray tracing, the RX 6600 XT includes 32 RT cores, though it has no tensor cores, meaning AI-accelerated workloads are not a focus for this GPU. The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which covers modern rendering APIs. The GPU’s average benchmark score is 24442, placing it at the 70th percentile among all GPUs. This is a solid mid-range position, and the nearest rivals show a tight cluster: the NVIDIA GeForce GTX 1630 scores 24277 (0.7% lower), the Intel Arc A350M scores 24647 (0.8% higher), the NVIDIA GeForce GTX 780 Ti scores 24236 (0.8% lower), and the NVIDIA GeForce RTX 2080 SUPER scores 24170 (1.1% lower). The RX 6600 XT effectively ties with these cards in aggregate, but its strengths lie in specific workloads.

In rendering tasks, the 256.0 GB/s bandwidth and 10.60 TFLOPS FP32 throughput are sufficient for 1080p and entry-level 1440p asset creation. The 8 GB VRAM is adequate for moderate texture loads, but large scenes with high-resolution textures may exceed this capacity. The 3DMark Steel Nomad DX12 score of 1804 indicates capable DirectX 12 performance, while the Geekbench Vulkan score of 72417 and OpenCL score of 80503 show strong compute capability for GPU-accelerated effects. The PassMark G3D score of 16461 supports the overall 70th percentile ranking, meaning this GPU outperforms roughly 70% of all GPUs in the database. For real-time rendering, the 32 RT cores provide entry-level ray tracing, but expect significant performance drops compared to rasterized workloads; the lack of tensor cores means no dedicated AI denoising hardware.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: The GPU’s 70th percentile ranking and the CPU’s 65th percentile position suggest this pairing can handle 1080p high-refresh gaming. With an FP32 throughput of 10.60 TFLOPS and 8 GB VRAM, the RX 6600 XT is well-suited for esports titles at 144 Hz or higher, though demanding AAA games at ultra settings may struggle to maintain 144 FPS consistently. The CPU’s boost clock of 5.20 GHz and 32 threads ensure no bottleneck in CPU-bound scenarios.

Streaming: The Core i9-13900E’s 24 cores and 32 threads are ample for software encoding while gaming, as the CPU’s Cinebench R23 multi-core score of 34244 indicates significant headroom for simultaneous encoding and gameplay. The GPU’s lack of dedicated tensor cores means no DLSS-style upscaling, but the 32 RT cores and DirectX 12 Ultimate support allow for hardware-accelerated encoding via other means. The combined 68th percentile system ranking suggests a smooth streaming experience at 1080p.

Video editing: For 4K timeline editing and effects, the CPU’s Cinebench R20 multi-core score of 14382 and Geekbench multi-core score of 8337 provide strong processing power for codecs and exports. The GPU’s 80503 OpenCL score accelerates effects and color grading, while 8 GB VRAM handles 4K previews without excessive swapping. The 256.0 GB/s bandwidth is sufficient for multi-stream 1080p or single-stream 4K editing.

3D rendering: The CPU’s Cinebench R23 multi-core score of 34244 is the standout number here, making this system a competent CPU-based renderer for Blender or similar software. The GPU’s 10.60 TFLOPS FP32 and 32 RT cores offer hybrid rendering acceleration, but the 8 GB VRAM limits scene complexity. For final-frame renders, the CPU’s 24 cores will dominate, as indicated by its 65th percentile ranking among all CPUs.

Software development: The 24-core/32-thread configuration, with a base clock of 1800 MHz and boost of 5.20 GHz, handles compilation and virtualization tasks efficiently. The Geekbench single-core score of 1646 ensures responsive IDE interaction, while the multi-core score of 8337 supports parallel builds. The CPU’s 36 MB shared L3 cache reduces latency for frequently accessed code. The GPU’s compute scores (OpenCL 80503, Vulkan 72417) aid in GPU-accelerated testing and simulation.

Student and office work: This is overkill for typical document editing and web browsing, as the CPU’s single-core score of 4834 in Cinebench R23 is far beyond what office applications require. The integrated UHD Graphics 770 provides a fallback if the discrete GPU is idle, and the 65 W CPU TDP keeps power draw moderate. The 8 GB VRAM and 256.0 GB/s bandwidth are irrelevant for these tasks, but the system’s 68th percentile overall ensures longevity.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The combined system sits at the 68th percentile overall, with the CPU at the 65th percentile among all CPUs and the GPU at the 70th percentile among all GPUs.

Q: How does the RX 6600 XT compare to its nearest rival, the GTX 1630?

A: The RX 6600 XT has an average benchmark score of 24442, which is 0.7% higher than the GTX 1630’s 24277. The GTX 780 Ti is 0.8% lower, and the RTX 2080 SUPER is 1.1% lower.

Q: What is the CPU’s boost clock and core configuration?

A: The Intel Core i9-13900E has 24 cores and 32 threads, with a boost clock of 5.20 GHz and a base clock of 1800 MHz. It is built on Intel’s 10 nm Raptor Lake architecture.

Q: Does the GPU support hardware ray tracing?

A: Yes, the RX 6600 XT has 32 RT cores, and its architecture supports DirectX 12 Ultimate (12_2), which includes ray tracing features. It does not have tensor cores for AI acceleration.

Q: What memory types does the CPU support?

A: The Core i9-13900E supports both DDR4 and DDR5 memory in a dual-channel configuration, and it supports ECC memory. The memory bus is dual-channel, but the bandwidth is not specified.

Q: What is the GPU’s memory bandwidth and capacity?

A: The Radeon RX 6600 XT has 8 GB of GDDR6 memory on a 128-bit bus, with a bandwidth of 256.0 GB/s. The memory clock is 2000 MHz with 16 Gbps effective speed.

Q: What is the suggested power supply for this GPU?

A: The suggested PSU for the RX 6600 XT is 450 W, and the GPU has a TDP of 160 W with a single 8-pin power connector. The CPU has a TDP of 65 W.

Who Should Build It — target users and industries tied strictly to the measured performance

This build targets users who need a balanced desktop system for gaming and productivity, as evidenced by the CPU’s 65th percentile and GPU’s 70th percentile. Gamers at 1080p resolution will benefit from the GPU’s 10.60 TFLOPS FP32 and 8 GB VRAM, which deliver smooth frame rates in most titles, though ultra settings in AAA games may require adjustments. Content creators working with video editing will leverage the CPU’s Cinebench R23 multi-core score of 34244 for fast exports and the GPU’s OpenCL score of 80503 for effects. 3D artists using CPU-based renderers will appreciate the 24 cores and 32 threads, which provide strong multi-threaded performance as shown by the Cinebench R20 multi-core score of 14382.

Software developers compiling large codebases will find the 32 threads and 5.20 GHz boost clock beneficial, with the Geekbench multi-core score of 8337 indicating parallel compilation capability. Students and office workers, while over-served by this hardware, will experience no slowdowns in any workload, and the CPU’s integrated UHD Graphics 770 provides a backup display output. Small business workstations requiring ECC memory support (the CPU supports ECC) and a 65 W TDP for lower power draw in multi-system deployments will find this pairing suitable. The GPU’s end-of-life production status means buyers should consider availability, but the 70th percentile performance remains competitive for the target resolutions.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The Intel Core i9-13900E delivers a Cinebench R15 multi-core score of 3451 and single-core of 487, moving to Cinebench R20 with 14382 multi-core and 2030 single-core, and Cinebench R23 with 34244 multi-core and 4834 single-core. Geekbench results are 8337 multi-core and 1646 single-core. The CPU’s average benchmark score is 8676, placing it at the 65th percentile among all CPUs. Its nearest rivals are tightly packed: the Intel Core i7-8565U scores 8665 (0.1% lower), the Intel Core i5-8365U scores 8708 (0.4% higher), the AMD EPYC 7601 scores 8619 (0.7% lower), and the Intel Core i7-10510U scores 8580 (1.1% lower). This indicates the i9-13900E is positioned in a mid-range performance band despite its high core count, likely due to the 1800 MHz base clock limiting sustained all-core workloads.

The AMD Radeon RX 6600 XT produces a 3DMark Steel Nomad DX12 score of 1804, Geekbench Metal score of 88720, OpenCL score of 80503, and Vulkan score of 72417. PassMark scores include DirectX 10 at 109, DirectX 11 at 163, DirectX 12 at 61, DirectX 9 at 194, G2D at 912, G3D at 16461, and GPU compute at 7520. The GPU’s average benchmark score is 24442, placing it at the 70th percentile. Its nearest rivals include the GTX 1630 (24277, 0.7% lower), Arc A350M (24647, 0.8% higher), GTX 780 Ti (24236, 0.8% lower), and RTX 2080 SUPER (24170, 1.1% lower). The combined system percentile is 68, reflecting the CPU’s slightly lower position pulling the GPU’s higher score down.

The combined picture shows a balanced desktop build where the GPU outperforms the CPU in relative standing. The CPU’s 65th percentile is driven by its low base clock, but the 5.20 GHz boost clock and 24 cores provide burst performance. The GPU’s 70th percentile is more uniform across benchmarks, with strong compute scores (OpenCL 80503) and decent raster performance (G3D 16461). The deltaPct values to rivals are all within ±1.1%, meaning this pairing is not a top-tier performer but sits comfortably in the upper-midrange of the database.

Gaming Performance — measured FPS by game and resolution

No measured FPS rows exist for this exact combination of the Intel Core i9-13900E and AMD Radeon RX 6600 XT. The FACT PACK contains no measuredFps data for any game or resolution, so all frame-rate figures below are estimates derived from the benchmark scores. The GPU’s 70th percentile and the CPU’s 65th percentile suggest this system is capable of 1080p gaming at high settings, with 1440p possible in less demanding titles.

For esports games like Counter-Strike 2 or Valorant, the GPU’s 10.60 TFLOPS FP32 and the CPU’s 5.20 GHz boost clock should deliver well over 144 FPS at 1080p with competitive settings. The 8 GB VRAM is ample for these titles, and the 256.0 GB/s bandwidth prevents memory bottlenecks. For AAA games at 1080p ultra, the RX 6600 XT’s 70th percentile ranking implies average frame rates in the 60-90 FPS range, depending on the title’s optimization. The 3DMark Steel Nomad DX12 score of 1804 suggests modern DirectX 12 games will run smoothly, but the 32 RT cores will struggle with ray tracing at playable frame rates.

At 1440p, the GPU will require reduced settings in demanding titles, as the 8 GB VRAM and 256.0 GB/s bandwidth are close to the limit for high-resolution textures. The CPU’s multi-core performance (Cinebench R20 14382) prevents bottlenecking in CPU-heavy games like simulation titles. The lack of measured FPS data means these figures are qualitative estimates, but the 68th combined percentile supports a playable 1080p experience across most games.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The system’s balance is skewed by the CPU’s low base clock of 1800 MHz, which limits sustained all-core workloads despite the 24 cores. In gaming, the CPU’s 65th percentile and the GPU’s 70th percentile suggest the GPU is the primary bottleneck in GPU-bound scenarios, but the CPU’s single-core performance (Geekbench 1646) may limit frame rates in esports titles where per-core performance matters. The CPU’s boost clock of 5.20 GHz mitigates this for short bursts, but sustained loads will drop to base clock, reducing performance.

In CPU-bound workloads like video encoding or 3D rendering, the CPU’s Cinebench R23 multi-core score of 34244 is the limiting factor, as the GPU’s compute scores (OpenCL 80503) are relatively lower. The GPU’s 70th percentile and the CPU’s 65th percentile create a slight imbalance where the CPU is the weaker component in aggregate, but the gap is small (5 percentile points). For FPS scaling, the GPU’s 8 GB VRAM and 256.0 GB/s bandwidth will cap texture quality at 1440p, while the CPU’s 36 MB L3 cache reduces memory latency in CPU-heavy games.

The combined 68th percentile indicates no severe bottleneck, as both components are within 5 percentile points of each other. However, in ray-traced games, the 32 RT cores will be the limiting factor, as the CPU cannot compensate for GPU rendering deficiencies. In productivity workloads, the CPU’s 65th percentile is the bottleneck, but the 24 cores provide headroom for background tasks. The 65 W CPU TDP and 160 W GPU TDP suggest power delivery is balanced, with the 450 W suggested PSU providing ample headroom.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a desktop-class build, as indicated by the buildClass field, pairing the Intel Core i9-13900E with the AMD Radeon RX 6600 XT. The CPU is a 13th-generation Raptor Lake-S processor on the Intel Socket 1700 platform, with 24 cores and 32 threads. The GPU is a Radeon RX 6000 series card based on the Navi 23 chip, with 8 GB of GDDR6 memory. The combined system percentile is 68, placing it in the upper-midrange tier of the database, above the median but not in the top quartile.

The CPU’s 65th percentile and GPU’s 70th percentile define this as a balanced mid-range-to-high-end desktop. The CPU’s low base clock of 1800 MHz is unusual for an i9, but the 5.20 GHz boost clock compensates in single-threaded tasks. The GPU’s 70th percentile is more consistent, with strong compute and raster scores. The system is not a top-tier performer (the 68th percentile means approximately 32% of systems are faster), but it offers a capable 1080p gaming and productivity setup. The production status is active for the CPU and end-of-life for the GPU, suggesting the GPU may be harder to source.

The build class is explicitly desktop, meaning it is intended for stationary use with a discrete power supply (450 W suggested for the GPU). The CPU’s 65 W TDP and the GPU’s 160 W TDP indicate a moderate power draw, suitable for standard ATX cases. The overall tier from the percentiles is upper-midrange, with the GPU being the stronger component relative to its peers.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i9-13900E is a 24-core, 32-thread processor built on the Raptor Lake architecture with a 10 nm process node from Intel. It has a base clock of 1800 MHz and a boost clock of 5.20 GHz, with a 65 W TDP. The cache hierarchy consists of 80 KB L1 per core, 2 MB L2 per core, and 36 MB shared L3 cache. The CPU supports DDR4 and DDR5 memory in a dual-channel configuration, with ECC memory support. It uses Intel Socket 1700 and has PCIe Gen 5 with 16 lanes (CPU only). The integrated graphics are UHD Graphics 770, and the CPU is not multiplier-unlocked.

Benchmark results show a Cinebench R23 multi-core score of 34244 and single-core of 4834, indicating strong multi-threaded performance for rendering and encoding. The Cinebench R20 scores are 14382 multi-core and 2030 single-core, while Cinebench R15 scores are 3451 multi-core and 487 single-core. Geekbench scores are 8337 multi-core and 1646 single-core. The average benchmark score is 8676, placing the CPU at the 65th percentile. The low base clock of 1800 MHz is a significant factor in this ranking, as sustained multi-core workloads will run at lower frequencies, reducing performance compared to higher-base-clock parts.

For real workloads, the 24 cores and 32 threads excel in parallel tasks like video rendering, software compilation, and scientific simulations, as evidenced by the Cinebench R23 multi-core score of 34244. The 5.20 GHz boost clock ensures snappy single-threaded performance in office applications and gaming, while the 36 MB L3 cache reduces memory latency. The 65 W TDP is low for a 24-core part, indicating power efficiency, but it also means the CPU may throttle under sustained all-core loads. The ECC memory support is a plus for workstation reliability, and the DDR4/DDR5 compatibility offers flexibility in motherboard choice.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The Intel Core i9-13900E uses the Intel Socket 1700 platform, which supports 12th and 13th generation Core processors. The CPU supports DDR4 and DDR5 memory in a dual-channel configuration, so a motherboard choice will determine which memory type is used; ECC memory is supported, which is rare for consumer platforms. PCIe connectivity is Gen 5 with 16 lanes (CPU only), providing ample bandwidth for modern GPUs and NVMe drives. The CPU’s 65 W TDP is low, meaning the motherboard’s power delivery is not stressed, and a modest cooler (the stock cooler is not specified) will suffice.

The GPU uses a PCIe 4.0 x8 interface, which is compatible with the CPU’s PCIe Gen 5 slot, though the GPU will run at Gen 4 speeds. The GPU has a 160 W TDP and requires a 450 W power supply, which is modest for a desktop system. The CPU’s 65 W TDP and GPU’s 160 W TDP combine for a total of 225 W, leaving significant headroom with a 450 W PSU. For upgrades, the GPU is end-of-life, so replacing it with a newer card (e.g., from the Navi III successor) would be a sensible next step, but the CPU’s 65th percentile may become the bottleneck if the GPU is upgraded to a top-tier part.

A sensible next upgrade would be to increase memory to 32 GB or 64 GB (either DDR4 or DDR5, depending on the motherboard) to support the CPU’s 32 threads in memory-heavy workloads. The CPU’s lack of an unlocked multiplier means overclocking is not an option, so the platform’s longevity depends on the motherboard’s features. The 450 W suggested PSU has room for a more power-hungry GPU, but the CPU’s 65 W TDP limits the system’s overall power draw, allowing a larger PSU for future upgrades. The Socket 1700 platform is mature, and the CPU’s production status is active, so replacement parts are available.