SYSTEM ANALYZER

Rate My PC: Intel Core i9-12900F + AMD Radeon RX 6800 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

95 / 100
ULTIMATE READY

Apex Performer

Top 5% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
96%
PROCESSOR

Intel Core i9-12900F

47,176 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6800 XT

48,477 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i9-12900F paired with the AMD Radeon RX 6800 XT is a desktop-class build that ranks in the 87th combined percentile across all CPU/GPU pairings. The CPU, an Alder Lake-S part with 16 cores and 24 threads, posts an average benchmark score of 47,176 and sits in the 89th percentile among all CPUs, while the GPU, an RDNA 2.0 part with 16 GB of GDDR6, averages 48,477 across its benchmark set and sits in the 85th percentile among all GPUs. The combination delivers a high-end desktop platform with strong multi-threaded compute and high-bandwidth graphics.

Usage Scenarios

High-refresh gaming: The GPU’s 20.74 TFLOPS FP32 throughput and 512.0 GB/s memory bandwidth, paired with a CPU that boosts to 5.10 GHz and scores 4,292 in Cinebench R23 single-core, point to high-refresh 1080p and 1440p gaming. The CPU’s 89th percentile and the GPU’s 85th percentile indicate the system can push high frame rates when the CPU’s single-thread performance keeps the GPU fed, and the 16 GB VRAM leaves room for large texture sets at high detail.

Streaming: The CPU’s 24 threads and 30 MB shared L3 cache handle encoding and streaming overhead while the GPU renders the game. The PassMark multithread score of 35,912 and the 89th percentile CPU position mean the processor can carry a software encoder and game simultaneously without the frame pacing drops that would occur on lower-core parts. The GPU’s 72 ray accelerators and 16 GB VRAM also provide headroom for capture buffers and GPU-side encode tasks.

Video editing: The CPU’s Cinebench R23 multi-core score of 30,405 and Geekbench multi-core of 15,965 deliver strong timeline rendering, while the GPU’s 16 GB VRAM and 512,600 GB/s bandwidth accelerate effect previews and export through hardware acceleration. The PassMark floating-point math score of 96,452 on the CPU supports color grading and filter workloads that are single-thread limited. The 24 threads let background exports run while the editor continues scrubbing timelines.

3D rendering: The CPU’s Cinebench R20 multi-core score of 12,770 and R23 multi-core of 30,405 put it in the 89th percentile for all CPUs, making it capable of handling CPU-based path tracing. The GPU’s 13,245 PassMark GPU compute score and 20.74 TFLOPS FP32 throughput accelerate GPU-based renderers, while the 16 GB frame buffer allows rendering scenes that would spill out of smaller memory pools. The 72 ray cores add hardware-accelerated ray tracing for real-time viewport previews.

Software development: The CPU’s PassMark integer math of 129,504 and data compression score of 451,402 show strong compiler and link performance, and the 24 threads allow parallel build jobs to saturate the processor. The 16-core/24-thread configuration with 30 MB L3 and dual-channel DDR5/DDR4 support is well matched to large source trees. The 89th percentile CPU rank means the processor outpaces the majority of CPUs for build and test workloads, while the GPU’s 85th percentile can accelerate compute shaders and local inference.

Student and office work: The CPU’s Cinebench R23 single-core of 4,292 and PassMark single-thread of 4,017 handle document editing, spreadsheets, and browser workloads with ease, while the 65 W TDP keeps power draw low for desktop machines that run all day. The GPU’s 16 GB VRAM and 512,000 GB/s bandwidth are far beyond office needs, but the high percentile means this build will not be a bottleneck for anything from the office suite to data science notebooks. The ECC memory support (when paired with ECC DDR4 or DDR5) provides a stability margin for long-running compute jobs.

Benchmark Performance

The CPU’s average benchmark score of 47,176 places it in the 89th percentile of all CPUs. Its nearest rival is the Intel Core i7-13700KF with an average score of 47,330, a delta of -0.3% — essentially a tie. The AMD Ryzen AI 9 HX PRO 375 scores 47,022 (0.3% behind), and the AMD Ryzen 9 5900 scores 46,971 (0.4% behind). The Intel Core Ultra X9 378H scores 47,468 (0.6% above). The i9-12900F sits within 0.6% of these four rivals, meaning its multi-threaded performance is statistically indistinguishable from the 13700KF and the Ryzen 9 5900 in aggregate benchmark terms. In single-threaded work, the CPU’s Cinebench R23 single-core of 4,292 and Geekbench single-core of 2,339 place it in the upper tier of desktop processors, while the multi-core R23 score of 30,405 confirms the 16-core/24-thread design scales well.

The GPU’s average benchmark score of 48,477 places it in the 85th percentile of all GPUs. Its nearest rival is the NVIDIA RTX A1000 Mobile at 47,743 (1.5% above), followed by the Intel Arc A550M at 49,737 (2.5% below), the NVIDIA GeForce RTX 5070 Ti at 49,957 (3% below), and the AMD Radeon RX Vega 64 at 50,001 (3% below). The RX 6800 XT sits within 3% of these four, meaning it trades blows with the RTX 5070 Ti and RX Vega 64 in aggregate scores, while the RTX A1000 Mobile is only 1.5% faster. The GPU’s 3DMark Steel Nomad DX12 score of 3,689 and PassMark G3D of 24,980 show it is a high-end part for its generation, though the 85th percentile indicates it is not the absolute top tier of current GPUs.

The combined percentile of 87 means this pairing outperforms 87% of all recorded CPU/GPU combinations. The CPU is the stronger of the two relative to its class (89th vs 85th), so the GPU is the more likely system-level constraint in GPU-bound workloads.

FAQ

Q: Is the Intel Core i9-12900F a good CPU for gaming?

A: Yes, for high-refresh gaming. Its Cinebench R23 single-core score of 4,292 and Geekbench single-core of 2,339 place it in the 89th percentile of all CPUs, which means it can feed a high-end GPU at 1080p and 1440p without being the bottleneck. The 24 threads also help with background tasks during a game.

Q: How does the RX 6800 XT compare to the RTX 5070 Ti?

A: The RX 6800 XT averages 48,477 in benchmarks versus 49,957 for the RTX 5070 Ti, a 3% delta. In aggregate, the RX 6800 XT is 3% behind, meaning it is slightly slower in the average benchmark suite but still in the same performance tier.

Q: Can this build do 4K gaming?

A: The GPU’s 16 GB VRAM and 512,600 GB/s bandwidth are sufficient for 4K textures, and the GPU’s 85th percentile indicates strong high-resolution performance. However, the combined 87th percentile is a desktop system that is better suited to high-refresh 1440p than sustained 4K at maximum settings.

Q: Does the i9-12900F support overclocking?

A: Yes. The multiplier is unlocked, so the CPU can be overclocked, though the 65 W TDP and 2.40 GHz base clock suggest the headroom is limited by power and cooling. The GPU’s boost clock is 2250 MHz, and its TDP is 300 W.

Q: Is ECC memory supported?

A: Yes, the CPU supports ECC memory, which is useful for error-sensitive workloads like rendering and compute. The memory support covers both DDR4 and DDR5, with dual-channel 76.8 GB/s bandwidth.

Q: What is the GPU’s PCIe interface?

A: The GPU uses a PCIe 4.0 x16 interface, while the CPU provides 16 PCIe Gen 5 lanes. The CPU’s Gen 5 lanes are backward-compatible, so the GPU will run at PCIe 4.0 speeds.

Q: Is the GPU end-of-life?

A: Yes, the production status is “End-of-life.” The successor is Navi III, but the RX 6800 XT remains a capable part with a 85th percentile GPU rank and 16 GB of GDDR6 memory.

Gaming Performance

No measured FPS rows exist for this exact CPU+GPU combination — the FACT PACK contains no measuredFps data. All frame-rate figures below are estimates derived from the benchmark scores and the relative positions of the CPU and GPU against their rivals, not from direct testing of this pairing.

Based on the GPU’s 20.74 TFLOPS FP32 and 512.6 GB/s bandwidth, and the CPU’s 5.10 GHz boost and 89th percentile CPU rank, the build should deliver smooth high-refresh gaming at 1440p in most titles. The CPU’s Cinebench R23 single-core of 4,292 is sufficient to avoid CPU-bounding at 1080p in esports titles, while the GPU’s 85th percentile is strong enough to drive high frame rates in less demanding games. At 4K, the GPU’s 16 GB VRAM and 85th percentile suggest playable frame rates in most titles, but the GPU will be the limiting factor — the CPU is the stronger of the two components relative to its class. The 3DMark Steel Nomad DX12 score of 3,689 indicates the GPU can handle modern DX12 games with ray tracing enabled, though the RT performance of RDNA 2.0 is not the strongest relative to the 85th percentile.

In summary, this build is estimated to provide high-refresh 1440p gaming and solid 4K60 in many titles, but the figures are estimates, not measured results.

Balance and Bottleneck

The data shows an asymmetric pairing: the CPU ranks in the 89th percentile while the GPU ranks in the 85th. The combined percentile of 87 is between the two, meaning the GPU is the more likely bottleneck in graphics-bound workloads, while the CPU is the more capable half in compute-bound tasks. In gaming, the CPU’s single-core score (4,292 R23) is high enough to feed the GPU at 1440p, but the GPU’s 85th percentile will limit maximum frame rates in the most demanding titles. In CPU-heavy workloads like rendering and video editing, the CPU’s 30,405 R23 multi-core and 24 threads are the strength, and the GPU is not the limit.

The CPU’s nearest rival (Intel Core i7-13700KF) is only 0.3% ahead in aggregate, meaning the CPU is not the source of any performance gap against modern CPUs. The GPU’s nearest rival (NVIDIA RTX A1000 Mobile) is 1.5% ahead, and the GPU trails the RTX 5070 Ti by 3%. The bottleneck, therefore, is the GPU in graphics-heavy tasks. The CPU’s 65 W TDP and 16 cores also mean it can sustain high multi-threaded throughput without power throttling, while the GPU’s 300 W TDP and dual 8-pin connectors indicate the GPU is the power-hungry component.

Upgrade Path and Platform

The CPU uses Intel Socket 1700, which supports both DDR4 and DDR5 memory through a dual-channel 76.8 GB/s bus. The CPU has 16 PCIe Gen 5 lanes (CPU only), while the GPU uses PCIe 4.0 x16. A sensible next upgrade is to replace the GPU with a newer model that uses PCIe 4.0 or 5.0, since the CPU’s Gen 5 lanes can feed it. The CPU’s TDP of 65 W and the GPU’s 300 W TDP require a power supply rated for at least 700 W, as suggested by the GPU’s PSU recommendation. The CPU is production-status “Active,” so it is still available for new builds, while the GPU is “End-of-life,” meaning the upgrade path is to a newer GPU generation. The CPU’s unlocked multiplier allows a small overclock, but the 65 W TDP limits the headroom; a higher-TDP CPU would be a more meaningful upgrade for the platform.

CPU Analysis

The Intel Core i9-12900F is a 16-core, 24-thread processor based on the Alder Lake architecture, manufactured on a 10 nm process by Intel. It has a base clock of 2.40 GHz and a boost clock of 5.10 GHz, with 80 KB of L1 per core, 1.25 MB of L2 per core, and 30 MB of shared L3. The CPU supports DDR4 and DDR5 memory with a 76.8 GB/s dual-channel bus, and ECC memory is supported. The process node is 10 nm, and the die size is 215 mm². It is an unlocked part with a 65 W TDP, and it has no integrated graphics, so a discrete GPU is required.

In multi-threaded benchmarks, the CPU scores 30,405 in Cinebench R23 multi-core and 12,770 in R20 multi-core, with a Geekbench multi-core of 15,965. These numbers place it in the 89th percentile of all CPUs. Its nearest rival, the Intel Core i7-13700KF, scores 47,330 (0.3% higher), and the AMD Ryzen 9 5900 scores 46,971 (0.4% lower). The CPU’s single-core performance is also strong: 4,292 in R23 single-core, 1,802 in R20 single-core, and 2,339 in Geekbench single-core. The PassMark single-thread score is 4,017. For real workloads, the CPU is a high-end desktop part that excels in multi-threaded rendering, video encoding, and software builds, while its single-core speed keeps it responsive in everyday use and gaming. The 89th percentile means it outperforms 89% of all recorded CPUs, making it a high-end choice for a desktop build.

Build Overview

This build pairs the Intel Core i9-12900F with the AMD Radeon RX 6800 XT in a desktop configuration. The combined percentile is 87th, meaning this pairing is in the top 13% of all CPU/GPU combinations. The CPU is the stronger component relative to its class (89th CPU percentile vs 85th GPU percentile), so the system is CPU-heavy in compute workloads and GPU-balanced in graphics workloads. The CPU’s launch MSRP is $494, and the GPU’s launch MSRP is 649 USD. The build is a desktop class system, not a laptop. The overall tier is high-end: it sits above the 85th percentile in both components and the 87th percentile combined. The CPU is an active desktop part, while the GPU is end-of-life, but the pair still forms a capable high-refresh gaming and content-creation desktop.

Who Should Build It

This build is for users who need a high-end desktop for high-refresh gaming at 1440p, as the GPU’s 85th percentile and 16 GB VRAM handle modern games at high settings. It is also for content creators who do video editing and 3D rendering, where the CPU’s 30,405 R23 multi-core and the GPU’s 16 GB VRAM and 20.74 TFLOPS deliver strong rendering throughput. Software developers benefit from the 24 threads and 129,504 integer math score for fast compilation, and the ECC support is a plus for compute-heavy work. Students and small business workstations can also use the build, though the high GPU and CPU performance is overkill for office tasks — the 65 W CPU TDP keeps power low, but the GPU’s 300 W TDP makes it a high-power desktop. The build is not for budget-conscious users, as the CPU and GPU are both high-end parts. The target user is a gamer or creator who wants a top-tier desktop that can handle both heavy graphics and heavy CPU compute without compromise.

GPU Analysis

The AMD Radeon RX 6800 XT is built on the Navi 21 chip with the RDNA 2.0 architecture, fabricated on a 7 nm process at TSMC with 26,800 million transistors on a 520 mm² die. It has 4,608 shading units, 288 TMUs, 128 ROPs, and 72 ray accelerators. The GPU has a base clock of 1825 MHz, a boost clock of 2250 MHz, and a game clock of 2015 MHz, with 16 GB of GDDR6 memory on a 256-bit bus running at 2000 MHz (16 Gbps effective), delivering 512.0 GB/s of bandwidth. The pixel rate is 288.0 GPixel/s, the texture rate is 648.0 GTexel/s, and FP32 throughput is 20.74 TFLOPS, with FP16 at 41.47 TFLOPS (2:1). The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, and it has display outputs of 1x HDMI 2.1, 2x DisplayPort 1.4a, and 1x USB Type-C. The TDP is 300 W, it is a dual-slot card with 2x 8-pin power connectors, and a 700 W PSU is recommended. The GPU is end-of-life, released on 2020-10-27, with a launch MSRP of 649 USD.

In benchmarks, the GPU scores 3,689 in 3DMark Steel Nomad DX12, 24,980 in PassMark G3D, and 13,245 in PassMark GPU compute. Its average benchmark score is 48,477, placing it in the 85th percentile. Its nearest rival, the NVIDIA RTX A1000 Mobile, is 1.5% ahead, while the Intel Arc A550M is 2.5% behind, the RTX 5070 Ti is 3% behind, and the RX Vega 64 is 3% behind. The GPU’s 16 GB VRAM and 512 GB/s bandwidth make it a strong candidate for high-resolution texturing and rendering, and the 72 ray cores provide hardware ray tracing acceleration. For rendering, the GPU’s FP32 of 20.74 TFLOPS and compute score of 13,245 show it can handle GPU-accelerated renderers, while the 16 GB frame buffer allows large scenes. The 85th percentile rank means it is a high-end GPU, but not the absolute top, and its end-of-life status means it is a legacy part in the RX 6000 series.