SYSTEM ANALYZER

Rate My PC: Intel Core i7-14701E + NVIDIA GeForce RTX 3050 OEM

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
89%
PROCESSOR

Intel Core i7-14701E

33,206 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3050 OEM

15,199 Benchmark Score
Top 11% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# CPU Analysis

The Intel Core i7-14701E is an 8-core, 16-thread desktop processor built on Intel's Raptor Lake architecture, specifically the Raptor Lake-R refresh. It operates on the Intel Socket 1700 platform and is manufactured on Intel's 10 nm process node, with a die size of 257 mm². The CPU has a base clock of 2.60 GHz and a boost clock of 5.40 GHz, providing substantial single-thread headroom for lightly threaded workloads. The thermal design power is 65 W, indicating a power-efficient part that does not require exotic cooling solutions.

The cache hierarchy is substantial: each core includes 80 KB of L1 and 2 MB of L2, while a shared 33 MB L3 cache pools resources across all cores. This large L3 allocation benefits workloads with shared data sets, such as database operations and certain rendering tasks. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, and it includes ECC memory support, a feature typically associated with workstation-class reliability. Integrated graphics are handled by UHD Graphics 770, which provides basic display output without a discrete GPU.

Benchmark results place this processor in the 83rd percentile among all CPUs, with an average benchmark score of 33206. In Cinebench R23, the multi-core score reaches 22195, while the single-core score is 3133. The multi-core result indicates strong parallel throughput for video encoding, 3D rendering, and compilation tasks. The single-core score of 3133 in R23 demonstrates excellent responsiveness for everyday applications and games that rely on a few fast threads. In Cinebench R20, the multi-core score is 9321 and single-core is 1315, showing consistent scaling across benchmark versions. The older Cinebench R15 results show 2237 multi-core and 315 single-core.

PassMark tests reveal specific strengths. The multithread score is 26112, and single-thread performance is 4305. Integer math scores 81325, while floating-point math reaches 61873, indicating balanced arithmetic capability. Data compression scores 282939, and data encryption hits 14862. Extended instruction set performance (likely AVX-512 or similar) is 18528, and prime number finding scores 176. Physics simulation scores 2399, and random string sorting achieves 29158.

Comparing to nearest rivals, the i7-14701E sits within a tight cluster. The AMD Ryzen 9 PRO 6950H has an average score of 33201, a 0% delta, essentially identical performance. The AMD Ryzen 5 8645HS scores 33244, which is 0.1% higher. The AMD Ryzen 7 7745HX scores 33091, 0.3% lower, and the Intel Core i7-13650HX scores 33089, 0.4% lower. These deltas are within noise, meaning the i7-14701E is performance-equivalent to a range of laptop and desktop processors from both AMD and Intel, despite being a desktop part with a 65 W TDP.

# FAQ

Q: What is the CPU's multi-threaded performance in Cinebench R23?

A: The Intel Core i7-14701E scores 22195 in Cinebench R23 multi-core, placing it in the 83rd percentile of all CPUs.

Q: Does the CPU support ECC memory?

A: Yes, the i7-14701E supports ECC memory, which is unusual for a consumer-oriented part and beneficial for error-sensitive workloads.

Q: What is the GPU's memory bandwidth?

A: The RTX 3050 OEM has 8 GB of GDDR6 memory on a 128-bit bus, delivering 224.0 GB/s of bandwidth.

Q: How does the CPU compare to the AMD Ryzen 9 PRO 6950H?

A: The i7-14701E has an average benchmark score of 33206, while the Ryzen 9 PRO 6950H scores 33201, a 0% delta, meaning they are statistically identical in performance.

Q: What DirectX version does the GPU support?

A: The RTX 3050 OEM supports DirectX 12 Ultimate (12_2), along with OpenGL 4.6 and Vulkan 1.4.

Q: Is the CPU multiplier unlocked for overclocking?

A: No, the multiplier is locked, so the boost clock of 5.40 GHz is the maximum achievable without external clock generation methods.

Q: What is the GPU's percentile ranking among all GPUs?

A: The RTX 3050 OEM sits in the 57th percentile of all GPUs, with an average benchmark score of 15199.

# Gaming Performance

The FACT PACK contains no measured FPS rows for this exact CPU+GPU combination. The `measuredFpsUltraByGame` field is empty, and `dataIsMeasured` is false. Therefore, all FPS figures discussed here are estimates derived from the benchmark scores of the individual components, not direct measurements. The data indicates this pairing should be treated as a 1080p-class gaming system, with performance expectations grounded in the CPU's 83rd percentile and GPU's 57th percentile standings.

For CPU-bound games, the i7-14701E's single-core score of 3133 in Cinebench R23 and PassMark single-thread score of 4305 suggest strong frame pacing in titles that depend on one or two threads. The 5.40 GHz boost clock provides high per-core throughput, which translates to solid minimum frame rates in esports and simulation games. The 33 MB L3 cache further aids in maintaining consistent frame times by reducing memory latency penalties.

The RTX 3050 OEM, with an FP32 throughput of 8.087 TFLOPS and a texture rate of 126.4 GTexel/s, is the limiting factor at higher resolutions. At 1080p with ultra settings, the GPU's 224.0 GB/s memory bandwidth and 8 GB VRAM buffer should handle most titles at playable frame rates, though the 128-bit bus width constrains performance in bandwidth-heavy scenes. At 1440p or 4K, the GPU's pixel rate of 56.16 GPixel/s would struggle to maintain smooth frame rates in demanding titles, making 1080p the sensible target.

The GPU's DirectX 12 Ultimate support and 18 RT cores enable ray-traced effects, but the modest FP32 throughput means ray tracing should be used sparingly. DLSS would be unavailable in this analysis since the FACT PACK does not specify DLSS support, so frame generation techniques cannot be assumed. For high-refresh-rate gaming at 1080p in competitive titles, the CPU's single-thread dominance would allow high FPS, but the GPU would cap maximum frame rates in graphically intense scenes. The combined 70th percentile for the build suggests a balanced 1080p gaming machine rather than a high-end 1440p or 4K system.

# Upgrade Path and Platform

The Intel Core i7-14701E uses the Intel Socket 1700 platform, which supports both DDR4 and DDR5 memory in dual-channel mode. The CPU provides PCIe Gen 5 with 16 lanes from the processor, enabling fast NVMe storage and high-bandwidth GPUs. The integrated UHD Graphics 770 serves as a fallback if the discrete GPU fails or is removed, and the ECC memory support adds a reliability layer for workstation tasks.

The i7-14701E has a TDP of 65 W, which is modest for an 8-core desktop processor. This low power draw means the CPU does not impose heavy demands on the power supply, leaving ample headroom for GPU upgrades. The RTX 3050 OEM has a TDP of 130 W, and the suggested power supply is 300 W, covering the combined load of both components with minimal strain. A user upgrading the GPU to a more powerful model would need to consider the PSU headroom, but the 65 W CPU TDP allows for a wide range of GPU options without exceeding typical 500-600 W power supply capacities.

A sensible next upgrade for this platform would be a higher-tier GPU, as the CPU's 83rd percentile ranking suggests it can drive more powerful graphics cards without becoming the bottleneck. The Socket 1700 platform also supports other 14th-gen Core processors, though the locked multiplier on the i7-14701E means overclocking headroom is unavailable. The PCIe Gen 5 lanes ensure future GPUs and SSDs can operate at full bandwidth, making the platform forward-compatible for several more years. Memory upgrades to DDR5 would improve memory bandwidth, though the dual-channel configuration and the CPU's cache design already mitigate memory latency effects in most workloads.

# Benchmark Performance

The CPU's average benchmark score is 33206, placing it in the 83rd percentile of all CPUs. This is a strong result for an 8-core desktop part, indicating it outperforms the majority of processors on the market. The nearest rivals are all within a 0.4% delta: the AMD Ryzen 9 PRO 6950H at 33201 (0%), the AMD Ryzen 5 8645HS at 33244 (0.1% higher), the AMD Ryzen 7 7745HX at 33091 (0.3% lower), and the Intel Core i7-13650HX at 33089 (0.4% lower). The i7-14701E is therefore at the center of a performance cluster, offering no significant advantage or disadvantage over these direct competitors.

The GPU's average benchmark score is 15199, placing it in the 57th percentile of all GPUs. This is a mid-range result. The nearest rivals show interesting comparisons: the AMD Radeon RX 7600 scores 15171 (0.2% lower), the AMD Radeon 680M (an integrated GPU) scores 15270 (0.5% higher), the NVIDIA GeForce GTX 580 scores 15283 (0.5% higher), and the NVIDIA GeForce RTX 2060 scores 15290 (0.6% higher). The fact that an integrated GPU like the Radeon 680M and a much older card like the GTX 580 outperform the RTX 3050 OEM in average score highlights the GPU's limited performance tier.

In specific GPU benchmarks, the PassMark G3D score is 11857, while DirectX 11 scores 86, DirectX 10 scores 61, DirectX 12 scores 58, and DirectX 9 scores 137. The G2D score is 973, and GPU compute scores 5779. Geekbench OpenCL scores 60740, and Vulkan scores 57103. The DirectX 12 score of 58 is notably lower than DirectX 11, suggesting the GPU's architecture may not scale as well with modern API overhead. The combined build percentile is 70, indicating that the CPU and GPU together outperform 70% of all system configurations, but the GPU drags the overall tier down from the CPU's strong 83rd percentile.

# GPU Analysis

The NVIDIA GeForce RTX 3050 OEM is based on the GA106 chip, built on Samsung's 8 nm process node with 12,000 million transistors on a 276 mm² die. The transistor density is 43.5 million per mm². This is an Ampere-architecture GPU, part of the GeForce 30-series, and it is marked as end-of-life in production status. The GPU uses a PCIe 4.0 x8 interface, which provides sufficient bandwidth for its performance class, though x8 lanes limit throughput compared to x16 configurations.

The memory subsystem consists of 8 GB of GDDR6 on a 128-bit bus, delivering 224.0 GB/s of bandwidth. The memory clock is 1750 MHz, with 14 Gbps effective data rate. This is a modest bandwidth figure, which constrains performance in high-resolution textures and compute workloads that are memory-bound. The 8 GB capacity is adequate for 1080p gaming and light content creation, but it could fill up in VRAM-intensive scenarios like 4K texture packs or machine learning inference.

The GPU has 2304 shading units, 72 texture mapping units, and 32 ROPs. It also includes 18 RT cores and 72 tensor cores, providing hardware acceleration for ray tracing and AI-based workloads. The base clock is 1515 MHz, boosting to 1755 MHz. The pixel rate is 56.16 GPixel/s, and the texture rate is 126.4 GTexel/s. FP32 performance is 8.087 TFLOPS, with FP16 at the same 8.087 TFLOPS (1:1 ratio), meaning there is no half-precision boost, which is typical for consumer Ampere parts.

The GPU's TDP is 130 W, with a dual-slot cooler and a single 8-pin power connector. The suggested PSU is 300 W, and the card measures 242 mm in length (9.5 inches) and 112 mm in height (4.4 inches). Display outputs include 1x HDMI 2.1 and 3x DisplayPort 1.4a. API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

In benchmark terms, the RTX 3050 OEM's PassMark G3D score of 11857 and GPU compute score of 5779 indicate modest compute capability. The Geekbench OpenCL score of 60740 and Vulkan score of 57103 show consistent performance across APIs. The DirectX 11 score of 86 versus DirectX 12 score of 58 suggests that the GPU performs better in legacy APIs, which could be a driver or architecture limitation. The 57th percentile ranking places it in the middle of the GPU landscape, roughly equivalent to the RX 7600 and RTX 2060 in average score, though the RTX 2060 is a previous-generation card.

# Balance and Bottleneck

The benchmark data reveals a clear imbalance between the CPU and GPU in this build. The CPU's 83rd percentile is significantly higher than the GPU's 57th percentile, indicating that the GPU is the primary bottleneck in most workloads. The CPU's strong single-thread performance (3133 in Cinebench R23 single-core) and multi-thread capability (22195 in multi-core) far exceed the GPU's compute throughput, so in gaming scenarios, the GPU will reach its limits before the CPU.

Evidence for this bottleneck appears in the FPS scaling expectations. At 1080p, the GPU's 8.087 TFLOPS and 224.0 GB/s bandwidth would be the limiting factors in graphically intensive games, while the CPU could easily feed frames at high rates. At lower resolutions or with reduced settings, the CPU's headroom becomes apparent, but the GPU still caps maximum frame rates. In CPU-bound games like strategy titles or simulation games, the CPU's 83rd percentile would dominate, but these are less common than GPU-bound titles.

In content creation workloads, the balance shifts. The CPU's high multi-core scores (26112 PassMark multithread, 22195 Cinebench R23) would carry video encoding and 3D rendering tasks, while the GPU's compute score of 5779 would handle GPU-accelerated effects more slowly. The GPU's 8 GB VRAM is sufficient for most 1080p editing projects, but the 128-bit bus limits memory-intensive operations. The combined 70th percentile reflects this mixed performance: strong CPU-bound tasks, mid-tier GPU-bound tasks.

The bottleneck analysis suggests that upgrading the GPU would yield the most significant performance gains for gaming and GPU-compute workloads. The CPU has enough headroom to support a GPU in the 80th percentile or higher without becoming a constraint. Conversely, upgrading the CPU would provide minimal benefit, as the GPU would still limit overall system performance. The 65 W CPU TDP and 130 W GPU TDP mean the system is power-efficient, but the GPU's end-of-life status suggests it is a legacy component.

# Build Overview

This build pairs the Intel Core i7-14701E with the NVIDIA GeForce RTX 3050 OEM in a desktop configuration. The combined percentile is 70, meaning this system outperforms 70% of all recorded builds. The CPU is a high-tier component at the 83rd percentile, while the GPU is a mid-tier component at the 57th percentile. This creates a system that excels in CPU-intensive tasks but is constrained in GPU-intensive workloads.

The i7-14701E is an 8-core, 16-thread processor with a 5.40 GHz boost clock, placing it in the upper echelon of desktop CPUs. The RTX 3050 OEM, with 8 GB GDDR6 and 2304 shading units, is an entry-level-to-midrange GPU from the Ampere generation, now end-of-life. The class is desktop, and the overall tier is solidly mid-range, with the CPU providing flagship-level compute and the GPU providing acceptable 1080p gaming performance.

This pairing is unusual in that the CPU is overqualified for the GPU. A typical build would pair a CPU in the 60th percentile with this GPU to achieve balance, but the i7-14701E's high performance means the system is ready for a GPU upgrade without changing the processor. The 65 W CPU TDP also makes this a power-efficient desktop that runs cool and quiet, suitable for environments where noise and heat are concerns.

# Who Should Build It

The target audience for this CPU+GPU pairing is users who prioritize CPU performance over GPU performance. Gamers at 1080p resolution would find this system adequate for most titles at medium-to-high settings, with the CPU ensuring high frame rates in CPU-bound games like esports and real-time strategy. The GPU's 57th percentile means 1440p gaming is possible but would require lowered settings, and 4K gaming is not realistically achievable at playable frame rates.

Content creators working with video editing and 3D rendering would benefit from the CPU's strong multi-threaded performance. The Cinebench R23 multi-core score of 22195 indicates fast rendering times in CPU-based engines, while the GPU's 8 GB VRAM and CUDA cores (implied by the architecture) could accelerate effects and previews. Software developers compiling large codebases would see significant speedups from the CPU's 8 cores and 16 threads, with the PassMark integer math score of 81325 indicating strong integer throughput for compilation.

Students and small business users running office applications, web development, or data analysis would find this system more than capable. The CPU's single-thread score of 4305 in PassMark ensures snappy responsiveness in everyday tasks, while the ECC memory support adds reliability for long-running computation. The GPU is sufficient for basic GPU-accelerated tasks like video transcoding or light machine learning inference, but it is not a workstation-class compute part. The system is best suited for users who expect to upgrade the GPU in the future, leveraging the CPU's headroom.

# Usage Scenarios

High-refresh gaming: At 1080p, the CPU's single-thread dominance (3133 in Cinebench R23) allows high frame rates in competitive titles, but the GPU's 8.087 TFLOPS limits maximum FPS in graphically demanding games. Expect high refresh rates in esports, but not in AAA titles at ultra settings.

Streaming: The CPU's 8 cores and 16 threads can handle game capture and encoding simultaneously, with a PassMark multithread score of 26112 supporting software encoding. The GPU's NVENC (implied by the architecture) could offload encoding, but the GPU's compute load would increase, potentially reducing game FPS.

Video editing: The CPU's Cinebench R23 multi-core score of 22195 accelerates timeline rendering and export, while the GPU's 8 GB VRAM handles 1080p and light 1440p editing. The 224.0 GB/s memory bandwidth may slow 4K multi-stream editing, but the system is capable for a mid-range editing workflow.

3D rendering: CPU-based rendering in Blender or similar tools would benefit from the 33 MB L3 cache and 16 threads, with the 22195 multi-core score providing solid performance. GPU rendering would be limited by the RTX 3050 OEM's 8.087 TFLOPS, making it suitable for previews but not final production renders.

Software development: Compilation tasks leverage the CPU's integer math score of 81325 and 16 threads, reducing build times. Debugging and IDE responsiveness benefit from the 4305 single-thread score, while the ECC memory support ensures data integrity during long test runs.

Student and office work: The CPU's single-thread performance makes everyday applications feel instant, and the integrated UHD Graphics 770 provides a fallback if the GPU is not needed. The 65 W TDP keeps power consumption low, and the system handles spreadsheets, documents, and web browsing with ease. The GPU is more than enough for light photo editing or casual gaming during breaks.