SYSTEM ANALYZER

Rate My PC: Intel Core i7-14700K + NVIDIA GeForce RTX 3050 OEM

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
96%
VS
GPU
89%
PROCESSOR

Intel Core i7-14700K

69,355 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3050 OEM

15,199 Benchmark Score
Top 11% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-14700K paired with the NVIDIA GeForce RTX 3050 OEM is a lopsided build. The processor sits in the 94th percentile of all CPUs with an average benchmark score of 69355, while the graphics card sits in the 57th percentile with an average score of 15199. The combined percentile of this pairing is 76. Benchmark data indicates the CPU is the dominant component; the GPU delivers entry-level performance that will constrain graphics-heavy workloads. The CPU's launch MSRP was $409.

GPU Analysis

The RTX 3050 OEM is built around the GA106 chip fabricated at Samsung's 8nm process, with 12,000 million transistors on a 276 mm² die and a transistor density of 43.5M per mm². The card carries 8GB of GDDR6 memory on a 128-bit bus, producing a bandwidth of 224.0 GB/s. The memory clock runs at 1750 MHz with an effective rate of 14 Gbps. The base clock is 1515 MHz and the boost clock is 1755 MHz.

The shader array contains 2304 shading units, 72 texture mapping units, and 32 raster operation units. For hardware-accelerated ray tracing and tensor operations, the chip includes 18 RT cores and 72 tensor cores. The pixel rate is 56.16 GPixel/s and the texture rate is 126.4 GTexel/s. Floating-point throughput is 8.087 TFLOPS for both FP32 and FP16, a 1:1 ratio that indicates no dedicated half-rate path. The card's TDP is 130W with a suggested power supply of 300W. It uses a dual-slot cooler, a single 8-pin power connector, and a PCIe 4.0 x8 interface. Display outputs are one HDMI 2.1 and three DisplayPort 1.4a. The card is 242 mm long and 112 mm high.

Benchmark results place the GPU at the 57th percentile of all GPUs. The average benchmark score is 15199. In Passmark tests, the G3D score is 11857, the G2D score is 973, and the GPU compute score is 5779. DirectX tests return scores of 137 for DX9, 61 for DX10, 86 for DX11, and 58 for DX12. Geekbench OpenCL scores 60740 and Vulkan scores 57103.

Against its nearest rivals, the RTX 3050 OEM is 0.2% ahead of the AMD Radeon RX 7600 (avg score 15171) and 0.5% behind the AMD Radeon 680M (15270), 0.5% behind the NVIDIA GeForce GTX 580 (15283), and 0.6% behind the NVIDIA GeForce RTX 2060 (15290). The data shows the 3050 OEM is functionally equivalent to an RTX 2060 in aggregate compute, with the 18 RT cores and 72 tensor cores enabling ray tracing and tensor workloads, but the 128-bit memory interface and 224.0 GB/s bandwidth cap the card's ability to feed high-resolution textures. The 8GB VRAM is adequate for 1080p but the 32 ROPs and modest texture rate of 126.4 GTexel/s will limit fill-rate-heavy scenes. The 57th percentile means the GPU outperforms roughly half of all GPUs, yet it remains the weaker link in this pairing.

Benchmark Performance

The CPU's multi-threaded scores are substantial. In Cinebench R23, the i7-14700K scores 33440.5 multi-core and 2160 single-core. Cinebench R20 yields 18544 multi-core and 2617 single-core. Cinebench R15 shows 5035 multi-core and 313.5 single-core. Geekbench reports 20767 multi-core and 2569 single-core. PassMark multithread is 52392 and single-thread is 4472. The CPU's average benchmark score is 69355, placing it in the 94th percentile of all CPUs. Its nearest rivals are the AMD EPYC 9115 (avg 69288, 0.1% behind), the AMD Ryzen 9 7950X (avg 69515, 0.2% ahead), the AMD Ryzen 9 7940HX (avg 69875, 0.7% ahead), and the AMD Ryzen 7 9700F (avg 69996, 0.9% ahead). The i7-14700K trails the Ryzen 9 7950X by a narrow 0.2% in aggregate score, which is effectively a tie for a desktop part.

The GPU, by contrast, delivers an average score of 15199 at the 57th percentile. The combined percentile of the pairing is 76, which reflects the CPU's high standing pulling the average up. The CPU's PassMark multithread score of 52392 dwarfs the GPU's compute score of 5779, meaning the processor can generate far more geometry and physics data than the GPU can render. In synthetic tests, the CPU's Cinebench R23 multi-core of 33440.5 is roughly double the GPU's OpenCL score of 60740 — but those are different units; the meaningful comparison is the percentile gap: 94 vs 57. The CPU is a top-6% processor while the GPU is a mid-pack graphics card. This asymmetry defines the system's performance profile.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU-GPU combination, so all frame-rate figures here are estimates derived from the benchmark scores, not measured results. The CPU's single-thread performance — 4472 in PassMark single-thread and 2160 in Cinebench R23 single-core — is strong enough to feed high-refresh monitors in most titles. The GPU, however, with its 57th percentile and 8.087 TFLOPS FP32, will be the limiting factor in graphics-bound scenes. At 1080p with medium settings, the 8GB VRAM and 224.0 GB/s bandwidth are sufficient for many games, but the 128-bit bus will cause frame pacing issues in VRAM-heavy titles. At 1440p, the GPU's fill rate and memory bandwidth will drop frame rates below 60 FPS in demanding titles, while at 4K the card will struggle to maintain playable FPS. The CPU's high single-core score means that in CPU-bound scenarios such as esports at low settings, frame rates will be high, but the GPU's 57th percentile will prevent the system from taking full advantage of the CPU's power. The RTX 3050 OEM's RT cores and tensor cores enable ray tracing and DLSS features, but with only 8.087 TFLOPS of FP32, enabling ray tracing will cut frame rates substantially. For a balanced experience, the estimated playable resolution is 1080p at medium-to-high settings, with 1440p requiring low settings or upscaling.

Upgrade Path and Platform

The Intel Core i7-14700K uses the Intel Socket 1700 platform with the Raptor Lake-R architecture. It supports both DDR4 and DDR5 memory in dual-channel mode, with ECC memory supported. The CPU provides 16 PCIe Gen 5 lanes (CPU only). The integrated UHD Graphics 770 is available for diagnostics or a backup display. The GPU uses PCIe 4.0 x8, which is compatible with the CPU's PCIe Gen 5 slot but will run at the card's specified x8 width.

The power envelope is a 125W TDP CPU and a 130W TDP GPU, with a suggested PSU of 300W for the GPU. The system's combined power draw is therefore well within a typical 300W power supply, leaving headroom for the CPU's boost clock of 5.60 GHz. The GPU is end-of-life and its successor is the GeForce 40 series. The CPU is an unlocked multiplier, meaning overclocking is possible if the cooling and motherboard allow. The platform supports both DDR4 and DDR5, so a builder could reuse existing DDR4 modules or move to DDR5 for higher bandwidth.

The most sensible next upgrade is a stronger GPU, because the CPU is already in the 94th percentile and will not be the limiting factor in most gaming workloads. A GPU with a higher percentile would close the gap. Alternatively, the CPU itself is at the top of the Socket 1700 platform, so further CPU upgrades would require a motherboard and platform change. The GPU's 8GB VRAM and 224.0 GB/s bandwidth are the primary bottlenecks, so upgrading to a card with more VRAM and a wider bus would improve high-resolution performance. The CPU's 33 MB shared L3 cache and 20 cores/28 threads will not bottleneck any current GPU, so the GPU upgrade is the first step. If the user's workloads are CPU-heavy, the current CPU is already strong, and the GPU is the weaker link.

Usage Scenarios

High-refresh gaming: The CPU's single-core score of 4472 in PassMark and 2160 in Cinebench R23 can drive high frame rates in CPU-bound titles, but the GPU's 57th percentile and 8.087 TFLOPS FP32 will limit the actual frame rates. Expect 1080p high-refresh in lightweight titles, but the GPU will not sustain 1440p high refresh in demanding games.

Streaming: The CPU's 20 cores and 28 threads, with a Cinebench R23 multi-core score of 33440.5, can handle game capture and encoding simultaneously without tanking the CPU. The GPU's 18 RT cores and 72 tensor cores provide hardware acceleration for AI-based features, but the modest 8GB VRAM may limit the streamer's ability to run a game plus recording software at high settings.

Video editing: The CPU's multithreaded performance (PassMark multithread 52392, Cinebench R23 MC 33440.5) is excellent for video encoding and export. The GPU's 8GB VRAM and 8.087 TFLOPS FP32 can handle hardware-accelerated effects, but the 57th percentile means GPU-accelerated export will be slower than with a higher-tier GPU.

3D rendering: The CPU is the star here — 20 cores and 28 threads with a Cinebench R20 multi-core of 18544 and R15 of 5035 make it a very capable rendering CPU. The GPU's OpenCL score of 60740 and Vulkan score of 57103 are decent for render engines that support GPU acceleration, but the 8GB VRAM limits scene complexity.

Software development: The CPU's 28 threads and 94th percentile ensure fast compiles and parallel builds. The PassMark data compression score of 695234 and data encryption of 40091 indicate strong throughput for build toolchains. The GPU is irrelevant for most development tasks.

Student and office work: The CPU's integrated UHD Graphics 770 provides a backup display output and low-load video acceleration. The CPU's single-core score of 4472 and 20 cores handle office productivity and multitasking easily. The GPU is overkill for office tasks but provides a capable display output for 1080p monitors.

Who Should Build It

This build targets a user who prioritizes CPU-heavy workloads — such as software development, video encoding, or 3D rendering — and only occasionally plays games. The i7-14700K is a 94th percentile CPU, so it fits a professional or prosumer who needs high multi-threaded performance. The RTX 3050 OEM is a 57th percentile GPU, which suits someone who plays at 1080p with medium settings or who needs a display output for a workstation. Gamers at 1440p or 4K will be disappointed by the GPU's 57th percentile and 8GB VRAM, so this is not a high-refresh 1440p gaming build. Content creators who use CPU-based rendering will benefit from the CPU's strong Cinebench scores, but those who rely on GPU-accelerated rendering will find the GPU the bottleneck. Students and office workers get a system with an iGPU fallback (UHD 770) and a GPU that can handle light gaming. Small business workstations that run CPU-bound software, such as databases or spreadsheet applications, will see the CPU's 94th percentile shine, but they should not rely on the GPU for compute-heavy tasks beyond basic graphics.

CPU Analysis

The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, specifically the Raptor Lake-R refresh. It is fabricated on a 10nm process at Intel with a die size of 257 mm². The base clock is 3.40 GHz and the boost clock is 5.60 GHz, with an unlocked multiplier for overclocking. The TDP is 125W. It supports DDR4 and DDR5 memory in dual-channel mode, with ECC support. The L1 cache is 80 KB per core, L2 is 2 MB per core, and L3 is 33 MB shared. The memory bus is dual-channel. The integrated graphics is UHD Graphics 770, which provides a fallback display. The PCIe support is Gen 5 with 16 lanes (CPU only). The processor was released in 2023-10-16 with a launch MSRP of $409.

Benchmark data shows the CPU at the 94th percentile of all CPUs. The average benchmark score is 69355. Its nearest rivals include the AMD EPYC 9115 (0.1% behind), the AMD Ryzen 9 7950X (0.2% ahead), the AMD Ryzen 9 7940HX (0.7% ahead), and the AMD Ryzen 7 9700F (0.9% ahead). The CPU's multithreaded scores are outstanding: Cinebench R23 multi-core 33440.5, R20 18544, R15 5035, Geekbench multi-core 20767, PassMark multithread 52392. Single-thread scores are 2160 in R23, 2617 in R20, 313.5 in R15, 2569 in Geekbench, and 4472 in PassMark single-thread. The PassMark suite also shows data compression of 695234, data encryption of 40091, extended instructions of 40632, integer math of 182876, floating-point math of 134222, find prime numbers of 212, physics of 2964, and random string sorting of 74733.

For real workloads, these scores mean the CPU is exceptionally fast at multi-threaded tasks such as video encoding, 3D rendering, and code compilation. The 28 threads (20 cores) and 33 MB L3 cache give it a high data throughput. The single-thread performance is also strong, which keeps it responsive for daily tasks and games. The CPU is a 94th percentile processor, meaning it outperforms the majority of CPUs on the market, and its nearest rival the Ryzen 9 7950X is only 0.2% faster in aggregate. The 125W TDP is modest for this performance level, and the unlocked multiplier allows further tuning.

FAQ

Q: Does the Core i7-14700K support both DDR4 and DDR5 memory?

A: Yes, the memory support is listed as DDR4, DDR5, with a dual-channel memory bus.

Q: What is the TDP of the CPU and the GPU?

A: The CPU TDP is 125W and the GPU TDP is 130W.

Q: Does the RTX 3050 OEM have ray tracing and tensor cores?

A: Yes, it has 18 RT cores and 72 tensor cores.

Q: What is the suggested PSU for the GPU?

A: The suggested PSU is 300W.

Q: What is the memory bandwidth of the RTX 3050 OEM?

A: The memory bandwidth is 224.0 GB/s.

Q: What is the CPU's percentile rank among all CPUs?

A: The CPU is in the 94th percentile of all CPUs.

Q: Is the GPU end-of-life?

A: Yes, the production status is end-of-life, and its successor is the GeForce 40 series.

Balance and Bottleneck

The balance of this system is heavily skewed toward the CPU. The i7-14700K is in the 94th percentile of all CPUs, while the RTX 3050 OEM is in the 57th percentile. In CPU-bound workloads — such as software compilation, video encoding, 3D rendering, and physics calculations — the CPU will be the primary engine, and the GPU will have little influence. The CPU's Cinebench R23 multi-core of 33440.5 and PassMark multithread of 52392 are strong enough to handle these tasks without the GPU bottlenecking. However, in graphics-intensive workloads — such as gaming at high resolutions or GPU-accelerated rendering — the GPU will be the limiting factor. The GPU's 57th percentile, 8GB VRAM, and 224.0 GB/s bandwidth will cap the frame rate and graphics quality. The CPU's single-thread performance of 2160 in R23 and 4472 in PassMark can feed the GPU with data, but the GPU's 8.087 TFLOPS FP32 and 126.4 GTexel/s texture rate will be the limit. The combined percentile of 76 reflects this gap: the CPU pulls the average up, but the GPU holds it back. For a balanced upgrade path, the GPU should be replaced first with a card that has a higher percentile and more VRAM, since the CPU is already top-tier. If the user's workloads are CPU-bound, the current system is well-balanced; if the user expects high-end gaming, the GPU is the clear bottleneck. The data shows that the RTX 3050 OEM is within 0.6% of the RTX 2060's aggregate score, which places it in the mid-tier performance range, while the CPU is within 0.2% of the Ryzen 9 7950X, placing it at the high end. The disparity between the two components means the GPU will be the limiting factor in any workload that relies heavily on graphics hardware, while the CPU will be the limiting factor only in extremely GPU-agnostic tasks.