SYSTEM ANALYZER

Rate My PC: Intel Core i7-14700K + AMD Radeon RX 6500 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
96%
VS
GPU
87%
PROCESSOR

Intel Core i7-14700K

69,355 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6500 XT

11,842 Benchmark Score
Top 13% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-14700K pairs with the AMD Radeon RX 6500 XT in a desktop build that sits at the 73rd combined percentile. This is a striking mismatch: the CPU ranks at the 94th percentile among all processors, while the GPU sits at the 51st percentile among all graphics cards. The data reveals a system where the processor is a top-tier compute engine, but the graphics adapter is strictly entry-level, and the benchmark scores make the consequences of that pairing clear.

CPU Analysis

The Intel Core i7-14700K belongs to the Core 14th Gen series, built on Raptor Lake architecture with a 10 nm process node from Intel. The chip features 20 cores and 28 threads, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. The thermal design power is 125 W, and the processor is unlocked, allowing manual overclocking. Memory support covers both DDR4 and DDR5 in a dual-channel configuration, with ECC memory supported, and the CPU provides 16 PCIe Gen 5 lanes. The integrated graphics are UHD Graphics 770, which adds a fallback display option. The cache hierarchy is substantial: 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache, totaling a large pool for high-core-count workloads.

Benchmark results show a processor that excels in multi-threaded tasks. In Cinebench R23, the multicore score is 33440.5, while the single-core score is 2160. The gap between these two numbers indicates excellent scaling across the 20 cores. Geekbench reports a multicore score of 20767 and a single-core score of 2569, reinforcing the same pattern. PassMark multithread score reaches 52392, with integer math at 182876 and floating-point math at 134222. Data compression in PassMark scores 695234, while encryption is 40091, and extended instructions reach 40632. Random string sorting hits 74733, and prime number finding is 212. The single-thread PassMark score is 4472, which is strong for everyday responsiveness.

The nearest rival data puts this CPU in a tight competitive band. The AMD EPYC 9115 has an average score of 69288, which is 0.1% behind the i7-14700K’s average of 69355. The AMD Ryzen 9 7950X scores 69515, which is 0.2% ahead. The AMD Ryzen 9 7940HX is 0.7% ahead at 69875, and the AMD Ryzen 7 9700F leads by 0.9% at 69996. These deltas are minuscule, meaning the i7-14700K trades blows with some of the fastest consumer and workstation processors available. For real workloads, the 28 threads handle heavy compile jobs, video encoding, and 3D scene processing with ease, while the high boost clock keeps single-threaded tasks snappy.

Benchmark Performance

The CPU’s average benchmark score is 69355, placing it in the 94th percentile. This is a top-decile result, meaning it outperforms the vast majority of all CPUs in the database. The GPU’s average score is 11842, sitting at the 51st percentile, which is exactly the median. The combined percentile for this pairing is 73, driven overwhelmingly by the CPU.

Focusing on the GPU, the 3DMark Steel Nomad DX12 score is 235, which is a low result for modern gaming. Geekbench OpenCL scores 48289, and Vulkan scores 54724, showing the GPU can handle compute tasks but not at a high level. PassMark results are more granular: DirectX 9 scores 108, DirectX 10 scores 60, DirectX 11 scores 90, and DirectX 12 scores 38. The G2D score is 815, while G3D is 9608 and GPU compute is 4456. These numbers indicate that the RX 6500 XT is a basic DirectX 12 performer, with the DirectX 12 score of 38 being particularly low, suggesting it struggles with modern API workloads.

The GPU’s nearest rivals show a narrow range. The NVIDIA GeForce GTX 1080 has an average score of 11960, which is 1% behind the RX 6500 XT. The NVIDIA GeForce GTX 960A scores 11998, 1.3% behind. The NVIDIA GeForce GTX 1660 scores 11680, which is 1.4% ahead of the RX 6500 XT, and the AMD Radeon RX 7800 XT scores 11627, 1.9% ahead. This is a strange competitive set: the RX 6500 XT is bracketed by older GTX cards and a much newer RX 7800 XT, but the deltas are all within 2%. The combined picture is a CPU that dominates its field and a GPU that is average at best, with the CPU’s 94th percentile dragging the combined score up to 73.

Balance and Bottleneck

The data shows a severe imbalance. The CPU is at the 94th percentile, while the GPU is at the 51st percentile. In gaming, this means the GPU will almost always be the limiting factor. The CPU can feed frames far faster than the RX 6500 XT can render them, so at lower resolutions, the GPU will max out and the CPU will sit idle. The CPU’s PassMark single-thread score of 4472 and Cinebench R23 single-core score of 2160 indicate it can handle even the most demanding game logic, but the GPU’s DirectX 12 score of 38 and 3DMark Steel Nomad score of 235 mean it cannot translate that CPU power into high frame rates.

For productivity, the bottleneck shifts. The CPU’s multicore scores are exceptional, so video encoding or 3D rendering will be CPU-bound, and the GPU’s low compute scores (PassMark GPU compute 4456) will slow down any GPU-accelerated effects. The RX 6500 XT’s 4 GB VRAM and 143.9 GB/s bandwidth are minimal for modern content creation, so large textures or complex scenes will stall. The FPS scaling evidence is absent because no measured FPS data exists for this combination, but the benchmark scores alone imply that any game will be GPU-limited, and any heavy compute task will be CPU-limited but GPU-slowed for acceleration-dependent workloads.

Usage Scenarios

High-refresh gaming: This pairing cannot sustain high-refresh rates in modern titles. The GPU’s 3DMark Steel Nomad score of 235 and DirectX 12 score of 38 are too low, so expect frame rates well below 60 FPS at 1080p in demanding games, making high-refresh monitors a waste of the CPU’s potential.

Streaming: The CPU’s 28 threads and high multicore scores (Cinebench R23 33440.5) can handle software encoding while gaming, but the GPU’s low compute scores will struggle with any hardware encoding or rendering tasks, so streaming quality will be limited by the GPU.

Video editing: The CPU’s PassMark multithread score of 52392 and data compression score of 695234 will speed up timeline scrubbing and export, but the GPU’s 4 GB VRAM and PassMark GPU compute of 4456 will slow down effects, color grading, and any GPU-accelerated previews.

3D rendering: CPU rendering in Blender or similar will be excellent, with the i7-14700K’s 20 cores and Cinebench R20 multicore score of 18544 delivering fast results. However, GPU rendering will be poor, as the RX 6500 XT’s 5.765 TFLOPS FP32 performance is minimal for this task.

Software development: The CPU’s high integer math score of 182876 and multithread score of 52392 will speed up compilation, testing, and virtual machines. The GPU is irrelevant for most development tasks, so this scenario is where the pairing makes the most sense.

Student and office work: Daily tasks like browsing, document editing, and spreadsheets will feel responsive thanks to the CPU’s single-thread score of 4472 and Geekbench single-core of 2569. The GPU handles 2D tasks fine with a PassMark G2D score of 815, so this is a competent workstation for non-gaming users.

Gaming Performance

No measured FPS rows exist for this exact CPU+GPU combination. The FACT PACK contains no measuredFps data, so all FPS figures discussed here are estimates derived from the benchmark scores. The GPU’s 3DMark Steel Nomad DX12 score of 235 is a clear signal that modern games at high settings will run poorly. The DirectX 12 PassMark score of 38 reinforces this, as it is the lowest of all the GPU’s DirectX scores. The RX 6500 XT’s 4 GB VRAM is also a limiting factor, as many current titles require more memory for high-resolution textures.

For e-sports titles like Counter-Strike or Valorant, the CPU’s high single-thread performance (Cinebench R23 single-core 2160) could push frame rates higher, but the GPU will still cap at low-to-medium settings. For AAA games at 1080p, expect frame rates in the 30-50 FPS range on medium settings, based on the GPU’s percentile position at 51 and its proximity to the GTX 1660 (1.4% ahead in average score). The GTX 1660 is a known 1080p medium-settings card, so the RX 6500 XT should perform similarly. At 1440p or 4K, the 4 GB VRAM and 143.9 GB/s bandwidth will cause severe stuttering and low FPS, making those resolutions impractical.

FAQ

Q: Does the Intel Core i7-14700K support DDR4 and DDR5 memory?

A: Yes, the CPU supports both DDR4 and DDR5 in a dual-channel configuration, and it also supports ECC memory.

Q: What is the GPU’s memory size and bandwidth?

A: The AMD Radeon RX 6500 XT has 4 GB of GDDR6 memory on a 64-bit bus, with a bandwidth of 143.9 GB/s.

Q: How does the CPU compare to the AMD Ryzen 9 7950X?

A: The i7-14700K has an average benchmark score of 69355, which is 0.2% lower than the Ryzen 9 7950X’s score of 69515, making them effectively equal in performance.

Q: What is the GPU’s percentile ranking among all GPUs?

A: The RX 6500 XT is at the 51st percentile, meaning it is exactly average, outperforming half of all GPUs and trailing the other half.

Q: Does the GPU support ray tracing?

A: Yes, the RX 6500 XT has 16 RT cores, and it supports DirectX 12 Ultimate, which includes ray tracing features, though the low compute performance limits its effectiveness.

Q: What is the CPU’s socket type?

A: The i7-14700K uses Intel Socket 1700, which is compatible with the LGA 1700 platform.

Q: Is the CPU overclockable?

A: Yes, the multiplier is unlocked, allowing manual overclocking, and the base clock is 3.40 GHz with a boost clock of 5.60 GHz.

Upgrade Path and Platform

The CPU uses Intel Socket 1700, which is the LGA 1700 platform. Memory support includes both DDR4 and DDR5, but the board must be chosen for one type, so the upgrade path depends on the platform choice. The CPU provides PCIe Gen 5 with 16 lanes, which is future-proof for high-speed SSDs and GPUs. The integrated UHD Graphics 770 provides a fallback if the discrete GPU fails or is removed.

The GPU has a TDP of 107 W and a suggested PSU of 300 W, which is low. The CPU has a TDP of 125 W, so the total system draw is modest. A 300 W PSU is sufficient for this pairing, but a larger PSU would allow for future upgrades. The GPU uses a single 6-pin power connector and is a dual-slot card. It connects via PCIe 4.0 x4, which is a narrow interface that can limit performance in some scenarios.

A sensible next upgrade would be a more powerful GPU. The CPU has headroom to drive a much faster card, as its 94th percentile performance is far beyond the GPU’s 51st percentile. Swapping the RX 6500 XT for a higher-tier GPU would unlock the CPU’s full gaming potential without changing the platform. The CPU’s 20 cores and 28 threads remain relevant for years, so the platform itself is not the bottleneck.

Build Overview

This is a desktop build combining the Intel Core i7-14700K with the AMD Radeon RX 6500 XT. The CPU is a high-end desktop processor, while the GPU is an entry-level desktop card. The combined percentile is 73, driven almost entirely by the CPU. The CPU’s average benchmark score of 69355 places it at the 94th percentile, while the GPU’s 11842 average score places it at the 51st percentile. This is a workstation-oriented CPU paired with a budget GPU, creating a system that excels at CPU-bound tasks but falls short in gaming and GPU-accelerated workloads.

The build class is desktop, and the overall tier is upper-midrange, but only because the CPU carries the entire system. In terms of gaming tier, this is a low-end system, as the GPU’s 3DMark Steel Nomad score of 235 is far below what modern games require for high settings. For productivity, the tier is high-end, thanks to the CPU’s 28 threads and strong multicore scores.

Who Should Build It

This pairing is for users who need massive CPU compute power but have no need for gaming performance. Software developers will benefit from the CPU’s integer math score of 182876 and multithread score of 52392, which speed up compilation and testing. Students in engineering or computer science fields can run virtual machines and simulations, with the CPU’s 28 threads handling parallel tasks. Small business workstations that run databases or heavy spreadsheets will see the CPU’s data compression score of 695234 and encryption score of 40091 as major assets.

Content creators who work in CPU-bound tasks like video encoding or 3D rendering with CPU-based engines will be satisfied, as the Cinebench R23 multicore score of 33440.5 delivers fast render times. However, anyone expecting to play modern games at high settings should avoid this build. The GPU’s DirectX 12 score of 38 and 4 GB VRAM make it unsuitable for AAA gaming at 1080p, so gamers should instead pair this CPU with a more capable GPU. For office work and general productivity, the CPU’s single-thread score of 4472 ensures smooth daily operation, and the GPU handles basic 2D tasks with a G2D score of 815.

GPU Analysis

The AMD Radeon RX 6500 XT is based on the Navi 24 chip with RDNA 2.0 architecture, built on a 6 nm process from TSMC. It has 5,400 million transistors on a 107 mm² die, with a transistor density of 50.5M per mm². The GPU has 1024 shading units, 64 TMUs, and 32 ROPs. It includes 16 RT cores for ray tracing, but no tensor cores. The base clock is 2310 MHz, the boost clock is 2815 MHz, and the game clock is 2610 MHz. Memory runs at 2248 MHz with an effective speed of 18 Gbps, across a 64-bit bus, yielding 143.9 GB/s bandwidth. The pixel rate is 90.08 GPixel/s, and the texture rate is 180.2 GTexel/s. FP32 performance is 5.765 TFLOPS, with FP16 at 11.53 TFLOPS (2:1).

The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display outputs are one HDMI 2.1 and one DisplayPort 1.4a. The TDP is 107 W, with a suggested PSU of 300 W and a single 6-pin power connector. The bus interface is PCIe 4.0 x4, which is narrow and can bottleneck performance in some scenarios. The GPU is end-of-life, with a predecessor of Navi and a successor of Navi III.

Benchmark scores show a GPU that is average overall at the 51st percentile, but its DirectX 12 score of 38 is very low, meaning it struggles with modern API workloads. The 3DMark Steel Nomad score of 235 confirms this, as it is a demanding DX12 test. The Geekbench Vulkan score of 54724 is higher than OpenCL at 48289, but both are modest. The PassMark G3D score of 9608 is the most representative of overall gaming performance, and it places the GPU near the GTX 1660 (1.4% ahead) and GTX 1080 (1% behind). For rendering, the 4 GB VRAM is the primary limitation, as it cannot hold large textures or complex scenes. The GPU’s compute score of 4456 is low, so GPU-accelerated rendering in Blender or similar will be slow. The RT cores exist but are underpowered for ray tracing, so any RT workload will suffer. Overall, this GPU is suited for light gaming at low settings or basic 2D tasks, but it is far below the capability of the CPU it is paired with.