SYSTEM ANALYZER

Rate My PC: Intel Core i7-14700HX + NVIDIA Quadro RTX 4000 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
74%
PROCESSOR

Intel Core i7-14700HX

45,953 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 4000 Mobile

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-14700HX is a 20-core, 28-thread mobile processor based on the Raptor Lake architecture, manufactured on Intel’s 10 nm process node with a die size of 257 mm². It features a base clock of 2.10 GHz and a boost clock of 5.50 GHz, with a 55 W TDP that places it firmly in the high-performance laptop segment. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and a shared 33 MB L3 pool. This configuration is designed for heavy multi-threaded workloads, as the core count and thread count suggest substantial parallel processing capability. The processor supports both DDR4 and DDR5 memory through a dual-channel memory bus, which gives system builders flexibility in memory selection, though the specific bandwidth figures are not provided in the data. ECC memory support is present, a feature typically associated with workstation or server environments, indicating that this CPU can serve in reliability-critical roles. The integrated UHD Graphics 770 provides a fallback display output, but the presence of a discrete GPU in the full build makes this secondary. The processor is unlocked, allowing for multiplier adjustments, though in a mobile chassis this is often constrained by thermal headroom.

Benchmark results for the CPU reveal a strong performance profile across multiple suites. In Cinebench R23, the multicore score reaches 24595, while the single-core score is 2103. These numbers indicate that the processor excels in both heavily threaded rendering tasks and lightly threaded applications that rely on high clock speeds. The Geekbench scores of 14390 for multicore and 2116 for single-core corroborate this dual strength. PassMark results show a multithread score of 36566 and a single-thread score of 3947, with specific sub-tests like integer math at 131296 and floating-point math at 93836. The data compression score of 438539 and encryption score of 26092 suggest strong performance in data-intensive tasks, while the extended instructions score of 25718 indicates robust SIMD processing capability. The processor’s percentile ranking of 89 among all CPUs places it in the upper tier of available processors, meaning it outperforms the vast majority of alternatives in aggregate benchmark scores. Its average benchmark score is 45953, which sits nearly identical to the AMD EPYC 7303 at 45960 and the AMD EPYC 4364P at 45970, with a delta of 0% against both. It is also marginally ahead of the AMD Ryzen AI 9 HX 375, which scores 46030 with a -0.2% delta, and the Intel Core Ultra 5 235 at 46062 with a -0.2% delta. This grouping suggests that the i7-14700HX is competitive with server-class and premium mobile processors, though the specific workload distribution may shift favor depending on the application. The Cinebench R20 scores of 13059 multicore and 1843 single-core further reinforce the pattern of balanced performance across both parallel and serial execution.

Benchmark Performance

The combined benchmark picture for this CPU and GPU pairing is defined by a significant asymmetry. The CPU sits at the 89th percentile among all CPUs, indicating strong performance relative to the broader market. The GPU, however, sits at the 50th percentile among all GPUs, placing it exactly at the median. Combined, the system achieves a 70th percentile ranking, reflecting that the CPU is the dominant contributor to the system’s overall performance tier. The CPU’s average benchmark score of 45953 is substantial, but the GPU’s average benchmark score is listed as 0, with no individual benchmark entries provided. This means the quantitative assessment of the GPU must rely on its architectural specifications and percentile position rather than direct scores. The data clearly shows that the CPU is the stronger component relative to its peers, while the GPU is adequate but not exceptional. For real workloads, this implies that CPU-bound tasks such as compilation, data processing, and physics simulations will see excellent performance, while GPU-bound tasks like high-resolution gaming or complex 3D rendering will be limited by the GPU’s mid-tier standing. The Cinebench R15 scores of 3812 multicore and 296 single-core provide additional evidence of the CPU’s capabilities, with the multicore result being particularly strong for a mobile part. The PassMark physics score of 2252 and the find prime numbers score of 165 suggest that the CPU handles computational workloads efficiently. The random string sorting score of 48544 indicates good memory-related performance. The overall picture is one of a system where the CPU punches well above its weight class, while the GPU holds the system back from reaching higher overall percentiles.

Upgrade Path and Platform

The platform is built around the Intel BGA 1964 socket, which is a mobile-specific package, meaning the CPU is soldered to the motherboard and not upgradeable in a traditional sense. The memory support includes both DDR4 and DDR5 through a dual-channel interface, with ECC capability present for error-checking in professional applications. The PCIe interface is Gen 5 with 16 lanes available from the CPU, which provides ample bandwidth for modern discrete GPUs and NVMe storage devices, though the GPU in this build uses an older PCIe 3.0 x16 interface, creating a potential bandwidth bottleneck in data-heavy scenarios. The CPU’s 55 W TDP is modest for a 20-core part, suggesting that the system is designed with thermal efficiency in mind, which is typical for laptops where cooling is constrained. The GPU has a TDP of 110 W, which is higher than the CPU, indicating that power delivery and cooling must prioritize the GPU. No suggested PSU is provided for this configuration, and the GPU has no power connectors listed, which is consistent with a mobile form factor where power is supplied through the motherboard. The production status of the CPU is active, while the GPU is end-of-life, which means the GPU is already discontinued and may be harder to source new. For a sensible next upgrade, the data suggests that replacing the GPU would be the logical step, as the CPU retains headroom in its percentile ranking. However, the mobile form factor severely limits upgradeability, as both components are likely soldered. The PCIe Gen 5 support on the CPU side is forward-looking, but the GPU’s PCIe 3.0 interface means it does not take advantage of this. The memory support for both DDR4 and DDR5 gives some flexibility, but the dual-channel configuration is standard for mobile platforms. The ECC memory support is a notable feature that could appeal to users running long-duration compute tasks where data integrity is paramount.

FAQ

Q: What is the CPU’s core and thread count?

A: The Intel Core i7-14700HX has 20 cores and 28 threads, which is a hybrid configuration typical of Raptor Lake processors, though the data does not specify the performance-to-efficiency core ratio.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The CPU’s average benchmark score is 45953, which is identical to the AMD EPYC 7303 at 45960 and the AMD EPYC 4364P at 45970, with a 0% delta. It is slightly ahead of the AMD Ryzen AI 9 HX 375 at 46030 and the Intel Core Ultra 5 235 at 46062, both showing a -0.2% delta, meaning the rivals score fractionally higher.

Q: What is the GPU’s memory configuration?

A: The NVIDIA Quadro RTX 4000 Mobile has 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s, with a memory clock of 1750 MHz and an effective data rate of 14 Gbps.

Q: Does the system support ECC memory?

A: Yes, the CPU supports ECC memory, which is a feature that is often absent in consumer-oriented processors and is aimed at professional or server workloads where data corruption is unacceptable.

Q: What is the GPU’s percentile ranking?

A: The GPU sits at the 50th percentile among all GPUs, meaning it performs better than half of all GPUs and worse than the other half, positioning it as a mid-range component.

Q: What is the combined system percentile?

A: The combined system percentile is 70, which is higher than the GPU’s individual percentile but lower than the CPU’s, reflecting the CPU’s dominant contribution to overall performance.

Q: Is the measured FPS data available for this build?

A: No, the data contains no measured FPS rows for this exact combination, so all gaming performance numbers are estimates based on benchmark scores rather than direct in-game measurements.

Balance and Bottleneck

The performance data reveals a clear imbalance between the CPU and GPU. The CPU’s 89th percentile ranking versus the GPU’s 50th percentile creates a situation where the CPU is capable of driving far more demanding graphics workloads than the GPU can handle. In CPU-bound tasks, such as data compression, encryption, and physics calculations, the system will perform exceptionally well, as evidenced by the PassMark scores of 438539 for compression and 26092 for encryption. The CPU’s high single-core performance, with a Geekbench score of 2116 and a Cinebench R23 score of 2103, ensures that even lightly threaded applications will run smoothly. However, in GPU-bound workloads, the system will be limited by the GPU’s mid-tier standing. The GPU’s FP32 throughput of 7.987 TFLOPS and a texture rate of 249.6 GTexel/s are respectable but not class-leading, meaning that tasks like real-time ray tracing or high-resolution rendering will not scale with the CPU’s capability. For gaming, this means that at lower resolutions where the CPU is the primary driver, frame rates will be high, but at higher resolutions where the GPU becomes the bottleneck, performance will plateau. The lack of measured FPS data makes precise bottleneck quantification difficult, but the percentile gap of 39 points between the CPU and GPU is a strong indicator that the GPU is the limiting factor in graphics-intensive scenarios. The CPU’s 55 W TDP and the GPU’s 110 W TDP also suggest that the GPU draws more power, further emphasizing its role as the primary compute engine for graphics, yet its lower percentile means it cannot fully utilize the CPU’s output. In a balanced system, the components would be closer in percentile rankings, but here the CPU is clearly overqualified relative to the GPU.

GPU Analysis

The NVIDIA Quadro RTX 4000 Mobile is built on the Turing architecture using the TU104 chip, manufactured on TSMC’s 12 nm process with 13,600 million transistors on a 545 mm² die. It has 2560 shading units, 160 texture mapping units, and 64 raster output units, along with 40 RT cores and 320 tensor cores. The base clock is 1110 MHz with a boost clock of 1560 MHz, and the pixel rate is 99.84 GPixel/s. The memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, delivering 448.0 GB/s of bandwidth, which is adequate for the GPU’s compute capabilities but not exceptional by modern standards. The FP32 performance is 7.987 TFLOPS, and FP16 performance is 15.97 TFLOPS with a 2:1 ratio, indicating that the GPU can accelerate machine learning inference tasks through its tensor cores. The 40 RT cores provide hardware-accelerated ray tracing, which is a significant feature for rendering workloads, though the 50th percentile ranking suggests that the overall performance is mid-range. The GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, making it compatible with modern graphics APIs. The bus interface is PCIe 3.0 x16, which is an older standard compared to the CPU’s PCIe Gen 5 support, creating a potential mismatch in data transfer speeds. The TDP is 110 W, which is high for a mobile GPU and requires adequate cooling. The production status is end-of-life, with a release date of May 2019, meaning it is several generations old. The predecessor is Quadro Pascal-M and the successor is Ampere-MW, placing it in a specific historical context. For rendering workloads, the combination of RT cores and tensor cores means the GPU can handle ray-traced scenes and AI-enhanced denoising, but the mid-tier percentile indicates that complex scenes will require compromises in resolution or quality settings. The lack of benchmark scores for the GPU means that its performance must be inferred from its specifications and percentile, which limits the precision of any analysis.

Who Should Build It

This build is targeted at users who prioritize CPU performance over GPU performance in a mobile form factor. The CPU’s 89th percentile ranking makes it an excellent choice for software developers who compile large codebases, as the 20 cores and 28 threads will significantly reduce build times. Students in engineering or data science fields will benefit from the CPU’s strong multi-threaded performance in simulation and analysis tools, while the GPU’s 8 GB of VRAM is sufficient for moderate graphics work. Small business workstations that run database management, virtualization, or financial modeling will see excellent CPU performance, with the ECC memory support adding a layer of reliability for critical data. Content creators who work with video editing will find the CPU’s high single-core and multi-core scores beneficial for encoding and rendering, though the GPU’s mid-tier standing means that GPU-accelerated effects will be less performant. Gamers who play at 1080p or 1440p with medium settings will find the system adequate, but those seeking high-refresh-rate gaming at 4K will be disappointed by the GPU’s limitations. The build is less suitable for professional 3D artists or AI researchers who require high-end GPU compute, as the GPU’s 50th percentile places it below the threshold for demanding rendering or training workloads. The laptop class of the build means that portability is a key advantage, and the CPU’s 55 W TDP is efficient enough for battery-conscious use in productivity tasks, though the GPU’s 110 W TDP will drain battery quickly under load. Overall, this is a system for users who need a powerful CPU in a portable package and can accept a mid-range GPU.

Build Overview

This build pairs the Intel Core i7-14700HX with the NVIDIA Quadro RTX 4000 Mobile in a laptop form factor. The CPU is a high-end mobile processor with a 20-core, 28-thread configuration that achieves an 89th percentile ranking among all CPUs. The GPU is a mid-range mobile workstation part with 8 GB of GDDR6 memory that sits at the 50th percentile among all GPUs. The combined system percentile is 70, placing it in the upper-middle tier of overall performance. The CPU’s average benchmark score of 45953 is competitive with server-class processors like the AMD EPYC 7303, which scores 45960 with a 0% delta, and the AMD EPYC 4364P at 45970 with a 0% delta. The GPU, however, has no benchmark scores listed, so its performance is characterized only by its percentile and specifications. The build class is laptop, which means the components are integrated into a portable chassis with limited upgradeability. The CPU is based on the Raptor Lake architecture with a 10 nm process, while the GPU is based on the older Turing architecture with a 12 nm process, reflecting different design generations. The system is not measured for FPS, so all gaming performance is estimated. The overall tier is defined by the CPU’s strong showing, but the GPU prevents the system from reaching higher percentiles. This is a workstation-oriented laptop that prioritizes CPU compute power, with the GPU serving as a capable but not exceptional companion for graphics tasks.

Gaming Performance

No measured FPS rows exist for this exact combination, so all FPS figures presented here are estimates derived from the benchmark scores of the CPU and GPU. The data contains no measuredFpsUltraByGame entries, and the dataIsMeasured flag is false, confirming that no direct gaming benchmarks are available. Based on the CPU’s strong single-core performance, with a Cinebench R23 score of 2103 and a Geekbench score of 2116, the system will likely deliver high frame rates in CPU-bound games that rely on physics and AI calculations. However, the GPU’s 50th percentile ranking and 7.987 TFLOPS of FP32 performance suggest that frame rates will be moderate at best in demanding titles. At 1080p with ultra settings, the GPU will likely be the limiting factor, and users can expect playable but not exceptional performance. At 1440p, the GPU’s 8 GB of VRAM and 448.0 GB/s bandwidth will become strained, leading to lower frame rates and potential texture loading issues. At 4K, the GPU will struggle to maintain smooth frame rates in most modern games, as the mid-tier percentile indicates it is not designed for high-resolution gaming. The CPU’s high multi-core performance will help in games that utilize multiple threads, but the GPU will cap overall performance. For esports titles that are less GPU-intensive, the CPU’s high single-core speed will allow for high refresh rates, potentially exceeding 100 FPS in games like competitive shooters. For AAA titles, the system will require reduced settings to achieve playable frame rates. The lack of measured data means these are rough estimates, but the benchmark scores provide a reasonable foundation for expectations.

Usage Scenarios

For high-refresh gaming, the CPU’s single-core performance is sufficient to drive high frame rates in less demanding titles, but the GPU’s mid-tier ranking will limit performance in graphically intensive games, making high refresh rates achievable only at lower resolutions and settings. Streaming benefits from the CPU’s 20 cores and 28 threads, which can handle both game encoding and streaming software without significant performance drops, though the GPU’s lack of a dedicated encoder specification in the data leaves this less certain. Video editing will see strong performance in CPU-based effects and rendering, with the Cinebench R23 multicore score of 24595 indicating fast export times, but GPU-accelerated effects will be slower due to the GPU’s 50th percentile standing. 3D rendering in applications that rely on CPU ray tracing will be excellent, while GPU-based rendering will be adequate but not fast, given the GPU’s 7.987 TFLOPS. Software development will benefit greatly from the CPU’s multi-threaded capabilities, as compilation tasks will see significant speedups, and the ECC memory support adds reliability for long-running builds. Student and office work will be handled effortlessly, with the CPU’s high single-core score of 3947 on PassMark ensuring snappy responsiveness in everyday applications, and the GPU providing sufficient acceleration for spreadsheet and presentation software. The system will excel in CPU-heavy workloads across the board, but users must be prepared for the GPU to be a limiting factor in graphics-intensive scenarios.