SYSTEM ANALYZER

Rate My PC: Intel Core i7-14700HX + NVIDIA Quadro RTX 3000 Mobile Refresh

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
74%
PROCESSOR

Intel Core i7-14700HX

45,953 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 3000 Mobile Refresh

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This configuration pairs the Intel Core i7-14700HX, a 20-core, 28-thread mobile processor from the Raptor Lake-HX refresh, with the NVIDIA Quadro RTX 3000 Mobile Refresh, a Turing-architecture GPU featuring 6 GB of GDDR6 memory. The CPU sits at the 89th percentile among all processors, while the GPU lands at the 50th percentile, creating a system that is clearly compute-heavy but visually mid-range. There are no measured FPS rows for this exact combination in the data, so all gaming frame rate discussion below is estimated from the benchmark scores, not direct measurements.

CPU Analysis

The Intel Core i7-14700HX is built on the 10 nm Raptor Lake architecture with the Raptor Lake-HX codename, and it uses the Intel BGA 1964 socket. It packs 20 cores and 28 threads, a configuration that excels at heavily threaded workloads. The base clock is 2.10 GHz, and the boost clock reaches 5.50 GHz, giving it strong single-thread headroom for tasks that rely on quick responses. The cache layout is substantial: 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3, which helps keep frequently used data close to the cores. The process node is 10 nm, and the die size is 257 mm², both consistent with Intel’s high-performance mobile lineup.

The benchmark results show a clear picture. In Cinebench R23, the CPU scores 24595 in multi-core and 2103 in single-core, indicating that it can handle both heavily parallel rendering tasks and lightly threaded applications with ease. The Geekbench scores are 14390 multi-core and 2116 single-core, reinforcing the same balance. PassMark data shows a multithread score of 36566 and a single-thread score of 3947, while integer math reaches 131296 and floating-point math hits 93836. These numbers suggest that the CPU is not just a brute-force multi-core machine; it also has respectable per-core performance for everyday responsiveness.

When placed against its nearest rivals, the i7-14700HX is essentially tied with AMD EPYC 7303 (deltaPct 0), AMD EPYC 4364P (deltaPct 0), AMD Ryzen AI 9 HX 375 (deltaPct -0.2), and Intel Core Ultra 5 235 (deltaPct -0.2). That means the average benchmark score of 45953 is virtually identical to those alternatives, so in synthetic tests, this CPU will not dramatically outrun or fall behind those specific chips. For real workloads, the data indicates that the i7-14700HX is a top-tier mobile processor for productivity, compiling, and rendering, but its advantage over the fastest rivals is marginal at best.

The PassMark extended instructions score of 25718 and the data encryption score of 26092 suggest that the CPU handles modern instruction sets and encryption tasks competently, which matters for security-sensitive workloads like VPNs or encrypted file systems. The data compression score of 438539 is also strong, indicating efficient handling of archiving and compression tasks. The average benchmark score of 45953 places this CPU in the 89th percentile of all CPUs, so it is clearly above the vast majority of processors on the market.

Benchmark Performance

The CPU’s benchmark scores are the standout feature of this build. The Cinebench R20 multi-core score of 13059 and the R15 multi-core score of 3812 both confirm that the CPU scales well with thread count, which is critical for video rendering and 3D modeling. The single-core scores, such as the R20 single-core 1843 and R15 single-core 296, are also solid, meaning that the CPU does not lag in tasks like web browsing or light office work. The PassMark physics score of 2252 and the find prime numbers score of 165 further indicate that the CPU handles physics simulations and integer-heavy tasks without bottlenecks.

The GPU, on the other hand, has no benchmark scores listed in the data, and its average benchmark score is 0. Its percentile vs all GPUs is 50, which means it sits exactly at the median of all GPUs. This is a stark contrast to the CPU’s 89th percentile. The combined percentile for this build is 70, reflecting that the overall system is above average but heavily weighted by the CPU’s strength. In practical terms, the benchmark data suggests that this laptop will excel at CPU-bound tasks like video encoding, code compilation, and 3D scene rendering, but it will be average or slightly below average for GPU-bound tasks like high-end gaming at maximum settings.

The PassMark single-thread score of 3947 (listed twice in the data, once as passmark_single_thread and once as passmark_singlethread) is a direct measure of how well the CPU performs on a single core. This is useful for understanding performance in applications that are not well optimized for multi-threading, such as older games or some legacy software. The data shows that the CPU is not weak in this area, but its real strength lies in the multi-core domain, as evidenced by the 24595 score in Cinebench R23 multi-core.

Overall, the benchmark picture is one of a system that is far more capable on the CPU side than the GPU side. For any workload that is primarily processor-driven, this build will perform admirably. For workloads that depend on the GPU, such as high-resolution gaming or GPU-accelerated rendering, the results will be more modest, aligning with the GPU’s median percentile.

GPU Analysis

The NVIDIA Quadro RTX 3000 Mobile Refresh is based on the TU106 chip, which uses the Turing architecture on a 12 nm process node from TSMC. The GPU has 1920 shading units, 120 texture mapping units, and 64 raster output units, giving it a balanced configuration for its class. It also includes 30 RT cores and 240 tensor cores, which are essential for real-time ray tracing and AI-accelerated workloads like DLSS or certain rendering tasks. The base clock is 945 MHz, and the boost clock is 1380 MHz, which are modest figures for a mobile GPU. The memory configuration is 6 GB of GDDR6 on a 192-bit bus, with a bandwidth of 336.0 GB/s. The memory clock is 1750 MHz, translating to 14 Gbps effective, which is adequate for the GPU’s compute capabilities but not exceptional.

The GPU’s calculation rates are 5.299 TFLOPS for FP32 and 10.60 TFLOPS for FP16 (at a 2:1 ratio). These numbers place it firmly in the mid-range of mobile GPUs from its era, which is consistent with its 50th percentile ranking. The pixel rate is 88.32 GPixel/s, and the texture rate is 165.6 GTexel/s, meaning it can handle texture-heavy scenes at moderate resolutions but may struggle with 4K ultra settings in demanding titles. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so it is compatible with modern APIs, but the Turing architecture lacks some of the newer features found in Ampere or Ada Lovelace GPUs.

The VRAM of 6 GB is a notable limitation. For modern games at high textures, 6 GB is often insufficient at 1440p or 4K, and even some 1080p titles with ultra settings can exceed that limit. The 192-bit bus and 336.0 GB/s bandwidth are also modest, so memory-intensive workloads will see bottlenecks. The GPU has a TDP of 80 W, which is relatively low for a discrete GPU, and it comes as an MXM module with no power connectors, meaning it draws power solely from the slot. The bus interface is PCIe 3.0 x16, which is older but still functional for this GPU’s bandwidth needs. The transistor count is 10,800 million on a 445 mm² die, with a transistor density of 24.3M per mm².

Given the GPU’s benchmark scores are absent from the data, the analysis relies on its specifications and percentile ranking. The 50th percentile means that half of all GPUs are faster, which is a sobering reality for gaming enthusiasts. In rendering tasks, the 30 RT cores provide some ray tracing capability, but the low CUDA core count and modest clock speeds mean that ray-traced scenes will run at lower frame rates. The tensor cores are useful for AI inference tasks, but they are not as powerful as those in newer architectures.

Usage Scenarios

High-refresh gaming at 1080p: The CPU’s strong single-thread score of 2103 in Cinebench R23 means it will not bottleneck most games, but the GPU’s 50th percentile ranking suggests that achieving high frame rates at 1080p ultra settings will be challenging. Expect playable frame rates in less demanding titles, but competitive shooters may need lower settings to hit high refresh rates.

Streaming: The CPU’s 20 cores and 28 threads provide ample headroom for encoding video while gaming. The Cinebench R23 multi-core score of 24595 indicates that the CPU can handle both the game and the stream encoding without stuttering, making this a viable streaming machine even if the GPU quality is not top-tier.

Video editing: The CPU’s multi-core performance is excellent for rendering timelines and exporting videos. The Geekbench multi-core score of 14390 and the PassMark multithread score of 36566 suggest that 4K video editing and effects-heavy projects will process quickly. The GPU’s 6 GB VRAM may limit GPU-accelerated effects, so expect some reliance on CPU rendering.

3D rendering: The CPU is the star here, with a Cinebench R23 multi-core score of 24595 that places it in the top 11% of all CPUs. Blender or similar CPU-based renderers will see strong performance, but GPU-accelerated rendering will be limited by the Quadro RTX 3000 Mobile Refresh’s 5.299 TFLOPS FP32 performance.

Software development: The CPU’s high integer math score of 131296 and data encryption score of 26092 indicate that compilation and cryptographic tasks will be fast. The 28 threads allow for efficient parallel builds, and the 89th percentile CPU ranking means this is a solid choice for developers who compile large codebases.

Student and office work: The CPU’s single-thread performance (3947 on PassMark) ensures snappy responsiveness in document editing and web browsing. The GPU is more than adequate for office tasks, and the 6 GB VRAM is irrelevant for these workloads. This is overkill for basic tasks, but the performance headroom means the laptop will stay responsive for years.

Upgrade Path and Platform

The CPU uses the Intel BGA 1964 socket, which is a soldered mobile socket, meaning the CPU is not upgradeable in a traditional sense. The laptop’s motherboard is the limiting factor, and the only practical upgrades would be RAM or storage. The CPU supports DDR4 and DDR5 memory on a dual-channel bus, and it supports ECC memory, which is unusual for a mobile chip. The memory bandwidth is not specified in the data, but dual-channel support is standard for this class. The CPU has PCIe Gen 5 with 16 lanes (CPU only), so the primary M.2 SSD slot should support fast NVMe drives. The GPU is an MXM module, which theoretically allows for GPU swaps, but this is rare in consumer laptops and often limited by thermal and power delivery designs.

The GPU has a TDP of 80 W, and there is no suggested PSU in the data, which is expected for a laptop. The CPU has a TDP of 55 W, so the combined thermal envelope is around 135 W, plus other components. This means the laptop’s power adapter needs to supply at least that much, but the data does not specify the adapter wattage. A sensible next upgrade for this platform would be adding more RAM if the system has free slots, or upgrading to a larger, faster NVMe SSD. The CPU’s PCIe Gen 5 support ensures that future storage devices will not be bottlenecked. The GPU is end-of-life, so upgrading it would require a new laptop rather than a component swap.

Who Should Build It

This laptop is ideal for users who prioritize CPU performance over GPU performance. Software developers who compile large codebases will benefit from the 28 threads and the 89th percentile CPU ranking. Content creators who work with video editing or CPU-based 3D rendering will see strong performance in those tasks, as evidenced by the Cinebench R23 multi-core score of 24595. Students in engineering or computer science fields will appreciate the processing power for simulations and coding projects, and the ECC memory support adds reliability for data-intensive work. Small business workstations that handle database processing or financial modeling will also perform well, given the CPU’s impressive integer and floating-point math scores.

On the other hand, gamers should look elsewhere. The GPU’s 50th percentile ranking and 6 GB VRAM mean that this laptop is not suited for high-refresh gaming at 1080p ultra, let alone 1440p or 4K. If gaming is the primary use case, a laptop with a higher-performing GPU would be a better fit, even if it means sacrificing some CPU performance. This build is a workstation first and a gaming machine second.

Gaming Performance

The data contains no measured FPS rows for this exact CPU-GPU combination, so all gaming frame rates discussed here are estimates based on the benchmark scores. The CPU’s strong single-thread performance (2103 in Cinebench R23 single-core) indicates that it will not be a bottleneck in most games, but the GPU’s 50th percentile ranking and 5.299 TFLOPS FP32 performance suggest that frame rates will be moderate. At 1080p with medium to high settings, older or less demanding games like esports titles may run at 60-100 FPS, but modern AAA games at ultra settings will likely drop to 30-50 FPS. At 1440p, the 6 GB VRAM and 336.0 GB/s bandwidth will become limiting factors, and frame rates will be lower. Ray tracing is possible with the 30 RT cores, but the modest compute power means that enabling ray tracing will significantly reduce frame rates. For users who must game on this laptop, lowering resolution and graphics settings is essential to maintain playable frame rates.

FAQ

Q: What is the CPU’s core and thread count?

A: The Intel Core i7-14700HX has 20 cores and 28 threads, with a base clock of 2.10 GHz and a boost clock of 5.50 GHz.

Q: How much VRAM does the GPU have, and what type?

A: The NVIDIA Quadro RTX 3000 Mobile Refresh has 6 GB of GDDR6 memory on a 192-bit bus, with a bandwidth of 336.0 GB/s.

Q: What is the CPU’s percentile ranking among all processors?

A: The CPU is in the 89th percentile of all CPUs, with an average benchmark score of 45953.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core i7-14700HX supports ECC memory, which is uncommon for mobile processors.

Q: What is the GPU’s architecture and process node?

A: The GPU uses the Turing architecture on a 12 nm process node, with a transistor count of 10,800 million on a 445 mm² die.

Q: Are there any measured gaming frame rates for this system?

A: No, the data does not include any measured FPS for this exact combination, so all gaming performance estimates are based on benchmark scores.

Q: What is the combined percentile for this build?

A: The combined percentile for the CPU and GPU pair is 70, reflecting the CPU’s high performance and the GPU’s median performance.

Balance and Bottleneck

In this system, the CPU is clearly the dominant component, while the GPU is the limiting factor for graphics-intensive workloads. The CPU’s 89th percentile ranking versus the GPU’s 50th percentile means that any workload relying on the GPU will be bottlenecked by it. For example, in gaming, the CPU can easily feed frames to the GPU, but the GPU’s 5.299 TFLOPS FP32 performance and 6 GB VRAM will cap frame rates well below what the CPU can support. The CPU’s Cinebench R23 multi-core score of 24595 is in the top 11% of all CPUs, while the GPU has no benchmark scores but sits at the median, so the performance gap is stark.

In CPU-bound workloads like video encoding or code compilation, the GPU is irrelevant, and the system performs as a top-tier workstation. However, in GPU-accelerated tasks like 3D rendering with CUDA or gaming, the CPU will often sit idle while the GPU struggles. The FPS scaling in games will be limited by the GPU’s pixel rate of 88.32 GPixel/s and texture rate of 165.6 GTexel/s, which are modest for modern titles. The 6 GB VRAM is also a bottleneck for high-resolution textures, causing stuttering or reduced texture quality. For users who need a balanced system, this pairing is skewed heavily toward CPU performance, and the GPU should be upgraded (if possible) or the system should be used primarily for non-gaming tasks. The CPU’s PCIe Gen 5 support ensures that future storage upgrades will not be bottlenecked, but the GPU’s PCIe 3.0 x16 interface is older, though not a practical limitation for this GPU’s bandwidth needs. Overall, the data indicates that this laptop is best suited for professionals who need massive CPU compute power and can tolerate average GPU performance.