SYSTEM ANALYZER

Rate My PC: Intel Core i7-14700HX + NVIDIA Quadro RTX 3000 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
76%
PROCESSOR

Intel Core i7-14700HX

45,953 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 3000 Mobile

1,285 Benchmark Score
Top 24% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-14700HX paired with the NVIDIA Quadro RTX 3000 Mobile is one of the most lopsided combinations in the database: a current-generation, 20-core mobile workstation CPU ranked in the 89th percentile of all processors, sitting next to an end-of-life Turing-era professional GPU ranked in just the 7th percentile of all graphics cards. The combined percentile of 48 reflects that split almost exactly. This page breaks down what each component contributes, where the pairing bottlenecks, and who — if anyone — should be running it. Note upfront: no measured frame-rate data exists for this exact combination, so all FPS discussion below is estimated from the benchmark scores rather than measured.

CPU Analysis

The Core i7-14700HX is a Raptor Lake-HX Refresh part built on Intel's 10 nm process, with a die size of 257 mm² and a January 2024 release date. It carries 20 cores and 28 threads — the hallmark hybrid layout of the Raptor Lake family — with a base clock of 2.10 GHz and a boost clock of 5.50 GHz. Cache is generous for a mobile part: 80 KB of L1 and 2 MB of L2 per core, plus 33 MB of shared L3. It supports both DDR4 and DDR5 over a dual-channel bus, includes ECC memory support — unusual for a consumer-adjacent chip and a strong hint at its workstation ambitions — and offers PCIe Gen 5 with 16 lanes from the CPU. The multiplier is unlocked, which matters for tunable mobile platforms. Integrated graphics come in the form of UHD Graphics 770.

The benchmark scores tell a clear story. In Cinebench R23, the chip posts 24,595 points multi-core and 2,103 points single-core — a spread that shows the 20-core layout translating directly into sustained throughput. Cinebench R20 lands at 13,059 multi-core and 1,843 single-core, while Cinebench R15 records 3,812 and 296 respectively. Geekbench returns 14,390 multi-core and 2,116 single-core. The single-core figures sit comfortably in flagship-mobile territory, meaning lightly threaded applications — most office software, older games, IDE responsiveness — will feel fast. The multi-core numbers are the real headline: this is workstation-grade throughput in a laptop socket (Intel BGA 1964).

The PassMark suite adds texture. PassMark Multithread scores 36,566, Integer Math 131,296, Floating Point Math 93,836, and Data Compression 438,539 — figures that indicate strong performance in archiving, encoding pipelines, and scientific computation. Data Encryption scores 26,092, Extended Instructions 25,718, and Random String Sorting 48,544, all pointing to capable database and text-processing throughput. The single-thread PassMark figure of 3,947 confirms the strong per-core showing from Geekbench and Cinebench. Physics lands at 2,252, and Find Prime Numbers at 165.

Against its nearest rivals, the i7-14700HX is essentially dead-level. Its average benchmark score of 45,953 sits within a fraction of a percent of the AMD EPYC 7303 (45,960, delta 0%), the AMD EPYC 4364P (45,970, delta 0%), the AMD Ryzen AI 9 HX 375 (46,030, delta -0.2%), and the Intel Core Ultra 5 235 (46,062, delta -0.2%). That the 14700HX matches server-class EPYC chips and modern Ryzen AI silicon on aggregate score is the clearest single indicator of its class.

Benchmark Performance

The CPU percentile is 89 — the i7-14700HX outranks roughly nine in ten processors in the database. The GPU percentile is 7 — the Quadro RTX 3000 Mobile outranks almost nothing, sitting below more than nine in ten graphics cards. The combined percentile of 48 is the arithmetic-ish midpoint of that gulf: a balanced-looking number that is actually anything but balanced.

On the CPU side, the aggregate score of 45,953 anchors the rival comparisons above. On the GPU side, the single recorded benchmark is a 3DMark Steel Nomad DX12 score of 1,285, and the GPU's average benchmark score is likewise 1,285. Its nearest rivals are revealing: the NVIDIA GeForce GT 610 averages 1,281 (the Quadro is 0.3% ahead), the AMD Radeon R9 380 averages 1,293 (0.6% ahead of the Quadro), the GeForce GT 520 averages 1,267 (1.4% behind), and the NVIDIA NVS 4200M averages 1,267 (1.4% behind). In other words, this professional Turing GPU benchmarks in the same band as entry-level and legacy budget cards — its certification pedigree and driver validation do not translate into raster throughput.

The combined picture: any workload dominated by the CPU runs at near-flagship levels; any workload dominated by the GPU runs at entry-tier levels. The 48th combined percentile is a fair warning label for buyers.

Balance and Bottleneck

This pairing is GPU-bottlenecked in nearly every 3D workload, and by a wide margin. The evidence is structural: a CPU in the 89th percentile feeding a GPU in the 7th percentile means the processor will spend most of its time waiting on the graphics card in games and 3D rendering. There is no measured FPS scaling data for this combination — dataIsMeasured is false and the measured FPS table is empty — so the scaling analysis must be inferred from the percentiles, and the inference is unambiguous: raising resolution or graphics settings will barely change performance, because the Quadro RTX 3000 Mobile is already saturated at low settings. Lowering settings, likewise, will recover limited headroom, since the GPU ceiling is so low.

Conversely, the CPU will almost never be the limiter. With a single-core score of 2,103 in Cinebench R23 and 2,116 in Geekbench, the i7-14700HX can drive far faster GPUs than this one; in CPU-bound scenarios — compilation, compression, physics simulation — the laptop will feel dramatically faster than its graphics tier suggests. The 33 MB of shared L3 and 28 threads also mean multitasking workloads (rendering while streaming, compiling while browsing) remain responsive. The honest summary: the bottleneck is the graphics card in everything visual, and nothing else in anything computational.

Who Should Build It

Given that this is a laptop-class pairing (buildClass: laptop), "building" here means selecting a mobile workstation that ships with this combination — and the target audience is narrow. The sensible buyer is a professional whose workload is CPU-heavy and certification-dependent: a developer compiling large codebases, an engineer running CAD viewport work where Quadro drivers are validated, or a data analyst leaning on the 438,539 PassMark Data Compression score and 26,092 Data Encryption score. The 6 GB of VRAM and 336.0 GB/s of bandwidth are adequate for professional viewport rendering, not modern high-detail 3D.

Gamers are a poor fit at any resolution above the most modest settings, given the 7th percentile GPU ranking. Content creators doing CPU-side editing and encoding will thrive — 24,595 in Cinebench R23 multi-core is genuinely strong — but GPU-accelerated effects and timeline rendering will hit the Quadro's ceiling quickly. Students and office users will find the machine excellent for everything non-visual, with the integrated UHD Graphics 770 available as a fallback. Small businesses needing ECC-capable memory and sustained multithreaded throughput get real value from the CPU side alone.

Gaming Performance

No measured FPS rows exist for this exact CPU+GPU combination — the FACT PACK contains no measured FPS data — so every figure in this section is an estimate derived from the benchmark scores, not a measured result.

The estimate is sobering. A Steel Nomad score of 1,285, banded alongside the GeForce GT 610 and Radeon R9 380, indicates that modern AAA titles at high settings will not reach playable frame rates at mainstream resolutions. Older or lightweight esports titles may run, but the 6 GB VRAM buffer and 5.299 TFLOPS of FP32 compute set a hard ceiling on texture-heavy modern engines. At reduced resolutions and settings, frame rates will remain GPU-limited regardless of the i7-14700HX's excellence — the CPU's 2,103 Cinebench R23 single-core score means the processor contributes essentially nothing extra once the graphics card is saturated. Ray tracing is technically supported via the 30 RT cores, but the estimated performance with RT enabled would fall off a cliff. Treat gaming as a secondary capability at best.

FAQ

Q: How many cores and threads does the Core i7-14700HX have?

A: 20 cores and 28 threads, on the Raptor Lake-HX architecture with a 55 W TDP and Intel's 10 nm process.

Q: What is the GPU's benchmark score and percentile?

A: The Quadro RTX 3000 Mobile scores 1,285 in 3DMark Steel Nomad DX12 and sits in the 7th percentile of all GPUs, with rivals including the GeForce GT 610 (1,281) and Radeon R9 380 (1,293).

Q: Is there measured game FPS data for this pairing?

A: No. The dataset contains no measured FPS rows for this combination, so all frame-rate discussion is estimated from benchmark scores.

Q: How does the CPU compare to its rivals?

A: Its average score of 45,953 is within 0.2% of the AMD EPYC 7303, AMD EPYC 4364P, AMD Ryzen AI 9 HX 375, and Intel Core Ultra 5 235 — effectively dead-even with server and premium mobile silicon.

Q: Which component is the bottleneck?

A: The GPU. An 89th-percentile CPU feeding a 7th-percentile GPU means nearly all 3D workloads are graphics-limited.

Q: Does the CPU support ECC memory?

A: Yes, ECC memory support is listed, alongside DDR4 and DDR5 support over a dual-channel bus.

Q: Is the GPU still in production?

A: No. The Quadro RTX 3000 Mobile is end-of-life, released in May 2019 on the TU106 chip; its successor line is Ampere-MW.

GPU Analysis

The Quadro RTX 3000 Mobile is a Turing-generation professional GPU built on TSMC's 12 nm process, using the TU106 chip with 10,800 million transistors on a 445 mm² die (a density of 24.3M per mm²). It ships as an MXM module on a PCIe 3.0 x16 interface with an 80 W TDP and no external power connectors. Base clock is 945 MHz with a 1,380 MHz boost, and memory runs at 1,750 MHz — 14 Gbps effective.

The specs define its rendering character. There are 1,920 shading units, 120 TMUs, and 64 ROPs, producing a pixel rate of 88.32 GPixel/s and a texture rate of 165.6 GTexel/s. FP32 compute is 5.299 TFLOPS, with FP16 at 10.60 TFLOPS in a 2:1 ratio. The Turing-specific hardware — 30 RT cores and 240 tensor cores — enables hardware ray tracing and accelerated AI/inference workloads, which was the card's professional selling point. Memory is 6 GB of GDDR6 on a 192-bit bus, delivering 336.0 GB/s of bandwidth — sufficient for viewport work in professional applications, tight for modern texture-heavy rendering. API support extends to DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

For rendering workloads, the data says: capable of certified, stable viewport performance in professional CAD and DCC applications, but far below modern GPUs in raw output. The Steel Nomad score of 1,285 and 7th percentile ranking place its raster throughput alongside legacy entry-level cards. GPU render engines relying on tensor cores will function, but slowly by current standards; the 6 GB VRAM buffer will exhaust on large scenes.

Build Overview

This is a laptop-class pairing: a 2024, 89th-percentile, 20-core workstation CPU bolted to a 2019, 7th-percentile professional GPU. The combined percentile of 48 sits almost exactly between the two, and that is the honest tier of the machine as a whole — mid-table on paper, but only because an exceptional processor is averaging down a very weak graphics card. The i7-14700HX brings DDR4/DDR5 flexibility, ECC support, PCIe Gen 5, and unlocked multipliers; the Quadro brings driver certification, 30 RT cores, and 240 tensor cores, but entry-tier throughput. As a package, it is best understood as a CPU-first mobile workstation with legacy professional graphics attached.

Usage Scenarios

High-refresh gaming: Not viable at meaningful settings. The GPU's 7th percentile ranking and 1,285 Steel Nomad score rule out high frame rates in modern titles; the 89th-percentile CPU cannot compensate. Estimated performance suits only older or lightweight games.

Streaming: CPU encoding and multitasking are covered — 24,595 in Cinebench R23 multi-core and 36,566 in PassMark Multithread handle encode-plus-game workloads — but the game itself will run poorly, making stream-ready gaming unrealistic on this GPU.

Video editing: CPU-side editing, scrubbing, and export will be quick given the multi-core throughput, but GPU-accelerated effects and rendering hit the 6 GB VRAM buffer and 5.299 TFLOPS ceiling. Feasible for modest timelines; strained for heavy projects.

3D rendering: Viewport work in certified applications is the Quadro's reason to exist, and the 30 RT cores and 240 tensor cores enable ray-traced and AI-assisted paths. Final-frame rendering, however, is slow by modern standards given the 7th percentile ranking. Best suited as a field/preview machine, not a render node.

Software development: The strongest scenario for this build. A Geekbench single-core score of 2,116 keeps IDEs snappy, while 14,390 multi-core and the 33 MB L3 cache accelerate large compiles; PassMark results support strong tooling performance across the board.

Student and office work: Excellent for everything non-visual — documents, browsing, multitasking — backed by DDR4/DDR5 support and the UHD Graphics 770 fallback. The Quadro adds little here, but nothing is lost either.