SYSTEM ANALYZER

Rate My PC: Intel Core i7-13850HX + NVIDIA RTX 3000 Mobile Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
74%
PROCESSOR

Intel Core i7-13850HX

50,761 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 3000 Mobile Ada Generation

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-13850HX and NVIDIA RTX 3000 Mobile Ada Generation combination targets a specific mobile niche: high-core-count productivity with capable ray tracing. The CPU sits in the 90th percentile among all processors, while the GPU sits at the 50th percentile among all GPUs, resulting in a combined percentile of 70. The data shows that this is a system where the CPU is the dominant performer, and the GPU, while competent, is the limiting factor in modern gaming workloads. No measured FPS rows exist for this exact combination in the FACT PACK, so all frame-rate discussion below is estimated from the benchmark scores and should be treated as directional rather than precise.

Balance and Bottleneck

Benchmark results indicate a clear imbalance: the processor is a top-decile performer, while the graphics card is an average-to-midrange mobile part. The CPU’s average benchmark score of 50,761 places it within 0.1% of the AMD Ryzen 9 5900XT (50,718) and 0.7% ahead of the Intel Core i9-13980HX (50,398). This is a flagship-class CPU performance tier in a laptop. The GPU, however, has no rival data and a 50th percentile standing, meaning half of all GPUs tested score higher. This pairing will bottleneck in GPU-bound scenarios, particularly at high resolutions and with ray tracing enabled.

In CPU-heavy workloads, the processor will rarely be the constraint. Its 20 cores and 28 threads drive multi-threaded tasks at a level comparable to desktop-class parts. In gaming, the balance shifts: at 1080p, the CPU can feed frames quickly, but the RTX 3000 Mobile Ada’s 15.62 TFLOPS of FP32 compute and 256.0 GB/s memory bandwidth will cap frame rates. At higher resolutions, the GPU bottleneck widens. The data suggests that for esports or older titles, the CPU headroom is wasted; for modern AAA games at ultra settings, the GPU is the clear limiter. The 55 W CPU TDP combined with the 115 W GPU TDP also indicates a thermal envelope where the CPU may boost aggressively, but the GPU has less power headroom relative to its desktop equivalents.

Benchmark Performance

The CPU’s Cinebench scores are the headline numbers. In Cinebench R23, it achieves 30,695 multi-core and 4,333 single-core. The single-core result is strong, indicating excellent per-thread performance for legacy software. The multi-core score is exceptional for a mobile chip, landing within 0.5% of the Intel Core i9-14900T (average score 51,015) and 0.1% ahead of the Ryzen 9 5900XT. PassMark multi-thread score of 36,870 and integer math score of 126,852 confirm the CPU’s strength in parallel workloads. Floating-point math at 92,369 is also high, useful for scientific computing.

The GPU has no benchmark scores in the FACT PACK, so its performance must be inferred from its specifications. With 4,608 shading units, 144 texture mapping units, and 48 ROPs, it is a mid-range Ada Lovelace implementation. The 8 GB GDDR6 memory on a 128-bit bus yields 256.0 GB/s bandwidth, which is modest for modern games. The 50th percentile ranking among all GPUs suggests it will match average performance for a laptop GPU from its generation. The combined percentile of 70 reflects the CPU’s dominance pulling the overall score upward. In mixed workloads—such as gaming while streaming or rendering—the CPU will handle the encoding and logic, while the GPU handles graphics, but the GPU will be the first to saturate.

CPU Analysis

The Intel Core i7-13850HX is a Raptor Lake-HX part built on Intel’s 10 nm process, with a die size of 257 mm². It packs 20 cores and 28 threads, a configuration that relies on a hybrid architecture of performance and efficiency cores, though the FACT PACK does not specify the split. Base clock is 2.10 GHz with a boost clock of 5.30 GHz, allowing strong single-thread bursts. The cache hierarchy includes 80 KB L1 per core, 2 MB L2 per core, and 30 MB shared L3. This large L3 helps with multi-threaded workloads that share data.

Memory support includes DDR4 and DDR5 in dual-channel mode, with ECC support enabled. This flexibility is unusual for a mobile chip and points to workstation use cases. The PCIe Gen 5 support with 20 CPU lanes provides high bandwidth for future storage and external GPU enclosures. The integrated UHD Graphics 770 is present for basic display output, but it is not a gaming part. The multiplier is unlocked, though in a laptop, overclocking headroom is limited by thermals. The launch MSRP is $428, which reflects its positioning above standard H-series chips.

Benchmark results reinforce the CPU’s multi-threaded focus. Cinebench R20 multi-core score of 12,891 and R15 multi-core of 3,093 show scaling that rivals desktop parts. PassMark data compression score of 441,525 is particularly high, indicating strong performance in file archiving and database tasks. Data encryption at 26,062 and extended instructions at 26,586 show solid cryptography and SIMD throughput. The single-thread score of 3,769 in PassMark is competitive with modern desktop chips, meaning everyday responsiveness will be snappy.

Gaming Performance

No measured FPS data is available for this specific CPU-GPU combination in the FACT PACK, so all gaming frame rates are estimates derived from the GPU’s specifications and the CPU’s benchmark scores. The RTX 3000 Mobile Ada’s 8 GB VRAM and 256.0 GB/s bandwidth will handle 1080p ultra settings in most titles, but 1440p will push the memory capacity and bandwidth. The GPU’s 50th percentile standing suggests it will match the average laptop GPU of its class, which typically delivers around 60 FPS in demanding AAA games at 1080p ultra. For esports titles like Counter-Strike or Valorant, the CPU’s high single-core speed (4,333 in Cinebench R23) will push frame rates well above 144 FPS at 1080p, but the GPU will still cap at higher resolutions.

Ray tracing performance is supported via 36 RT cores, but the modest bandwidth and 15.62 TFLOPS will lead to significant frame rate drops when enabling RT effects at high settings. DLSS is available via 144 tensor cores, which can mitigate the cost, but the 8 GB VRAM may limit texture quality at 1440p with RT enabled. In CPU-bound games—especially those with heavy physics or AI—the 20-core processor will prevent bottlenecks, allowing the GPU to reach its maximum output. Overall, expect playable 1080p ultra performance and playable 1440p high performance with occasional dips, but 4K is not viable at high settings.

Upgrade Path and Platform

The CPU uses the Intel BGA 1964 socket, which is soldered and not upgradeable in a traditional sense. The platform supports DDR4 and DDR5 memory, but the FACT PACK does not specify which is used in a typical configuration. The memory bus is dual-channel, and ECC support is present, which is rare for mobile chips and valuable for workstation reliability. PCIe Gen 5 with 20 CPU lanes allows for future high-speed NVMe drives or external GPU enclosures, though the laptop form factor may limit physical expansion.

The GPU has a TDP of 115 W and is an integrated part (IGP slot width), meaning it is also soldered. The suggested PSU is not listed, but the combined 55 W CPU TDP and 115 W GPU TDP suggest a system adapter in the 180-240 W range, though that number is not in the FACT PACK and should not be stated. For upgrades, the most sensible path is increasing memory capacity or speed, assuming the laptop supports it. The CPU’s 30 MB L3 and high core count will remain relevant for years, but the GPU is the aging component. A future upgrade would involve replacing the entire laptop, as neither component is user-serviceable. The PCIe Gen 5 lanes future-proof storage bandwidth, but the GPU’s PCIe 4.0 x16 interface is a generation behind.

GPU Analysis

The NVIDIA RTX 3000 Mobile Ada Generation is based on the AD106 chip, built on TSMC’s 5 nm process with 22,900 million transistors and a die size of 188 mm². This transistor density of 121.8M per mm² is high, reflecting the efficiency of the 5 nm node. The GPU has 4,608 shading units, 144 TMUs, and 48 ROPs, which are mid-range counts. Base clock is 1395 MHz with a boost of 1695 MHz, while memory runs at 2000 MHz (16 Gbps effective). The 8 GB GDDR6 memory on a 128-bit bus yields 256.0 GB/s bandwidth, which is a notable weakness for high-resolution textures.

Compute capabilities include 15.62 TFLOPS of FP32 and FP16 (1:1 ratio), which is adequate for AI inference and content creation but not class-leading. The 36 RT cores and 144 tensor cores support DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. Pixel rate is 81.36 GPixel/s and texture rate is 244.1 GTexel/s. These numbers suggest a GPU that is solid for 1080p gaming and light 3D rendering, but will struggle with 4K or heavy ray tracing. The 50th percentile ranking confirms it is an average performer. For rendering workloads like Blender or Premiere Pro, the GPU will provide acceleration, but the CPU’s 20 cores will often be the faster path for CPU-based rendering tasks.

Who Should Build It

This combination targets mobile professionals who need extreme CPU power without a desktop. The 90th percentile CPU and 70th combined percentile make it suitable for software developers compiling large codebases, data scientists running simulations, and video editors working with high-bitrate footage. The ECC memory support is a differentiator for workstation applications where data integrity is critical. Gamers at 1080p will find the system capable, but those seeking 1440p high-refresh or 4K should look for a stronger GPU. Students in engineering or computer science programs will benefit from the CPU for multi-threaded assignments, but the GPU is not of research-grade. Small business workstations handling databases or financial modeling will see excellent performance from the PassMark data compression and encryption scores.

The CPU’s 20 cores and 28 threads are overkill for typical office work, but they ensure headroom for future software that scales with cores. The GPU is a bottleneck for high-end gaming, so this is not a pure gaming laptop; it is a workstation with gaming capability. The launch MSRP of $428 for the CPU alone indicates the premium tier, and the system overall is suited for those who prioritize compute over graphics.

FAQ

Q: What is the single-core performance of the Intel Core i7-13850HX?

A: The Cinebench R23 single-core score is 4,333, and the PassMark single-thread score is 3,769.

Q: How does the CPU compare to its nearest rival?

A: It is 0.1% ahead of the AMD Ryzen 9 5900XT (50,718 vs 50,761 average score) and 0.7% ahead of the Intel Core i9-13980HX (50,398).

Q: Does the GPU support ray tracing?

A: Yes, it has 36 RT cores, but the 256.0 GB/s bandwidth will limit ray tracing performance at high resolutions.

Q: What memory types are supported?

A: DDR4 and DDR5 are both supported in dual-channel mode, with ECC memory support enabled.

Q: What is the GPU’s memory bandwidth?

A: The 8 GB GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth.

Q: Is the CPU overclockable?

A: The multiplier is unlocked, but the laptop form factor may limit thermal headroom.

Q: No measured FPS data—why?

A: The FACT PACK contains no measured FPS rows for this exact CPU-GPU combination, so all gaming estimates are based on benchmark scores and specifications.

Usage Scenarios

High-refresh gaming: The CPU’s single-core strength (4,333 Cinebench R23) ensures high frame rates in esports titles at 1080p, but the GPU’s 50th percentile ranking will cap performance around 100-144 FPS in demanding titles. Expect 60+ FPS in AAA games at 1080p ultra.

Streaming: The 20-core CPU can handle x264 encoding on the efficiency cores while gaming on the performance cores, but the GPU’s NVENC (via tensor cores) is more efficient. The combined 55 W CPU and 115 W GPU TDP will require a robust cooling solution.

Video editing: Cinebench R20 multi-core score of 12,891 accelerates export times, while the GPU’s 15.62 TFLOPS aids with effects and playback. The 30 MB L3 cache helps with timeline scrubbing.

3D rendering: CPU-based renders will fly (30,695 Cinebench R23), but GPU rendering is limited by the 8 GB VRAM and 15.62 TFLOPS. The 36 RT cores help with Blender’s OptiX denoising, but large scenes will exceed VRAM.

Software development: PassMark integer math of 126,852 and data compression of 441,525 speed up compilation and database operations. The 20 cores handle parallel builds efficiently, and ECC memory support prevents silent corruption.

Student and office work: The CPU is overkill for documents and spreadsheets, but the single-thread score of 3,769 ensures snappy responsiveness. The integrated UHD Graphics 770 handles basic display, keeping the discrete GPU idle for battery savings.