SYSTEM ANALYZER

Rate My PC: Intel Core i7-13790F + NVIDIA GeForce RTX 5050

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
96%
VS
GPU
91%
PROCESSOR

Intel Core i7-13790F

63,080 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5050

21,035 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-13790F paired with the NVIDIA GeForce RTX 5050 is an unusual desktop combination: a CPU sitting in the 93rd percentile of all processors teamed with a GPU in the 66th percentile, producing a combined percentile of 80. That asymmetry defines everything about this build. No measured FPS rows exist for this exact pairing in the database, so all frame-rate discussion below is estimated from benchmark scores rather than directly measured, and every figure cited comes from the recorded CPU and GPU results.

Balance and Bottleneck

The central question for any pairing like this is which component runs out of headroom first, and the percentile data answers it decisively. The i7-13790F sits at the 93rd percentile versus all CPUs, while the RTX 5050 sits at the 66th percentile versus all GPUs. That gap of 27 percentile points means the processor is, on paper, substantially stronger than the graphics card it feeds.

Consider the multi-core credentials. A Cinebench R23 multi-core score of 35404 and a PassMark multithread score of 44737 place this chip among serious production CPUs — its nearest rivals by average score are the Intel Core Ultra 7 265HX (within 0.1 percent), the AMD Ryzen AI 7 450G (0.4 percent), the Intel Core Ultra 7 255HX (0.5 percent), and the AMD Ryzen AI Embedded P185 (0.4 percent). None of those rivals pull meaningfully ahead. The GPU, by contrast, posts a PassMark G3D score of 17326 and an average benchmark score of 21035, with rivals clustered within roughly 2 percent of it — the Radeon RX Vega M GL at 0.6 percent, the Radeon HD 8970M at 1 percent, the RX 5600 XT at 1.6 percent, and the RTX A4000 Mobile at 1.6 percent.

What does this imply for bottleneck behavior? In graphically demanding titles at higher resolutions, the RTX 5050 will saturate long before the CPU breaks a sweat; the processor's single-thread score of 4212 on PassMark and 4998 on Cinebench R23 indicate frame-feeding capacity that the GPU's pixel rate of 82.30 GPixel/s cannot fully exploit in GPU-limited scenarios. In CPU-heavy situations — large-scale strategy games, simulation titles, physics-heavy scenes — the 24 threads and strong per-core results mean the processor is rarely the limiting factor. The bottleneck is asymmetric and predictable: this build is GPU-limited in nearly all modern 3D workloads, and CPU-limited almost nowhere.

That imbalance is not automatically a flaw. A strong CPU paired with a mid-tier GPU leaves room for a future graphics upgrade without touching the platform, a point explored in the upgrade path section below.

Benchmark Performance

The recorded numbers sketch a clear picture. On the CPU side: Cinebench R15 multi-core 3568 and single-core 503; Cinebench R20 multi-core 14869 and single-core 2099; Cinebench R23 multi-core 35404 and single-core 4998. PassMark results include a multithread score of 44737, single-thread of 4212, physics of 3017, integer math of 151416, floating point math of 110512, extended instructions of 34828, data compression of 567473, encryption of 31703, and random string sorting of 58607. The average benchmark score across tests is 63080.

The GPU results: 3DMark Steel Nomad DX12 at 2502, Geekbench OpenCL at 90334, Geekbench Vulkan at 89381, PassMark G3D at 17326, GPU compute at 9184, G2D at 1113, DirectX 9 at 186, DirectX 10 at 103, DirectX 11 at 150, and DirectX 12 at 66. The average score is 21035.

How should these be read together? The CPU's percentile of 93 and its rival spread of under half a percent confirm it as an upper-tier performer whose average score is statistically indistinguishable from Core Ultra 7 265HX-class silicon. The GPU's percentile of 66 places it squarely in the upper-middle of the GPU distribution — capable, current-generation, but not a flagship. The combined percentile of 80 lands exactly where you would expect: a build whose overall profile is dragged upward by the processor and moderated by the graphics card.

One curious detail: the Geekbench OpenCL and Vulkan compute scores (90334 and 89381) are close to each other, suggesting the GPU's compute performance is consistent across APIs rather than dependent on one vendor-optimized path. That consistency matters for rendering and compute workloads discussed later.

CPU Analysis

The Core i7-13790F is a 16-core, 24-thread Raptor Lake-S processor on Intel's 10 nm process, built on a 257 mm² die. It runs a 2.10 base clock with boost up to 5.20, has a 65 W TDP, uses Socket 1700, and carries 80 KB of L1 and 2 MB of L2 per core plus 33 MB of shared L3 cache. Its launch MSRP was $441. The multiplier is locked, so overclocking the chip itself is off the table.

The hybrid core layout — implied by the 16-core/24-thread configuration typical of Raptor Lake i7 silicon — is visible in the benchmark spread. The single-core scores (503 in R15, 2099 in R20, 4998 in R23, 4212 in PassMark single-thread) are strong enough for snappy interactive work: compilation, code editing, browser-heavy workflows. The multi-core scores show the threads scaling: R23 multi-core of 35404 is roughly seven times the single-core figure, evidence that the 24 threads genuinely engage in parallel rendering workloads.

What do these scores mean for real use? The PassMark physics score of 3017 and the integer math result of 151416 point to solid performance in simulation and general computation. Data compression at 567473 and encryption at 31703 indicate file archival and cryptographic tasks complete quickly. Random string sorting at 58607 supports responsive text processing and database-adjacent workloads. For developers, the combination of high single-thread throughput and 24 threads means both latency-sensitive scripting and parallel builds are well served. For content creators, the R23 multi-core result places long CPU renders firmly in upper-tier territory.

The locked multiplier deserves emphasis: performance tuning must come from elsewhere — memory, platform, or GPU — not from CPU clock manipulation.

FAQ

Q: No measured FPS data exists for this exact pairing — how are gaming numbers handled here?

A: The database contains no measuredFps rows for the i7-13790F with the RTX 5050, and dataIsMeasured is false. All frame-rate statements in this article are estimates derived from the benchmark scores, not direct measurements.

Q: Is the CPU or the GPU the bottleneck in this build?

A: The GPU. The CPU sits in the 93rd percentile versus all CPUs while the GPU sits in the 66th percentile versus all GPUs, so in graphically demanding workloads the RTX 5050 saturates first and the processor idles with headroom in reserve.

Q: How does the i7-13790F compare to its nearest rivals?

A: Its average score of 63080 is within 0.1 percent of the Intel Core Ultra 7 265HX, 0.4 percent ahead of the AMD Ryzen AI Embedded P185, 0.4 percent behind the AMD Ryzen AI 7 450G, and 0.5 percent ahead of the Intel Core Ultra 7 255HX — effectively a dead heat across the board.

Q: Can the CPU be overclocked?

A: No. The multiplier is unlocked equals false, so the chip cannot be overclocked through the multiplier; tuning would have to come from platform-level changes.

Q: What power supply does the RTX 5050 call for?

A: The suggested PSU is 300 W. The GPU's TDP is 130 W with a single 8-pin connector, and the CPU's TDP is 65 W — so a supply meeting that suggestion carries meaningful headroom for this pairing.

Q: What memory does the platform support?

A: The CPU supports both DDR4 and DDR5 on a dual-channel bus, and the platform provides PCIe Gen 5 with 20 CPU lanes. The GPU itself uses a PCIe 5.0 x8 interface.

Q: What is the RTX 5050's compute standing?

A: It scores 90334 in Geekbench OpenCL and 89381 in Geekbench Vulkan, with a PassMark GPU compute score of 9184 — mid-tier compute numbers consistent with its 66th percentile overall placement.

Upgrade Path and Platform

The platform story is one of the strongest arguments for this build. Socket 1700, DDR4/DDR5 flexibility, and PCIe Gen 5 with 20 CPU lanes give the system unusual longevity. The builder can start on inexpensive DDR4 and migrate to DDR5 later, or invest in fast DDR5 immediately — the choice stays open because the memory controller supports both.

Power headroom is generous. The CPU's 65 W TDP and the GPU's 130 W TDP sum to under 200 W of combined board power, against a suggested PSU of 300 W. That leaves substantial margin — the kind of margin that makes a future GPU swap trivial. The RTX 5050 draws from a single 8-pin connector and occupies a dual-slot footprint, so physical and electrical constraints are minimal.

And that is where the 93rd-percentile CPU becomes strategically valuable. Because the processor outruns the graphics card by 27 percentile points, the sensible next upgrade is unambiguous: replace the GPU. A substantially faster card would still be fed capably by 24 threads and a 5.20 boost clock. Swapping the CPU first would deepen an existing imbalance. The PCIe 5.0 x8 interface on the GPU side and Gen 5 CPU lanes ensure a next-generation card slots in without interface compromise.

The one dead end is CPU overclocking — the locked multiplier forecloses it. Platform tuning must come from memory and GPU-side adjustments instead.

Gaming Performance

To repeat the caveat clearly: no measured FPS data exists for this exact combination, so every frame-rate expectation here is an estimate extrapolated from the benchmark scores rather than a recorded measurement.

What do the scores imply? A PassMark G3D score of 17326, 3DMark Steel Nomad DX12 result of 2502, and an average GPU benchmark score of 21035 place the RTX 5050 in the 66th GPU percentile — clustered within a couple of percent of the Radeon RX 5600 XT, the RTX A4000 Mobile, and the RX Vega M GL. Cards in that performance neighborhood are typically comfortable at 1080p high settings and competent at 1440p with adjusted settings in most titles; this is an inference from score class, not a measured figure.

The DirectX-specific PassMark results add nuance: 186 in DX9, 103 in DX10, 150 in DX11, and 66 in DX12. Legacy APIs run well, and modern DX12 titles remain playable but show where the card's ceiling sits. With 8 GB of GDDR6 on a 128-bit bus delivering 320.0 GB/s of bandwidth, texture-heavy modern titles at high resolutions will pressure memory capacity before the shader count of 2560 units becomes the issue — a qualitative judgment consistent with the card's percentile.

Because the CPU is effectively never the limit, any frame dips in demanding scenes trace back to the GPU. In esports-style and CPU-sensitive titles, expect the processor's 4998 Cinebench R23 single-core score and 24 threads to keep frame delivery smooth well beyond what the GPU renders.

Who Should Build It

Three profiles fit this combination.

First, the high-refresh 1080p gamer. The GPU's percentile and score class suit 1080p play at high settings, while the 93rd-percentile CPU guarantees no processor-side stutter in competitive titles. Gamers targeting 1440p maximum settings will want more GPU than this.

Second, the content creator or developer on a GPU-light workflow. Video editors, 3D artists doing CPU-bound modeling, and software developers compiling large codebases get genuine benefit from the 24 threads, the 35404 R23 multi-core score, and the 44737 PassMark multithread result. For these users the RTX 5050 is a functional display and light-compute card rather than the star.

Third, students and small-business workstation builders. The DDR4/DDR5 flexibility, 65 W CPU TDP, modest 300 W PSU suggestion, and dual-slot GPU make for a compact, efficient system. Office workloads, data analysis, and document-heavy tasks are trivial for silicon at this percentile. The absence of ECC support means mission-critical data workstations should look elsewhere.

The build rewards anyone whose workload is CPU-weighted and punishes nobody — it simply under-delivers for gamers chasing maximum-resolution fidelity, where the GPU's 66th percentile is the ceiling.

Build Overview

This is a desktop-class pairing — buildClass confirms it — combining Intel's 13th-generation Raptor Lake flagship-tier i7 with NVIDIA's entry point into the Blackwell 2.0 GeForce 50 series. The CPU arrived with a launch MSRP of $441; the GPU's launch MSRP was 249 USD.

Tier-wise, the numbers tell the story: CPU percentile 93, GPU percentile 66, combined percentile 80. This is a high-end processor carrying a mid-tier graphics card, producing an overall build that lands in the upper fifth of all systems. The 5 nm TSMC-fabricated GPU (16,900 million transistors on a 149 mm² die at 113.4M per mm²) is the modern, efficient half; the 10 nm Intel-fabricated CPU (257 mm² die) is the muscle half. Both parts carry Active production status, so availability and platform support are current concerns, not legacy ones.

GPU Analysis

The RTX 5050's specification sheet reads as a modern, efficiency-focused design. The GB207 chip on TSMC's 5 nm process packs 16,900 million transistors into 149 mm², giving 113.4M transistors per mm². Clocks run at 2317 MHz base and 2572 MHz boost, with memory at 2500 MHz (20 Gbps effective). The 8 GB of GDDR6 sits on a 128-bit bus for 320.0 GB/s of bandwidth.

Compute resources: 2560 shading units, 80 TMUs, 32 ROPs, 20 RT cores, and 80 tensor cores. Peak rates are 82.30 GPixel/s pixel fill, 205.8 GTexel/s texture fill, and 13.17 TFLOPS FP32 — with FP16 running at the same 13.17 TFLOPS in a 1:1 ratio. That FP16 figure matters for AI-assisted workflows and inference tasks, and the 80 tensor cores reinforce the card's suitability for light machine-learning work, consistent with its 90334 Geekbench OpenCL result.

For rendering, the picture is consistent: the Vulkan score of 89381 nearly matching the OpenCL figure suggests dependable cross-API compute behavior in render engines that support either backend. The 3DMark Steel Nomad DX12 score of 2502 anchors expectations for rasterization performance — mid-tier, as the 66th percentile confirms. The DirectX 12 Ultimate feature level and Vulkan 1.4 support mean current rendering features are available; the 20 RT cores handle ray tracing workloads, though at a scale proportionate to the card's class rather than flagship tier.

Usage Scenarios

High-refresh 1080p gaming: The GPU's score cluster — G3D 17326, Steel Nomad 2502 — fits 1080p high-settings play, and the 93rd-percentile CPU removes processor-side frame delivery as a concern. Estimated, not measured, but the score gap makes the division of labor unambiguous.

Streaming while gaming: The 24 threads are the story here. Encoding and compositing can spread across cores while the 5.20 boost clock keeps game logic responsive; the modest GPU simply renders the game, and the CPU's PassMark multithread score of 44737 absorbs the broadcast overhead.

Video editing: CPU-side timeline scrubbing and effects benefit from the 33 MB shared L3 cache and strong single-core results, while the GPU's 80 tensor cores and Vulkan compute score of 89381 assist accelerated effects where supported. The 8 GB VRAM buffer is the constraint to watch on heavy projects.

3D rendering: CPU renders leverage the R23 multi-core score of 35404 — genuinely fast, rival-matching output. GPU renders use the OpenCL score of 90334, which is mid-tier; viewport work is smooth, final-frame GPU rendering is adequate rather than exceptional.

Software development: The single-thread score of 4212 makes interactive tooling snappy, and 24 threads shorten parallel builds. The DDR5 option and PCIe Gen 5 storage path (20 CPU lanes) round out a strong developer platform.

Student and office work: For coursework, documents, and browsing, the combined 80th percentile is overkill in the best sense — responsive under any load a student or office user generates, with the 65 W CPU TDP and 300 W PSU suggestion keeping the system quiet and inexpensive to run.