SYSTEM ANALYZER

Rate My PC: Intel Core i7-13700T + AMD Radeon RX 6600 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
92%
PROCESSOR

Intel Core i7-13700T

35,403 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6600 XT

24,442 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-13700T paired with the AMD Radeon RX 6600 XT is a compact-desktop build with an unusual character: a 35 W TDP, 16-core Raptor Lake processor mated to an 8 GB RDNA 2 graphics card. The CPU sits in the 85th percentile of all processors in the benchmark database, while the GPU lands in the 70th percentile, giving the pairing a combined percentile of 78 — a solidly upper-mid-tier machine whose efficiency-first CPU masks genuinely strong multi-core throughput. This page analyzes the pairing strictly from the recorded benchmark data; no measured FPS rows exist for this exact combination, so all frame-rate discussion is estimated from the benchmark scores rather than observed in-game testing.

CPU Analysis

The Core i7-13700T is a 16-core, 24-thread Raptor Lake-S processor built on Intel's 10 nm process. The hybrid design pairs performance cores with efficiency cores, and the headline spec is the asymmetry between its 1400 MHz base clock and its 4.90 GHz boost clock — a wide range that reflects the 35 W TDP envelope. This is a chip designed to sprint, not to sustain, and the benchmark data shows exactly that pattern.

Multi-core results are the surprise. A Cinebench R23 multi-core score of 23248 puts this low-power part in genuine workstation territory, and the R20 result of 9764 and R15 result of 2343 tell the same story across three generations of the same test. Single-core numbers are equally telling: 3282 in R23 and 330 in R15 mean the boost clocks are delivering near-flagship burst performance when the workload is light. Geekbench reinforces this with 11573 multi-core and 2490 single-core — a ratio that favors responsiveness over sustained throughput compared with unlocked, higher-TDP siblings.

The database places the i7-13700T at the 85th percentile against all CPUs, with an average benchmark score of 35403. Its nearest rivals frame that position sharply: the Intel Core 5 213PE averages 35428 (0.1% ahead), the Core i7-12700KF averages 35365 (0.1% behind), the Core i5-13600T averages 35305 (0.3% behind), and the Core i7-12700K averages 35287 (0.3% behind). In practical terms, the 13700T delivers previous-generation unlocked-K-class aggregate performance at a fraction of the power draw — matching the i7-12700K within a third of a percent on average score while being rated at 35 W instead.

Passmark subscores reveal workload-specific strengths. Integer math (105397), floating point (73928), and data compression (327700) are strong, and the multithread score of 28211 with a single-thread score of 3821 shows a healthy spread across both dimensions. Physics at 1769 and random string sorting at 34939 indicate capable simulation and branch-heavy workload performance. Extended instructions scoring 19306 confirms the AVX hardware is present and being exploited. The find-prime-numbers score of 127 is the one outlier — a reminder that a 35 W ceiling limits long-running pure-compute loops once the boost budget is spent.

For real workloads, the data supports this reading: bursty multi-threaded tasks (compiling a project, exporting a timeline, batch photo edits) will run near the 12th-gen K-series pace, while hours-long all-core renders will throttle toward the TDP-imposed floor. The 30 MB of shared L3 cache and 2 MB of per-core L2 help absorb the difference in memory-bound phases.

Upgrade Path and Platform

The platform story is straightforward and forward-looking. The CPU uses Intel Socket 1700, which supports both DDR4 and DDR5 on dual-channel boards — a rare flexibility that lets builders reuse DDR4 kits or step into DDR5. There is no ECC support, so this is not a workstation platform in the registered-memory sense. PCIe connectivity is Gen 5 with 20 CPU lanes, which is generous for this class and matters for the GPU pairing discussed later.

Power planning is unusually easy here. The CPU's 35 W TDP plus the GPU's 160 W TDP means the suggested 450 W PSU for the RX 6600 XT covers the entire system with headroom to spare; there is no scenario in this FACT PACK where the combined draw approaches that ceiling. The GPU needs a single 8-pin connector, which nearly every PSU in that class provides. Integrated UHD Graphics 770 is present, meaning the system can boot and drive displays without the discrete card — useful for troubleshooting or a transitional build.

A sensible next upgrade path: the Socket 1700 board accepts other 13th-gen and compatible processors, so a move to a higher-TDP Raptor Lake part later is a board-free swap, and the DDR5-capable board preserves memory investment. On the graphics side, the RX 6600 XT occupies a PCIe 4.0 x8 link — on a Gen 5 board that link runs at its intended Gen 4 speed, but a future GPU upgrade should be a full x16 card to avoid interface constraints. The CPU's unlocked multiplier (multiplierUnlocked: true) means tuning is possible within the thermal envelope, though the 35 W rating will remain the governing factor.

Usage Scenarios

High-refresh gaming: The RX 6600 XT's PassMark G3D score of 16461 and the CPU's 3821 single-thread PassMark score indicate a pairing aimed squarely at 1080p high-refresh play. The CPU's 85th-percentile standing means it will not be the limiter in esports titles; the 70th-percentile GPU sets the ceiling.

Streaming: The 16-core, 24-thread CPU posting 23248 in Cinebench R23 multi-core has the headroom to encode a stream alongside gameplay. The 13700T's parity with the i7-12700K (0.3% difference in average score) is the strongest argument here — streamers get K-class CPU grunt in a low-power envelope.

Video editing: Geekbench multi-core at 11573 and data compression at 327700 support timeline scrubbing, proxy generation, and export work. The 8 GB of GPU VRAM is the constraint to watch: compute scores of 80503 in OpenCL and 72417 in Vulkan show the GPU contributes to accelerated effects, but heavy GPU-accelerated grading will hit the memory ceiling before the compute ceiling.

3D rendering: Cinebench R23 multi-core of 23248 makes CPU rendering genuinely viable for design-visualization scale scenes. GPU rendering is more modest — a Geekbench Vulkan score of 72417 and compute score of 7520 place the RX 6600 XT in mid-tier territory for viewport work rather than final-frame GPU production rendering.

Software development: This is arguably the scenario the data favors most. A single-core Geekbench score of 2490 delivers snappy IDE responsiveness; 23248 multi-core R23 crushes parallel builds; and the 35 W TDP means all-day compilation sprints stay quiet and cool. Extended instructions at 19306 cover vectorized workloads.

Student and office work: The UHD 770 iGPU, dual-channel DDR4/DDR5 support, and strong single-thread numbers make this overkill in the good way — instant application launches, effortless multitasking, and headroom for years of software bloat.

Who Should Build It

The measured data points to four clear audiences. First, 1080p gamers who prioritize high refresh rates: the G3D score of 16461 and 70th GPU percentile describe a card built for 1080p ultra, and the CPU's PassMark physics score of 1769 ensures simulation-heavy titles stay smooth. Second, content creators — video editors and streamers — whose workloads are multi-core-burst in nature, exactly where the 13700T matches the i7-12700KF within 0.1% on average score. Third, developers and small workstations in noise- or power-sensitive environments: a 35 W CPU with 12700K-class aggregate performance is a rare combination, and the lack of ECC is the only workstation caveat the data raises. Fourth, small-form-factor builders: the GPU's compact dimensions (190 mm long, dual-slot, 40 mm wide) and 450 W suggested PSU make dense builds practical. What the data does not support is 4K ultra gaming or memory-hungry GPU compute work — the 8 GB VRAM and 128-bit bus are the defining limits there.

GPU Analysis

The RX 6600 XT is a Navi 23 chip on TSMC's 7 nm process, packing 11,060 million transistors into a 237 mm² die at 46.7M transistors per mm². The RDNA 2.0 architecture brings 2048 shading units, 128 texture mapping units, and 64 render output units, with 32 ray-tracing cores — hardware RT support, though the RT core count frames ray tracing as a supported feature rather than the card's specialty.

Clocks are strong for the class: 1968 MHz base, 2589 MHz boost, and a 2359 MHz game clock, with memory running at 2000 MHz (16 Gbps effective) on a 128-bit bus. That yields 256.0 GB/s of bandwidth — the card's most consequential spec, because at 8 GB of GDDR6 the memory subsystem will be the first limit in VRAM-hungry modern titles at high settings. Raw throughput numbers are respectable: 10.60 TFLOPS FP32, 21.21 TFLOPS FP16 at 2:1, 165.7 GPixel/s pixel rate, and 331.4 GTexel/s texture rate.

For rendering work, the compute picture comes from the benchmark suite: Geekbench Metal at 88720, OpenCL at 80503, Vulkan at 72417, and PassMark GPU compute at 7520. These are mid-tier numbers that support GPU-accelerated viewport work, video effects, and moderate OpenCL/Vulkan compute — not production-scale GPU rendering farms. The card is DirectX 12 Ultimate (12_2) capable with Vulkan 1.4 and OpenGL 4.6, so every modern API feature set is available. One platform note: the bus interface is PCIe 4.0 x8, not x16, which makes the CPU's PCIe 5.0 board support relevant — the link runs at full Gen 4 speed, but the narrow interface is worth knowing for future upgrades.

The GPU's database standing is 70th percentile with an average score of 24442. Its nearest rivals are an odd list — NVIDIA GeForce GTX 1630 at 24277 (0.7% behind), Intel Arc A350M at 24647 (0.8% ahead), GTX 780 Ti at 24236 (0.8% behind), and RTX 2080 SUPER at 24170 (1.1% behind) — reflecting that aggregate average scores blend tests of very different generations. Within the overall GPU field, the 70th percentile position is the more meaningful signal: upper-mid-tier, decisively above entry-level, below halo cards.

Gaming Performance

No measured FPS rows exist for this exact CPU and GPU combination — the FACT PACK contains no measuredFps data — so the following frame expectations are estimates derived from the benchmark scores, not in-game measurements.

At 1080p with ultra settings, the PassMark G3D score of 16461, the 3DMark Steel Nomad DX12 result of 1804, and the card's 10.60 TFLOPS FP32 throughput indicate high-refresh performance in esports titles and frame rates comfortably in the high range for modern AAA games, with the most demanding recent releases requiring some settings reduction to hold smooth play. The per-API PassMark scores (DirectX 9: 194, DirectX 11: 163, DirectX 10: 109, DirectX 12: 61) show relative strength in older API-bound titles — older and well-optimized games will fly.

At 1440p, the 256.0 GB/s bandwidth and 128-bit bus begin to bite; expect playable but settings-sensitive performance, with ultra presets realistic for older titles and high (not ultra) settings the safer target for new releases. At 4K, the 8 GB VRAM and bandwidth ceiling make ultra gaming unrealistic except in lighter titles; the data does not support recommending this card for native 4K ultra play.

The CPU side is not the concern: an 85th-percentile CPU with 3821 single-thread PassMark and 1769 physics will feed this GPU comfortably at 1080p and 1440p in virtually every scenario the scores describe. Ray tracing is supported via the 32 RT cores, but the compute data suggests it will carry a meaningful performance cost at ultra settings.

Balance and Bottleneck

The data describes a CPU-forward pairing. The CPU sits at the 85th percentile; the GPU at the 70th; combined, the system ranks at the 78th percentile. That gap is the design: the processor has surplus performance for this graphics card, not the reverse.

For gaming, the RX 6600 XT is the limiter. Evidence: the GPU's average score of 24442 against the CPU's 35403, and the CPU's near-parity with the i7-12700K while the GPU trails upper-tier cards by percentile. In CPU-bound scenarios — high-refresh esports at lowered settings, simulation-heavy titles — the 13700T's 3821 single-thread score keeps frame rates high; the GPU simply cannot be bottlenecked by this processor at 1080p.

For productivity, the reverse holds: the GPU becomes the secondary component. Video export and compilation are CPU-bound, where 23248 R23 multi-core leads the system, and the GPU's OpenCL score of 80503 only assists in specific accelerated effects. The 2D PassMark score of 912 confirms competent desktop/display duties.

The one structural imbalance worth flagging is memory: 8 GB VRAM on a 128-bit bus is the tightest resource in the system, tighter than any CPU resource the data exposes. Any workload where VRAM saturates will bottleneck regardless of the CPU's surplus. For a balanced future upgrade, the GPU is the component to replace first — the 85th-percentile CPU has room to exploit a stronger card.

FAQ

Q: How does the i7-13700T compare to the i7-12700K in benchmarks?

A: The average benchmark scores are nearly identical: 35403 for the 13700T versus 35287 for the 12700K, a 0.3% difference — effectively parity, remarkable given the 13700T's 35 W TDP.

Q: Can this system run games at 4K?

A: The data does not support native 4K ultra gaming. With 8 GB of GDDR6 on a 128-bit bus and 256.0 GB/s of bandwidth, the RX 6600 XT profiles as a 1080p-focused card, with 1440p viable at reduced settings. These are estimates from benchmark scores; no measured FPS data exists for this pairing.

Q: What PSU does this build need?

A: The GPU's suggested PSU is 450 W. Combined with the CPU's 35 W TDP, that rating covers the full system with headroom, and the card needs only one 8-pin connector.

Q: Does the CPU support overclocking?

A: Yes, the multiplier is unlocked. However, the 35 W TDP is the practical governing limit on sustained performance, as the wide 1400 MHz base to 4.90 GHz boost range indicates.

Q: Which memory should I use?

A: The platform supports both DDR4 and DDR5 on a dual-channel bus, with no ECC support. Either memory type works; DDR5 preserves more upgrade headroom on Socket 1700.

Q: Is the RX 6600 XT still in production?

A: No — its production status is listed as End-of-life, with Navi III as the successor architecture. It remains fully supported per its DirectX 12 Ultimate and Vulkan 1.4 API compatibility.

Q: Is this build good for streaming while gaming?

A: Yes, by the numbers. The CPU's 23248 Cinebench R23 multi-core score and 2490 Geekbench single-core score provide the parallel and burst headroom to encode and play simultaneously.

Benchmark Performance

The complete CPU scorecard: Cinebench R15 — 2343 multi-core, 330 single-core; Cinebench R20 — 9764 multi-core, 1378 single-core; Cinebench R23 — 23248 multi-core, 3282 single-core; Geekbench — 11573 multi-core, 2490 single-core; PassMark — 28211 multithread, 3821 single-thread, 1769 physics, plus subscores of 105397 integer math, 73928 floating point, 327700 data compression, 19230 encryption, 19306 extended instructions, 34939 string sorting, and 127 find-prime.

The complete GPU scorecard: 3DMark Steel Nomad DX12 at 1804; Geekbench Metal 88720, OpenCL 80503, Vulkan 72417; PassMark G3D 16461, GPU compute 7520, G2D 912, and DirectX subscores of 194 (DX9), 163 (DX11), 109 (DX10), 61 (DX12).

Positioning: the CPU ranks in the 85th percentile of all CPUs with an average score of 35403, sitting within a third of a percent of the Core 5 213PE, i7-12700KF, i5-13600T, and i7-12700K. The GPU ranks in the 70th percentile of all GPUs with an average score of 24442, within roughly one percent of the GTX 1630, Arc A350M, GTX 780 Ti, and RTX 2080 SUPER on blended averages. The combined system percentile is 78.

The combined picture is a coherent, efficiency-led machine. A processor delivering unlocked-K-class aggregate performance at 35 W, paired with a mid-tier 1080p-class graphics card, produces a system that is CPU-rich for productivity and GPU-balanced for gaming — strong at compilation, streaming, and editing; competent at 1080p high-refresh play; and defined by its 8 GB VRAM ceiling as the single resource most likely to require attention in future upgrades.