SYSTEM ANALYZER

Rate My PC: Intel Core i7-13700KF + AMD Radeon RX 6800

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

94 / 100
ULTIMATE READY

Apex Performer

Top 6% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
94%
PROCESSOR

Intel Core i7-13700KF

47,330 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6800

30,095 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-13700KF and AMD Radeon RX 6800 form a desktop pairing that sits at the 82nd combined percentile, with the CPU at the 89th percentile against all CPUs and the GPU at the 75th percentile against all GPUs. The CPU contributes 16 cores, 24 threads, a 5.40 GHz boost clock, and a Cinebench R23 multi-core score of 38704; the GPU contributes 16 GB of GDDR6 memory, a 512.0 GB/s memory bus, and a PassMark G3D score of 22067. The FACT PACK contains no measured FPS rows for this exact combination, so all frame-rate commentary is estimated from the benchmark scores.

Usage Scenarios

High-refresh gaming is supported by the CPU’s single-thread metrics: 3DMark single-thread 1137, Cinebench R23 single-core 5464, Geekbench single-core 2435, and PassMark single-thread 4336. These scores indicate strong per-core responsiveness that can feed a GPU with 3840 shading units and 16.17 TFLOPS FP32. Because the CPU sits at the 89th percentile while the GPU sits at the 75th percentile, the GPU is the more likely limiter in graphically heavy scenes, but the CPU can maintain high instruction throughput for high frame rates.

Streaming workloads benefit from the CPU’s 16 cores and 24 threads, together with a Cinebench R23 multi-core score of 38704 and a PassMark multithread score of 45817. Background encoding and chat processing can be offloaded to spare threads without starving the main game thread. PassMark data compression of 596493 and data encryption of 33314 reinforce the picture of a CPU with substantial background compute headroom.

Video editing is a strong use case because the workload simultaneously stresses CPU filters and GPU effects. The CPU’s Geekbench multi-core score of 18258 and Cinebench R20 multi-core score of 16255 provide fast timeline rendering, while the GPU’s OpenCL score of 24508, Vulkan score of 115107, and 16 GB frame buffer allow large preview buffers and effects stacks. The 512.0 GB/s bandwidth helps move frame data quickly.

3D rendering depends on sustained multi-thread execution, and the data is explicit: Cinebench R15 multi-core 3901, Cinebench R20 multi-core 16255, Cinebench R23 multi-core 38704. For GPU-accelerated rendering, the RX 6800’s PassMark GPU compute score of 10864, 3DMark Steel Nomad DX12 score of 3188, and 60 RT cores make it a capable partner for interactive renders and ray-traced previews.

Software development benefits from both high single-thread and high multi-thread performance. PassMark integer math of 154507, extended instructions of 36700, and random string sorting of 62726 indicate fast code compilation and test execution. The 24 threads allow parallel builds, while the 4336 PassMark single-thread score keeps edit-compile cycles snappy.

Student and office work may seem over-served by this hardware, but the benchmark data justifies it. The CPU’s 89th percentile standing and single-core scores of 5464 in Cinebench R23 and 4336 in PassMark translate to responsive application switching, spreadsheet recalculations, and document rendering. Dual-channel DDR4 and DDR5 memory support adds flexibility for general-purpose desktop builds.

Benchmark Performance

The CPU’s average benchmark score is 47330, placing it at the 89th percentile of all CPUs. The GPU’s average benchmark score is 30095, placing it at the 75th percentile of all GPUs. Together, the pair occupies the 82nd combined percentile, meaning the build is positioned above the majority of recorded desktop combinations while remaining one tier below top-end hardware.

The CPU’s 3DMark results show progressive scaling through thread counts: 2-thread 2263, 4-thread 4474, 8-thread 8230, 16-thread 10749, and max-thread 12462. The jump from 16-thread to max-thread confirms that the 24-thread configuration extracts additional performance beyond a pure 16-core workload. Cinebench results follow the same pattern: R15 multi-core 3901, R20 multi-core 16255, R23 multi-core 38704. Single-thread scores are equally strong, with R23 single-core 5464, R20 single-core 2294, R15 single-core 550, Geekbench single-core 2435, and PassMark single-thread 4336.

The GPU’s benchmark profile is led by PassMark G3D 22067 and Geekbench Vulkan 115107, with Geekbench Metal 153635 indicating strong compute throughput and Geekbench OpenCL 24508 showing general-purpose acceleration. The 3DMark Steel Nomad DX12 score of 3188 places it in a competitive rasterization tier. PassMark DX11 214, DX10 128, DX9 257, and DX12 89 illustrate legacy API behavior, while the modern DirectX 12 Ultimate and Vulkan 1.4 support are the more relevant figures for current software.

The nearest-rival comparison tightens the picture. The i7-13700KF is 0.3% behind the Intel Core Ultra X9 378H, 0.4% behind the AMD Ryzen 9 PRO 5945, 0.3% ahead of the Intel Core i9-12900F, and 0.7% ahead of the AMD Ryzen AI 9 HX PRO 375. This is a tightly contested CPU cluster. On the GPU side, the RX 6800 is 0.5% ahead of the NVIDIA GeForce RTX 3070 Ti, 0.6% ahead of the NVIDIA GeForce RTX 5070 Mobile, 1% ahead of the NVIDIA GeForce RTX 2080 Ti, and 1.1% behind the AMD Radeon RX 6700. The combined picture is a CPU performing near the top of its immediate rivals and a GPU landing close to its closest competitors.

Balance and Bottleneck

The CPU’s 89th percentile is higher than the GPU’s 75th percentile, so in GPU-bound workloads the Radeon RX 6800 will be the limiting component. The CPU is capable of feeding more data than the GPU can rasterize in demanding scenes, which is the expected balance for a high-core-count processor paired with a mid-high-tier graphics card. The 16-thread 3DMark score of 10749 and max-thread score of 12462 demonstrate that the CPU can maintain high output across many threads, leaving the GPU as the frame-rate ceiling in visually heavy gaming.

In CPU-bound workloads, the balance flips. PassMark data compression of 596493, data encryption of 33314, integer math of 154507, and find prime numbers of 186 all depend primarily on the CPU. For these tasks, the GPU’s 75th percentile is not relevant; the i7-13700KF’s architecture and thread count determine throughput. The CPU’s boost clock of 5.40 GHz and single-thread benchmark results also matter for workloads that scale poorly across cores.

Because the FACT PACK contains no measured FPS rows, direct FPS scaling between components cannot be cited. The percentile evidence is sufficient to identify workload direction: the CPU leads in headroom, the GPU leads in rendering demand, and software that heavily uses either resource will lean on that component. The 82nd combined percentile reflects a balanced mid-tier pairing rather than an extreme CPU-heavy or GPU-heavy system.

Who Should Build It

This build is for desktop users who want a high-thread-count CPU and a GPU with a large memory buffer. Gamers targeting high-refresh gameplay will benefit from the CPU’s 89th percentile and the GPU’s 75th percentile, though the exact frame rates depend on the title and settings. The 16 GB VRAM gives it room for high-texture workloads, and the CPU’s strong single-thread scores reduce the chance of CPU stalls in fast-paced scenes.

Content creators are a primary audience. Video editors can use the CPU’s Geekbench multi-core score of 18258 and the GPU’s OpenCL score of 24508 for accelerated effects and encoding pipelines. 3D artists can rely on Cinebench R23 multi-core 38704 for CPU rendering and the RX 6800’s 60 RT cores for ray-traced preview work. Streamers will find the 16 cores and 24 threads useful for simultaneous game, encoding, and communication workloads.

Software developers are another fit. The PassMark integer math score of 154507 and extended instructions score of 36700 indicate strong code compilation throughput, while 24 threads allow parallel builds. Students and office workers are also served, but the hardware is overprovisioned for basic tasks; the high single-thread score of 4336 simply ensures a responsive desktop environment. Small business workstations can take advantage of the CPU’s ECC memory support and dual-channel DDR4/DDR5 memory controller, making this a plausible builder workstation platform.

CPU Analysis

The Intel Core i7-13700KF is a Raptor Lake-S desktop processor on Intel Socket 1700. It has 16 cores and 24 threads, a base clock of 3.40 GHz, a boost clock of 5.40 GHz, and a TDP of 125 W. It is manufactured on Intel’s 10 nm process with a die size of 257 mm². The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 30 MB of shared L3. Memory support covers DDR4 and DDR5 in dual-channel mode, with ECC memory supported. The CPU provides PCIe Gen 5 with 20 lanes from the CPU, and the multiplier is unlocked.

The benchmark data places this CPU at the 89th percentile with an average score of 47330. Its closest rivals are separated by less than a percentage point, which means the i7-13700KF is not an outlier but rather a member of a tight performance cluster. The 3DMark 16-thread score of 10749 and max-thread score of 12462 show that the 24-thread design scales beyond 16 threads. Cinebench R23 multi-core of 38704 is the headline multi-thread result, while R23 single-core of 5464 confirms that the high boost clock is not just a specification; it delivers measurable per-core performance.

For real workloads, the 30 MB shared L3 cache helps keep frequently accessed data near the cores, and the dual-channel DDR4/DDR5 support gives builders flexibility in memory selection. The unlocked multiplier allows tuning, and the ECC support adds a workstation-oriented feature. The CPU was released in September 2022 and is marked as active, so it remains a current desktop part.

Gaming Performance

All FPS figures in this section are estimates, not measured results. The FACT PACK contains no measuredFpsUltraByGame entries for this exact pairing, so no game-specific frame rates are available. The following expectations are derived from the benchmark scores.

The CPU’s single-thread performance is strong enough to support high-frame-rate gaming in most scenarios. A Cinebench R23 single-core score of 5464, Geekbench single-core of 2435, and PassMark single-thread of 4336 indicate that the processor can handle high per-frame instruction loads. The GPU’s 3DMark Steel Nomad DX12 score of 3188 and PassMark G3D score of 22067 point to strong DirectX 12 rasterization capability. With 3840 shading units, 240 TMUs, and 96 ROPs, the RX 6800 is equipped for high-setting gaming, and the 16 GB GDDR6 frame buffer reduces memory-related stutter in texture-heavy scenes.

The 512.0 GB/s memory bandwidth is a meaningful advantage for high resolutions and large texture pools. In GPU-bound scenes, the RX 6800’s 75th percentile position will be the effective limiter; in CPU-bound scenes, the i7-13700KF’s 89th percentile provides ample headroom. Ray-traced workloads will use the GPU’s 60 RT cores, but without measured FPS data the exact impact cannot be quantified. The overall expectation is high-refresh capable at settings that respect the GPU’s tier, with the CPU rarely being the constraint.

FAQ

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The combination sits at the 82nd combined percentile, with the CPU at the 89th percentile against all CPUs and the GPU at the 75th percentile against all GPUs.

Q: How many cores and threads does the Intel Core i7-13700KF have?

A: It has 16 cores and 24 threads, with a base clock of 3.40 GHz, a boost clock of 5.40 GHz, and 30 MB of shared L3 cache.

Q: How much memory does the AMD Radeon RX 6800 have?

A: It has 16 GB of GDDR6 memory on a 256-bit bus, with 512.0 GB/s bandwidth and a memory clock of 2000 MHz / 16 Gbps effective.

Q: Is measured FPS data available for this exact combination?

A: No. The measuredFpsUltraByGame object is empty and dataIsMeasured is false, so all frame-rate statements are estimates from benchmark scores.

Q: How does the RX 6800 compare to the NVIDIA GeForce RTX 3070 Ti?

A: The RX 6800 has an average benchmark score of 30095, which is 0.5% higher than the RTX 3070 Ti’s 29945 average score.

Q: What memory types does the i7-13700KF support?

A: It supports DDR4 and DDR5 in dual-channel mode, and the CPU supports ECC memory.

Q: What modern graphics APIs does the RX 6800 support?

A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, and it includes 60 ray-tracing cores.

Build Overview

The Intel Core i7-13700KF and AMD Radeon RX 6800 constitute a desktop-class build. The CPU’s average benchmark score of 47330 and 89th percentile position combine with the GPU’s average score of 30095 and 75th percentile position to produce an 82nd combined percentile. The CPU is an active production part, while the GPU is marked end-of-life, which affects availability but not the measured performance relationship. The CPU had a launch MSRP of $384, and the GPU had a launch MSRP of 579 USD.

This is not an ultra-premium pairing, but it is a well-positioned desktop combination. The CPU is competitive within its nearest rival cluster, and the GPU sits adjacent to cards like the RTX 3070 Ti, RTX 5070 Mobile, and RTX 2080 Ti in average score. The build is appropriate for users who want strong CPU-heavy productivity and a GPU with 16 GB of VRAM and 512.0 GB/s bandwidth. The 82nd combined percentile indicates that most software will run comfortably, with the GPU being the more likely upgrade path for users who later want additional rendering performance.

GPU Analysis

The AMD Radeon RX 6800 is built on the RDNA 2.0 architecture with the Navi 21 chip on a 7 nm process at TSMC. The die contains 26,800 million transistors and measures 520 mm², with a transistor density of 51.5M / mm². Clock speeds are a base of 1700 MHz, a game clock of 1815 MHz, and a boost clock of 2105 MHz. The memory clock is 2000 MHz, listed as 16 Gbps effective. Memory consists of 16 GB of GDDR6 on a 256-bit bus, delivering 512.0 GB/s of bandwidth.

The compute configuration includes 3840 shading units, 240 texture mapping units, 96 ROPs, and 60 ray-tracing cores. Pixel rate is 202.1 GPixel/s and texture rate is 505.2 GTexel/s. FP32 throughput is 16.17 TFLOPS, while FP16 is 32.33 TFLOPS with a 2:1 ratio. The card has a TDP of 250 W, requires a 600 W suggested power supply, uses two 8-pin power connectors, and occupies a dual-slot form factor. It connects via PCIe 4.0 x16 and includes 1x HDMI 2.1, 2x DisplayPort 1.4a, and 1x USB Type-C outputs.

The benchmark results show an average score of 30095 and a 75th percentile position. The RX 6800 is 0.5% ahead of the RTX 3070 Ti, 0.6% ahead of the RTX 5070 Mobile, and 1% ahead of the RTX 2080 Ti, while sitting 1.1% behind the Radeon RX 6700. The 3DMark Steel Nomad DX12 score of 3188 and PassMark G3D score of 22067 indicate capable DirectX 12 rasterization. Geekbench Vulkan of 115107 and Metal of 153635 highlight strong compute and API utilization, while the OpenCL score of 24508 confirms general-purpose compute support. For rendering workloads, the 60 RT cores provide ray-tracing hardware, and the absence of tensor cores means no dedicated tensor-accelerated compute is listed in the data. The 16 GB frame buffer and 512.0 GB/s bandwidth make this GPU well suited to high-texture and large-buffer workloads within its performance tier.