SYSTEM ANALYZER

Rate My PC: Intel Core i7-13700HX + NVIDIA GeForce RTX 5070 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
94%
PROCESSOR

Intel Core i7-13700HX

34,554 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5070 Mobile

29,928 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-13700HX and NVIDIA GeForce RTX 5070 Mobile pairing represents a high-end laptop configuration targeting the 80th percentile of all combined CPU and GPU systems. The FACT PACK contains no measured FPS data for this specific combination, so all frame rate discussions below are estimates derived from the benchmark scores and percentile positions, not from direct game testing.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

No measured FPS rows exist for this exact CPU-GPU combination in the FACT PACK. Consequently, all gaming performance figures presented here are estimates inferred from the benchmark scores and relative positions of the components, not from empirical frame captures.

The GPU’s PassMark G3D score of 20355 places it at the 75th percentile of all GPUs, with an average benchmark score of 29928. Its nearest rivals include the NVIDIA GeForce RTX 3070 Ti (avg score 29945, deltaPct -0.1%) and the NVIDIA GeForce RTX 2080 Ti (avg score 29783, deltaPct 0.5%). This positions the RTX 5070 Mobile as statistically equivalent to a desktop RTX 3070 Ti in raw compute terms, suggesting it can deliver high refresh rate gaming at 1080p and strong performance at 1440p for most titles, with 4K gaming requiring reduced settings or upscaling.

The CPU’s single-thread performance, evidenced by a 3DMark single-thread score of 1024 and a Cinebench R23 single-core score of 1875, indicates it will not bottleneck the GPU in gaming scenarios. The 16-core, 24-thread configuration with a 5.00 GHz boost clock provides ample headroom for game logic and physics threads. For esports titles like Counter-Strike 2 or Valorant, the combination of high single-thread IPC and the GPU’s compute power suggests frame rates well above 144 FPS at 1080p with ultra settings, though these are estimates.

For graphically demanding AAA games at 1080p ultra, the RTX 5070 Mobile’s FP32 throughput of 13.13 TFLOPS and texture rate of 205.2 GTexel/s indicate it can maintain 60+ FPS in most scenarios. At 1440p, expectations should be moderated to around 50-70 FPS for the most demanding titles, with the 8 GB GDDR7 memory on a 128-bit bus providing 384.0 GB/s bandwidth — sufficient for current textures but potentially limiting for future titles requiring more VRAM. Ray tracing workloads benefit from 36 RT cores and 144 tensor cores, though the 50 W TDP constrains sustained clocks to a boost of 1425 MHz, which tempers real-world ray tracing performance.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU achieves an average benchmark score of 34554, placing it at the 84th percentile of all CPUs. Its nearest rival is the Intel Core Ultra 5 336H with an average score of 34485 (deltaPct 0.2%), making the two statistically indistinguishable. The AMD Ryzen 7 3700X trails by 0.9% with a score of 34260, while the AMD Ryzen 5 150 leads by 0.9% at 34881. This places the i7-13700HX in a performance tier where it competes with desktop processors from the previous generation, a significant achievement for a mobile chip.

In Cinebench R23, the multicore score of 20479 demonstrates strong sustained multi-threaded performance, while the single-core score of 1875 indicates excellent per-thread efficiency. The 3DMark threaded tests show scaling: 1990 for 2 threads, 3738 for 4 threads, 6416 for 8 threads, 8051 for 16 threads, and 8988 for max threads. The scaling from 8 to 16 threads (6416 to 8051, a 25.5% increase) shows diminishing returns beyond 8 threads, typical for the hybrid architecture of 8 performance cores and 8 efficient cores.

The GPU’s average benchmark score of 29928 places it at the 75th percentile, with its nearest rival being the RTX 3070 Ti at 29945 (deltaPct -0.1%). The Geekbench scores of 122238 for OpenCL and 116960 for Vulkan indicate strong compute capabilities, while the PassMark G3D score of 20355 confirms gaming-oriented performance. The combined percentile of 80 for the build places it in the top fifth of all CPU-GPU pairings, suggesting a balanced configuration where neither component drastically outclasses the other.

The PassMark CPU tests further illustrate the processor’s strengths: integer math at 116617, floating-point math at 85863, and multithreaded at 32637. Data compression at 392725 and encryption at 22386 show robust throughput for content creation tasks. The physics score of 1908 and single-thread score of 3819 round out a picture of a CPU that excels in both lightly-threaded and heavily-threaded workloads.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data

Q: How does the Intel Core i7-13700HX compare to its closest rival, the Intel Core Ultra 5 336H?

A: The i7-13700HX has an average benchmark score of 34554, which is 0.2% higher than the Core Ultra 5 336H’s 34485. This deltaPct is within measurement noise, meaning the two processors are effectively equal in aggregate performance.

Q: What is the memory bandwidth of the RTX 5070 Mobile, and how does it affect gaming?

A: The GPU has a memory bandwidth of 384.0 GB/s, derived from 8 GB of GDDR7 memory on a 128-bit bus with 24 Gbps effective speed. This bandwidth is sufficient for 1080p and 1440p gaming at high settings, but may become a limiting factor for 4K textures or heavy ray tracing workloads that demand more data throughput.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core i7-13700HX supports ECC memory. It also supports both DDR4 and DDR5 memory on a dual-channel bus, though the FACT PACK does not specify maximum capacity or speed.

Q: What is the GPU’s position relative to the desktop RTX 3070 Ti?

A: The RTX 5070 Mobile has an average benchmark score of 29928, while the RTX 3070 Ti scores 29945, a deltaPct of -0.1%. This means the mobile GPU is essentially on par with the desktop RTX 3070 Ti in aggregate benchmarks, though real-world performance may vary due to thermal and power constraints.

Q: What is the CPU’s boost clock and how many cores does it have?

A: The CPU has 16 cores and 24 threads with a boost clock of 5.00 GHz and a base clock of 2.10 GHz. It uses the Raptor Lake-HX architecture on a 10 nm process node.

Q: What is the combined percentile of this CPU-GPU build?

A: The build has a combined percentile of 80, meaning it performs better than 80% of all CPU-GPU pairings in the benchmark database. This places it in the upper quintile of systems.

Q: What is the GPU’s pixel rate and texture rate?

A: The RTX 5070 Mobile has a pixel rate of 68.40 GPixel/s and a texture rate of 205.2 GTexel/s. These figures, combined with the 13.13 TFLOPS FP32 performance, indicate strong rasterization capabilities for a 50 W mobile part.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: The CPU’s 3DMark single-thread score of 1024 and the GPU’s PassMark G3D score of 20355 combine to support 144+ FPS gaming at 1080p in competitive titles. The GPU’s 13.13 TFLOPS FP32 and 205.2 GTexel/s texture rate handle geometry and shading efficiently, while the CPU’s 5.00 GHz boost clock ensures minimal frame time spikes. At 1440p, the 75th percentile GPU position suggests frame rates between 80-120 FPS in most esports and moderate AAA titles, though the 50 W TDP may limit sustained performance under prolonged load.

Streaming: The CPU’s 16 cores and 24 threads provide ample parallel capacity for encoding while gaming, with a Cinebench R23 multicore score of 20479 indicating strong multi-threaded throughput. The PassMark data encryption score of 22386 and data compression score of 392725 show the chip can handle encode pipelines without introducing stutters. The GPU’s 144 tensor cores support hardware-accelerated encoding features, though the 8 GB VRAM may constrain simultaneous game and stream buffers at high resolutions.

Video editing: The CPU’s PassMark multithread score of 32637 and integer math score of 116617 accelerate timeline processing and effects rendering. The GPU’s Geekbench OpenCL score of 122238 provides compute assistance for GPU-accelerated effects, while the 384.0 GB/s memory bandwidth moves frames efficiently. The combined percentile of 80 places this build above 80% of systems for 4K video editing, though the 8 GB VRAM limits working with very large projects or multi-layer compositions.

3D rendering: The CPU’s Cinebench R20 multicore score of 11290 and R15 multicore score of 3277 demonstrate strong CPU-side rendering capabilities for scenes that rely on CPU path tracing. The GPU’s 36 RT cores and 144 tensor cores accelerate real-time ray tracing, with the FP16 throughput of 13.13 TFLOPS (1:1 with FP32) indicating no penalty for reduced precision workloads. The 21,900 million transistors on the GB206 chip provide substantial compute density for a 181 mm² die.

Software development: The CPU’s 24 threads and 30 MB of shared L3 cache support parallel compilation and virtualization workloads. The PassMark find prime numbers score of 124 and extended instructions score of 24127 show decent integer and SIMD performance for code compilation. The 84th percentile CPU position ensures fast build times, while the GPU is largely irrelevant for this scenario, making the build’s 80th combined percentile a slight over-investment for pure development tasks.

Student and office work: The CPU’s single-thread score of 3819 in PassMark and 3DMark single-thread score of 1024 handle document processing, spreadsheet calculations, and web browsing with ease. The integrated UHD Graphics 770 provides a fallback for basic display tasks, while the discrete GPU remains idle, drawing minimal power. The 55 W CPU TDP and 50 W GPU TDP suggest a laptop that can handle everyday tasks without excessive heat or fan noise, though the high-performance components are overkill for this workload class.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i7-13700HX is a Raptor Lake-HX architecture processor built on Intel’s 10 nm process node, featuring a die size of 257 mm². It has 16 cores and 24 threads, arranged in a hybrid configuration that combines performance and efficiency cores, though the FACT PACK does not specify the exact P-core/E-core split. The base clock of 2.10 GHz and boost clock of 5.00 GHz indicate a wide dynamic range, allowing the chip to conserve power at idle and ramp up for burst workloads.

The 3DMark threaded benchmark results reveal the scaling characteristics: 1990 for 2 threads, 3738 for 4 threads, 6416 for 8 threads, and 8051 for 16 threads. The jump from 8 to 16 threads yields only a 25.5% increase, suggesting the efficiency cores contribute less to peak performance than the performance cores. However, the max threads score of 8988 shows that all 24 threads provide some additional throughput, which benefits heavily parallel workloads like video encoding or compilation.

The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 30 MB of shared L3 cache. This large L3 cache helps with data reuse in multithreaded applications, reducing memory latencies. The PassMark scores for integer math (116617) and floating-point math (85863) indicate strong ALU and FPU capabilities, while the extended instructions score of 24127 shows good SIMD support for workloads like scientific computing or media processing.

The 84th percentile CPU position places it above the vast majority of processors, including desktop chips like the AMD Ryzen 7 3700X (deltaPct 0.9%). The Cinebench R23 multicore score of 20479 is particularly notable, as it suggests this mobile chip can match or exceed many desktop processors from the previous generation in sustained multi-threaded workloads. The single-core Cinebench R23 score of 1875 further confirms that the architecture maintains high IPC, which is critical for gaming and lightly-threaded applications.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

Gamers targeting 1080p high-refresh (144Hz+) displays will find this build compelling, as the GPU’s 75th percentile position and 13.13 TFLOPS FP32 provide ample headroom for competitive titles, while the CPU’s single-thread score of 1024 in 3DMark ensures minimal frame pacing issues. For 1440p gaming, the build offers solid performance for most titles at high settings, though the 8 GB VRAM may require texture quality reductions in the most demanding games. 4K gaming is possible with settings compromises, given the GPU’s 384.0 GB/s bandwidth and 48 ROPs.

Content creators working with video editing and 3D rendering will benefit from the CPU’s Cinebench R20 multicore score of 11290 and the GPU’s Geekbench OpenCL score of 122238. The PassMark multithread score of 32637 supports efficient rendering pipelines, while the 16-core configuration accelerates exports and previews. However, the 8 GB VRAM limits texture-heavy 3D scenes or large video timelines, making this more suitable for intermediate content creation than professional-grade workloads.

Software developers compiling large codebases will appreciate the CPU’s 24 threads and 30 MB L3 cache, with the PassMark data compression score of 392725 indicating fast build artifact handling. The 84th percentile CPU position ensures compilation times are competitive with high-end desktop systems. Students and office workers will find the build overqualified, but the dual-channel DDR4/DDR5 memory support and integrated UHD Graphics 770 provide flexibility for light tasks when discrete GPU power is unnecessary.

Small business workstations requiring high-performance computing for engineering simulations or financial modeling will benefit from the CPU’s ECC memory support and 16 cores, with the PassMark integer math score of 116617 handling complex calculations. The GPU’s compute capabilities, evidenced by the PassMark GPU compute score of 8279, provide acceleration for CUDA-accelerated applications, though the 50 W TDP may limit sustained compute throughput in professional environments.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The build’s combined percentile of 80 sits below the CPU’s individual percentile of 84, indicating that the GPU is the limiting factor in overall system performance. The GPU’s 75th percentile position means that in GPU-bound scenarios, the CPU is likely underutilized, with the RTX 5070 Mobile’s 50 W TDP and 1425 MHz boost clock constraining frame rates in demanding games. Evidence from the GPU’s nearest rival, the RTX 3070 Ti (deltaPct -0.1%), suggests that this mobile GPU performs at desktop mid-range levels, which is typically below what a 84th percentile CPU can feed.

In CPU-bound workloads like physics simulation or data compression, the GPU becomes irrelevant, and the CPU’s 84th percentile position dominates. The PassMark physics score of 1908 and multithread score of 32637 indicate the CPU can handle complex simulations without bottlenecking, while the GPU’s PassMark G2D score of 896 shows modest 2D acceleration capabilities that are unlikely to impact productivity workloads.

For gaming, the bottleneck shifts depending on resolution. At 1080p, the CPU’s single-thread score of 1024 in 3DMark and boost clock of 5.00 GHz are sufficient to drive high frame rates, potentially exposing the GPU’s limits. At 1440p and above, the GPU’s 384.0 GB/s bandwidth and 48 ROPs become the primary constraint, with the 8 GB VRAM potentially causing texture streaming issues in memory-intensive titles. The lack of measured FPS data prevents precise bottleneck quantification, but the percentile gap suggests the GPU is the more limiting component in most gaming scenarios.

The 3DMark 16-thread score of 8051 versus max-thread score of 8988 shows the CPU’s scaling beyond 16 threads is minimal, meaning games that utilize more than 16 threads may not benefit substantially. This suggests that in future titles optimized for many-core CPUs, the i7-13700HX may become the bottleneck, while current titles are more likely GPU-limited.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This build pairs the Intel Core i7-13700HX with the NVIDIA GeForce RTX 5070 Mobile in a laptop form factor, as indicated by the buildClass field. The CPU’s 84th percentile and GPU’s 75th percentile combine to a system-level percentile of 80, placing it in the top quintile of all benchmarked CPU-GPU pairings. This is a high-performance mobile configuration designed for gaming and content creation, though it does not reach the absolute top tier occupied by desktop flagship components or the highest-end mobile parts.

The CPU’s Raptor Lake-HX architecture, with its 16 cores and 24 threads, represents a desktop-class processor in a mobile package, evidenced by its competitiveness with the AMD Ryzen 7 3700X (deltaPct 0.9%). The GPU’s Blackwell 2.0 architecture, built on TSMC’s 5 nm process with 21,900 million transistors, delivers performance comparable to the desktop RTX 3070 Ti (deltaPct -0.1%). This pairing is thus positioned as a premium mobile solution that can handle most modern workloads with high settings.

The build’s tier is defined by the combined percentile of 80, meaning it outperforms 80% of systems in the benchmark database. This places it in the “high-end” category for laptops, suitable for demanding applications, but below the “enthusiast” tier that would require a combined percentile of 90 or higher. The 55 W CPU TDP and 50 W GPU TDP suggest a laptop that balances performance with thermal constraints, likely requiring a robust cooling solution to maintain peak clocks.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA GeForce RTX 5070 Mobile is built on the Blackwell 2.0 architecture using TSMC’s 5 nm process node, with a die size of 181 mm² and 21,900 million transistors. It features 8 GB of GDDR7 memory on a 128-bit bus, providing 384.0 GB/s of memory bandwidth. The memory clock is 1500 MHz with 24 Gbps effective speed, which is fast but limited by the narrow bus width. For rendering, this bandwidth is sufficient for 1080p and 1440p workloads, but may cause bottlenecks when accessing large texture atlases or performing multi-pass rendering.

The GPU’s shading units total 4608, with 144 TMUs and 48 ROPs, delivering a pixel rate of 68.40 GPixel/s and texture rate of 205.2 GTexel/s. The FP32 performance of 13.13 TFLOPS, with FP16 at 13.13 TFLOPS (1:1), indicates balanced compute capabilities for both single and reduced precision workloads. The base clock of 907 MHz and boost clock of 1425 MHz are modest for a chip of this transistor count, constrained by the 50 W TDP, which limits sustained performance under heavy loads.

The ray tracing hardware includes 36 RT cores and 144 tensor cores, providing acceleration for real-time ray tracing and AI-enhanced rendering techniques. The PassMark DirectX 12 score of 93 and DirectX 11 score of 192 suggest varying API efficiency, with the GPU supporting DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Geekbench Vulkan score of 116960 indicates strong cross-platform compute performance, which is relevant for rendering engines that leverage Vulkan compute.

The GPU’s 75th percentile position, with an average benchmark score of 29928, places it just below the RTX 3070 Ti (29945, deltaPct -0.1%) and above the RTX 2080 Ti (29783, deltaPct 0.5%). For rendering, this means the GPU can handle most real-time rendering workloads at 1080p and 1440p, while offline rendering or complex ray tracing scenes may require reduced quality settings. The 8 GB VRAM is a limiting factor for high-resolution textures or large scenes, potentially causing out-of-memory errors in professional applications.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The CPU uses the Intel BGA 1964 socket, which is a soldered mobile platform, meaning the processor cannot be upgraded without replacing the entire motherboard or laptop. The platform supports DDR4 and DDR5 memory on a dual-channel bus, with ECC support for professional workloads. The CPU provides PCIe Gen 5 with 20 lanes, enabling high-bandwidth connections to GPUs and NVMe storage, though the GPU’s bus interface is PCIe 5.0 x16, which is fully compatible.

The GPU has a TDP of 50 W and no power connectors, indicating it draws power from the motherboard slot and is not user-upgradable in most laptop designs. The suggestedPsu field is null, meaning no specific PSU recommendation is provided, but the CPU’s 55 W TDP and GPU’s 50 W TDP suggest a combined thermal envelope of approximately 105 W for these components, excluding other system components. A sensible next upgrade for this build would involve replacing the entire laptop, as the soldered CPU and integrated GPU preclude discrete component upgrades.

For users seeking more performance, the upgrade path is limited to external peripherals or storage. The PCIe Gen 5 support from the CPU allows for high-speed NVMe SSDs, which can improve load times and data throughput. The memory support for both DDR4 and DDR5 means that users can choose either standard, though the FACT PACK does not specify maximum capacity or speed, limiting guidance on memory upgrades.

The motherboard’s PCIe 5.0 x16 interface for the GPU is forward-compatible with future GPU generations, but the physical constraints of the laptop chassis and thermal design make GPU upgrades impractical. The build’s 80th combined percentile suggests that a meaningful upgrade would require moving to a desktop platform or purchasing a new laptop with higher-tier components. The lack of a suggested PSU further indicates that power delivery is proprietary and not user-serviceable, reinforcing the notion that this build is a closed system with limited upgrade potential.