SYSTEM ANALYZER

Rate My PC: Intel Core i7-13700F + NVIDIA GeForce RTX 5080 SUPER

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
92%
VS
GPU
79%
PROCESSOR

Intel Core i7-13700F

39,009 Benchmark Score
Top 8% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080 SUPER

3,075 Benchmark Score
Top 21% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Balance and Bottleneck

The Intel Core i7-13700F and NVIDIA GeForce RTX 5080 SUPER pairing presents an interesting study in component balance, though the data must be interpreted with care given that no measured FPS rows exist for this exact combination. The CPU holds an 86th percentile position among all processors, while the GPU sits at a 19th percentile among all graphics cards — a disparity that initially suggests the processor is the stronger component relative to its peers. However, percentile rankings measure against entirely different pools, so the real bottleneck analysis requires examining workload characteristics rather than raw percentile comparisons.

For gaming workloads, the CPU's single-thread performance is the critical limiting factor at lower resolutions, where frame generation depends heavily on per-core throughput. The 3DMark single-thread score of 1092 and Cinebench R23 single-core score of 4532 indicate strong but not class-leading single-thread capability. At 1080p with ultra settings, the RTX 5080 SUPER's raw rasterization power — evidenced by its 56.28 TFLOPS FP32 throughput — would likely exceed what the CPU can feed in CPU-bound scenes, creating a processor-side bottleneck in esports titles or games with heavy draw-call overhead. The 16-core, 24-thread configuration helps in multi-threaded game engines, but the 2.10 GHz base clock means the processor relies heavily on boost behavior up to 5.20 GHz to maintain frame pacing.

At higher resolutions like 1440p and 4K, the balance shifts dramatically. The GPU's 1.02 TB/s memory bandwidth and 24 GB GDDR7 frame buffer become the dominant factors, as pixel throughput requirements scale with resolution. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s suggest the RTX 5080 SUPER can sustain heavy fill-rate demands, which typically moves the bottleneck toward the GPU in most modern titles. The data indicates a system that is GPU-limited at high resolutions but potentially CPU-limited at competitive 1080p settings.

Productivity workloads tell a different story. The CPU's PassMark multithread score of 38369 and Cinebench R23 multicore score of 32101 demonstrate substantial parallel processing capability, yet the GPU's compute potential for rendering tasks — 56.28 TFLOPS FP16 and FP32 — dwarfs what the CPU can achieve for parallel floating-point work. In 3D rendering, video encoding, or machine learning inference, the RTX 5080 SUPER would be the primary compute engine, with the CPU serving as a data feeder and scene manager. The PassMark floating-point math score of 100422 for the CPU is respectable but pales against the GPU's dedicated tensor and CUDA cores.

The 3DMark 16-thread score of 8994 versus the max-thread score of 10716 reveals that the CPU scales reasonably well up to 16 threads, but the marginal gain from 16 to 24 threads is modest — about 19% improvement. This suggests diminishing returns beyond the physical core count, meaning heavily threaded workloads that use all 24 threads will see less benefit than those optimized for 16 threads or fewer. For gaming, which typically uses 4-8 threads, the 3DMark 8-thread score of 7136 is more relevant, representing about 66% of the max-thread performance.

# Benchmark Performance

The CPU's average benchmark score of 39009 places it at the 86th percentile among all CPUs, with nearest rivals including the AMD EPYC 4245P at 39215 (0.5% ahead), AMD Ryzen 7 PRO 8845HS at 39325 (0.8% ahead), Intel Core Ultra 5 235T at 38561 (1.2% behind), and AMD Ryzen AI 7 450 at 39485 (1.2% ahead). These tight margins — all within 1.2% — indicate the Core i7-13700F sits in a densely populated performance band where architectural differences matter less than workload-specific optimizations.

In individual CPU benchmarks, the Cinebench R23 multicore score of 32101 represents strong multi-threaded rendering performance, while the single-core score of 4532 shows competitive per-thread capability. The Geekbench multicore score of 15058 and single-core score of 2225 provide additional context, with the multicore figure suggesting solid scaling across the 16 cores. PassMark integer math at 141370 and floating-point math at 100422 demonstrate balanced ALU and FPU performance, while the data compression score of 471838 and encryption score of 26956 indicate robust throughput for data-intensive tasks. The extended instructions score of 28295 shows capable SIMD processing, and the random string sorting score of 49974 reflects strong memory subsystem performance.

The GPU's benchmark presence is notably sparse — only a single 3DMark Steel Nomad DX12 score of 3075 exists in the data. This places the RTX 5080 SUPER at the 19th percentile among all GPUs, with nearest rivals being the NVIDIA Quadro P1000 at 3163 (2.8% ahead), NVIDIA GeForce 820A at 2983 (3.1% behind), Intel Arc Pro B60 at 3182 (3.4% ahead), and NVIDIA GeForce GTX 860M at 2967 (3.6% behind). These comparisons are misleading, however, as the Steel Nomad benchmark is a specific DX12 test that may not represent the full spectrum of GPU workloads. The RTX 5080 SUPER's hardware specifications — 10752 shading units, 84 RT cores, 336 tensor cores — suggest far greater capability than the 19th percentile implies, but the data only supports what the single benchmark score shows.

The combined percentile of 53 reflects the pairing's overall position, indicating this system sits near the median of all CPU-GPU combinations in the database. This is a meaningful data point, suggesting that while each component has distinct strengths, the combination does not push the system into top-tier territory when considered holistically. The CPU's 86th percentile is significantly higher than the GPU's 19th percentile, which could indicate the GPU is the weaker link in this pairing — but again, the sparse GPU benchmark data limits definitive conclusions.

# CPU Analysis

The Intel Core i7-13700F is a 16-core, 24-thread desktop processor built on the Raptor Lake architecture, fabricated on Intel's 10 nm process with a die size of 257 mm². It uses the Intel Socket 1700 platform and supports both DDR4 and DDR5 memory in a dual-channel configuration. The base clock of 2.10 GHz is conservative, allowing the 65 W TDP to stay manageable, while the boost clock reaches 5.20 GHz for demanding single-threaded tasks. The cache hierarchy includes 80 KB L1 per core, 2 MB L2 per core, and 30 MB shared L3 cache.

The 3DMark thread scaling data reveals the processor's architectural efficiency. The 2-thread score of 2178 and 4-thread score of 4258 demonstrate near-linear scaling at low thread counts, with the 4-thread score being roughly double the 2-thread score. The 8-thread score of 7136 continues this trend, but the 16-thread score of 8994 shows only a 26% improvement over 8 threads, and the max-thread score of 10716 adds just 19% over 16 threads. This pattern indicates that the processor's performance-per-thread degrades as more threads are utilized, typical of a hybrid architecture where the efficiency cores contribute less per-thread performance than the performance cores.

Cinebench results reinforce this interpretation. The R15 multicore score of 3235 versus single-core of 456 gives a multicore-to-single-core ratio of about 7.1x, which is respectable for a 16-core processor but not exceptional. The R20 scores of 13482 multicore and 1903 single-core show a similar ratio of 7.1x, and R23 scores of 32101 multicore and 4532 single-core maintain this pattern. Geekbench scores of 15058 multicore and 2225 single-core indicate a 6.8x ratio, suggesting slightly less efficient scaling in that benchmark.

The PassMark suite provides additional insight into workload-specific strengths. The multithread score of 38369 is strong, but the single-thread score of 4121 is comparatively modest. The physics score of 2236 is notably low relative to other PassMark results, which may indicate that the processor's gaming-relevant physics simulation performance is not its strongest attribute. Conversely, the data compression score of 471838 is exceptionally high, suggesting excellent memory bandwidth utilization and cache efficiency for data-dense workloads. The processor does not support ECC memory, which limits its appeal for certain server or workstation applications that require error correction.

# Who Should Build It

The measured data positions this CPU-GPU pairing as a desktop system with a combined percentile of 53, which suggests it is suited for users who need strong CPU performance for productivity tasks while having GPU capability for occasional or moderate gaming. The CPU's 86th percentile ranking makes it an excellent choice for content creators who work with heavily threaded applications like video editing, 3D rendering, or software compilation. The Cinebench R23 multicore score of 32101 indicates the processor can handle demanding rendering workloads, while the PassMark data compression score of 471838 suggests efficiency in file archiving and data processing tasks.

Gamers targeting 1440p or 4K resolution will find this system capable, though the GPU's 19th percentile ranking in benchmark data should temper expectations for ultra-high refresh rate gaming. The RTX 5080 SUPER's 24 GB VRAM and 1.02 TB/s bandwidth make it suitable for texture-heavy titles at high resolutions, but the lack of measured FPS data means performance claims must remain conservative. For competitive gamers playing at 1080p with high refresh rates, the CPU's single-thread performance of 4532 in Cinebench R23 should provide adequate frame rates, but the GPU's benchmark position suggests it may not be the primary strength of this system.

Software developers will benefit from the 16-core, 24-thread configuration, particularly for parallel compilation workloads and containerized development environments. The PassMark integer math score of 141370 indicates strong arithmetic processing, while the extended instructions score of 28295 supports modern SIMD-optimized codebases. Students working with data analysis or scientific computing will find the floating-point math score of 100422 sufficient for most coursework. Small business workstations requiring reliable multi-threaded performance for office productivity, database management, or financial modeling will appreciate the CPU's balanced profile, though the lack of ECC memory support may be a consideration for data-critical applications.

# Usage Scenarios

High-refresh gaming: At 1080p with competitive settings, the CPU's single-thread score of 4532 in Cinebench R23 should drive high frame rates in esports titles, though the GPU's modest benchmark position may limit maximum FPS in graphically intensive scenes. The 3DMark 8-thread score of 7136 suggests adequate CPU headroom for modern game engines that utilize multiple cores.

Streaming: The 16-core, 24-thread configuration provides ample resources for encoding while gaming, with the PassMark multithread score of 38369 indicating the CPU can handle simultaneous game rendering and stream encoding. The GPU's tensor cores could offload encoding tasks, but the data does not specify encoder capabilities.

Video editing: The Cinebench R23 multicore score of 32101 and PassMark floating-point math score of 100422 support timeline editing, effects processing, and export rendering in applications like Premiere Pro or DaVinci Resolve. The 24 GB GPU memory allows for large preview buffers and GPU-accelerated effects.

3D rendering: The CPU's multicore performance handles scene preparation and physics simulation, while the GPU's 56.28 TFLOPS FP32 throughput accelerates ray tracing and final frame rendering. The combination is well-suited for Blender or Maya workflows that leverage both CPU and GPU compute.

Software development: The 16 cores and 24 threads accelerate code compilation, with the PassMark integer math score of 141370 indicating strong performance for build tools. The 30 MB L3 cache reduces latency for frequently accessed code modules, and the dual-channel memory supports DDR4 or DDR5 depending on motherboard choice.

Student and office work: The CPU's 86th percentile ranking ensures responsive performance for productivity suites, web browsing, and multitasking. The 65 W TDP keeps power consumption manageable for prolonged use, and the dual-channel memory architecture provides sufficient bandwidth for typical office workloads.

# FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core i7-13700F has 16 cores and 24 threads, based on the Raptor Lake architecture.

Q: What memory types does the processor support?

A: It supports both DDR4 and DDR5 memory in a dual-channel configuration, though not simultaneously on the same motherboard.

Q: What is the GPU's VRAM capacity and type?

A: The RTX 5080 SUPER has 24 GB of GDDR7 memory on a 256-bit bus, providing 1.02 TB/s bandwidth.

Q: What is the processor's TDP?

A: The CPU has a 65 W TDP with a base clock of 2.10 GHz and boost clock of 5.20 GHz.

Q: What socket does the CPU use?

A: It uses the Intel Socket 1700 platform.

Q: Does the CPU support ECC memory?

A: No, ECC memory support is not available on this processor.

Q: What is the GPU's architecture?

A: The RTX 5080 SUPER uses the Blackwell 2.0 architecture (chip GB203) built on a 5 nm process by TSMC.

# Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU-GPU combination. All gaming performance figures discussed here are estimates derived from the benchmark scores and hardware specifications, not measured results. The dataIsMeasured field is false, meaning any FPS expectations must be treated as approximations based on component capability rather than empirical testing.

Based on the CPU's 3DMark 8-thread score of 7136 and single-thread score of 1092, the processor should handle modern game engines that leverage multiple cores, while the 5.20 GHz boost clock provides single-thread responsiveness for game logic and physics. The GPU's 3DMark Steel Nomad DX12 score of 3075, while placing it at the 19th percentile, should not be interpreted as weak gaming performance — the Steel Nomad benchmark is a specific DX12 workload that may not represent typical gaming scenarios. The RTX 5080 SUPER's 10752 shading units and 112 ROPs suggest capable rasterization, and the 84 RT cores indicate hardware-accelerated ray tracing support.

For 1080p ultra settings, the estimated performance would likely be CPU-limited in many titles due to the processor's modest single-thread score relative to the GPU's raw compute capability. At 1440p ultra, the system should achieve a better balance, with the GPU becoming the primary bottleneck. At 4K ultra, the GPU's 24 GB VRAM and 1.02 TB/s bandwidth become critical, and performance would be firmly GPU-limited. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s suggest the GPU can maintain high fill rates at demanding resolutions.

# Upgrade Path and Platform

The Intel Core i7-13700F uses the Intel Socket 1700 platform, which supports DDR4 and DDR5 memory in dual-channel configurations. The CPU provides PCIe Gen 5 with 16 lanes, allowing for high-bandwidth GPU connectivity. The RTX 5080 SUPER uses a PCIe 5.0 x16 interface, which aligns with the CPU's PCIe Gen 5 support, ensuring no bandwidth bottleneck between the two components. The GPU requires a single 16-pin power connector and has a 415 W TDP, which should be accounted for in power supply selection, though the suggested PSU field is null in the data.

The motherboard choice determines whether DDR4 or DDR5 memory is used — the CPU supports both, but a given board supports only one type. For a sensible next upgrade, the 65 W CPU TDP leaves thermal headroom for a more powerful processor in the same socket, though the platform is not forward-compatible with newer socket generations. The GPU's 415 W TDP and dual-slot design require adequate case airflow and a power supply capable of handling the combined system draw, though no specific PSU wattage is provided in the data.

The 24 GB VRAM on the GPU provides substantial headroom for future game textures and professional workloads, potentially extending the system's useful life before a GPU upgrade becomes necessary. The CPU's 16 cores and 24 threads should remain relevant for multi-threaded applications for several years, though the lack of ECC memory support limits the platform's appeal for certain professional use cases.

# Build Overview

This is a desktop-class build combining the Intel Core i7-13700F processor with the NVIDIA GeForce RTX 5080 SUPER graphics card. The CPU achieves an 86th percentile ranking among all processors, while the GPU sits at the 19th percentile in its benchmark pool, resulting in a combined percentile of 53 for the pairing. This places the system near the median of all CPU-GPU combinations in the database, indicating a balanced but not extreme performer.

The CPU's strength lies in its multi-threaded throughput, evidenced by the Cinebench R23 multicore score of 32101 and PassMark multithread score of 38369. The GPU, while showing a modest benchmark presence, offers substantial hardware resources including 24 GB GDDR7 memory, 10752 shading units, and 84 RT cores. The system supports dual-channel DDR4 or DDR5 memory and PCIe Gen 5 connectivity, providing a flexible platform for various use cases.

# GPU Analysis

The NVIDIA GeForce RTX 5080 SUPER is built on the Blackwell 2.0 architecture using the GB203 chip, fabricated on a 5 nm process by TSMC with 45,600 million transistors across a 378 mm² die. The GPU operates at a base clock of 2295 MHz and boost clock of 2617 MHz, with memory clocked at 2000 MHz for 32 Gbps effective speed. The 24 GB GDDR7 memory on a 256-bit bus provides 1.02 TB/s bandwidth, which is substantial for high-resolution textures and large datasets.

The GPU contains 10752 shading units, 336 texture mapping units, and 112 raster output units, along with 84 RT cores and 336 tensor cores. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s indicate strong fill-rate performance. Compute throughput is rated at 56.28 TFLOPS for both FP32 and FP16 (1:1 ratio), which supports a range of rendering and compute workloads. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 APIs.

The single benchmark score of 3075 in 3DMark Steel Nomad DX12 places the GPU at the 19th percentile, with nearest rivals including the NVIDIA Quadro P1000 at 3163 (2.8% ahead), NVIDIA GeForce 820A at 2983 (3.1% behind), Intel Arc Pro B60 at 3182 (3.4% ahead), and NVIDIA GeForce GTX 860M at 2967 (3.6% behind). These comparisons suggest the Steel Nomad benchmark may not fully capture the GPU's capabilities, as the hardware specifications indicate far greater compute and memory resources than these rivals. The 336 tensor cores provide dedicated AI acceleration, and the 84 RT cores enable hardware-accelerated ray tracing, both of which are relevant for modern games and professional rendering applications. The GPU's launch MSRP is 999 USD.