SYSTEM ANALYZER

Rate My PC: Intel Core i7-13650HX + NVIDIA GeForce RTX 3050 A Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
86%
PROCESSOR

Intel Core i7-13650HX

33,089 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3050 A Mobile

8,746 Benchmark Score
Top 14% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-13650HX paired with the NVIDIA GeForce RTX 3050 A Mobile represents a laptop configuration where a high-end 14-core processor is matched with an entry-level discrete GPU. The CPU sits in the 83rd percentile of all processors, while the GPU occupies the 44th percentile of all GPUs, resulting in a combined system percentile of 64. This pairing is characterized by a substantial compute disparity: the processor is a multi-threaded powerhouse, whereas the graphics solution is tailored for 1080p gaming and light creative workloads. The data indicates a system that excels in CPU-bound productivity tasks, but the GPU will define the ceiling for gaming and GPU-accelerated rendering.

CPU Analysis

The Intel Core i7-13650HX is a Raptor Lake-HX architecture chip built on Intel's 10 nm process. It features 14 cores and 20 threads, with a base clock of 2.60 GHz and a boost clock of 4.90 GHz. This hybrid configuration is designed for heavy multi-threaded workloads, as reflected in its 3DMark max-thread score of 8741 and Cinebench R23 multi-core result of 24580. The single-thread performance is also robust, with a Cinebench R23 single-core score of 3470 and a 3DMark single-thread score of 1015, indicating strong responsiveness in everyday tasks and lightly-threaded applications.

The cache hierarchy is substantial: 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. This large L3 pool helps feed the 20 threads during data-intensive operations. The CPU's memory controller supports both DDR4 and DDR5 in a dual-channel configuration, and it includes ECC memory support, which is a notable feature for workstation-class tasks. The processor also provides PCIe Gen 5 with 20 lanes, enabling fast connectivity for NVMe storage and discrete GPUs.

Benchmark data shows a clear scaling pattern from 2 threads to 16 threads. The 3DMark 2-thread score is 1988, which jumps to 5871 at 8 threads and reaches 8060 at 16 threads. This indicates that the processor has excellent multi-core scaling, meaning applications that can utilize more than 8 threads will see near-linear performance gains. The Cinebench R20 multi-core score of 10731 is roughly 7 times the single-core score of 1514, confirming that the i7-13650HX is well-suited for rendering, compilation, and scientific computing. The Passmark multi-thread score of 30704 further corroborates this, placing it in the 83rd percentile against all CPUs, with an average benchmark score of 33089.

Usage Scenarios

High-Refresh Gaming: The RTX 3050 A Mobile is the limiting factor here. With a 44th percentile GPU score, the system will struggle to maintain high frame rates at 1440p or above in demanding titles. For 1080p high-refresh gaming, the CPU's strong single-thread performance (Cinebench R23 single-core 3470) ensures that frame pacing is consistent, but the GPU's Passmark G3D score of 11664 indicates that settings will need to be lowered to reach 144Hz in esports titles.

Streaming: The CPU's 14 cores provide ample headroom for encoding. With a Cinebench R23 multi-core score of 24580, the i7-13650HX can handle x264 encoding at high presets while maintaining a playable frame rate in the game. The GPU lacks a hardware NVENC encoder that would offload this work, but the CPU's Passmark multi-thread score of 30704 is sufficient for software encoding.

Video Editing: This workload benefits from both components. The CPU's 20 threads accelerate timeline scrubbing and effect processing, evidenced by the Passmark extended instructions score of 23146 and integer math score of 102929. The GPU's 4 GB VRAM and 192.0 GB/s bandwidth are sufficient for 1080p editing, but 4K multi-layer timelines will likely exceed the VRAM capacity, causing slowdowns.

3D Rendering: The CPU is the star here. Cinebench R20 and R23 multi-core scores of 10731 and 24580, respectively, place it in the top tier for CPU-based rendering in Blender or V-Ray. The GPU's FP32 performance of 4.813 TFLOPS is reasonable for entry-level GPU rendering, but its 4 GB VRAM will limit scene complexity.

Software Development: Compilation tasks will benefit from the 20 threads and the 24 MB L3 cache. The Passmark data compression score of 383943 and random string sorting score of 41162 indicate strong performance in code parsing and build tools. The ECC memory support is an added advantage for long-running build servers.

Student and Office Work: The CPU's single-thread performance (Passmark single-thread 3769) delivers snappy responses in office suites and web browsers. The integrated UHD Graphics 710 can handle basic display output, but the discrete GPU will accelerate any light photo editing or CAD work, though its 44th percentile standing means it is only adequate for these tasks.

Benchmark Performance

The CPU's average benchmark score is 33089, placing it in the 83rd percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 8700G (33089, 0% delta), the AMD Ryzen 7 7745HX (33091, 0% delta), and the AMD Ryzen 7 7800X3D (33079, 0% delta). This indicates that the i7-13650HX is statistically tied with these top-tier desktop and mobile chips in aggregate performance. The CPU is 0.3% ahead of the AMD Ryzen 9 PRO 6950H (33201, -0.3% delta), which is within measurement noise.

The GPU's average benchmark score is 8746, placing it in the 44th percentile of all GPUs. Its nearest rivals are the NVIDIA GeForce GTX 460 v2 (8743, 0% delta), the NVIDIA Quadro P2200 (8686, 0.7% delta), and the AMD Radeon R9 M265X (8851, -1.2% delta). The RTX 3050 A Mobile is 1.3% ahead of the AMD Radeon Pro WX 5100 (8863, -1.3% delta). This places it in the same performance class as mid-range GPUs from a decade ago, though it benefits from modern features like DirectX 12 Ultimate and Vulkan 1.4 support.

The combined system percentile is 64, which reflects the wide gap between the CPU's top-quartile performance and the GPU's below-median standing. In CPU-heavy benchmarks like Passmark multi-thread (30704), the system will outpace most laptops. In GPU-heavy benchmarks like Passmark DirectX 12 (a score of 55), the system will fall behind modern gaming laptops.

Gaming Performance

No measured FPS rows exist for this exact combination in the FACT PACK. All frame rate figures presented here are estimates derived from the benchmark scores of the CPU and GPU. The dataIsMeasured field is false, so these figures should be treated as approximations for planning purposes only.

Based on the GPU's Passmark G3D score of 11664 and its 44th percentile standing, the RTX 3050 A Mobile is positioned for 1080p gaming at medium to low settings in modern AAA titles. The GPU's DirectX 12 score of 55 suggests that it will not excel in titles that heavily utilize this API. For esports titles like CS:GO or Valorant, the CPU's single-thread performance (3DMark single-thread 1015) will push frame rates above 144 FPS at 1080p, but the GPU's pixel rate of 42.98 GPixel/s will cap this around 200 FPS.

At 1440p resolution, the GPU's 192.0 GB/s memory bandwidth and 4 GB VRAM are insufficient for high texture quality. Expect frame rates to drop by 30-40% compared to 1080p in GPU-bound scenarios. The GPU's texture rate of 75.21 GTexel/s is adequate for 1080p, but it will become a bottleneck at higher resolutions.

The CPU's 3DMark 16-thread score of 8060 ensures that it will not bottleneck the GPU in gaming. In CPU-bound scenarios like large open-world games, the i7-13650HX's 14 cores will maintain consistent frame times, but the GPU will still limit the final output.

Who Should Build It

This system is ideal for users who prioritize CPU performance over GPU performance. Software developers will benefit from the 20 threads and ECC memory support, which are rare in consumer laptops. Data analysts and scientists running Python or MATLAB workloads will see strong performance in single-threaded and multi-threaded tasks, given the Passmark floating point math score of 75643 and integer math score of 102929.

Content creators working on 1080p video editing or photo manipulation will find the CPU's Cinebench R23 multi-core score of 24580 accelerates exports and rendering. The GPU's 4 GB VRAM is sufficient for 1080p timelines in Premiere Pro or DaVinci Resolve, but it will struggle with 4K footage or heavy effects stacks.

Gamers targeting 1080p with medium settings will find this acceptable, but those seeking 1440p high-refresh gaming should look elsewhere. The GPU's 44th percentile standing means it is a budget option, and the overall system percentile of 64 reflects this compromise.

Students in engineering or computer science programs will appreciate the CPU's compilation speed and the ability to run multiple virtual machines, given the 20 threads. Small business workstations that run accounting software or databases will benefit from the CPU's Passmark data encryption score of 21649 and data compression score of 383943.

GPU Analysis

The NVIDIA GeForce RTX 3050 A Mobile is based on the Ampere architecture with the GA106 chip, manufactured on Samsung's 8 nm process. It contains 12,000 million transistors on a 276 mm² die, with a transistor density of 43.5M per mm². The GPU has 1792 shading units, 56 texture mapping units, and 32 ROPs, along with 14 RT cores and 56 tensor cores.

Memory configuration is 4 GB of GDDR6 on a 128-bit bus, yielding a bandwidth of 192.0 GB/s. The memory clock is 1500 MHz with 12 Gbps effective speed. This bandwidth is modest by modern standards, and the 4 GB capacity is a significant limitation for 2024-era games that often require 6-8 GB at 1080p high settings.

The GPU's clock speeds are 1065 MHz base and 1343 MHz boost, which are conservative for the Ampere architecture. The FP32 performance is 4.813 TFLOPS, with FP16 at the same 4.813 TFLOPS (1:1 ratio). The pixel rate is 42.98 GPixel/s and the texture rate is 75.21 GTexel/s.

In benchmark testing, the GPU's Passmark G3D score of 11664 places it in the 44th percentile. The Geekbench OpenCL score of 52998 is respectable for compute tasks, but the Passmark GPU compute score of 4419 is low, indicating that the GPU is not a strong compute accelerator. The DirectX 11 score of 94 is higher than the DirectX 12 score of 55, suggesting that the GPU performs better in legacy APIs than in modern ones.

The GPU's TDP is 45 W, and it uses a PCIe 4.0 x8 interface. It is classified as an IGP (integrated graphics processor) in terms of slot width, meaning it is soldered to the motherboard. The GPU is end-of-life, with a release date of December 31, 2023, and its predecessor is the GeForce 20 Mobile series.

Balance and Bottleneck

The data clearly shows that the GPU is the primary bottleneck in this system. The CPU's 83rd percentile standing versus the GPU's 44th percentile creates a significant imbalance. In CPU-bound workloads like Cinebench R23 multi-core (24580), the system performs at a high level. In GPU-bound workloads like Passmark DirectX 12 (score of 55), the system falls to the bottom quartile.

The FPS scaling evidence, while estimated, supports this conclusion. At 1080p, the CPU's single-thread score of 1015 (3DMark) will allow the GPU to reach its maximum frame output, but that output is limited by the GPU's 11664 Passmark G3D score. At higher resolutions, the GPU becomes even more limiting, as the 192.0 GB/s bandwidth is insufficient for large frame buffers.

The CPU's 14 cores are underutilized in gaming. The 3DMark 16-thread score of 8060 is more than double the 4-thread score of 3698, but most games use fewer than 8 threads. This means the CPU has significant headroom that is wasted in gaming scenarios. In contrast, video editing and 3D rendering workloads will fully utilize the CPU's capabilities, making the system well-balanced for those tasks.

FAQ

Q: What is the CPU's single-thread performance compared to its multi-thread performance?

A: The CPU has a Cinebench R23 single-core score of 3470 and a multi-core score of 24580. The multi-core score is roughly 7 times higher, indicating excellent scaling across the 14 cores.

Q: Does the GPU support hardware ray tracing?

A: Yes, the GPU has 14 RT cores and supports DirectX 12 Ultimate (12_2). However, the 4 GB VRAM and 44th percentile performance mean that ray tracing will only be viable at low settings and 1080p.

Q: What memory types does the CPU support?

A: The CPU supports both DDR4 and DDR5 in a dual-channel configuration. It also supports ECC memory, which is unusual for a mobile processor.

Q: How does the GPU's compute performance compare to its gaming performance?

A: The GPU's Geekbench OpenCL score is 52998, which is decent for compute, but the Passmark GPU compute score is only 4419. This suggests that the GPU is better suited for gaming than for general-purpose compute tasks.

Q: What is the CPU's boost clock speed?

A: The CPU has a boost clock of 4.90 GHz. This is achieved on a base clock of 2.60 GHz.

Q: Is the GPU's memory bandwidth sufficient for modern games?

A: The GPU has 192.0 GB/s bandwidth on a 128-bit bus. This is adequate for 1080p gaming at medium settings, but it will cause stuttering in games that require more than 4 GB of VRAM.

Q: What is the combined system percentile?

A: The combined system percentile is 64. This reflects the strong CPU (83rd percentile) and weak GPU (44th percentile), resulting in a system that excels in CPU workloads but is limited in GPU-intensive tasks.

Build Overview

This is a laptop-class build (buildClass: "laptop") that pairs the Intel Core i7-13650HX with the NVIDIA GeForce RTX 3050 A Mobile. The CPU is a 14-core, 20-thread Raptor Lake-HX processor with a 55 W TDP, while the GPU is a 45 W Ampere-based mobile solution. The combined system percentile of 64 places it in the upper-middle tier of all systems.

The CPU's average benchmark score of 33089 is in the 83rd percentile, making it a top-tier processor for mobile workloads. The GPU's average benchmark score of 8746 is in the 44th percentile, making it a mid-range GPU that is suitable for entry-level gaming and light creative work. This combination is best described as a "productivity-first" laptop, where the CPU is the primary driver of performance.

The system is not well-suited for high-end gaming or GPU rendering, but it is excellent for software development, video encoding, and multi-threaded analysis. The lack of measured FPS data means that gaming performance is estimated, but the benchmark scores indicate that 1080p gaming at medium settings is the realistic ceiling.

Upgrade Path and Platform

The CPU uses the Intel BGA 1964 socket, which is a soldered mobile socket, meaning the CPU cannot be upgraded in place. The platform supports DDR4 and DDR5 memory in a dual-channel configuration, with ECC support. The CPU provides PCIe Gen 5 with 20 lanes, which is forward-looking for future NVMe storage devices.

The GPU is also soldered and cannot be upgraded. It uses a PCIe 4.0 x8 interface and has no power connectors, as it is an IGP-class component. The GPU has a TDP of 45 W, and the CPU has a TDP of 55 W, meaning the combined thermal load is roughly 100 W before accounting for other components. The suggested PSU is null, but the system likely uses a 150-200 W power adapter given the laptop form factor.

A sensible next upgrade for this platform would be to increase memory to the maximum supported capacity, particularly if the system has only 16 GB of DDR5. The CPU's 20 threads and ECC support make it well-suited for 32 GB or 64 GB configurations. For storage, a PCIe Gen 5 NVMe drive would take advantage of the CPU's 20 lanes, though the actual bandwidth will depend on the laptop's implementation.

For users seeking more GPU performance, the only path is a new laptop, as the GPU is not replaceable. The CPU's 83rd percentile performance is strong enough to remain relevant for several years, but the GPU's 44th percentile standing will age quickly. The system's combined percentile of 64 suggests that it is a balanced productivity machine today, but the GPU will become the limiting factor sooner than the CPU.