SYSTEM ANALYZER

Rate My PC: Intel Core i7-12800HX + NVIDIA RTX 5000 Mobile Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
80%
PROCESSOR

Intel Core i7-12800HX

33,875 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 5000 Mobile Ada Generation

3,596 Benchmark Score
Top 20% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This is a mobile workstation pairing that looks stronger on paper than the benchmark data supports. The Intel Core i7-12800HX is a 16-core Alder Lake-HX processor with a strong multi-threaded showing, while the NVIDIA RTX 5000 Mobile Ada Generation is a professional laptop GPU built on the Ada Lovelace architecture. However, the GPU’s benchmark percentile sits at just 21, which places it below the vast majority of discrete graphics solutions in the database. The combined percentile for this laptop build is 53, indicating a system that is roughly mid-pack overall, but the imbalance between the CPU and GPU is stark and worth examining closely before any purchase decision.

Balance and Bottleneck

The data shows a clear asymmetry between the processor and graphics solution. The CPU’s average benchmark score is 33,875, placing it at the 84th percentile among all CPUs. In contrast, the GPU’s average benchmark score is only 3,596, which lands at the 21st percentile among all GPUs. This is a massive gap. The processor is operating in upper-tier territory, while the GPU is performing at a level comparable to entry-level discrete graphics from over a decade ago. The nearest rivals for the GPU include the NVIDIA GeForce GT 545 (deltaPct 0.1) and the NVIDIA GeForce GT 735M (deltaPct -0.6), both of which are ancient parts by modern standards. This indicates that in gaming or GPU-accelerated workloads, the RTX 5000 Mobile Ada will be the limiting factor, not the CPU.

For CPU-bound tasks—compilation, data compression, 3D rendering on the CPU, or heavy multi-threaded productivity—the i7-12800HX will pull its weight. Its Cinebench R23 multi-core score of 22,456 and Passmark multi-thread score of 31,585 show a processor that can handle sustained all-core loads. The 3DMark max threads score of 9,119 reinforces this. However, the moment a workload shifts to the GPU, the bottleneck reverses. The GPU’s 3DMark Steel Nomad DX12 score of 3,596 is the only graphics benchmark available, and it is a low bar. The nearest CPU rivals—the Intel Xeon 6353P (deltaPct 0.1), Intel Core Ultra 5 338H (deltaPct -0.3), and AMD Ryzen 9 3900XT (deltaPct 0.4)—are all within a rounding error of the i7-12800HX’s average score, proving the CPU is competitive with desktop-class parts from a few generations back. The GPU, however, is not competitive with anything modern.

In practical terms, the system will feel fast during general productivity and multi-threaded number crunching, but it will stall in gaming or any DirectX 12/GPU compute task. The CPU’s single-thread performance is also respectable, with a 3DMark single-thread score of 999 and Passmark single-thread score of 3,711, which helps with older or lightly-threaded applications. But the GPU’s low percentile means that any frame rate target will be dictated by the graphics card’s limits. The data suggests a system that is unbalanced for gaming, with the CPU often waiting on the GPU to finish frame rendering. For professional 3D rendering or video encoding that uses CUDA, the GPU will still be the bottleneck, but its 16 GB of VRAM and 576.0 GB/s bandwidth may help with large datasets that exceed the capacity of smaller consumer cards.

FAQ

Q: What is the CPU’s strongest workload based on the benchmark data?

A: The CPU excels in multi-threaded tasks. Its Cinebench R23 multi-core score is 22,456, and the Passmark multi-thread score is 31,585. The 3DMark max threads score of 9,119 confirms that all 16 cores and 24 threads scale well under load.

Q: How does the GPU compare to its nearest rivals?

A: The RTX 5000 Mobile Ada’s average benchmark score of 3,596 is nearly identical to the NVIDIA GeForce GT 545 (3,594, deltaPct 0.1) and the NVIDIA GeForce GT 735M (3,616, deltaPct -0.6). It is slightly behind the GeForce GTX 1050 (3,629, deltaPct -0.9) and AMD Radeon HD 6770 (3,649, deltaPct -1.5). These are all low-end or last-generation parts.

Q: Is this CPU or GPU better for gaming?

A: The CPU is far better positioned for gaming than the GPU. The CPU’s 84th percentile ranking and single-thread score of 3,711 (Passmark) suggest it can feed frames quickly, but the GPU’s 21st percentile ranking and low 3DMark score will limit actual frame rates. The GPU is the bottleneck in any gaming scenario.

Q: What is the memory configuration and does it support ECC?

A: The CPU supports DDR4 and DDR5 memory in a dual-channel configuration. ECC memory is not supported, which is a consideration for mission-critical workstation tasks where error correction is desired.

Q: What is the thermal design power for each component?

A: The CPU has a TDP of 55 W, and the GPU has a TDP of 120 W. The combined thermal load is manageable for a laptop chassis, but the GPU’s power draw is more than double the CPU’s, reinforcing the idea that the GPU is the primary power consumer.

Q: Does the GPU support modern APIs?

A: Yes, the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This makes it feature-complete for modern game engines, but the raw performance is still low.

Q: What is the CPU’s architecture and process node?

A: The CPU uses Alder Lake architecture on a 10 nm process node from Intel. It features a hybrid design, though the FACT PACK does not specify performance versus efficiency core counts; it lists 16 cores and 24 threads total.

Gaming Performance

There are no measured FPS rows for this exact combination in the FACT PACK. The data does not include any measuredFpsUltraByGame entries, and the dataIsMeasured field is false. Therefore, all frame rate figures discussed here are estimates based on the benchmark scores, not direct measurements. The GPU’s 3DMark Steel Nomad DX12 score of 3,596 is the only graphics benchmark available, and it places the GPU at the 21st percentile. This is a low score that suggests very modest gaming capability.

Using the GPU’s nearest rivals as a reference—the GeForce GT 545, GT 735M, GTX 1050, and Radeon HD 6770—the estimated gaming performance would be in the range of a low-end desktop GPU from the mid-2010s. At 1080p with ultra settings, this GPU would struggle to maintain smooth frame rates in modern titles. Players would likely need to reduce settings to medium or low to achieve playable performance. At 1440p or 4K, the GPU would be overwhelmed, and even older games might tax it. The CPU’s strong single-thread score of 3,711 (Passmark) and 3DMark single-thread score of 999 indicate that the processor will not be the limiting factor; the GPU simply lacks the raw fill rate and shader throughput for high-resolution gaming.

The CPU’s 3DMark 16-thread score of 7,889 and 8-thread score of 6,292 show it can handle the physics and game logic loads, but the GPU’s pixel rate of 236.9 GPixel/s and texture rate of 643.0 GTexel/s are modest figures that cap output. For competitive esports titles that are CPU-bound and run at low settings, the system might perform decently, but for AAA games, expect frame rates well below what a modern gaming laptop delivers. The 16 GB VRAM is generous, but it is wasted if the GPU cannot process frames fast enough to use it.

Who Should Build It

This pairing targets a specific niche: users who need a laptop for CPU-intensive professional work but do not prioritize gaming or GPU-accelerated rendering. The CPU’s 84th percentile ranking makes it suitable for software developers compiling large codebases, data analysts running complex simulations, or students in engineering fields using CPU-based solvers. The Passmark data compression score of 387,535 and integer math score of 109,968 indicate strong performance in file compression and general arithmetic workloads. The floating point math score of 82,122 also supports scientific computing tasks.

Small business users running virtual machines or heavy spreadsheet models would benefit from the 24 threads. The CPU’s Cinebench R20 multi-core score of 11,111 and R15 multi-core score of 3,383 show it can handle sustained rendering tasks, but the GPU will not accelerate those tasks. A user who primarily works in CPU-bound applications like MATLAB (many operations) or Python data processing would see good performance. However, a content creator using Adobe Premiere Pro or DaVinci Resolve relies heavily on GPU acceleration, and this GPU’s low score would lead to slow exports and previews. That user should look elsewhere.

Gamers at any resolution above 1080p will be disappointed. The GPU is the bottleneck, and the data suggests it is unsuitable for modern gaming at high settings. The only scenario where this build makes sense is if the user’s primary workload is purely CPU-bound and they occasionally need a dGPU for basic display output or light CUDA compute that does not demand high frame rates.

Upgrade Path and Platform

The CPU uses the Intel BGA 1964 socket, which is a mobile socket, meaning the processor is soldered to the motherboard. This is not a desktop platform, and the CPU cannot be swapped out for a newer model. The memory support is dual-channel DDR4 or DDR5, but the FACT PACK does not specify maximum capacity or speed. The CPU offers PCIe Gen 5 with 20 lanes (CPU only), which is future-proof for NVMe storage, but the GPU uses a PCIe 4.0 x16 interface, which is sufficient for current graphics cards.

The GPU has a TDP of 120 W and a suggested PSU of null, but in a laptop, the power delivery is fixed by the chassis. The CPU TDP is 55 W, so the total system draw is around 175 W for these two components alone, plus memory and storage. This is a moderate power envelope for a mobile workstation. The GPU uses no external power connectors and is an IGP (integrated graphics processor) in terms of slot width, meaning it is soldered to the motherboard and not upgradable.

A sensible next upgrade path is not available for this laptop. The platform is closed. The only meaningful upgrade would be to increase system memory from DDR4 to DDR5 if the motherboard supports it, or to add faster NVMe storage via the PCIe Gen 5 lanes. However, the GPU’s low percentile means that no software update or driver tweak will turn this into a gaming machine. Users should plan for a complete system replacement if they need more graphics performance.

GPU Analysis

The NVIDIA RTX 5000 Mobile Ada Generation is built on the AD103 chip using a 5 nm process from TSMC. It has 45,900 million transistors on a 379 mm² die, with a transistor density of 121.1M per mm². The GPU has 9,728 shading units, 304 TMUs, and 112 ROPs. It includes 76 RT cores and 304 tensor cores, making it technically capable of hardware-accelerated ray tracing and AI-based features like DLSS. The FP32 performance is 41.15 TFLOPS, and the FP16 performance is also 41.15 TFLOPS at a 1:1 ratio.

The memory subsystem features 16 GB of GDDR6 on a 256-bit bus, yielding a bandwidth of 576.0 GB/s. This is a large pool of VRAM that would be useful for rendering large scenes or training AI models, but the compute performance is not high enough to make full use of it in time-sensitive tasks. The base clock is 1,425 MHz and the boost clock is 2,115 MHz. The memory clock is 2,250 MHz, with an effective data rate of 18 Gbps.

The pixel rate is 236.9 GPixel/s and the texture rate is 643.0 GTexel/s. These figures are modest compared to modern gaming GPUs, and the benchmark score of 3,596 in 3DMark Steel Nomad DX12 confirms this. The GPU’s percentile of 21 means it outperforms only the bottom fifth of all GPUs in the database. The nearest rivals—the GT 545, GT 735M, GTX 1050, and HD 6770—are all old, low-tier parts. For rendering workloads, the 16 GB VRAM helps with dataset size, but the raw throughput is the limiting factor. The RT and tensor cores are present, so the GPU can run ray-traced workloads and AI inference, but performance will be slow.

Benchmark Performance

The CPU’s average benchmark score is 33,875, and its percentile is 84. The GPU’s average benchmark score is 3,596, and its percentile is 21. The combined percentile for this laptop build is 53. These numbers tell a story of a high-performing processor paired with a low-performing graphics solution. The CPU’s nearest rivals include the Intel Xeon 6353P (avgScore 33,844, deltaPct 0.1), Intel Core Ultra 5 338H (avgScore 33,989, deltaPct -0.3), AMD Ryzen 9 3900XT (avgScore 33,736, deltaPct 0.4), and AMD Ryzen 5 7645HX (avgScore 33,668, deltaPct 0.6). The i7-12800HX is within 0.6% of all these parts, meaning it is statistically tied with a range of desktop and mobile processors.

The GPU’s nearest rivals are all far below it in terms of modern capability, but the deltaPct values are tight: GT 545 (0.1), GT 735M (-0.6), GTX 1050 (-0.9), and HD 6770 (-1.5). This means the RTX 5000 Mobile Ada is essentially equivalent to those old parts in the Steel Nomad test. The CPU’s specific benchmark scores include a Cinebench R23 multi-core of 22,456 and single-core of 1,812, a Passmark multi-thread of 31,585, and a Passmark single-thread of 3,711. The 3DMark scores range from 999 (single-thread) to 9,119 (max threads). The combined picture is a system that will excel in CPU-bound tasks but fail in GPU-bound tasks. The combined percentile of 53 is dragged down entirely by the GPU.

Build Overview

This is a laptop-class build that pairs the Intel Core i7-12800HX with the NVIDIA RTX 5000 Mobile Ada Generation. The build class is explicitly listed as "laptop," and both components are mobile variants designed for high-end workstations. The CPU is a 12th-generation Alder Lake-HX part, while the GPU is from the Ada Lovelace professional mobile lineup. The combined percentile of 53 places this system in the middle of the pack overall, but that figure masks the extreme skew: the CPU sits at 84, and the GPU sits at 21.

The tier of this build is mixed. For CPU workloads, it is an upper-tier performer. For GPU workloads, it is a bottom-tier performer. This is not a balanced gaming laptop, nor is it a balanced content creation machine. It is a CPU-centric workstation that happens to include a dGPU with a professional name. The launch MSRP for the CPU is $457, which is notable for a mobile part, but the GPU has no launch MSRP listed. The overall system would likely command a premium price due to the "RTX 5000" branding, but the performance data does not justify that for graphics-intensive tasks.

CPU Analysis

The Intel Core i7-12800HX has 16 cores and 24 threads, based on the Alder Lake architecture, specifically the Alder Lake-HX codename. The base clock is 2,000 MHz, and the boost clock is 4,800 MHz. The process node is 10 nm from Intel, with a die size of 215 mm². The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in a dual-channel configuration, and it does not support ECC memory. The PCIe interface is Gen 5 with 20 lanes (CPU only), and the integrated graphics are UHD Graphics 770.

The benchmark scores for the CPU are strong across the board. The Cinebench R23 multi-core score of 22,456 is a solid result for a 55 W mobile part. The R20 multi-core score of 11,111 and R15 multi-core score of 3,383 show consistent scaling across benchmark versions. The Passmark multi-thread score of 31,585 and the 3DMark max threads score of 9,119 confirm that all 24 threads are utilized effectively. Single-thread performance is also good, with a Cinebench R23 single-core score of 1,812 and a Passmark single-thread score of 3,711. The Passmark integer math score of 109,968 and floating point math score of 82,122 indicate strong arithmetic capabilities. Data compression (387,535) and encryption (21,972) scores are also high.

The CPU’s percentile of 84 means it outperforms 84% of all CPUs in the database. Its nearest rivals are all within 0.6% of its average score, indicating that it is a well-balanced part that competes with both desktop and mobile processors. For real workloads, this means a user can expect responsive performance in office applications, fast compilation times in software development, and quick results in CPU-based rendering or simulation. The 25 MB of L3 cache helps with data-heavy tasks, and the 10 nm process keeps power in check at 55 W. The multiplier is unlocked, allowing for overclocking in systems that support it, though the mobile form factor may limit thermal headroom. Overall, the CPU is the star of this build, and any praise for this system should be directed at the processor.