SYSTEM ANALYZER

Rate My PC: Intel Core i7-12800HX + AMD Radeon 740M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

89 / 100
HIGH-END

Power Build

Top 11% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
88%
PROCESSOR

Intel Core i7-12800HX

33,875 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon 740M

12,870 Benchmark Score
Top 12% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-12800HX paired with the AMD Radeon 740M represents a stark contrast in mobile computing: a high-end 16-core processor built for heavy lifting, coupled with an entry-level integrated GPU designed for efficiency. This is not a balanced gaming machine, but rather a potent workstation CPU with graphics capability that is adequate for basic tasks. Benchmark data confirms this split personality, with the CPU ranking in the 84th percentile against all processors while the GPU sits near the median in the 53rd percentile. This analysis breaks down the specific capabilities of each component, what their combined performance means for real-world software, and which users should consider such a configuration.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The AMD Radeon 740M is an integrated graphics processor built on the RDNA 3.0 architecture using a 4 nm process node from TSMC. It features a modest configuration of 256 shading units, 16 texture mapping units, and 8 raster operation pipelines. The chip operates at a base clock of 800 MHz and can boost up to 2800 MHz, which is a significant dynamic range that allows it to idle efficiently and ramp up for short bursts of graphical work. The GPU includes 4 dedicated ray tracing cores, though its raw computational throughput is limited. The memory subsystem is entirely "System Shared," meaning the GPU uses the host system's RAM for both capacity and bandwidth; therefore, performance is dependent on the CPU's memory configuration and speed.

The theoretical fill rates are correspondingly modest. The pixel rate is 22.40 GPixel/s and the texture rate is 44.80 GTexel/s. Compute performance is rated at 2.867 TFLOPS for both FP32 and FP16 operations, with a 1:1 ratio indicating no dedicated fast-path for half-precision work. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern graphics APIs. However, the lack of dedicated VRAM and the reliance on system memory bandwidth means that actual performance in rendering tasks will be heavily influenced by the CPU's memory controller and the speed of the installed DDR4 or DDR5 memory modules.

In benchmark tests, the Radeon 740M scores 10,172 in Geekbench OpenCL and 15,568 in Geekbench Vulkan. These scores place the GPU in the 53rd percentile of all GPUs, with an average benchmark score of 12,870. Comparing it to its nearest rivals shows a tight cluster of performance: it is 0.2% ahead of the AMD FirePro W5100 (score 12,847), 0.3% ahead of the AMD Radeon Pro 455 (score 12,831), 0.3% ahead of the NVIDIA GeForce GTX 590 (score 12,830), and 0.4% behind the AMD Radeon RX 580 (score 12,928). This data indicates that the 740M is competitive with discrete graphics cards from several generations ago, but it is not in the same league as modern discrete solutions. For rendering, the data suggests it can handle light 2D work and basic 3D previews, but complex scenes with high polygon counts or heavy texture loads will likely cause slowdowns due to memory bandwidth constraints.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU delivers exceptional multi-threaded performance in synthetic tests. In Cinebench R23, it scores 22,456 in the multicore test and 1,812 in the single-core test. The Cinebench R20 results show 11,111 multicore and 1,568 single-core, while Cinebench R15 shows 3,383 multicore and 260 single-core. These scores demonstrate a strong scaling from single-thread to multi-thread workloads, with a ratio of roughly 12.4x in R23, indicating that the processor can effectively utilize its many cores. The 3DMark tests support this, with scores of 7,889 for 16 threads, 6,292 for 8 threads, 3,636 for 4 threads, 1,943 for 2 threads, and 999 for single-thread. The Passmark suite shows a multithread score of 31,585 and a single-thread score of 3,711.

The CPU's average benchmark score is 33,875, placing it in the 84th percentile of all CPUs. Its nearest rivals are the Intel Xeon 6353P with a score of 33,844 (0.1% behind), the Intel Core Ultra 5 338H with 33,989 (0.3% ahead), the AMD Ryzen 9 3900XT with 33,736 (0.4% behind), and the AMD Ryzen 5 7645HX with 33,668 (0.6% behind). This places the i7-12800HX in the upper echelon of desktop and mobile processors, competing with high-core-count desktop parts from a previous generation.

The GPU, as noted, has an average benchmark score of 12,870, which is in the 53rd percentile. The combined percentile for this specific CPU+GPU pairing is 69, reflecting that the CPU is the dominant component in terms of overall performance class. The data shows a clear imbalance: the CPU is a high-end performer, while the GPU is a mid-range integrated solution. This means that in workloads that are purely CPU-bound, the system will perform exceptionally well, but in graphics-intensive tasks, the GPU will be the limiting factor, capping the system's overall capability far below what the CPU alone could support.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i7-12800HX is a 16-core, 24-thread processor based on the Alder Lake architecture, specifically the Alder Lake-HX variant. It uses a hybrid design, though the FACT PACK does not specify the exact P-core/E-core split, the total core count includes a mix of performance and efficiency cores. The base clock is 2000 MHz, which can boost up to 4.80 GHz. It is manufactured on Intel's 10 nm process node with a die size of 215 mm². The cache hierarchy is substantial: 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 25 MB of L3 cache. This large cache pool helps feed the 16 cores and reduces latency in data-heavy workloads.

Memory support includes both DDR4 and DDR5, with a dual-channel memory bus. The CPU provides 20 PCIe Gen 5 lanes, which is a high-bandwidth connection for discrete GPUs or NVMe storage. The processor has an integrated UHD Graphics 770, though in this pairing, the system uses the discrete AMD Radeon 740M instead. The TDP is rated at 55 W, which is higher than typical mobile processors, indicating that this is designed for performance-oriented laptops with adequate cooling. The launch MSRP is $457.

The benchmark scores translate to real-world performance as follows: the Cinebench R23 multicore score of 22,456 suggests that the processor is exceptionally capable in video encoding, 3D rendering, and software compilation. For example, in a workload like rendering a complex scene in Blender or exporting a long 4K video timeline, the CPU will utilize all 24 threads effectively, producing results comparable to high-end desktop processors. The single-core score of 1,812 in R23 and 999 in 3DMark indicates strong performance in lightly-threaded tasks like web browsing, office applications, and legacy software that relies on a single thread. The Passmark data encryption score of 21,972 and data compression score of 387,535 further underscore its prowess in data-intensive server-like tasks, while the floating-point math score of 82,122 and integer math score of 109,968 show balanced arithmetic capability useful in scientific computing and financial modeling. The 84th percentile ranking confirms that this is a top-tier processor for mobile workstations.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The platform is built around the Intel BGA 1964 socket, which is a ball-grid array soldered directly to the motherboard. This means the CPU is not upgradeable; a user cannot swap out the i7-12800HX for a newer processor. The upgrade path for this system, therefore, is limited to components that are not soldered, primarily memory and storage. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration. Upgrading from slower DDR4 to faster DDR5 (or higher-speed DDR4 modules) would improve system-wide performance, particularly for the integrated GPU, which relies on system memory for its frame buffer. The platform provides 20 PCIe Gen 5 lanes from the CPU, which allows for future installation of high-speed NVMe SSDs or a discrete GPU if the laptop chassis supports such a modification, though this is often not possible in mobile form factors.

The CPU has a TDP of 55 W, while the GPU has a TDP of 45 W, giving a combined thermal design power of approximately 100 W for the core components. The FACT PACK does not list a suggested PSU for the GPU, which is typical for an integrated processor, but the system will require a power adapter capable of handling the combined load. Since there is no discrete GPU power connector, the power delivery is handled by the motherboard. A sensible "upgrade" for this platform would not be a new CPU or GPU, but rather ensuring the system has maximum RAM capacity and the fastest memory speed supported. Adding more RAM would allow the Radeon 740M to access a larger portion of system memory for graphics, potentially improving performance in texture-heavy applications. Additionally, installing a PCIe Gen 5 NVMe SSD would take advantage of the platform's high-bandwidth storage interface, reducing load times in games and large applications.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This platform is not intended for gamers seeking high frame rates, as the Radeon 740M lacks the raw power for demanding titles. The GPU's 53rd percentile ranking and its proximity to older discrete cards like the GeForce GTX 590 suggest it can handle esports titles and older games at lower settings, but it will struggle with modern AAA games at high resolutions. The target user is instead a professional or student who needs substantial CPU processing power for compute-heavy tasks without the need for advanced graphics. This includes software developers who compile large codebases, data analysts running complex simulations, and video editors working with high-resolution footage who rely on CPU-based encoding. The high multithreaded scores in Cinebench and Passmark make it ideal for content creation in applications like Adobe Premiere Pro or DaVinci Resolve that use CPU rendering for effects.

The 84th percentile CPU ranking makes this a compelling choice for small business workstations used for financial modeling, engineering simulations, or database management, where the 24 threads can process large datasets efficiently. Students in engineering or computer science fields would benefit from the CPU's ability to run virtual machines and compile software quickly. The integrated GPU is sufficient for general office work, 4K video playback, and photo editing in Lightroom, where the CPU's high single-thread score of 3,711 in Passmark ensures responsive interface performance. This is a machine for getting work done, not for gaming or GPU-accelerated rendering.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

The FACT PACK contains no measured FPS data for this exact CPU+GPU combination; the `measuredFpsUltraByGame` field is empty, and `dataIsMeasured` is set to false. Therefore, all frame rate discussions are estimates based on the benchmark scores and should be treated as approximations. Given the GPU's average benchmark score of 12,870 and its performance parity with the AMD Radeon RX 580 and NVIDIA GeForce GTX 590, the Radeon 740M is suitable for 1080p gaming at medium to low settings in less demanding titles. In popular esports games like CS:GO, League of Legends, or Valorant, the GPU's 2.867 TFLOPS of compute power and 44.80 GTexel/s texture rate should be sufficient to maintain frame rates above 60 FPS at 1080p with competitive settings.

For more demanding AAA titles such as Cyberpunk 2077 or Assassin's Creed Valhalla, the estimates suggest that players will need to significantly lower resolution to 720p and reduce graphical presets to the minimum to achieve playable frame rates around 30 FPS. The 4 dedicated ray tracing cores are present, but the overall GPU performance is too low to enable ray tracing effects at playable speeds; enabling such features would likely result in single-digit frame rates. The lack of dedicated VRAM and reliance on system memory bandwidth will also cause stuttering in open-world games that stream large textures. The CPU's high performance in this pairing does not help gaming FPS beyond a certain point, as the GPU becomes the bottleneck. The estimated gaming experience is strictly entry-level, suitable for older titles and indie games, but not for modern high-fidelity gaming.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming is not a realistic scenario for this system. The GPU's Geekbench Vulkan score of 15,568 and its 53rd percentile ranking indicate a lack of headroom for high-FPS output in modern titles. While the CPU's 3DMark single-thread score of 999 can handle game logic, the GPU's 2.867 TFLOPS throughput will limit frame rates to well below 60 FPS in most graphically intensive games at 1080p ultra settings.

Streaming is a viable scenario for the CPU, but not the GPU. The processor's Passmark multithread score of 31,585 and Cinebench R23 multicore score of 22,456 provide ample horsepower for x264 encoding of a 1080p60 stream while simultaneously running a game, provided the game is not demanding on the GPU. The Radeon 740M lacks a dedicated hardware encoder, so streaming will rely on the CPU, which excels in this role.

Video editing is a strong suit for this platform. The CPU's high multi-threaded scores in Cinebench R20 (11,111) and Passmark integer math (109,968) will accelerate timeline processing, effect rendering, and final export encoding in software like Adobe Premiere Pro. The GPU can assist with preview rendering and simple effects, but its performance will be secondary to the CPU's.

3D rendering in applications like Blender or Maya will be dominated by the CPU. The 24 threads and 25 MB of L3 cache allow for efficient rendering of complex scenes using CPU-based render engines. The GPU's 4 ray tracing cores are too few to provide meaningful acceleration in GPU-based renderers, so users should expect CPU-bound rendering times.

Software development benefits greatly from the CPU's compilation speed. The Passmark data compression score of 387,535 and multi-thread score of 31,585 indicate fast code builds and efficient execution of test suites. The i7-12800HX's 84th percentile ranking ensures that complex projects will compile in a fraction of the time compared to lower-tier processors.

Student and office work is handled with ease. The CPU's single-thread performance (Passmark 3,711, 3DMark 999) ensures snappy responsiveness in word processors, spreadsheets, and web browsers. The GPU's 22.40 GPixel/s pixel rate is sufficient for 4K desktop composition and video playback. The system's combined performance is overkill for these tasks, but it offers headroom for future multitasking demands.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data (format: Q: ... A: ...)

Q: What is the performance class of the Intel Core i7-12800HX processor?

A: The processor ranks in the 84th percentile of all CPUs, with an average benchmark score of 33,875, making it a high-end performer comparable to desktop processors like the AMD Ryzen 9 3900XT.

Q: How does the AMD Radeon 740M compare to the AMD Radeon RX 580?

A: The Radeon 740M has an average benchmark score of 12,870, which is 0.4% lower than the AMD Radeon RX 580's score of 12,928, placing them in essentially the same performance tier.

Q: What is the CPU's boost clock and core configuration?

A: The Intel Core i7-12800HX has 16 cores and 24 threads, with a base clock of 2000 MHz and a boost clock of 4.80 GHz.

Q: Does the Radeon 740M support hardware ray tracing?

A: Yes, the GPU includes 4 dedicated ray tracing cores and supports DirectX 12 Ultimate (12_2), but its overall compute performance is too low for practical ray tracing use.

Q: What is the launch MSRP of the Intel Core i7-12800HX?

A: The launch MSRP is $457.

Q: What memory types are supported by this platform?

A: The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration.

Q: Is the CPU soldered to the motherboard?

A: The CPU uses the Intel BGA 1964 socket, which is a ball-grid array, meaning the CPU is soldered and not upgradeable.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The system exhibits a severe bottleneck in graphics-intensive workloads. The CPU's 84th percentile ranking versus the GPU's 53rd percentile ranking clearly identifies the Radeon 740M as the limiting factor in gaming and 3D rendering. In any application that relies heavily on GPU compute, such as modern game engines or GPU-accelerated renderers, the CPU will be underutilized while the GPU runs at its maximum capacity, resulting in low frame rates or long render times. The benchmark data shows the GPU is only 0.3% faster than the NVIDIA GeForce GTX 590, a card from over a decade ago, which places a hard ceiling on graphical performance.

Conversely, in CPU-bound workloads like video encoding, software compilation, and data processing, the CPU is the primary performer and the GPU plays a minimal role. Here, the bottleneck is the CPU's thermal and power limits, with a TDP of 55 W. The high Passmark multithread score of 31,585 and Cinebench R23 score of 22,456 indicate that the CPU will dominate these tasks, and the GPU's presence will have no impact on performance. The FPS scaling in gaming, while not measured, can be inferred: a system with this CPU paired with a high-end discrete GPU would see frame rates primarily limited by the GPU, but with this integrated solution, the frame rates are capped by the GPU's 2.867 TFLOPS throughput. The data suggests that for a balanced upgrade, a user would need to add a discrete GPU with a higher benchmark score than the 740M to take advantage of the CPU's capabilities, but this is not possible on a mobile platform with a soldered CPU. The system is, therefore, a specialized tool for CPU-heavy computation with basic graphics capability.