SYSTEM ANALYZER

Rate My PC: Intel Core i7-12700TE + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

83 / 100
HIGH-END

Power Build

Top 17% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
75%
VS
GPU
91%
PROCESSOR

Intel Core i7-12700TE

4,513 Benchmark Score
Top 25% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-12700TE and NVIDIA Quadro RTX 5000 pairing is a desktop configuration that occupies a distinct middle ground in the benchmark database. The data shows a combined percentile of 63, indicating that this system outperforms the majority of recorded builds, yet it is not a top-tier enthusiast configuration. The CPU sits at the 58th percentile among all processors, while the GPU ranks higher at the 67th percentile among all graphics cards. This discrepancy suggests a system where the graphics subsystem holds a slight performance advantage over the processor, a dynamic that defines the balance of this build.

CPU Analysis

The Intel Core i7-12700TE is a 12th Generation Alder Lake desktop processor built on Intel's 10 nm process node. It features 12 cores and 20 threads, a configuration that leverages the hybrid architecture of Alder Lake to balance performance and efficiency. The base clock is 1400.00 MHz, which is conservative, but the boost clock reaches 4.60 GHz, providing substantial headroom for demanding workloads. The processor has a 35 W TDP, marking it as a low-power variant within the Core i7 lineup, which is notable for a desktop part. It uses the Intel Socket 1700 and supports both DDR4 and DDR5 memory in a dual-channel configuration, though it does not support ECC memory. PCIe Gen 5 with 20 lanes is available from the CPU, and it includes integrated UHD Graphics 770, although the discrete GPU makes this secondary.

In terms of raw compute, the benchmark scores tell a story of a capable mid-range processor. The Cinebench R23 multi-core score is 15745, while the single-core score is 2222. The Geekbench multi-core score is 7217, with a single-core score of 1567. These numbers indicate that the i7-12700TE is well-suited for multi-threaded productivity tasks, such as video encoding or software compilation, where the 20 threads can be fully utilized. The single-core performance, while respectable, is not leading-edge, which means lightly-threaded tasks like older games or certain legacy applications will perform adequately but not exceptionally. The average benchmark score is 4513, which places it at the 58th percentile of all CPUs.

Comparing to its nearest rivals, the data shows a tight cluster. The Intel Core i5-1250P has an average score of 4515, a 0% delta, meaning the i7-12700TE is statistically identical in performance to that mobile chip. The AMD Ryzen Embedded V2748 scores 4532, which is 0.4% higher, and the Intel Core i5-1340P scores 4545, 0.7% higher. The Intel Core i7-10700KF scores 4547, also 0.7% higher. This indicates that the i7-12700TE is essentially on par with these alternatives, despite being a lower-TDP desktop part. The practical implication is that users upgrading from an older i7 or a mid-range i5 will see similar compute throughput, but the 12th Gen architecture brings modern features like DDR5 support and PCIe Gen 5, which are not captured in the raw benchmark averages.

Benchmark Performance

The overall benchmark picture for this desktop build is defined by the GPU's stronger showing relative to the CPU. The combined percentile of 63 reflects a system that is better than average but not exceptional. The CPU, as noted, is at the 58th percentile with an average benchmark score of 4513. The GPU, however, achieves an average benchmark score of 21629, placing it at the 67th percentile of all GPUs. This 9-percentile gap is significant and foreshadows the balance analysis.

Looking at specific GPU scores, the Geekbench OpenCL score is 78999, and the Vulkan score is 92309. These are strong numbers for compute and gaming APIs respectively. The Passmark G3D score is 15616, which is a solid mid-range result, while the Passmark G2D score of 709 is comparatively lower, suggesting that 2D desktop workloads are not a primary strength. The GPU compute score on Passmark is 6525, indicating good but not dominant compute performance. The DirectX scores vary: DirectX 11 scores 140, DirectX 10 scores 113, DirectX 9 scores 195, and DirectX 12 scores only 59. This DirectX 12 result is notably weak, which could indicate driver overhead or architectural limitations in that specific test, though the Geekbench Vulkan score suggests the hardware is capable when the software stack is optimized.

The combined picture is one of a system that excels in GPU-accelerated tasks—rendering, compute, and modern API gaming—while the CPU provides adequate support without being a bottleneck in most scenarios. For workloads that are purely CPU-bound, the system will perform at the level of its 58th percentile standing, which is competent but not class-leading. The data does not include measured FPS for any game, so all gaming performance discussions must be framed as estimates derived from these benchmark scores.

GPU Analysis

The NVIDIA Quadro RTX 5000 is a Turing architecture workstation GPU built on TSMC's 12 nm process. It is a large chip, with 13,600 million transistors on a 545 mm² die, giving a transistor density of 25.0M / mm². The GPU has 16 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 448.0 GB/s. This memory configuration is a standout feature, offering high capacity for large datasets and high-resolution textures. The memory clock is 1750 MHz, running at 14 Gbps effective. The core clocks are a base of 1620 MHz and a boost of 1815 MHz.

Compute resources include 3072 shading units, 192 texture mapping units, and 64 raster output units. Crucially, it has 48 RT cores and 384 tensor cores, making it a fully-featured Turing part for ray tracing and AI-accelerated workloads. The pixel rate is 116.2 GPixel/s, and the texture rate is 348.5 GTexel/s. FP32 performance is 11.15 TFLOPS, with FP16 at 22.30 TFLOPS (2:1). The GPU has a 230 W TDP and requires a dual-slot cooler with 1x 6-pin and 1x 8-pin power connectors, with a suggested PSU of 550 W. It connects via PCIe 3.0 x16.

Benchmark results for the Quadro RTX 5000 show a GPU that is solidly mid-range in the current database. The Passmark G3D score of 15616 places it at the 67th percentile. Its nearest rival, the NVIDIA GeForce GTX 1060 6 GB, scores 21856, which is 1% higher, indicating the Quadro is essentially on par with that older gaming card in raw rasterization. The NVIDIA RTX A4000 Mobile scores 21379, which is 1.2% lower, and the AMD Radeon HD 8970M scores 21237, 1.8% lower. This clustering shows that the Quadro RTX 5000, despite its workstation pedigree, delivers gaming-level performance comparable to a GTX 1060. For rendering, the 16 GB VRAM and 448 GB/s bandwidth are the key advantages, allowing for larger scenes and higher-resolution textures than the 6 GB GTX 1060 could handle. The RT and tensor cores provide capabilities that the older GTX 1060 lacks entirely, making the Quadro a more future-proof choice for applications that leverage those features.

Balance and Bottleneck

The data indicates a system where the GPU is the stronger component, but the CPU is not so weak that it creates a severe bottleneck in most scenarios. The GPU's 67th percentile versus the CPU's 58th percentile means that in GPU-bound workloads—such as high-resolution gaming or 3D rendering—the GPU will be the limiting factor, which is generally desirable. The CPU has enough multi-threaded power to feed the GPU in most cases, but the single-core performance, as evidenced by the Cinebench R23 single-core score of 2222, could hold back frame rates in CPU-bound gaming scenarios, especially at lower resolutions where the GPU has less work to do.

The lack of measured FPS data means bottleneck analysis must be inferred from percentiles and synthetic scores. The CPU's average score of 4513 is about 21% of the GPU's average score of 21629, but this ratio is not directly comparable. A more useful comparison is the percentile gap: the GPU is 9 percentile points higher. This suggests that in mixed workloads, the CPU will occasionally be the limiting factor, particularly in tasks like physics simulation or AI logic that are not heavily multi-threaded. For pure compute tasks that use both components, such as video encoding with GPU acceleration, the balance is favorable. The data shows that the CPU's multi-core score of 15745 in Cinebench R23 is robust, so heavily threaded CPU workloads will not be a major constraint. However, the weak Passmark DirectX 12 score of 59 for the GPU is a red flag for modern gaming performance, possibly indicating that the GPU's driver or architecture is less optimized for DX12 titles, which could shift the bottleneck back to the GPU in those specific games.

Usage Scenarios

High-refresh gaming: The GPU's 67th percentile and 16 GB VRAM suggest it can handle high-refresh 1080p gaming, with scores comparable to a GTX 1060. However, the low Passmark DirectX 12 score of 59 indicates that modern DX12 titles may underperform, making high-refresh 1440p gaming less certain. Frame rates are estimates, but the GPU's raw compute (11.15 TFLOPS) is sufficient for competitive titles at 1080p.

Streaming: The CPU's 20 threads and 35 W TDP make it efficient for software encoding, while the GPU's NVENC (implied by Turing architecture with tensor cores) can offload encoding. The Cinebench R23 multi-core score of 15745 ensures that streaming plus gaming will not overwhelm the CPU in most cases, though the single-core score of 2222 may limit performance in games that are not multi-threaded.

Video editing: This is a strong scenario. The GPU's 16 GB VRAM and 448 GB/s bandwidth handle 4K timelines and effects, while the CPU's multi-core score of 15745 accelerates rendering and export. The Geekbench OpenCL score of 78999 indicates solid GPU acceleration in supported software, making this a capable editing workstation.

3D rendering: The Quadro RTX 5000 excels here. The 48 RT cores and 384 tensor cores accelerate ray-traced and AI-denoised renders, and the 16 GB VRAM prevents out-of-memory errors in complex scenes. The CPU's 20 threads provide adequate scene preparation, but the GPU will dominate render times, as evidenced by its higher percentile.

Software development: The CPU's 12 cores and 20 threads, with a Cinebench R23 multi-core score of 15745, handle compilation and testing efficiently. The 25 MB L3 cache aids in holding working sets. The GPU is less relevant here, but its compute capability (FP32 11.15 TFLOPS) can accelerate code that uses CUDA or OpenCL.

Student and office work: This system is overpowered for basic tasks, but the 35 W TDP CPU means it runs cool and quiet. The integrated UHD Graphics 770 provides a fallback, and the 16 GB GPU VRAM is irrelevant for office apps. The Geekbench single-core score of 1567 ensures snappy response in word processors and browsers, making it a smooth, if excessive, office machine.

Who Should Build It

This build targets users who need professional-grade GPU compute and memory capacity without sacrificing a modern CPU platform. The Quadro RTX 5000's 16 GB VRAM and 448 GB/s bandwidth make it ideal for 3D artists, video editors, and engineers working with large models or high-resolution textures. The GPU's 67th percentile ranking and tensor cores support AI and machine learning inference tasks. Content creators who use GPU-accelerated renderers or effects will benefit from the RT cores. The CPU, while not top-tier, is sufficient for these workloads, as its multi-core performance (15745 in R23) prevents it from being a bottleneck in GPU-heavy pipelines.

For gamers, this is a mixed proposition. The GPU's performance is comparable to a GTX 1060, so it will run most games at 1080p with high settings, but the low DirectX 12 score suggests some modern titles may struggle. The 16 GB VRAM is overkill for gaming but future-proof. The CPU's 58th percentile means it can handle gaming plus background tasks. This build is better suited for a workstation that can also game on the side, rather than a dedicated gaming rig. Small business workstations that run CAD, simulation, or data analysis software will find the GPU's compute power and the CPU's thread count valuable. Students in engineering or design programs would benefit from the GPU's capabilities, though the cost is high.

FAQ

Q: What is the combined performance percentile of this build?

A: The build has a combined percentile of 63, meaning it outperforms 63% of recorded desktop configurations in the database.

Q: How does the CPU compare to the Intel Core i5-1250P?

A: The Intel Core i7-12700TE has an average benchmark score of 4513, while the i5-1250P scores 4515, a 0% delta, indicating they are performance equals.

Q: What is the GPU's memory bandwidth and capacity?

A: The NVIDIA Quadro RTX 5000 has 16 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth.

Q: Does the GPU support ray tracing and AI acceleration?

A: Yes, it has 48 RT cores and 384 tensor cores, which are part of the Turing architecture.

Q: What is the CPU's TDP and socket type?

A: The CPU has a 35 W TDP and uses the Intel Socket 1700.

Q: How does the GPU compare to the NVIDIA GeForce GTX 1060 6 GB?

A: The Quadro RTX 5000 has an average score of 21629, while the GTX 1060 6 GB scores 21856, which is 1% higher, making them nearly identical in raw performance.

Q: Is there measured FPS data for this build?

A: No, the FACT PACK contains no measured FPS data for this exact combination, so all gaming performance figures are estimates based on benchmark scores.

Build Overview

This is a desktop build featuring the Intel Core i7-12700TE and NVIDIA Quadro RTX 5000. The CPU is a low-power 12-core Alder Lake processor, while the GPU is a Turing-based workstation card with 16 GB of VRAM. The combined percentile of 63 places this system in the upper-mid range of all desktop builds. The CPU is at the 58th percentile, and the GPU is at the 67th percentile, indicating a GPU-leaning balance. This pairing is best described as a professional workstation with gaming capability, where the GPU's memory capacity and compute features are the primary strengths, and the CPU provides solid multi-threaded support without being a high-end performer. The launch MSRP of the CPU is $344, and the GPU's launch MSRP is 2,299 USD, though these are historical figures.

Gaming Performance

The FACT PACK contains no measured FPS rows for this exact combination of Intel Core i7-12700TE and NVIDIA Quadro RTX 5000. Therefore, all frame rate discussions are estimates derived from the benchmark scores, not measured results. The GPU's Passmark G3D score of 15616 and its parity with the GTX 1060 (1% delta) suggest that at 1080p with ultra settings, this system would deliver playable frame rates in most titles, likely averaging around 60 FPS or higher in less demanding games. At 1440p, the performance would drop, and the low Passmark DirectX 12 score of 59 indicates that modern DX12 games could see significant frame rate penalties, potentially falling below 60 FPS in demanding scenes. The 16 GB VRAM ensures that texture quality and resolution do not cause memory-related stutters, but the raw compute (11.15 TFLOPS) is the limiting factor. For esports titles, the CPU's single-core score of 2222 in Cinebench R23 is sufficient to push high frame rates at 1080p, but the GPU will cap performance in most cases. Estimate 1080p ultra gaming at 60-80 FPS for AAA titles and 100+ FPS for competitive shooters, with 1440p requiring reduced settings to maintain 60 FPS. These are estimates only; actual performance will vary by game and driver optimization.