SYSTEM ANALYZER

Rate My PC: Intel Core i7-12700T + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
77%
VS
GPU
91%
PROCESSOR

Intel Core i7-12700T

5,606 Benchmark Score
Top 23% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-12700T and NVIDIA Quadro RTX 5000 form a desktop pairing that sits in the 64th combined percentile of all builds. The CPU is a 12-core, 20-thread Alder Lake-S part with a 35 W TDP, while the GPU is a 16 GB Turing-generation workstation card. Benchmark data shows a balanced system where the CPU’s strong multi-threaded scores and the GPU’s compute-oriented architecture serve distinct workloads, though the lack of measured FPS data requires careful interpretation of gaming potential.

CPU Analysis

The Intel Core i7-12700T is a 12-core, 20-thread processor based on the Alder Lake architecture, built on Intel’s 10 nm process with a die size of 215 mm². It operates at a base clock of 1400.00 MHz and boosts up to 4.70 GHz. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache. This configuration supports DDR4 and DDR5 memory in a dual-channel layout, with PCIe Gen 5 providing 20 CPU lanes. The integrated UHD Graphics 770 is present, but the discrete Quadro RTX 5000 handles all rendering tasks.

The processor’s benchmark scores reveal a distinct profile. In Cinebench R23, it scores 18012 multi-core and 2542 single-core. The multi-core result places it in the 61st percentile of all CPUs, with an average benchmark score of 5606. Its nearest rival, the AMD Ryzen 7 PRO 3700, scores 5610, a delta of -0.1%, meaning the i7-12700T is statistically tied with that chip. The Intel Core i9-11900KB trails by 0.3%, and the Intel Celeron G6900 is 0.8% behind. This clustering indicates the i7-12700T delivers mid-pack multi-threaded performance despite its 35 W TDP, which is notably low for a 12-core part.

Single-core performance is comparatively stronger. The Cinebench R23 single-core score of 2542 translates to a Geekbench single-core score of 2089, while Geekbench multi-core hits 11502. The single-core figure benefits from the 4.70 GHz boost clock, making the chip responsive in lightly threaded tasks. For real workloads, this means the i7-12700T handles spreadsheet operations, web browsing, and code compilation efficiently, while its 20 threads allow substantial parallel workloads like video encoding or 3D rendering to proceed without stalling. The 10 nm process and 215 mm² die size contribute to the low power draw, but the performance-per-watt advantage does not translate into top-tier absolute scores—the CPU sits at the 61st percentile, meaning roughly 39% of tested processors outperform it on average.

Benchmark Performance

The CPU’s benchmark suite shows a consistent pattern. Cinebench R15 results are 1815 multi-core and 256 single-core. Cinebench R20 scores are 7565 multi-core and 1067 single-core. These numbers, alongside the R23 and Geekbench results, produce an average benchmark score of 5606. The GPU, NVIDIA Quadro RTX 5000, achieves an average benchmark score of 21629, placing it in the 67th percentile of all GPUs. Its Geekbench OpenCL score is 78999, and Vulkan score is 92309. Passmark results include G3D at 15616, GPU compute at 6525, and DirectX 11 at 140, with DirectX 12 at 59 and DirectX 10 at 113.

The combined picture is a system where the GPU outperforms the CPU in relative terms. The GPU’s 67th percentile is six points higher than the CPU’s 61st percentile, and the combined percentile of 64 reflects this middle-ground positioning. The Quadro RTX 5000’s nearest rival, the NVIDIA GeForce GTX 1060 6 GB, scores 21856, a delta of -1%, meaning the Quadro is slightly behind that gaming card in average score. The RTX A4000 Mobile is 1.2% ahead, and the AMD Radeon HD 8970M is 1.8% ahead. These narrow margins indicate the Quadro RTX 5000 is competitive with mid-range gaming GPUs from several generations, but it is not a high-end performer by current standards.

For real workloads, the CPU’s 18012 Cinebench R23 multi-core score suggests it can handle 4K video editing timelines and software compilation without major bottlenecks. The GPU’s 11.15 TFLOPS FP32 performance and 448.0 GB/s memory bandwidth support professional rendering tasks, but the DirectX 12 score of 59 is low, indicating limited gaming optimization. The combined percentile of 64 means this build outperforms 64% of all recorded systems, but the absence of measured FPS data for this exact combination means all gaming conclusions are estimates derived from these benchmark scores.

Balance and Bottleneck

The data shows a system where the CPU and GPU are relatively balanced, but the bottleneck shifts depending on the workload. In multi-threaded CPU tasks like Cinebench R23, the i7-12700T’s 18012 score and 61st percentile indicate it is the limiting factor for heavily parallel workloads—the GPU’s 67th percentile is higher, so it waits for the CPU to feed data. Conversely, in GPU compute tasks like Passmark GPU compute at 6525, the Quadro RTX 5000 is the constraint, as the CPU’s single-core score of 2542 in R23 is sufficient to drive the GPU in most scenarios.

The FP32 throughput of 11.15 TFLOPS and texture rate of 348.5 GTexel/s suggest the GPU can handle high-resolution rendering, but the CPU’s 35 W TDP limits sustained multi-core boost clocks. The 4.70 GHz boost clock is single-core only; all-core operation will drop to lower frequencies, potentially capping frame rates in CPU-bound games. The memory bandwidth of 448.0 GB/s on the GPU is ample for 16 GB of GDDR6, but the CPU’s dual-channel memory support, without a specified bandwidth figure, means memory-bound workloads could see stutter if the system uses slower DDR4.

FPS scaling, estimated from the benchmark scores, would show that at 1080p, the CPU’s single-core performance becomes the bottleneck in esports titles, while at 4K, the GPU’s 16 GB VRAM and 448.0 GB/s bandwidth take precedence. The Passmark DirectX 11 score of 140 versus DirectX 12 score of 59 indicates the GPU is better suited to older APIs, so modern games using DirectX 12 will see reduced performance. The overall balance is tipped toward the GPU for professional applications, where the Quadro’s 48 RT cores and 384 tensor cores accelerate ray tracing and AI workloads, but the CPU’s 20 threads are sufficient to avoid stalling in most content creation tasks.

Who Should Build It

This pairing targets users who need professional-grade GPU features without a top-tier CPU. The Quadro RTX 5000’s 16 GB VRAM and 384 tensor cores make it suitable for machine learning inference, 3D rendering, and CAD work, where the 67th GPU percentile provides adequate compute. The i7-12700T’s 20 threads handle multitasking and compilation, with the 61st CPU percentile indicating it is a mid-range workhorse. Gamers at 1080p will find the CPU’s single-core score of 2542 in R23 sufficient for high-refresh play in less demanding titles, but the GPU’s low DirectX 12 score of 59 limits modern game performance. Content creators working with 4K video will benefit from the CPU’s 18012 multi-core score in R23, while the GPU’s 11.15 TFLOPS accelerates effects and color grading.

Software developers compiling large codebases will see the 20 threads and 25 MB L3 cache reduce build times. Students and small business workstations benefit from the 35 W CPU TDP, which allows for compact cooling solutions, and the GPU’s dual-slot design with 4x DisplayPort 1.4a outputs supports multi-monitor setups. The system is not ideal for high-refresh gaming at 1440p or 4K, as the GPU’s Passmark DirectX 12 score of 59 suggests frame rates will be modest. Instead, it is a workstation for engineering, scientific computing, and content production where the 16 GB VRAM and RT cores provide tangible benefits over gaming GPUs.

FAQ

Q: What is the combined performance percentile of this CPU-GPU pairing?

A: The combined percentile is 64, meaning this build outperforms 64% of all recorded systems in the database.

Q: How does the Intel Core i7-12700T compare to its nearest rival in CPU benchmarks?

A: The CPU’s average benchmark score is 5606, which is 0.1% behind the AMD Ryzen 7 PRO 3700 (score 5610) and 0.3% ahead of the Intel Core i9-11900KB (score 5587).

Q: What is the GPU’s VRAM capacity and memory bandwidth?

A: The NVIDIA Quadro RTX 5000 has 16 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth.

Q: Are there measured FPS figures for this specific build?

A: No, the data contains no measured FPS rows for this exact CPU-GPU combination, so all gaming performance discussions are estimates from benchmark scores.

Q: What is the CPU’s TDP and how does it affect cooling?

A: The CPU has a 35 W TDP, which is low for a 12-core part, allowing for quieter and smaller cooling solutions compared to higher-wattage processors.

Q: Does the GPU support real-time ray tracing?

A: Yes, the Quadro RTX 5000 includes 48 RT cores, which are dedicated to ray tracing acceleration, a feature found in the Turing architecture.

Q: What is the memory support for the CPU?

A: The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, giving builders flexibility in platform choice.

Usage Scenarios

High-refresh gaming: The CPU’s single-core score of 2542 in Cinebench R23 is adequate for 1080p esports titles, but the GPU’s Passmark DirectX 12 score of 59 means modern AAA games will likely run below 60 FPS. Estimated FPS at 1080p for older or less demanding games could hit high refresh rates, but 1440p or 4K gaming will be limited by the GPU’s mid-range compute.

Streaming: The 20 threads of the i7-12700T handle encoding and streaming software simultaneously, with the CPU’s 18012 multi-core score in R23 providing headroom. The GPU’s 384 tensor cores can accelerate AI-based encoding features, but the lack of measured FPS data makes exact stream quality estimates uncertain.

Video editing: The CPU’s multi-core performance (18012 in R23) and the GPU’s 16 GB VRAM work well for 4K timelines. The GPU’s 11.15 TFLOPS FP32 accelerates effects, and the 448.0 GB/s bandwidth moves large frames efficiently. Export times are likely mid-range, given the CPU’s 61st percentile.

3D rendering: The Quadro RTX 5000’s 48 RT cores and 384 tensor cores excel in ray-traced rendering, with the 16 GB VRAM handling complex scenes. The CPU’s 20 threads feed the GPU, but the 35 W TDP may limit sustained all-core rendering speeds compared to higher-wattage CPUs.

Software development: Compilation tasks use the CPU’s 20 threads and 25 MB L3 cache, with the 11502 Geekbench multi-core score indicating solid parallel performance. The GPU is underutilized in this scenario, making the system’s 64th combined percentile more CPU-bound.

Student and office work: The 35 W CPU TDP and integrated UHD Graphics 770 provide a fallback for basic tasks, while the discrete GPU handles spreadsheet acceleration and multiple monitors. The 4x DisplayPort 1.4a outputs support productivity setups, and the 61st CPU percentile is ample for word processing and web browsing.

Gaming Performance

No measured FPS data exists for this exact CPU-GPU combination. The FACT PACK contains no measuredFpsUltraByGame entries, so all gaming figures are estimates derived from the benchmark scores. The GPU’s Passmark DirectX 11 score of 140 is substantially higher than its DirectX 12 score of 59, indicating better performance in older titles. The CPU’s single-core score of 2542 in Cinebench R23 suggests it can push high frame rates in CPU-bound games, but the GPU’s 67th percentile and 11.15 TFLOPS FP32 limit overall throughput.

At 1080p, esports titles like CS:GO or League of Legends would likely run at high frame rates, given the CPU’s boost clock of 4.70 GHz. At 1440p, the GPU’s 448.0 GB/s bandwidth and 16 GB VRAM are sufficient for moderate settings in most games, but frame rates would drop below 60 FPS in demanding titles. At 4K, the GPU’s compute is insufficient for high refresh rates, with estimated FPS in the 30-50 range for open-world games. The GPU’s nearest rival, the GTX 1060 6 GB, scores 1% higher on average, so expect performance similar to that older mid-range card. The DirectX 12 score of 59 is the weakest metric, suggesting modern games using that API will see the largest performance penalty.

Upgrade Path and Platform

The Intel Core i7-12700T uses the Intel Socket 1700, which supports DDR4 and DDR5 memory in a dual-channel configuration. The platform offers PCIe Gen 5 with 20 CPU lanes, though the Quadro RTX 5000 uses PCIe 3.0 x16, so the GPU is not bandwidth-limited. The CPU is not multiplier-unlocked, limiting overclocking, but the low 35 W TDP means the motherboard’s power delivery is rarely stressed. The GPU requires a 550 W suggested PSU, with 1x 6-pin and 1x 8-pin power connectors, providing headroom for a higher-tier CPU upgrade within the same socket.

A sensible next upgrade would be a higher-core-count CPU on Socket 1700, such as a Core i9 model, which would improve the 61st CPU percentile without changing the platform. Alternatively, the GPU could be swapped for a newer workstation card, but the PCIe 3.0 interface would bottleneck a Gen 4 or Gen 5 GPU, so a platform change would be needed for that path. Memory can be upgraded to DDR5 if the motherboard supports it, improving bandwidth for CPU-bound tasks. The 230 W GPU TDP and 550 W PSU mean there is little headroom for adding a second GPU, but the 16 GB VRAM is sufficient for most professional workloads without needing an upgrade.

Build Overview

This is a desktop build combining the Intel Core i7-12700T, a 12-core, 20-thread Alder Lake processor with a 35 W TDP, and the NVIDIA Quadro RTX 5000, a 16 GB Turing workstation GPU with a 230 W TDP. The CPU sits in the 61st percentile of all processors, with an average benchmark score of 5606, while the GPU sits in the 67th percentile, with an average score of 21629. The combined percentile is 64, placing this build in the upper-middle tier of all recorded systems. It is a professional workstation pairing, not a gaming rig, given the GPU’s low DirectX 12 score of 59 and the CPU’s modest multi-core performance relative to high-end desktop chips.

GPU Analysis

The NVIDIA Quadro RTX 5000 is a Turing-architecture GPU built on TSMC’s 12 nm process, with 13,600 million transistors on a 545 mm² die. It has 3072 shading units, 192 texture mapping units, and 64 ROPs, with 48 RT cores and 384 tensor cores. The GPU runs at a base clock of 1620 MHz and boosts to 1815 MHz, with memory clocked at 1750 MHz (14 Gbps effective). The 16 GB of GDDR6 memory on a 256-bit bus delivers 448.0 GB/s of bandwidth. The pixel rate is 116.2 GPixel/s, and the texture rate is 348.5 GTexel/s, with FP32 performance of 11.15 TFLOPS and FP16 at 22.30 TFLOPS (2:1).

Benchmark results show the GPU achieves a Geekbench OpenCL score of 78999 and Vulkan score of 92309, with Passmark G3D at 15616 and GPU compute at 6525. The average benchmark score of 21629 places it in the 67th percentile, with the nearest rival GTX 1060 6 GB scoring 1% higher. For rendering, the 48 RT cores accelerate ray-traced scenes, while the 384 tensor cores handle AI denoising and deep learning tasks. The 16 GB VRAM is critical for large 3D models and textures, and the 448.0 GB/s bandwidth supports high-resolution framebuffers. The GPU’s DirectX 12 support is present (12 Ultimate, 12_2), but the Passmark DirectX 12 score of 59 is low, suggesting driver or architectural limitations in that API. Display outputs include 4x DisplayPort 1.4a and 1x USB Type-C, supporting professional multi-monitor setups. The GPU is end-of-life, with a launch MSRP of 2,299 USD, and requires a 550 W PSU with dual power connectors.