SYSTEM ANALYZER

Rate My PC: Intel Core i7-12700F + NVIDIA RTX 5000 Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

94 / 100
ULTIMATE READY

Apex Performer

Top 6% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
89%
VS
GPU
99%
PROCESSOR

Intel Core i7-12700F

31,081 Benchmark Score
Top 11% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 5000 Ada Generation

184,664 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA RTX 5000 Ada Generation is a workstation-grade GPU that sits at the 98th percentile among all GPUs, with an average benchmark score of 184,664. This places it in the top 2% of all graphics cards, and its nearest rivals include the NVIDIA A100 SXM4 80 GB (scoring 183,725, a 0.5% difference) and the NVIDIA A100 SXM4 40 GB (scoring 187,147, which is 1.3% higher). The data shows this is a professional compute card first, with gaming as a secondary consideration.

The memory subsystem is substantial: 32 GB of GDDR6 on a 256-bit bus delivers 576.0 GB/s of bandwidth. This is not merely large — it is the kind of capacity that allows entire 3D scenes, high-resolution textures, and multiple large datasets to reside on the GPU simultaneously. For rendering workloads, this means fewer transfers between system memory and VRAM, which translates to faster iteration times in complex scenes. The 256-bit bus width, combined with the 18 Gbps effective memory speed, provides balanced throughput for both read and write operations.

Clock speeds are 1155 MHz base and 2550 MHz boost. The boost clock is where the card spends most of its time under load, and at that frequency the GPU sustains 65.28 TFLOPS of FP32 compute. This is a raw compute figure that matters for simulation, AI inference, and physically based rendering. The FP16 performance is identical at 65.28 TFLOPS (1:1), which is notable because many competing workstation cards cut FP16 throughput in half; here, the 1:1 ratio means mixed-precision workloads do not suffer a penalty.

The RT and tensor hardware is where the Ada architecture differentiates itself. There are 100 RT cores and 400 tensor cores. These are not marketing placeholders — RT cores accelerate ray-traced rendering, and tensor cores accelerate denoising and AI-enhanced upscaling. In practice, a renderer that uses hardware ray tracing will see significantly faster light transport calculations, and the tensor cores enable real-time denoising of noisy path-traced frames. The pixel rate is 448.8 GPixel/s and the texture rate is 1,020.0 GTexel/s, meaning rasterization throughput is also high, though the card is clearly optimized for compute-heavy professional workloads rather than pure frame pushing.

The GPU's benchmark scores confirm this positioning. In Geekbench OpenCL, it scores 175,286, and in Geekbench Vulkan, it scores 194,041. The Vulkan score being higher than OpenCL suggests strong driver optimization for modern APIs. Compared to the NVIDIA A100 SXM4 80 GB, the RTX 5000 Ada is 0.5% ahead in average score; compared to the RTX PRO 5000 Blackwell, it is 1.4% ahead. These are marginal differences, indicating the RTX 5000 Ada is at the very top of the workstation GPU hierarchy.

# Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The combined percentile for this CPU+GPU pairing is 90, meaning it outperforms 90% of all desktop systems in the database. However, there is a significant imbalance between the two components: the GPU is at the 98th percentile, while the CPU is at the 82nd percentile. This 16-percentage-point gap tells a clear story about which component is the limiting factor in most workloads.

In GPU-bound scenarios — such as 3D rendering, video encoding, or large-scale compute — the RTX 5000 Ada will be the primary driver of performance. The CPU has enough throughput to feed the GPU without becoming a bottleneck in these cases. The CPU's multi-threaded scores, such as 15,291 in Cinebench R23 multicore and 10,767 in Cinebench R20 multicore, are respectable for a desktop processor, but they are not in the same tier as the GPU's compute capability.

In CPU-bound workloads — such as physics simulation, data compression, or single-threaded application logic — the CPU becomes the limiting factor. The PassMark single-thread score of 3,850 and the 3DMark single-thread score of 1,005 show solid but not exceptional single-core performance. The GPU's massive compute power will sit idle in these scenarios, creating a bottleneck where the CPU dictates overall system performance.

The FPS scaling evidence is absent here because there is no measured FPS data for this exact combination. The data pack contains no measuredFps rows, so all frame rate expectations must be estimated from the benchmark scores. Based on the GPU's 98th percentile ranking and the CPU's 82nd percentile, the system will be GPU-limited at high resolutions and CPU-limited at low resolutions or with very high frame rate targets. At 1080p with a high-refresh monitor, the CPU's single-thread performance will likely cap frame rates below what the GPU could theoretically deliver. At 4K, the GPU's 576.0 GB/s bandwidth and 65.28 TFLOPS compute will be the dominant factor.

# CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i7-12700F is a 12-core, 20-thread desktop processor based on the Alder Lake architecture, built on Intel's 10 nm process node. It was released on 2022-01-03 with a launch MSRP of $324. The core configuration is a hybrid design, though the fact pack does not specify the P-core/E-core split; what is known is that it has 12 cores and 20 threads, which implies 8 performance cores and 4 efficiency cores. The base clock is 2.10 GHz and the boost clock is 4.90 GHz, with a TDP of 65 W.

The cache hierarchy is substantial: 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache. The L3 cache is particularly important for workloads that share data across cores, such as databases or rendering tasks. The die size is 215 mm², which is modest for a 12-core part, reflecting the efficiency of the 10 nm process.

Benchmark scores paint a clear picture of a strong mid-high range desktop CPU. In Cinebench R23, it scores 15,291 multicore and 1,898 single-core. The multicore-to-single-core ratio is approximately 8:1, which is typical for a 12-core part and indicates good scaling across cores. In Geekbench, it scores 13,039 multicore and 2,169 single-core. The PassMark multithread score is 30,445, with a single-thread score of 3,850.

The CPU's percentile ranking is 82nd among all CPUs, with an average benchmark score of 31,081. Its nearest rival, the AMD Ryzen 9 8945HS, scores 31,074, a 0% difference — effectively a tie. The Intel Core i7-13700TE scores 31,028, which is 0.2% lower. The Intel Core 9 273PTE scores 31,143, which is 0.2% higher. These are all within a fraction of a percent, indicating the i7-12700F is precisely in the middle of a tight performance cluster.

For real workloads, the data shows specific strengths. The PassMark data compression score of 384,463 is very high, indicating strong performance in file archiving and compression tasks. The PassMark integer math score of 107,013 and floating point math score of 81,804 show balanced compute across both integer and floating-point operations. The extended instructions score of 24,783 suggests good SIMD performance for multimedia and scientific workloads. The data encryption score of 20,185 is respectable, though not class-leading.

# Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work

High-refresh gaming: The RTX 5000 Ada's 98th percentile ranking means it can drive very high frame rates, but the CPU's 82nd percentile and single-thread score of 1,005 in 3DMark will limit performance at high refresh rates, especially at 1080p. The system is better suited to 1440p or 4K gaming where the GPU becomes the primary bottleneck.

Streaming: The GPU's 400 tensor cores and 100 RT cores provide hardware-accelerated encoding and AI-enhanced streaming features. The CPU's 20 threads and 30,445 PassMark multithread score can handle game capture and encoding overhead simultaneously, though the GPU's NVENC equivalent (not specified in the fact pack) would offload most streaming work.

Video editing: The CPU's 15,291 Cinebench R23 multicore score handles timeline scrubbing and effect processing, while the GPU's 32 GB VRAM and 576.0 GB/s bandwidth accelerate timeline previews and final renders. The 65.28 TFLOPS FP32 compute is ample for color grading and effects.

3D rendering: This is the strongest scenario. The GPU's 65.28 TFLOPS and 100 RT cores make it a rendering powerhouse. The 32 GB VRAM allows entire scenes to fit in GPU memory. The CPU's 12 cores and 20 threads provide sufficient geometry processing and scene graph management.

Software development: The CPU's 3,850 PassMark single-thread score handles compilation of single translation units well, while the multithread score of 30,445 accelerates parallel builds. The 25 MB L3 cache reduces cache misses in large codebases. The GPU is largely irrelevant for most development, but useful for compute-heavy workloads like machine learning.

Student and office work: This pairing is massively overpowered for typical office tasks. The CPU's single-thread performance is more than sufficient for document processing, spreadsheets, and web browsing. The GPU's compute capability will go unused in these workloads, making this build overkill for student or office use unless the student is in a compute-intensive field.

# Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU's average benchmark score is 31,081, placing it at the 82nd percentile among all CPUs. The GPU's average benchmark score is 184,664, placing it at the 98th percentile among all GPUs. The combined percentile for this pairing is 90, meaning it outperforms 90% of all desktop systems in the database.

The CPU's individual benchmark scores are: 3DMark 16 threads at 8,733, 3DMark 2 threads at 1,983, 3DMark 4 threads at 3,837, 3DMark 8 threads at 6,667, 3DMark max threads at 9,403, and 3DMark single thread at 1,005. Cinebench R15 multicore is 2,610, R15 single-core is 271, R20 multicore is 10,767, R20 single-core is 1,519, R23 multicore is 15,291, and R23 single-core is 1,898. Geekbench multicore is 13,039 and single-core is 2,169. PassMark tests show data compression at 384,463, data encryption at 20,185, extended instructions at 24,783, find prime numbers at 98, floating point math at 81,804, integer math at 107,013, multithread at 30,445, physics at 1,488, random string sorting at 39,852, and single-thread at 3,850.

The GPU's benchmark scores are Geekbench OpenCL at 175,286 and Geekbench Vulkan at 194,041.

The combined picture is one of a system where the GPU is the star. The CPU is a capable mid-range desktop processor, but it is not in the same performance tier as the GPU. In compute-heavy workloads, the GPU will dominate; in CPU-bound tasks, the system will underperform relative to what the GPU alone suggests.

# Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

There is no measured FPS data for this exact CPU+GPU combination. The fact pack contains no measuredFpsUltraByGame rows, and the dataIsMeasured field is false. Therefore, all frame rate expectations below are estimates based on the benchmark scores, not measured results.

At 1080p with ultra settings, the system should deliver very high frame rates, but the CPU's single-thread score of 1,005 in 3DMark will likely cap performance around what a strong mid-range CPU would provide. The GPU's 98th percentile ranking suggests it can push well over 144 FPS in most titles, but the CPU may limit this to the 120-144 FPS range in CPU-intensive games.

At 1440p ultra, the GPU becomes more dominant. The 576.0 GB/s bandwidth and 65.28 TFLOPS compute will handle most games at high frame rates, with the CPU providing adequate support. Expect frame rates in the 100-144 FPS range for most titles, with esports titles going higher.

At 4K ultra, the GPU is the clear bottleneck, and the CPU's limitations become less relevant. The 32 GB VRAM ensures that even the most texture-heavy games will not run out of memory. Frame rates will depend heavily on the game's GPU demands, but the RTX 5000 Ada's compute power suggests playable frame rates at 4K in most titles, with 60+ FPS achievable in well-optimized games.

These are estimates only. The absence of measured FPS data means these figures should be treated as informed projections based on the component scores, not verified results.

# Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This build is for professionals and enthusiasts who prioritize GPU compute over CPU performance. The RTX 5000 Ada's 98th percentile ranking and 32 GB VRAM make it ideal for 3D artists, video editors, and machine learning engineers who need large GPU memory and high compute throughput. The CPU's 82nd percentile ranking is sufficient for these workloads, providing 20 threads for parallel tasks and a strong single-thread score of 3,850 for application logic.

Gamers at 4K resolution will benefit most from this GPU, as the CPU's limitations are minimized at higher resolutions. Gamers at 1080p with high-refresh monitors may find the CPU to be a bottleneck, limiting frame rates below what the GPU can deliver.

Content creators working with large video files or complex 3D scenes will appreciate the 32 GB VRAM, which prevents out-of-memory errors and allows larger projects to fit entirely on the GPU. The 576.0 GB/s bandwidth accelerates texture streaming and render output.

Software developers working on compute-intensive applications, such as scientific computing or AI, will benefit from the GPU's 65.28 TFLOPS FP32 compute and 400 tensor cores. The CPU's 12 cores and 20 threads provide adequate compilation performance.

Students in computer science or digital arts programs will find this build more powerful than needed for coursework, but it will handle any project without issue. Small business workstations that require GPU acceleration for CAD, simulation, or data analysis will also benefit, though the cost of this GPU is significant.

# Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a desktop build (buildClass: desktop) pairing the Intel Core i7-12700F with the NVIDIA RTX 5000 Ada Generation. The CPU is a 12-core, 20-thread Alder Lake desktop processor from the Core 12th Gen series, released in 2022 with a launch MSRP of $324. The GPU is a workstation-class Ada Lovelace card with 32 GB GDDR6 and 65.28 TFLOPS FP32 compute, released in 2023.

The combined percentile is 90, meaning this system outperforms 90% of all desktops in the database. The GPU's 98th percentile places it in the top 2% of all GPUs, while the CPU's 82nd percentile places it in the top 18% of all CPUs. This is a system where the GPU is the defining component, and the CPU is a supporting player.

The pairing is unusual in that a workstation GPU (RTX 5000 Ada) is paired with a mainstream desktop CPU (i7-12700F). This makes sense for GPU-bound workloads where the CPU is not the bottleneck, but it does mean the system is not balanced for CPU-heavy tasks. The overall tier is high-end for GPU compute and upper-mid-range for CPU performance.

# FAQ

Q: What is the combined percentile of this CPU+GPU pairing?

A: The combined percentile is 90, meaning it outperforms 90% of all desktop systems in the database.

Q: How does the GPU compare to the NVIDIA A100 SXM4 80 GB?

A: The RTX 5000 Ada scores 184,664 on average, which is 0.5% higher than the A100 SXM4 80 GB's 183,725.

Q: What is the CPU's single-thread performance?

A: The CPU scores 1,005 in 3DMark single-thread, 1,898 in Cinebench R23 single-core, and 3,850 in PassMark single-thread.

Q: How much VRAM does the GPU have and what is the bandwidth?

A: The GPU has 32 GB of GDDR6 memory on a 256-bit bus, delivering 576.0 GB/s of bandwidth.

Q: Is there measured FPS data for this build?

A: No, there is no measured FPS data for this exact combination. All frame rate expectations must be estimated from benchmark scores.

Q: What is the CPU's TDP and socket type?

A: The CPU has a TDP of 65 W and uses the Intel Socket 1700.

Q: What is the GPU's FP32 compute performance?

A: The GPU delivers 65.28 TFLOPS of FP32 compute, with identical FP16 performance at 65.28 TFLOPS (1:1).