SYSTEM ANALYZER

Rate My PC: Intel Core i7-12700E + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
78%
VS
GPU
91%
PROCESSOR

Intel Core i7-12700E

6,776 Benchmark Score
Top 22% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# CPU Analysis

The Intel Core i7-12700E is a 12th-generation desktop processor built on the Alder Lake-S architecture, manufactured on Intel's 10 nm process with a die size of 215 mm². It packs 12 physical cores and 20 threads, which indicates a hybrid arrangement of performance and efficiency cores typical of the Alder Lake generation. The base clock sits at 2.10 GHz, while the boost clock reaches 4.80 GHz, giving the chip a wide operating range for both low-power idle states and demanding single-threaded workloads.

The cache hierarchy is substantial: 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 25 MB L3 cache. This large shared L3 pool helps feed the 12 cores during multi-threaded tasks. The processor supports both DDR4 and DDR5 memory through a dual-channel memory bus, though ECC memory is not supported. PCIe connectivity is provided by Gen 5 with 20 lanes from the CPU, making it compatible with modern high-bandwidth storage and graphics cards. Integrated graphics come in the form of UHD Graphics 770, which is useful for basic display output or troubleshooting without a discrete GPU.

Benchmark results place this CPU at the 62nd percentile among all CPUs, with an average benchmark score of 6776. The Cinebench R23 multi-core score of 23879 is the standout figure, indicating strong all-core throughput for rendering and compilation tasks. The single-core R23 score of 3371 shows that lightly-threaded workloads also benefit from the 4.80 GHz boost clock. In Geekbench, the multi-core score of 10676 and single-core score of 2094 reinforce the balanced nature of this chip. The Cinebench R20 scores of 10029 multi-core and 1415 single-core, along with R15 scores of 2406 multi-core and 339 single-core, complete the picture of a processor that performs consistently across different benchmark generations.

When compared to its nearest rivals, the i7-12700E sits in a tight cluster. It is 0.2% ahead of the AMD Ryzen Threadripper 2970WX, 1% ahead of both the Intel Xeon D-2775TE and Intel Xeon Gold 5317, and 0.4% behind the Intel Xeon Gold 6154. This means the i7-12700E offers performance roughly on par with older high-end workstation processors, but in a mainstream desktop package with a 65 W TDP. The launch MSRP is $344, which positions it as a mid-range desktop part with workstation-class multi-threaded capability.

# Benchmark Performance

The CPU's average benchmark score of 6776 places it at the 62nd percentile, meaning it outperforms roughly six out of ten CPUs in the database. For multi-threaded workloads, the Cinebench R23 score of 23879 is particularly strong, putting it in contention with much more expensive workstation processors. The Geekbench multi-core score of 10676 corroborates this, while the single-core score of 2094 shows that the chip does not sacrifice lightly-threaded responsiveness for core count.

The GPU, an NVIDIA Quadro RTX 5000, achieves an average benchmark score of 21629 and sits at the 67th percentile among all GPUs. Its Geekbench OpenCL score is 78999, and the Vulkan score is 92309, showing strong compute and graphics API performance. In Passmark tests, the G3D score of 15616 is the most representative of general 3D rendering capability, while the GPU compute score of 6525 indicates solid compute throughput. DirectX performance varies by version: DirectX 9 scores 195, DirectX 10 scores 113, DirectX 11 scores 140, and DirectX 12 scores 59. The G2D score of 709 reflects 2D desktop workloads.

The combined percentile for this CPU+GPU pairing is 65, indicating that together they outperform about two-thirds of all tested system combinations. The nearest GPU rivals show an interesting competitive landscape. The Quadro RTX 5000 is 1% behind the NVIDIA GeForce GTX 1060 6 GB, 1.2% ahead of the NVIDIA RTX A4000 Mobile, 1.8% ahead of the AMD Radeon HD 8970M, and 2.3% ahead of the AMD Radeon RX Vega M GL. Notably, the Quadro RTX 5000 trades blows with the GTX 1060 6 GB in overall average score, but the Quadro's 16 GB VRAM and workstation drivers make it a very different product for professional use.

The combined picture is one of a balanced system where the CPU and GPU are both mid-to-upper tier components. The CPU's 62nd percentile and GPU's 67th percentile mean neither component dramatically overshadows the other, which is a good sign for overall system balance. The average benchmark scores suggest that this pairing is well-matched for workloads that use both the CPU and GPU heavily, such as rendering, simulation, and content creation.

# GPU Analysis

The NVIDIA Quadro RTX 5000 is a workstation graphics card built on the Turing architecture, using the TU104 chip fabricated on TSMC's 12 nm process. The die is large at 545 mm², containing 13,600 million transistors with a transistor density of 25.0 million per mm². This is a professional-grade card, as indicated by its Quadro branding and its position in the Quadro Turing generation.

Memory is a defining feature: 16 GB of GDDR6 on a 256-bit bus, providing 448.0 GB/s of bandwidth. The memory clock runs at 1750 MHz, which translates to 14 Gbps effective. This large frame buffer is critical for professional workloads like large 3D scenes, high-resolution textures, and GPU-accelerated compute that exceeds the 8-12 GB typically found on consumer cards. The 256-bit bus width, while not the widest available, is adequate for the memory speed and capacity.

The compute core configuration includes 3072 shading units, 192 texture mapping units, and 64 raster operation units. The base clock is 1620 MHz with a boost clock of 1815 MHz. The card also includes 48 RT cores for hardware-accelerated ray tracing and 384 tensor cores for AI and deep learning tasks. These hardware units are essential for modern rendering pipelines that use ray-traced effects and AI-based denoising or upscaling. Pixel rate is 116.2 GPixel/s, and texture rate is 348.5 GTexel/s. Floating-point performance is 11.15 TFLOPS for FP32 and 22.30 TFLOPS for FP16, with the FP16 figure achieved at a 2:1 ratio.

The card's TDP is 230 W, requiring a 550 W suggested power supply. It uses dual-slot cooling and draws power from one 6-pin and one 8-pin connector. The card is 267 mm long (10.5 inches) and 111 mm tall (4.4 inches), making it a substantial but not oversized addition to most desktop cases. Display outputs include four DisplayPort 1.4a connectors and one USB Type-C port. API support covers DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with current and near-future software.

The Quadro RTX 5000's benchmark scores tell a story of a card that excels at compute and professional rendering but is not primarily designed for raw gaming rasterization. The Geekbench OpenCL score of 78999 and Vulkan score of 92309 are strong, indicating good compute performance across different API environments. The Passmark G3D score of 15616 shows solid 3D rendering capability. The card was released on August 12, 2018, with a launch MSRP of 2,299 USD, and is now end-of-life, with Quadro Volta as its predecessor and Workstation Ampere as its successor.

# Gaming Performance

No measured FPS rows exist for this exact CPU+GPU combination. The FACT PACK contains no measuredFps data for any game or resolution. All gaming performance figures discussed here are estimated from the benchmark scores and should be treated as approximations rather than verified results.

Based on the GPU's 67th percentile and its Passmark G3D score of 15616, the Quadro RTX 5000 is capable of running modern games at 1440p with high settings, though it is not a top-tier gaming card. The DirectX 12 score of 59 in Passmark is relatively low, which suggests that the card may not excel in the most modern game APIs. However, the DirectX 11 score of 140 is more respectable, indicating that many current-generation games running on DX11 should perform adequately.

The CPU's strong single-core performance, evidenced by a Cinebench R23 single-core score of 3371, means it should not bottleneck the GPU in most gaming scenarios. The 4.80 GHz boost clock is more than sufficient for modern game engines that rely heavily on per-core performance. For competitive or esports titles that are less demanding on the GPU, this system should deliver very high frame rates at 1080p and 1440p. For AAA titles at 4K resolution, the GPU's 16 GB VRAM is an advantage for texture-heavy games, but the raw compute performance may limit frame rates to around 30-60 FPS depending on the title and settings.

The 16 GB VRAM is a double-edged sword for gaming. It provides plenty of headroom for high-resolution textures and future game releases, but the underlying GPU architecture is from 2018 and may lack the feature set and raw speed of newer gaming cards. Ray tracing performance, while supported via the 48 RT cores, is likely to be modest compared to newer RTX generations. Gamers should expect a smooth 1080p and good 1440p experience, with 4K gaming possible but requiring settings adjustments.

# Upgrade Path and Platform

The Intel Core i7-12700E uses the LGA 1700 socket, which is the platform for Intel's 12th generation processors. This socket also supports later generations within the same family, though the exact compatibility depends on motherboard BIOS updates. The CPU supports both DDR4 and DDR5 memory through a dual-channel memory bus, giving builders flexibility in choosing between the more affordable DDR4 or the faster DDR5. This is a significant advantage, as it allows for a lower-cost build with DDR4 or a more future-proof build with DDR5 without changing the motherboard.

PCIe Gen 5 is available with 20 lanes from the CPU, which is forward-looking for NVMe storage and graphics cards that can use the increased bandwidth. However, the GPU in this system uses PCIe 3.0 x16, so the Quadro RTX 5000 will not take advantage of the newer PCIe standard. This is acceptable because the GPU's bandwidth requirements are fully met by PCIe 3.0 x16, and the PCIe Gen 5 lanes are available for other devices like high-speed SSDs.

The CPU's 65 W TDP is modest, meaning it does not require an aggressive cooling solution. A capable air cooler is sufficient for normal operation, and the low TDP also means the CPU does not place heavy demands on the power supply. The GPU's 230 W TDP is the more significant power draw, and the suggested power supply is 550 W. This leaves headroom for a reasonable number of drives, fans, and other peripherals without requiring an oversized PSU.

For a sensible next upgrade, the most impactful change would be replacing the GPU with a newer workstation or gaming card that supports PCIe Gen 4 or Gen 5, as the CPU and platform can handle it. The CPU itself is still competitive, sitting at the 62nd percentile, so it does not need an immediate upgrade. Adding more memory or moving from DDR4 to DDR5 would be another option, but only if the motherboard supports it. The platform is mature and stable, with the CPU being a solid foundation for a professional workstation that may only need a GPU refresh in the coming years.

# Who Should Build It

This system is best suited for professionals and power users who need a balanced desktop for compute-heavy workloads rather than pure gaming. The Quadro RTX 5000's 16 GB VRAM and tensor cores make it a strong candidate for content creators working with large 3D scenes, video editing with GPU acceleration, and machine learning tasks that benefit from the 384 tensor cores. The CPU's 12 cores and 20 threads, with a Cinebench R23 multi-core score of 23879, handle rendering, compilation, and simulation workloads effectively.

Gamers at 1440p resolution will find this system capable, but it is not optimized for maximum gaming frame rates. The GPU's 67th percentile and the relatively low Passmark DirectX 12 score suggest that gamers seeking the highest refresh rates at 1440p or 4K should look elsewhere. However, gamers who also do professional work, such as streaming, video editing, or 3D modeling, will appreciate the balance this system offers. The CPU's single-core performance of 3371 in Cinebench R23 ensures responsive gameplay even in CPU-bound titles.

Software developers and students in computer science or engineering fields will benefit from the CPU's multi-threaded performance for compiling code and running virtual machines. The 20 threads are useful for parallel build processes. Small business workstations that run CAD, simulation, or data analysis software will find the Quadro RTX 5000's professional drivers and 16 GB VRAM valuable for reliability and precision in professional applications. The system's desktop class and 65th combined percentile indicate it is a versatile machine that handles a wide range of tasks competently.

# Balance and Bottleneck

The balance between the CPU and GPU is well-matched for professional workloads. The CPU's 62nd percentile and GPU's 67th percentile are close, meaning neither component is drastically weaker than the other. In multi-threaded CPU workloads like rendering or compilation, the CPU will be the primary performer, and the GPU's compute capabilities can offload some tasks. In GPU-accelerated rendering or compute, the GPU will be the limiting factor, but the CPU has enough headroom to feed it without stalling.

For gaming, the bottleneck depends on the resolution and title. At 1080p, the CPU's strong single-core performance is likely sufficient to keep frame rates high, but the GPU may become the limiting factor in demanding games. At 1440p and 4K, the GPU is almost certainly the bottleneck, as the resolution increases the pixel fill rate demand. The Passmark DirectX 12 score of 59 suggests that the GPU may struggle with the most modern game engines, potentially making the CPU wait on the GPU to render frames.

In compute workloads, the balance is more nuanced. The GPU's FP32 performance of 11.15 TFLOPS is substantial for compute tasks, but the CPU's 20 threads are also capable. The combined percentile of 65 indicates that the system as a whole performs better than the individual percentiles might suggest, which points to good synergy between the components. The 16 GB VRAM is ample for large datasets, preventing the GPU from spilling to system memory, which would otherwise cause a significant performance drop.

# Build Overview

This is a desktop-class build pairing the Intel Core i7-12700E with the NVIDIA Quadro RTX 5000. The CPU is a 12-core, 20-thread Alder Lake processor with a 65 W TDP, while the GPU is a Turing-architecture workstation card with 16 GB GDDR6 VRAM and a 230 W TDP. The combined percentile of 65 places this system in the upper-middle tier of all tested configurations, meaning it outperforms approximately two-thirds of systems in the database.

The system is not a top-tier gaming rig, given the GPU's 67th percentile and its age, but it is a very capable professional workstation. The CPU's 62nd percentile is respectable for a mid-range desktop processor, and its multi-threaded performance rivals older high-end workstation chips. The GPU's professional features, including 48 RT cores, 384 tensor cores, and 16 GB VRAM, make it more valuable for compute and rendering than its average benchmark score might suggest. This is a system for users who prioritize versatility and professional capability over raw gaming frame rates.

# FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core i7-12700E has 12 cores and 20 threads, with a base clock of 2.10 GHz and a boost clock of 4.80 GHz.

Q: How much VRAM does the Quadro RTX 5000 have and what type is it?

A: The Quadro RTX 5000 has 16 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth.

Q: Does the CPU support ECC memory?

A: No, ECC memory is not supported by the Intel Core i7-12700E. It supports DDR4 and DDR5 memory through a dual-channel bus.

Q: What is the GPU's ray tracing and tensor core configuration?

A: The Quadro RTX 5000 has 48 RT cores for ray tracing and 384 tensor cores for AI and deep learning workloads.

Q: What power supply is recommended for this GPU?

A: The suggested power supply for the Quadro RTX 5000 is 550 W, as the GPU has a 230 W TDP and requires one 6-pin and one 8-pin power connector.

Q: How does the CPU compare to its nearest rival, the AMD Ryzen Threadripper 2970WX?

A: The Intel Core i7-12700E is 0.2% ahead of the AMD Ryzen Threadripper 2970WX in average benchmark score, making them essentially equivalent in performance.

Q: Is measured FPS data available for this system?

A: No, there is no measured FPS data for this exact CPU+GPU combination. All gaming performance discussions are estimated from benchmark scores and should be treated as approximations.