SYSTEM ANALYZER

Rate My PC: Intel Core i7-12700E + AMD Radeon RX 6750 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
78%
VS
GPU
93%
PROCESSOR

Intel Core i7-12700E

6,776 Benchmark Score
Top 22% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6750 XT

26,011 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-12700E and AMD Radeon RX 6750 XT form a balanced desktop pairing that targets the 67th percentile of all hardware combinations. The CPU, with a percentile rank of 62 among all processors, and the GPU, at the 71st percentile among all graphics cards, are closely matched in their relative performance tiers. This proximity in percentile ranking suggests that neither component will consistently dominate the other in a way that creates a glaring bottleneck. The data shows a system designed for high-refresh 1440p gaming and solid 4K productivity, though the specific balance of power shifts depending on the workload type.

It is critical to note that the FACT PACK contains no measuredFps data for this exact CPU+GPU combination. Consequently, all frame rate discussions in this analysis are estimated from the aggregate benchmark scores of each component, not from direct gameplay testing. The absence of direct FPS data means that the bottleneck analysis relies on the synthetic benchmark deltas and architectural characteristics of the components.

Balance and Bottleneck

The core question for any pairing is which component limits performance first. Based on the benchmark percentiles — the CPU at 62 and the GPU at 71 — the CPU is the weaker link in the chain relative to their respective markets. This means that in scenarios where both components are heavily utilized, the Intel Core i7-12700E will likely reach its compute ceiling before the Radeon RX 6750 XT does, capping the frame rate. However, the gap is narrow, roughly 9 percentile points, which is not a dramatic mismatch.

In gaming workloads, the balance tilts toward the GPU as the primary bottleneck. The Radeon RX 6750 XT, with an average benchmark score of 26011, is responsible for the bulk of the pixel-pushing work. The CPU, while not the strongest in its class, has a single-core Cinebench R23 score of 3371, which is sufficient to feed the GPU at most resolutions. At 1080p, the CPU's 12 cores and 20 threads are generally adequate, but the data suggests that the GPU will still be the limiting factor in most titles, especially at higher graphical presets that stress the 12 GB VRAM and 432.0 GB/s memory bandwidth.

Conversely, in CPU-heavy workloads, the bottleneck flips entirely. The Core i7-12700E's multi-core Cinebench R23 score of 23879 is respectable, but its average benchmark score of 6776 places it just 0.2% ahead of the AMD Ryzen Threadripper 2970WX and 1% ahead of the Intel Xeon Gold 5317. This is a mid-tier workstation-class CPU, not a high-end HEDT part. When paired with a GPU that has a Passmark G3D score of 20700, the CPU will limit performance in tasks like 3D rendering or complex physics simulations, where the GPU's compute capabilities (13.31 TFLOPS FP32) are waiting on CPU instructions.

The FPS scaling, estimated from the scores, shows that the system is well-balanced for 1440p gaming. At this resolution, the GPU's 71st percentile position means it can handle most titles at high settings, while the CPU's 62nd percentile is enough to avoid major frame pacing issues. At 4K, the GPU becomes the definitive bottleneck, as the CPU has more headroom to spare. At 1080p high-refresh, the CPU's single-core performance (339 in Cinebench R15 single-core) becomes more critical, and the data suggests it may hold back the GPU in lighter esports titles where frame rates exceed 200 FPS.

Benchmark Performance

The combined picture from the benchmark data paints a clear performance profile. The CPU's average benchmark score is 6776, placing it at the 62nd percentile of all CPUs. This score is nearly identical to the AMD Ryzen Threadripper 2970WX (6760, deltaPct 0.2% ahead), and slightly behind the Intel Xeon Gold 6154 (6803, deltaPct -0.4%). In raw multi-threaded performance, the Cinebench R23 multicore score of 23879 is the strongest indicator of its capability, while the Geekbench single-core score of 2094 shows a competent but not class-leading single-thread performer.

The GPU's average benchmark score is 26011, which places it at the 71st percentile of all GPUs. This is a strong showing, with the nearest rival being the AMD Radeon R9 M395X (25891, deltaPct 0.5% ahead). The GPU is also 1.1% ahead of the NVIDIA GeForce RTX 3080 Ti Mobile (25740). The most representative gaming benchmark is the Passmark G3D score of 20700, which indicates strong DirectX 11 and 12 performance, as evidenced by the Passmark DirectX 12 score of 80 (though this number is oddly low and should be interpreted cautiously).

When combined, the system's aggregate percentile is 67, which is higher than either component alone, suggesting that the pairing works synergistically. The CPU's 62nd percentile is slightly below the GPU's 71st, but the overall system performance is not simply the average of the two; it is the integrated result of how they interact. The Geekbench OpenCL score of 16360 and Vulkan score of 98089 for the GPU indicate strong compute and API efficiency, which will benefit games that use modern rendering pipelines. The CPU's Geekbench multicore score of 10676 supports this, showing that it can keep up with the GPU's data demands in most scenarios.

Upgrade Path and Platform

The platform for this build is the Intel Socket 1700, which supports Alder Lake architecture. The CPU is a locked part (multiplierUnlocked: false), meaning overclocking is not an option for the processor itself. Memory support is dual-channel DDR4 or DDR5, giving builders flexibility in choosing between cost-effective DDR4 or higher-bandwidth DDR5. The PCIe interface is Gen 5 with 20 lanes from the CPU, which is forward-looking and allows for future GPUs or NVMe drives that leverage the newer standard.

The GPU uses a PCIe 4.0 x16 bus interface, which is fully compatible with the CPU's PCIe Gen 5 slot, and the 12 GB GDDR6 memory on a 192-bit bus provides 432.0 GB/s of bandwidth. The suggested PSU for this GPU is 600 W, while the CPU has a TDP of 65 W. This leaves substantial headroom for the rest of the system, as the total power draw of the CPU and GPU combined is well within a 600 W power supply's capacity, assuming a typical motherboard, RAM, and storage configuration.

A sensible next upgrade for this platform would be a higher-tier GPU, as the CPU has enough headroom at higher resolutions to support a faster graphics card. The CPU's 20 PCIe Gen 5 lanes are sufficient for a modern high-end GPU, and the 65 W TDP means that the power delivery on the motherboard is not stressed. Alternatively, upgrading the CPU to an unlocked K-series part on the same socket would allow overclocking, but this would require a Z-series motherboard if not already present. The memory path is also open, with the option to move from DDR4 to DDR5 for a potential bandwidth increase, though the real-world gains would depend on the specific workloads.

Who Should Build It

The data suggests this build targets a specific user: the enthusiast gamer who plays at 1440p and occasionally dips into 4K. The GPU's 71st percentile ranking and 12 GB VRAM make it suitable for high-texture settings at 1440p, while the CPU's 62nd percentile ensures that games will not be CPU-bound in most scenarios. This is not a build for competitive esports at 500+ FPS on a 360Hz monitor, as the CPU's single-core performance is not top-tier.

For content creators, the CPU's 12 cores and 20 threads are adequate for video editing and light 3D rendering, but the Cinebench R23 multicore score of 23879 is not exceptional. The GPU's 13.31 TFLOPS FP32 and 40 RT cores provide acceleration for GPU-accelerated renders, making this a viable entry-level workstation. Software developers will appreciate the 20 threads for compilation tasks and the 10 nm process node for efficiency, though the lack of ECC memory support (eccMemory: false) is a consideration for mission-critical work.

Students and small business workstations will find this build more than sufficient for office productivity, web development, and data analysis. The integrated UHD Graphics 770 on the CPU provides a fallback if the GPU fails, though the discrete GPU is far more capable. The 65 W CPU TDP means the system runs cool and quiet, which is a benefit for shared spaces.

FAQ

Q: Does this CPU and GPU combination bottleneck in gaming?

A: The GPU has a higher percentile rank (71) than the CPU (62), indicating that the CPU is the weaker link. In most gaming scenarios, especially at 1440p, the GPU will be the primary bottleneck, but the CPU is sufficient to avoid major frame pacing issues.

Q: What is the estimated FPS for this system in AAA games?

A: There is no measured FPS data for this exact combination. Based on the benchmark scores, the GPU's Passmark G3D score of 20700 and the CPU's Cinebench R23 single-core score of 3371 suggest that 1440p at high settings is achievable, but no specific frame rates can be cited.

Q: Can I use this build for 4K gaming?

A: Yes, but the GPU will be the limiting factor at 4K. The 12 GB VRAM and 432.0 GB/s bandwidth are sufficient for 4K textures, but the GPU's 71st percentile rank means you will likely need to lower settings to medium or high to maintain playable frame rates.

Q: What is the maximum memory capacity and type?

A: The CPU supports dual-channel DDR4 or DDR5 memory. The specific capacity is not listed in the data, but the dual-channel bus is standard for consumer platforms.

Q: Is the CPU overclockable?

A: No, the multiplier is locked (multiplierUnlocked: false). The CPU runs at a base clock of 2.10 GHz and a boost clock of 4.80 GHz, and you cannot manually adjust the multiplier beyond these factory settings.

Q: What is the power supply requirement for this GPU?

A: The suggested PSU for the AMD Radeon RX 6750 XT is 600 W. The CPU has a TDP of 65 W, so a quality 600 W unit provides adequate headroom for the entire system.

Q: Does this GPU support ray tracing?

A: Yes, the Radeon RX 6750 XT has 40 RT cores and supports DirectX 12 Ultimate (12_2), which includes ray tracing features. The 3DMark Steel Nomad DX12 score of 2548 indicates reasonable performance in DirectX 12 workloads.

Usage Scenarios

High-refresh gaming: At 1080p, the CPU's single-core score of 3371 in Cinebench R23 may limit the GPU in lighter titles, but at 1440p, the system is well-suited for high-refresh gaming (144Hz). The GPU's 71st percentile rank and 432.0 GB/s bandwidth handle most games at high settings, though the estimated frame rates are based on synthetic scores rather than direct measurement.

Streaming: The CPU's 20 threads are sufficient for software encoding at moderate bitrates, while the GPU's 40 RT cores and 13.31 TFLOPS FP32 can handle hardware encoding via AMD's encoder (not specified in the data). The combined percentile of 67 indicates a capable streaming setup for 1080p60 output.

Video editing: The CPU's Cinebench R23 multicore score of 23879 and the GPU's OpenCL score of 16360 provide a balanced platform for timeline editing and effects in applications like Premiere Pro or DaVinci Resolve. The 12 GB VRAM is useful for GPU-accelerated effects and 4K timeline scrubbing.

3D rendering: The CPU's 12 cores and 20 threads are adequate for CPU-based renders, but the GPU's 26.62 TFLOPS FP16 and 40 RT cores make this a strong candidate for GPU-accelerated rendering in Blender or Octane. The system's 67th combined percentile places it above the median for rendering workstations.

Software development: The 20 threads and 25 MB of L3 cache are beneficial for compiling large codebases. The Geekbench multicore score of 10676 indicates solid multi-threaded performance for parallel build processes, while the 65 W TDP keeps power costs low during long compile sessions.

Student and office work: This build is overkill for basic productivity, but the integrated UHD Graphics 770 provides a backup if the discrete GPU is disabled. The 65 W CPU TDP and dual-channel memory support ensure smooth multitasking across office suites, web browsers, and virtual machines, though the discrete GPU is rarely utilized in this scenario.

GPU Analysis

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, manufactured on a 7 nm process at TSMC. The GPU has 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 432.0 GB/s. The base clock is 2150 MHz, with a boost clock of 2600 MHz and a game clock of 2495 MHz. The memory runs at 2250 MHz, which translates to 18 Gbps effective. The die size is 335 mm², containing 17,200 million transistors, giving a transistor density of 51.3M per mm².

The GPU has 2560 shading units, 160 TMUs, and 64 ROPs, along with 40 RT cores for ray tracing. The pixel rate is 166.4 GPixel/s, and the texture rate is 416.0 GTexel/s. The FP32 performance is 13.31 TFLOPS, with FP16 at 26.62 TFLOPS (2:1 ratio). The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it compatible with all modern game engines.

In benchmark terms, the GPU's average score is 26011, placing it at the 71st percentile. The Passmark G3D score of 20700 is the most indicative of gaming performance, showing strong DirectX 11 performance (180) and moderate DirectX 12 (80). The Geekbench Vulkan score of 98089 indicates excellent low-level API performance, which is beneficial for Vulkan-based games. The 3DMark Steel Nomad DX12 score of 2548 is a modern benchmark that shows the GPU can handle current DirectX 12 titles, though it is not a top-tier result. The RT cores provide hardware acceleration for ray tracing, but the 40 RT cores are not as numerous as those in higher-end cards, so ray tracing performance will be modest.

Build Overview

This is a desktop-class build (buildClass: desktop) combining the Intel Core i7-12700E and AMD Radeon RX 6750 XT. The system sits at the 67th combined percentile, meaning it outperforms the majority of all possible hardware combinations. The CPU is a mid-range Alder Lake part with 12 cores and 20 threads, while the GPU is an upper-mid-range RDNA 2 card. The pairing is well-matched for 1440p gaming and entry-level content creation.

The overall tier of this build is "upper mid-range" based on the 67th percentile ranking. It is not a flagship system, but it is significantly above the median. The CPU's 62nd percentile and GPU's 71st percentile indicate that the GPU is the stronger component, so this system will feel more powerful in graphics-bound tasks. The build is suitable for a user who wants a single system for gaming and productivity without paying a premium for top-tier hardware. The production status of the CPU is "Active," while the GPU is "End-of-life," so the GPU may become harder to find new, but the CPU is still current.

CPU Analysis

The Intel Core i7-12700E is a desktop processor from the Core 12th Gen series, based on the Alder Lake architecture (Alder Lake-S codename). It has 12 cores and 20 threads, which is a hybrid configuration typical of Alder Lake, though the specific P-core/E-core split is not detailed in the data. The base clock is 2.10 GHz, and the boost clock is 4.80 GHz. The CPU is manufactured on Intel's 10 nm process node, with a die size of 215 mm². The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache.

The CPU's average benchmark score is 6776, placing it at the 62nd percentile among all CPUs. This places it in the same performance class as the AMD Ryzen Threadripper 2970WX (deltaPct 0.2%) and the Intel Xeon Gold 6154 (deltaPct -0.4%). The Cinebench R23 multicore score of 23879 is the strongest indicator of its multi-threaded capability, while the Geekbench single-core score of 2094 shows that single-thread performance is adequate but not exceptional.

In real workloads, the 12 cores and 20 threads are well-suited for parallel tasks like video encoding, 3D rendering, and software compilation. The 25 MB L3 cache helps with data-heavy workloads. The 65 W TDP is remarkably low for a 12-core part, making it power-efficient and easy to cool. However, the locked multiplier means no overclocking, so the 4.80 GHz boost clock is the maximum achievable. The memory support for both DDR4 and DDR5 gives builders flexibility, but the lack of ECC memory support (eccMemory: false) is a limitation for certain workstation use cases. The integrated UHD Graphics 770 provides a basic display output and hardware acceleration, though it is not intended for gaming. The CPU's launch MSRP is $344, which places it in the mid-range price tier for a 12-core processor.