SYSTEM ANALYZER

Rate My PC: Intel Core i7-12700E + AMD Radeon RX 6400

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

81 / 100
HIGH-END

Power Build

Top 19% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
78%
VS
GPU
83%
PROCESSOR

Intel Core i7-12700E

6,776 Benchmark Score
Top 22% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6400

6,001 Benchmark Score
Top 17% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-12700E and AMD Radeon RX 6400 form a desktop pairing that sits at the 49th combined percentile across all CPU-GPU combinations. The CPU is a 12-core, 20-thread Alder Lake-S part with a 65 W TDP, while the GPU is a 4 GB RDNA 2 entry-level card. No measured FPS data exists for this exact combination, so all gaming performance figures in this analysis are estimates derived from the benchmark scores in the FACT PACK.

CPU Analysis

The i7-12700E uses Intel’s Alder Lake architecture on a 10 nm process, with a 215 mm² die. It has 12 cores and 20 threads, a base clock of 2.10 GHz and a boost clock of 4.80 GHz. The cache layout includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3. The CPU supports DDR4 and DDR5 memory in dual-channel mode and offers 20 PCIe Gen 5 lanes. It also integrates UHD Graphics 770, though that is secondary to the discrete GPU.

In Cinebench R23, the processor scores 23,879 in multi-core and 3,371 in single-core. The Geekbench scores are 10,676 multi-core and 2,094 single-core. These numbers place the i7-12700E at the 62nd percentile of all CPUs, with an average benchmark score of 6,776. Its nearest rivals are all within 1% of that average: the AMD Ryzen Threadripper 2970WX (6,760, +0.2%), the Intel Xeon Gold 6154 (6,803, –0.4%), the Intel Xeon D-2775TE (6,711, +1%), and the Intel Xeon Gold 5317 (6,710, +1%). The i7-12700E thus sits almost exactly at the midpoint of a cluster of workstation and server processors. In real workloads, the high multi-core score suggests strong performance in compilation, 3D rendering, and video encoding, while the single-core score of 3,371 in Cinebench R23 indicates responsive single-threaded tasks like web browsing and office applications. The 65 W TDP is modest, but the chip still delivers near the performance of much higher TDP parts.

Balance and Bottleneck

The CPU is far more capable than the GPU. The i7-12700E holds a 62nd percentile rank, while the RX 6400 sits at the 35th percentile. That imbalance means the GPU will be the limiting factor in most graphics-heavy tasks. For gaming, the CPU can easily feed the GPU, but the GPU will cap frame rates well below what the CPU could support. The GPU’s 4 GB GDDR6 memory and 128.0 GB/s bandwidth are modest, so at higher resolutions or with high texture settings, the VRAM may become a second bottleneck. For compute and productivity tasks that rely on the CPU, the pairing is more balanced because the GPU is rarely used. The CPU’s 20 PCIe Gen 5 lanes are far ahead of the GPU’s PCIe 4.0 x4 interface, so the GPU’s bus width is not a limiting factor in most scenarios, but the narrow x4 link could reduce performance in some memory‑intensive workloads that stream data over PCIe.

Benchmark Performance

The CPU’s average benchmark score is 6,776, and its percentile is 62. The GPU’s average score is 6,001, with a 35th percentile. The combined percentile is 49. These numbers indicate that the CPU is roughly 27 points above the GPU percentile, making the CPU the dominant component in terms of relative strength. In terms of raw scores, the GPU’s best results are in Geekbench OpenCL (32,011) and Vulkan (16,372), while its 3DMark Steel Nomad DX12 score is only 176. The CPU’s best single benchmark is Cinebench R23 multi-core at 23,879. The GPU’s Passmark G3D score is 7,673, which is typical of a low-end discrete GPU from 2022. The combined picture is a system that can handle CPU‑intensive workloads comfortably but will be limited to light gaming or older titles at moderate settings.

Who Should Build It

This pairing targets users who need strong CPU performance for productivity but do not require high-end graphics. For gamers, the RX 6400 is suitable for esports titles at 1080p with low to medium settings, but it will struggle with recent AAA games at high settings due to its 4 GB VRAM and low compute throughput. The CPU’s high multi‑core score (23,879 in Cinebench R23) makes it a good fit for video editors, 3D artists, and software developers who compile large projects. The 12‑core/20‑thread configuration and 25 MB L3 cache are sufficient for multi‑tasking and content creation. Students and small business users can benefit from the CPU’s responsiveness in everyday tasks and office applications, but the GPU is not needed for those workloads. The build class is desktop, and the overall tier is mid‑range, reflecting the CPU’s strength and the GPU’s entry-level position.

GPU Analysis

The AMD Radeon RX 6400 is built on the RDNA 2 architecture using a 6 nm TSMC process. It has 5,400 million transistors on a 107 mm² die, with a transistor density of 50.5 million per mm². The GPU clocks are 1,923 MHz base, 2,039 MHz game, and 2,321 MHz boost. Memory is 4 GB of GDDR6 on a 64‑bit bus, delivering 128.0 GB/s of bandwidth. The compute unit count is 768 shading units, 48 texture mapping units, 32 ROPs, and 12 ray tracing cores. Pixel rate is 74.27 GPixel/s, texture rate is 111.4 GTexel/s, and FP32 performance is 3.565 TFLOPS. FP16 is 7.130 TFLOPS (2:1). The GPU has a 53 W TDP and requires no power connectors; the suggested power supply is 250 W.

In benchmark terms, the GPU scores 176 in 3DMark Steel Nomad DX12, 32,011 in Geekbench OpenCL, and 16,372 in Vulkan. Passmark results show a G3D score of 7,673 and a GPU compute score of 2,812. The GPU’s percentile is 35, with an average score of 6,001. Its nearest rivals are all within a fraction of a percent: the NVIDIA GeForce GTX 770M (6,000, 0.0%), the NVIDIA RTX PRO 6000 Blackwell Server (5,996, 0.1%), the AMD FirePro W4100 (5,987, 0.2%), and the NVIDIA Quadro K4000M (5,986, 0.3%). This places the RX 6400 in the same performance class as older mobile and low‑end desktop GPUs. For rendering, the 12 ray‑tracing cores provide some ray‑tracing capability, but the low FP32 throughput and 4 GB VRAM limit its use to light ray‑tracing effects at 1080p.

Gaming Performance

No measured FPS rows exist for this exact combination. The following expectations are estimated from the benchmark scores. At 1080p, the RX 6400 should handle esports titles (e.g., Counter‑Strike 2, Valorant, League of Legends) with high refresh rates at low to medium settings. Its 3.565 TFLOPS FP32 and 128.0 GB/s bandwidth are sufficient for those titles. However, with only 4 GB VRAM, newer AAA games will require lowered texture quality and may struggle with high settings. The CPU’s strong single‑core performance (3,371 in Cinebench R23) ensures that the CPU will not bottleneck the GPU at 1080p, but the GPU will be the limiting factor. At 1440p, the GPU’s compute and VRAM constraints become more severe, and frame rates will drop significantly. At 4K, the RX 6400 is not a viable option for gaming. The 3DMark Steel Nomad DX12 score of 176 indicates a low level of DirectX 12 performance, which suggests that modern titles may not run smoothly even at 1080p.

Usage Scenarios

  • High‑refresh gaming: The CPU can easily feed 144+ FPS in esports titles, but the GPU will cap the output to roughly 60–90 FPS in those titles at 1080p low settings. The GPU’s 35th percentile and low FP32 throughput confirm this.
  • Streaming: The CPU’s 12 cores and 20 threads provide ample headroom for software encoding while gaming, but the GPU’s low performance may limit the game’s frame rate, so the stream quality will be constrained by the GPU.
  • Video editing: The CPU’s multi‑core score of 23,879 in Cinebench R23 makes it excellent for rendering timelines and exporting videos. The GPU can accelerate some effects, but its 4 GB VRAM may be insufficient for large 4K projects.
  • 3D rendering: CPU‑based rendering (e.g., Blender Cycles) will be fast, but GPU‑based rendering will be limited by the RX 6400’s compute performance (2,812 in Passmark GPU compute). The 12 RT cores provide some ray‑tracing, but the low FP32 will cause long render times.
  • Software development: The CPU’s high multi‑core and single‑core scores speed up compilation, code analysis, and unit tests. The GPU is not a factor.
  • Student and office work: The CPU is more than sufficient for document editing, spreadsheets, and web browsing. The integrated UHD 770 is not needed because the RX 6400 is present, but the CPU’s performance is the highlight.

Upgrade Path and Platform

The CPU uses the Intel Socket 1700, which supports both DDR4 and DDR5 memory. The i7‑12700E is a locked multiplier, so overclocking is not possible. The CPU provides 20 PCIe Gen 5 lanes, which is forward‑looking for future storage or other cards. The GPU uses a PCIe 4.0 x4 interface, which is narrow but sufficient for the RX 6400. The system’s total TDP is 65 W (CPU) + 53 W (GPU) = 118 W, plus the rest of the system, so the suggested 250 W PSU offers a small margin. The most sensible next upgrade is to replace the GPU with a model that has a higher percentile, since the CPU is already at the 62nd percentile. A GPU with 8 GB VRAM and higher FP32 performance would remove the main bottleneck. The CPU’s socket and PCIe Gen 5 support allow a future GPU upgrade without changing the platform.

FAQ

Q: What is the CPU’s launch MSRP?

A: The Intel Core i7-12700E has a launch MSRP of $344.

Q: What is the GPU’s launch MSRP?

A: The AMD Radeon RX 6400 has a launch MSRP of $159.

Q: Does the GPU have ray tracing support?

A: Yes, the RX 6400 includes 12 ray tracing cores, but its overall performance is low, so ray‑tracing will be limited to light effects at 1080p.

Q: What is the combined performance percentile of this build?

A: The combined percentile is 49, indicating it sits near the middle of all CPU+GPU pairings.

Q: Which component is the bottleneck for gaming?

A: The GPU is the bottleneck, as it holds the 35th percentile while the CPU is at the 62nd percentile.

Q: What memory types does the CPU support?

A: The CPU supports DDR4 and DDR5 memory in a dual‑channel configuration.

Q: What is the GPU’s memory bandwidth?

A: The RX 6400 has 128.0 GB/s bandwidth from 4 GB of GDDR6 on a 64‑bit bus.

Build Overview

This is a desktop build that pairs an Intel Core i7-12700E (12‑core, 20‑thread, 65 W) with an AMD Radeon RX 6400 (4 GB, 53 W). The CPU sits at the 62nd percentile of all CPUs, while the GPU sits at the 35th percentile. The combined percentile is 49, placing the system in the middle tier of all CPU‑GPU combinations. The CPU provides strong multi‑threaded performance for productivity, while the GPU is entry‑level and best suited for esports or light gaming. The platform offers PCIe Gen 5 and memory flexibility, and the 250 W suggested power supply leaves headroom for upgrades, but the GPU will need to be upgraded to unlock the CPU’s full potential in gaming and compute‑intensive tasks.