SYSTEM ANALYZER

Rate My PC: Intel Core i7-12650H + AMD Radeon RX 6550M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
88%
VS
GPU
96%
PROCESSOR

Intel Core i7-12650H

28,815 Benchmark Score
Top 12% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6550M

46,702 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core i7-12650H + AMD Radeon RX 6550M: Performance Analysis

This pairing combines Intel's Alder Lake-H mobile processor with AMD's Radeon RX 6000-series discrete GPU in a laptop configuration. The FACT PACK contains no measured FPS data for this exact combination, so all frame-rate discussion is estimated from the benchmark scores rather than direct game testing. The CPU sits at the 80th percentile among all processors, while the GPU ranks at the 85th percentile among all GPUs, giving this build a combined percentile of 83.

Gaming Performance

Since no measured FPS rows exist for this CPU+GPU combination, gaming performance figures are estimates derived from the individual benchmark scores. The GPU's Geekbench Vulkan score of 50867 and OpenCL score of 42536 indicate solid DirectX 12 Ultimate and Vulkan 1.4 support, which translates to modern game compatibility. The Radeon RX 6550M delivers 5.816 TFLOPS of FP32 compute, and with 144.0 GB/s of memory bandwidth across a 64-bit bus, this GPU is positioned for 1080p gaming at medium-to-high settings in most titles.

The CPU's single-thread performance, evidenced by a Cinebench R23 single-core score of 1763 and a Passmark single-thread score of 3539, provides adequate headroom for gaming workloads. The 4.70 GHz boost clock ensures that lightly-threaded game engines receive responsive instruction throughput. For esports titles and less demanding games, this combination should sustain high refresh rates at 1080p, though the 4 GB VRAM capacity will limit texture quality settings in newer AAA releases.

At 1440p resolution, the frame rate estimates become more conservative. The GPU's 32 ROPs and 90.88 GPixel/s pixel rate provide reasonable fill rates, but the 64-bit memory interface creates a bottleneck for higher-resolution textures. Ray tracing performance, supported by 16 RT cores, will be modest at best; expect significant frame rate drops when enabling RT effects in demanding titles. The 80 W TDP of the GPU suggests it operates within a power envelope suitable for thinner laptops, but sustained gaming loads will generate substantial heat.

Benchmark Performance

The Intel Core i7-12650H achieves an average benchmark score of 28815, placing it at the 80th percentile of all CPUs. Its nearest rivals include the Intel Core i5-12600H with an average score of 28882 (0.2% higher), the Intel Core i9-13900H at 28886 (0.2% higher), the AMD Ryzen 5 5600XT at 28940 (0.4% higher), and the Intel Core i5-13500T at 28670 (0.5% lower). This means the i7-12650H performs essentially on par with both the i5-12600H and the significantly more expensive i9-13900H, differing by only 0.2% in either direction.

The AMD Radeon RX 6550M posts an average benchmark score of 46702, placing it at the 85th percentile among all GPUs. Its nearest competitors include the Intel Arc A530M at 46614 (0.2% lower), the AMD Radeon RX 5600M at 46601 (0.2% lower), the NVIDIA RTX A2000 at 46043 (1.4% lower), and the NVIDIA RTX 5880 Ada Generation at 45972 (1.6% lower). The RX 6550M leads all four of these rivals, though the margin over the Arc A530M and RX 5600M is negligible at 0.2%.

The combined picture reveals a well-matched pairing where both components perform near the top of their respective classes. The CPU's 80th percentile and GPU's 85th percentile are closely aligned, suggesting neither component dramatically outclasses the other. The combined percentile of 83 indicates that this build outperforms roughly 83% of all laptop configurations in the benchmark database, making it a strong mid-to-upper tier mobile platform.

GPU Analysis

The AMD Radeon RX 6550M is built on the Navi 24 chip using TSMC's 6 nm process node, containing 5,400 million transistors on a 107 mm² die. The RDNA 2.0 architecture provides 1024 shading units, 64 texture mapping units, and 32 raster output units. The GPU operates at a base clock of 2000 MHz, a game clock of 2560 MHz, and a boost clock of 2840 MHz, with memory clocked at 2250 MHz (18 Gbps effective).

Memory configuration consists of 4 GB of GDDR6 on a 64-bit bus, yielding 144.0 GB/s of bandwidth. This is the most significant limitation of the GPU; while the compute throughput of 5.816 TFLOPS FP32 is respectable for a mobile part, the narrow memory bus constrains performance in memory-bandwidth-intensive scenarios. The 16 RT cores provide hardware ray tracing support, and the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Benchmark results show a Geekbench OpenCL score of 42536 and a Geekbench Vulkan score of 50867. The Vulkan score being notably higher than the OpenCL score suggests the RDNA 2.0 architecture performs particularly well with modern graphics APIs that provide lower-level hardware access. The GPU's 85th percentile ranking places it ahead of the Intel Arc A530M (0.2% lower) and the AMD Radeon RX 5600M (0.2% lower), while maintaining a more substantial 1.4-1.6% lead over the NVIDIA RTX A2000 and RTX 5880 Ada Generation.

For rendering workloads, the FP32 performance of 5.816 TFLOPS and FP16 performance of 11.63 TFLOPS (2:1 ratio) indicate capable compute performance for GPU-accelerated tasks. The 181.8 GTexel/s texture rate and 90.88 GPixel/s pixel rate support efficient texture-heavy rendering. However, the 4 GB VRAM capacity will be a limiting factor for large 3D scenes or high-resolution texture sets, potentially causing texture swapping in professional rendering applications.

Balance and Bottleneck

The performance balance between the CPU and GPU is well matched, with percentiles of 80 and 85 respectively. This proximity suggests that in most workloads, neither component will consistently hold back the other. However, the specific characteristics of each component create distinct bottleneck scenarios depending on the workload type.

In CPU-bound scenarios, the i7-12650H demonstrates strong multi-threaded capability with a Cinebench R23 multi-core score of 12074 and a Passmark multithread score of 21962. The 10 cores and 16 threads provide substantial parallel processing headroom, but the single-thread score of 3539 in Passmark indicates that heavily single-threaded applications may not fully utilize the CPU's potential. Games that rely on a single primary thread may see the CPU become the limiting factor, particularly at lower resolutions where GPU load is reduced.

In GPU-bound scenarios, the RX 6550M's 4 GB VRAM and 144.0 GB/s bandwidth create constraints that the CPU cannot compensate for. At higher resolutions or with high-detail textures, the GPU will likely become the bottleneck regardless of CPU performance. The 64-bit memory interface is particularly restrictive, as it limits the rate at which texture data can be fed to the shading units.

The FPS scaling pattern, estimated from the benchmark scores, would show diminishing returns as resolution increases. At 1080p, the CPU and GPU share the load more evenly, with the CPU's strong single-thread performance supporting frame rates that the GPU can render. At 1440p and above, the GPU's memory bandwidth becomes the primary constraint, and frame rates would scale down proportionally more than a GPU with a wider memory bus.

CPU Analysis

The Intel Core i7-12650H is a 10-core, 16-thread processor based on the Alder Lake-H architecture, built on Intel's 10 nm process node with a die size of 217 mm². The processor has a base clock of 2.30 GHz and a boost clock of 4.70 GHz, with a TDP of 45 W. It supports DDR4 and DDR5 memory in a dual-channel configuration, and provides PCIe Gen 4 with 20 lanes from the CPU.

The cache hierarchy consists of 80 KB L1 per core, 1.25 MB L2 per core, and 24 MB of shared L3 cache. This substantial L3 cache helps mitigate memory latency in multi-threaded workloads. The processor uses the Intel BGA 1744 socket and integrates UHD Graphics, though the discrete RX 6550M will handle graphics duties in this configuration. The multiplier is locked, preventing overclocking.

Benchmark performance shows strong multi-threaded capability: Cinebench R15 multi-core scores 1851.5, R20 scores 7608, and R23 scores 12074. Single-core scores are 250 in R15, 1073 in R20, and 1763 in R23. The Passmark suite reveals specific workload characteristics: data compression scores 250026, data encryption scores 14041, extended instructions score 15438, floating-point math scores 54934, integer math scores 73641, physics scores 1430, and random string sorting scores 26591.

The average benchmark score of 28815 places this CPU at the 80th percentile, with the nearest rivals being within 0.5% in either direction. This indicates that the i7-12650H delivers performance nearly identical to the i5-12600H and i9-13900H, making it an efficient choice for multi-threaded productivity workloads. The 45 W TDP suggests this processor is designed for performance-focused laptops where power efficiency is secondary to raw throughput.

FAQ

Q: Does the Intel Core i7-12650H outperform the Intel Core i9-13900H?

A: No, but the difference is minimal. The i7-12650H scores 28815 on average, while the i9-13900H scores 28886, a 0.2% difference. In practical terms, the i7-12650H performs essentially identically to the i9-13900H in benchmark workloads.

Q: What is the GPU's memory bandwidth and how does it affect performance?

A: The Radeon RX 6550M has 144.0 GB/s of memory bandwidth across a 64-bit bus with 4 GB of GDDR6 memory. This bandwidth is the primary constraint for high-resolution gaming and large texture loads, as the narrow bus limits data throughput.

Q: Does this build support ray tracing?

A: Yes, the AMD Radeon RX 6550M includes 16 RT cores and supports DirectX 12 Ultimate (12_2). However, ray tracing performance will be modest due to the GPU's limited memory bandwidth and compute throughput of 5.816 TFLOPS FP32.

Q: What memory types does the CPU support?

A: The Intel Core i7-12650H supports both DDR4 and DDR5 memory in a dual-channel configuration. The specific memory type used will depend on the laptop's motherboard design.

Q: How does the RX 6550M compare to the RX 5600M?

A: The RX 6550M scores 46702 on average, while the RX 5600M scores 46601, making the RX 6550M 0.2% faster. Both GPUs are very closely matched in benchmark performance.

Q: What is the CPU's power consumption?

A: The Intel Core i7-12650H has a TDP of 45 W. This is a typical power envelope for a performance-oriented mobile processor in the Alder Lake-H series.

Q: Is the CPU multiplier unlocked for overclocking?

A: No, the multiplier is locked on the Intel Core i7-12650H. The processor is not designed for user overclocking, and its performance is defined by its factory clock settings.

Who Should Build It

This laptop configuration targets users who need strong multi-threaded CPU performance for productivity tasks alongside capable GPU acceleration for graphics workloads. The CPU's 80th percentile ranking and the GPU's 85th percentile ranking make this pairing suitable for professionals who run CPU-intensive applications like software compilation, data analysis, or 3D modeling, while also benefiting from GPU acceleration for rendering or video encoding.

Gamers playing at 1080p will find this build capable of handling most titles at medium-to-high settings, though the 4 GB VRAM limits texture quality in newer AAA games. Content creators working with 1080p video editing or photo processing will benefit from the CPU's strong multi-threaded scores, particularly the Cinebench R23 multi-core score of 12074 and Passmark integer math score of 73641.

Software developers compiling large codebases will appreciate the 10 cores and 16 threads, with the Passmark data compression score of 250026 indicating efficient handling of build artifacts. Students and small business users running productivity suites, web applications, and office software will find the performance more than adequate, with the CPU's single-thread score of 3539 ensuring responsive application behavior.

Upgrade Path and Platform

The Intel Core i7-12650H uses the Intel BGA 1744 socket, which is a soldered mobile platform. This means the CPU is not user-upgradeable; the entire laptop would need to be replaced to change processors. The platform supports DDR4 and DDR5 memory in dual-channel configuration, and provides PCIe Gen 4 with 20 lanes from the CPU.

The AMD Radeon RX 6550M connects via PCIe 4.0 x4 interface and has a TDP of 80 W. The GPU is also soldered in this laptop configuration, with no upgrade path for the graphics processor. The power connectors are listed as "None," indicating the GPU draws power from the motherboard rather than external connectors. The suggested PSU is not specified, but the combined TDP of 45 W for the CPU and 80 W for the GPU suggests a total system power draw that a standard laptop power adapter can handle.

The most sensible next upgrade for this platform would be increasing system memory to the maximum supported capacity, as the dual-channel DDR4/DDR5 support can benefit both CPU and GPU performance. Storage upgrades through the PCIe Gen 4 interface would also provide tangible benefits, particularly for loading large game assets or working with big datasets. However, the core CPU and GPU performance is fixed by the soldered components, limiting long-term upgrade potential.

Build Overview

This is a laptop-class build (buildClass: "laptop") combining the Intel Core i7-12650H processor with the AMD Radeon RX 6550M GPU. The CPU is a 10-core, 16-thread Alder Lake-H processor with a 45 W TDP, while the GPU is an RDNA 2.0-based Navi 24 chip with 80 W TDP. The combined percentile of 83 indicates this platform outperforms 83% of all configurations in the benchmark database.

The processor's 80th percentile ranking places it among the top 20% of all CPUs, while the GPU's 85th percentile ranking places it among the top 15% of all GPUs. This is a well-balanced mid-to-upper tier laptop configuration suitable for demanding productivity workloads and capable 1080p gaming. The CPU's performance is essentially indistinguishable from the i9-13900H, making this an efficient choice for users who need high multi-threaded performance without the premium of a top-tier processor. The GPU leads its nearest rivals by 0.2-1.6%, confirming its position as a strong performer in the mobile graphics segment.

Usage Scenarios

High-Refresh Gaming: At 1080p, the RX 6550M's 5.816 TFLOPS FP32 compute and the CPU's 4.70 GHz boost clock should sustain high frame rates in esports and less demanding titles. The GPU's 85th percentile ranking and the CPU's strong single-thread score of 3539 support responsive gameplay, though the 4 GB VRAM will require texture settings to be moderated in newer releases.

Streaming: The CPU's 10 cores and 16 threads provide ample headroom for simultaneous gaming and encoding. The Cinebench R23 multi-core score of 12074 indicates the processor can handle encoding workloads while maintaining game performance, though GPU-based encoding may be preferable to free up CPU resources.

Video Editing: The Passmark floating-point math score of 54934 and integer math score of 73641 indicate strong computational capability for video processing tasks. The GPU's 11.63 TFLOPS FP16 performance accelerates effects and transitions, while the 144.0 GB/s bandwidth supports real-time preview at 1080p.

3D Rendering: The GPU's 16 RT cores and 1024 shading units provide hardware-accelerated rendering support. The 5.816 TFLOPS FP32 compute is respectable for mobile rendering, though the 4 GB VRAM will limit scene complexity. The CPU's multi-threaded scores support CPU-based rendering fallbacks.

Software Development: The 10-core/16-thread configuration and Passmark data compression score of 250026 make this build well-suited for compiling large codebases, running virtual machines, and executing test suites. The 24 MB L3 cache helps reduce context-switching overhead in multi-project workflows.

Student and Office Work: The CPU's single-thread score of 3539 ensures responsive application launches and smooth multitasking in office productivity suites. The integrated UHD Graphics provides a fallback for basic display tasks, while the discrete GPU accelerates any graphics-accelerated applications, such as presentations or data visualization tools.