SYSTEM ANALYZER

Rate My PC: Intel Core i5-14600T + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
91%
PROCESSOR

Intel Core i5-14600T

32,707 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This build pairs the Intel Core i5-14600T with the NVIDIA Quadro RTX 5000, creating a desktop configuration aimed at professional workloads rather than pure gaming. The CPU is a 14-core Raptor Lake part with a 35 W TDP, while the GPU is a Turing-based workstation card with 16 GB of GDDR6 memory. The benchmark data shows a system that sits at the 75th combined percentile, with the processor performing well above average and the graphics card lagging significantly behind modern counterparts. Below is a breakdown of what this hardware combination delivers across various tasks, based strictly on the available benchmark scores.

Usage Scenarios

High-refresh gaming: This is not a strong scenario for this build. The Quadro RTX 5000 scores in the 67th percentile for all GPUs, with a Passmark G3D score of 15616, placing it near the GeForce GTX 1060 6 GB, which has a delta of -1% in average benchmark score. The GPU’s DirectX 12 Passmark score of 59 is notably low, and its compute score of 6525 suggests it will struggle to maintain high frame rates at high refresh rates. The CPU’s single-thread performance is solid, with a Cinebench R23 single-core score of 3169, but the GPU will likely be the limiting factor in this scenario.

Streaming: The CPU has enough multi-threaded horsepower to handle encoding tasks, as evidenced by its Cinebench R23 multi-core score of 22447 and a Passmark multi-thread score of 26409. The GPU’s tensor cores (384) and RT cores (48) could assist with AI-driven encoding enhancements, but the older Turing architecture and the GPU’s overall 67th percentile ranking means it is not optimized for modern streaming workloads. The 16 GB VRAM is ample for holding multiple encoding buffers, but the raw compute throughput of 11.15 TFLOPS FP32 is modest for heavy real-time encoding.

Video editing: This is a mixed bag. The CPU’s 14 cores and 20 threads, combined with a Passmark integer math score of 95112 and floating-point math score of 64726, will handle codec-heavy tasks like decoding and timeline scrubbing. The GPU’s 16 GB VRAM and 448.0 GB/s bandwidth are beneficial for holding large video frames and effects layers, but its Passmark G3D score of 15616 is far below what modern editing GPUs achieve. The GPU’s OpenCL score of 78999 in Geekbench indicates it can accelerate some rendering tasks, but the overall performance will not be competitive for 4K or high-bitrate projects.

3D rendering: The CPU is the stronger component here, with a Cinebench R15 multi-core score of 2262 and a Geekbench multi-core score of 12840. The GPU’s FP32 performance of 11.15 TFLOPS and FP16 of 22.30 TFLOPS (2:1) can accelerate certain render engines, but its Passmark GPU compute score of 6525 is low. The 48 RT cores provide hardware acceleration for ray tracing, but the GPU’s overall 67th percentile means render times will be slower than with a modern workstation card. The 16 GB VRAM is a plus for larger scenes, but the architecture is aging.

Software development: The CPU excels here. The Passmark data encryption score of 18226, data compression score of 301827, and extended instructions score of 16985 are all strong, indicating good performance for compilation, encryption, and hashing tasks. The 24 MB of shared L3 cache helps with frequently accessed data. The GPU’s compute capabilities are less relevant for typical development workflows, though the 16 GB VRAM could be useful for local testing of GPU-accelerated libraries. The CPU’s 83rd percentile ranking among all CPUs is the standout feature.

Student and office work: This build is overkill for this scenario but will handle it effortlessly. The CPU’s single-core performance, with a Passmark single-thread score of 3744 and a Cinebench R20 single-core score of 1330, ensures snappy response in word processors and spreadsheets. The GPU’s 2D performance, with a Passmark G2D score of 709, is adequate for desktop compositing and multiple displays via its 4x DisplayPort 1.4a and 1x USB Type-C outputs. The 35 W CPU TDP means the system will run cool and quiet, which is beneficial for a quiet office environment.

Benchmark Performance

The CPU benchmark data shows a processor performing at the 83rd percentile against all CPUs, with an average benchmark score of 32707. Its nearest rival is the Intel Core Ultra 7 155H, which scores 32697, a delta of 0%, meaning the i5-14600T is essentially tied with that mobile chip. Against the AMD Ryzen 5 7400F, it is 0.1% behind, and against the AMD Ryzen AI 7 PRO 360, it is 0.1% ahead. The strongest single-core result is a Cinebench R23 score of 3169, while the multi-core score of 22447 shows strong scaling from the 14 cores. The Passmark single-thread score of 3744 further confirms its strong per-core performance.

The GPU benchmark data is less impressive. The Quadro RTX 5000 sits at the 67th percentile against all GPUs, with an average benchmark score of 21629. Its nearest rival is the NVIDIA GeForce GTX 1060 6 GB, which scores 21856, a delta of -1%, meaning the Quadro is 1% slower than that consumer card. It is 1.2% faster than the NVIDIA RTX A4000 Mobile and 1.8% faster than the AMD Radeon HD 8970M. The Passmark G3D score of 15616 is the headline number, but the DirectX 12 score of 59 is alarmingly low, suggesting poor performance in modern API-heavy workloads. The Geekbench Vulkan score of 92309 is higher, indicating better performance in cross-platform graphics APIs.

The combined picture is a system where the CPU is a clear strong point, performing at a high level relative to its peers, while the GPU is a weak link, performing near low-end consumer cards from several generations ago. The combined percentile of 75 reflects this imbalance, pulling the overall system down from what the CPU alone would suggest.

Balance and Bottleneck

The data clearly shows the GPU is the primary bottleneck for graphics-intensive workloads. The CPU’s 83rd percentile ranking versus the GPU’s 67th percentile means the processor has significantly more headroom than the graphics card. In gaming scenarios, the GPU will limit frame rates, as its Passmark DirectX 12 score of 59 and G3D score of 15616 will cap performance well below what the CPU’s single-core strength (Cinebench R23 single-core score of 3169) could support. The delta of -1% against the GTX 1060 6 GB confirms the GPU is a mid-range part from a performance standpoint.

For CPU-bound workloads, the balance is reversed. The GPU’s compute capabilities, with a Passmark GPU compute score of 6525, will not accelerate tasks like data compression (Passmark score of 301827) or integer math (95112), so the CPU will do the heavy lifting. The 35 W TDP of the CPU means it is power-efficient, but the 230 W TDP of the GPU means the system draws more power under load, and the suggested PSU of 550 W reflects this combined requirement. The PCIe Gen 5 lanes from the CPU are wasted on a PCIe 3.0 x16 GPU, but this does not affect performance in a bottleneck sense; it just limits future GPU upgrade potential without a platform change.

Who Should Build It

Gamers at specific resolutions: Gamers targeting 1080p with lower detail settings might find this acceptable, but the GPU’s DirectX 12 score of 59 and its performance parity with the GTX 1060 6 GB (delta -1%) suggest frame rates will be modest. At 1440p or 4K, the GPU will struggle significantly, and the 16 GB VRAM will not compensate for the lack of raw shader throughput. This is not a build for high-refresh or high-resolution gaming.

Content creators: Video editors and 3D artists who rely more on CPU rendering than GPU acceleration will see good results from the i5-14600T. The multi-core scores (Cinebench R23 multi-core of 22447) and the Passmark physics score of 1873 indicate solid performance for physics simulations and CPU-based rendering. The GPU’s 16 GB VRAM is useful for loading large textures in 3D applications, but the low compute score of 6525 means GPU-accelerated renders will be slow.

Developers: Software engineers compiling large codebases will benefit from the CPU’s strong multi-threaded performance (Passmark multi-thread score of 26409) and fast data compression (301827). The GPU is largely irrelevant for this workload, but the 384 tensor cores could be used for local machine learning model inference, albeit at a slower pace than modern GPUs.

Students: For general coursework, programming assignments, and light media consumption, this build is more than sufficient. The CPU’s single-core performance (Passmark single-thread score of 3744) ensures responsive applications, and the GPU’s 4x DisplayPort outputs allow for multiple monitors, which is useful for research and writing. The 35 W CPU TDP also makes it a quiet system for shared spaces.

Small business workstations: For tasks like financial modeling, database management, and office productivity, the CPU is the star. The data encryption score of 18226 and extended instructions score of 16985 show strong performance for secure transactions and complex calculations. The GPU’s 16 GB VRAM could be used for CAD or GIS applications that are not heavily GPU-dependent, but its performance will be a limiting factor for advanced visualization.

Upgrade Path and Platform

The CPU uses the Intel Socket 1700 platform, which supports DDR4 and DDR5 memory in a dual-channel configuration. This gives builders flexibility in choosing memory, but the platform is tied to the 14th Gen series. The PCIe Gen 5 interface with 16 lanes from the CPU is a strong feature, but the current GPU only uses PCIe 3.0 x16, which means the full bandwidth is not utilized. The 35 W TDP of the CPU means it is easy to cool with a capable air cooler, and the 230 W TDP of the GPU requires a more substantial cooling solution, as it is a dual-slot card with a 1x 6-pin + 1x 8-pin power connector.

The suggested PSU of 550 W provides headroom for the system’s combined power draw. A sensible next upgrade would be to replace the GPU with a modern workstation or gaming card that supports PCIe 4.0 or 5.0 to take advantage of the CPU’s PCIe Gen 5 lanes. The CPU’s 83rd percentile ranking means it will not be the limiting factor in most workloads for several years, so a GPU upgrade would yield the most significant performance gains. The motherboard must support DDR4 or DDR5 depending on the choice, and the ECC memory support is a professional feature, though it requires matching motherboard and memory support. The platform is at the end of its life for new CPU releases, so a future CPU upgrade would require a new motherboard and possibly new memory.

GPU Analysis

The NVIDIA Quadro RTX 5000 is a Turing-architecture workstation GPU built on a 12 nm process at TSMC, with 13,600 million transistors on a 545 mm² die. It has 16 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. The base clock is 1620 MHz with a boost clock of 1815 MHz, and the memory runs at 1750 MHz (14 Gbps effective). The GPU has 3072 shading units, 192 TMUs, and 64 ROPs. It includes 48 RT cores and 384 tensor cores, which are hardware accelerators for ray tracing and AI workloads, respectively.

The pixel rate is 116.2 GPixel/s, and the texture rate is 348.5 GTexel/s. The FP32 performance is 11.15 TFLOPS, and FP16 is 22.30 TFLOPS with a 2:1 ratio. The TDP is 230 W, and the card is dual-slot with a 267 mm length. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The benchmark scores, however, tell a different story than the specs. The Passmark G3D score of 15616 is low, and the DirectX 12 score of 59 is particularly weak, indicating poor optimization for modern graphics APIs. The Geekbench OpenCL score of 78999 and Vulkan score of 92309 are more respectable, but the overall average benchmark score of 21629 places it at the 67th percentile. The GPU’s performance in rendering is hampered by its age, as it is end-of-life, and its nearest rival, the GTX 1060 6 GB, shows it is comparable to a mid-range consumer card from 2016.

Gaming Performance

No measured FPS rows exist for this exact combination of Intel Core i5-14600T and NVIDIA Quadro RTX 5000. Therefore, all frame rate discussions are estimates derived from the benchmark scores, not from direct testing. The GPU’s Passmark G3D score of 15616 and its delta of -1% against the GeForce GTX 1060 6 GB suggest that in modern games, this card will perform similarly to that older consumer GPU. At 1080p with ultra settings, expect frame rates that are playable for less demanding titles but that will drop significantly in graphically intensive games. The DirectX 12 score of 59 is a red flag, as most modern games rely heavily on DirectX 12; this could result in severe performance issues in those titles. At 1440p, the GPU will likely struggle to maintain 60 FPS in most games, and at 4K, the performance will be poor despite the 16 GB VRAM, because the raw compute throughput of 11.15 TFLOPS is insufficient for 4K rendering. The CPU’s strong single-core performance, with a Cinebench R23 single-core score of 3169, will not help if the GPU is the bottleneck. For esports titles like CS:GO or League of Legends, which are less GPU-dependent, the system might achieve high frame rates, but for AAA games, the estimates are not favorable.

FAQ

Q: Is the Intel Core i5-14600T a good match for the NVIDIA Quadro RTX 5000?

A: The benchmark data indicates a mismatch. The CPU performs at the 83rd percentile, while the GPU is at the 67th percentile. In graphics-heavy tasks, the GPU will be the limiting factor, whereas in CPU-bound workloads, the processor has ample headroom.

Q: What is the combined performance ranking of this build?

A: The combined percentile is 75, meaning this system outperforms 75% of all desktop configurations in the database, but this is heavily weighted by the CPU’s strong scores.

Q: Does this GPU support ray tracing?

A: Yes, the GPU has 48 RT cores, but its Passmark G3D score of 15616 and DirectX 12 score of 59 suggest that ray tracing performance will be poor in practice.

Q: How much VRAM does the Quadro RTX 5000 have, and is it enough?

A: It has 16 GB of GDDR6 memory with a 448.0 GB/s bandwidth. This is a large amount of VRAM that is beneficial for professional workloads like large 3D scenes, but it does not compensate for the low compute performance.

Q: What is the CPU’s power consumption?

A: The CPU has a TDP of 35 W, making it very power-efficient. The GPU, however, has a TDP of 230 W, and the suggested PSU for the system is 550 W.

Q: Can this system be used for machine learning?

A: The GPU has 384 tensor cores, which can accelerate AI inference, and the 16 GB VRAM is useful for larger models. However, the FP32 performance of 11.15 TFLOPS is modest, so training times will be slow.

Q: What memory types are supported by this CPU?

A: The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, and it also supports ECC memory, which is a professional feature.

CPU Analysis

The Intel Core i5-14600T is a 14-core, 20-thread processor from the Core 14th Gen series, based on the Raptor Lake architecture and built on Intel’s 10 nm process. The base clock is 1.80 GHz, which boosts up to 5.10 GHz. It has a 35 W TDP, making it a low-power part. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. The die size is 257 mm², and it uses the Intel Socket 1700. The integrated graphics are UHD Graphics 770, which are present but not a focus for this build.

The benchmark scores show a processor with strong all-around performance. The Cinebench R23 multi-core score of 22447 places it in a competitive position, and the single-core score of 3169 is excellent for a low-TDP chip. The Geekbench scores are also strong, with a multi-core score of 12840 and a single-core score of 2559. The Passmark tests reveal specific strengths: data compression score of 301827, integer math of 95112, and floating-point math of 64726 are all high, indicating robust performance in computational tasks. The data encryption score of 18226 and extended instructions score of 16985 show it handles security and SIMD workloads well. The physics score of 1873 is lower, but that is typical for a CPU with a lower TDP.

The CPU’s percentile rank of 83 against all CPUs confirms its position as a high-performing part, especially considering its 35 W TDP. Its nearest rivals include the Core Ultra 7 155H with a delta of 0%, meaning they are statistically tied, and the Ryzen 5 7400F, which is 0.1% ahead. The architecture is Raptor Lake Refresh, and the release date is January 2024, making it a current-generation part. The processor is unlocked? No, the multiplier is not unlocked, so overclocking is not supported. In real workloads, this CPU will excel in multi-threaded tasks like video encoding, 3D rendering, and software compilation, while its high boost clock of 5.10 GHz ensures snappy single-thread performance for everyday applications.