SYSTEM ANALYZER

Rate My PC: Intel Core i5-14600T + NVIDIA GeForce RTX 5080

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
97%
PROCESSOR

Intel Core i5-14600T

32,707 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080

56,083 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core i5-14600T + NVIDIA GeForce RTX 5080: A High-Performance Desktop Pairing

This build combines Intel's power-efficient Core i5-14600T processor with NVIDIA's flagship-tier GeForce RTX 5080 graphics card, creating a desktop system that sits at the 85th percentile overall when compared to other CPU-GPU pairings. The CPU delivers an average benchmark score of 32707 (83rd percentile among all CPUs), while the GPU achieves an average score of 56083 (87th percentile among all GPUs). No measured FPS data exists for this exact combination in the database, so all gaming frame rate discussions are estimates derived from the component benchmark scores.

Upgrade Path and Platform

The Core i5-14600T uses the Intel Socket 1700 platform, which places it in the LGA 1700 ecosystem alongside other 14th-generation and earlier 12th/13th-generation Intel processors. This socket supports both DDR4 and DDR5 memory through a dual-channel memory bus, giving builders flexibility in choosing between older, more prevalent DDR4 modules or newer DDR5 kits. The platform also supports ECC memory, which is a notable feature for workstation-oriented users who require error correction in memory-heavy workloads.

For PCIe connectivity, the CPU provides Gen 5 with 16 lanes from the processor itself, which is sufficient for the RTX 5080's PCIe 5.0 x16 bus interface. This means the graphics card can run at full bandwidth without bottlenecking the PCIe link. The system also includes the integrated UHD Graphics 770, which serves as a fallback display output and can be useful for troubleshooting or secondary display configurations.

The power delivery situation is straightforward: the CPU has a 35 W TDP, which is remarkably low for a 14-core processor, while the GPU demands 360 W. NVIDIA recommends a 750 W power supply for the RTX 5080, and that figure accounts for the entire system's draw. The 35 W CPU TDP means the processor contributes very little to overall system power consumption, so a quality 750 W PSU provides substantial headroom for the GPU's transient spikes and any additional components like drives or cooling.

A sensible next upgrade path from this platform would involve moving to a higher-core-count Socket 1700 processor, such as an i7 or i9 model from the same generation, to better balance CPU-bound workloads against the RTX 5080's strengths. However, given the 14600T's already strong multi-threaded performance at 22447 in Cinebench R23 multi-core, most users would only need such an upgrade for heavily threaded rendering tasks. The platform itself is mature, with production status marked as active, meaning BIOS updates and compatibility fixes are still being issued.

Usage Scenarios

High-Refresh Gaming: At 1080p and 1440p resolutions, the RTX 5080's raw compute power — evidenced by its 56.28 TFLOPS FP32 performance and 36565 Passmark G3D score — suggests it can drive high frame rates in most titles. The 14600T's single-core performance, with a Cinebench R23 single-core score of 3169 and a Passmark single-thread score of 3744, indicates sufficient CPU throughput to avoid holding back the GPU in most gaming scenarios. The pairing should handle 144Hz and higher refresh rate monitors at 1440p in esports and competitive titles, though CPU-bound games may see some limitation at lower resolutions.

Streaming: The RTX 5080 includes 336 tensor cores and 84 RT cores, which support NVIDIA's hardware encoders and AI-based features. The GPU's Geekbench OpenCL score of 235901 and Vulkan score of 255450 suggest strong compute capability that can handle encoding workloads alongside rendering. The CPU's 14 cores and 20 threads provide additional headroom for streaming software, with a Passmark multithread score of 26409 indicating solid multi-threaded performance for encoding pipelines that use x264 or similar CPU-based encoders.

Video Editing: Video editing software benefits from both CPU multi-threading and GPU acceleration. The 14600T's Cinebench R20 multi-core score of 9427 and R15 multi-core score of 2262 indicate capable timeline editing and export performance. The RTX 5080's 16 GB of GDDR7 memory with 960.0 GB/s bandwidth provides substantial memory bandwidth for handling 4K and higher-resolution footage, while its 10752 shading units accelerate effects, transitions, and color grading. The combination should handle most professional video editing workloads without significant bottlenecks.

3D Rendering: GPU-based renderers will heavily favor the RTX 5080, which demonstrates a Passmark GPU Compute score of 21789 and a 3DMark Steel Nomad DX12 score of 8637. The 56.28 TFLOPS FP32 throughput is particularly strong for real-time rendering engines. CPU-based rendering will rely on the 14600T's 14 cores, which deliver a Cinebench R23 multi-core score of 22447 — respectable but not class-leading, placing it roughly on par with the AMD Ryzen 5 7400F and Intel Core Ultra 7 155H in average benchmark scores.

Software Development: The 14600T's balance of single-thread and multi-thread performance suits compilation workloads. The Geekbench single-core score of 2559 and multi-core score of 12840 indicate responsive builds for most projects. The CPU's Passmark data compression score of 301827 and data encryption score of 18226 show strong performance for archive operations and secure build pipelines. The 35 W TDP means developers can run the system for extended compilation sessions without heat concerns.

Student and Office Work: This configuration is vastly overprovisioned for typical office tasks, but the low 35 W CPU TDP means it remains efficient for prolonged use. The integrated UHD Graphics 770 provides a fallback if the discrete GPU is idle or being serviced. For students running virtual machines, the 20 threads and 24 MB of shared L3 cache handle moderate virtualization workloads, while the GPU's 16 GB VRAM can accelerate machine learning assignments that fit within that memory budget.

CPU Analysis

The Intel Core i5-14600T is a 14-core, 20-thread processor built on the Raptor Lake architecture, specifically the Raptor Lake-R refresh. It operates with a base clock of 1.80 GHz and a boost clock of 5.10 GHz, which is a wide frequency range that allows the chip to be extremely power-efficient at idle while still providing high-performance bursts when needed. The 35 W TDP is exceptionally low for a desktop processor with this core count, making it suitable for compact or thermally constrained builds.

The chip uses Intel's 10 nm process node (though this designation historically refers to a 10nm-class process that has evolved significantly) and has a die size of 257 mm². The cache hierarchy consists of 80 KB L1 per core, 2 MB L2 per core, and 24 MB of shared L3 cache. This cache configuration is typical for the Raptor Lake design, providing good data locality for both gaming and productivity workloads.

Benchmark results show a processor that performs remarkably close to its peers. The average benchmark score of 32707 places it at the 83rd percentile of all CPUs, with nearest rivals including the Intel Core Ultra 7 155H at 32697 (0% delta) and the AMD Ryzen 5 7400F at 32750 (-0.1% delta). This effectively means the 14600T trades blows with these competitors within a margin of less than half a percent, despite the 155H and 7400F being different architectures and market segments.

In single-thread performance, the Cinebench R23 score of 3169 and Passmark single-thread score of 3744 indicate strong per-core efficiency. This is important for gaming and lightly-threaded applications that cannot utilize all cores. The multi-threaded scores — Cinebench R23 multi-core at 22447 and Passmark multithread at 26409 — show that the 20 threads scale reasonably well, though the low TDP does impose some power limits under sustained all-core loads.

The Passmark sub-tests reveal workload-specific strengths: floating point math at 64726 and integer math at 95112 suggest balanced ALU and FPU performance, while the find prime numbers score of 121 is notably low, indicating that the chip is not optimized for that specific pattern of integer operations. The extended instructions score of 16985 and random string sorting at 34310 round out the picture of a processor that handles general-purpose computing well but has specific characteristics that may not suit every algorithm equally.

Who Should Build It

This system targets users who prioritize GPU performance above all else but still need a competent CPU to feed the graphics card. Gamers at 1440p and 4K resolutions will benefit most, as the RTX 5080's 87th percentile GPU ranking means it sits near the top of the performance hierarchy, while the 14600T's 83rd percentile CPU ranking ensures it can keep up in most scenarios. The GPU's 16 GB VRAM and 960.0 GB/s bandwidth make it suitable for high-resolution texture packs and modern game engines that demand large memory pools.

Content creators who work primarily in GPU-accelerated applications — such as video editors using CUDA-accelerated effects, 3D artists using GPU renderers like Octane or Redshift, and AI researchers running inference workloads — will find this pairing well-suited to their needs. The RTX 5080's 336 tensor cores provide dedicated hardware for AI workloads, and its 84 RT cores accelerate ray tracing for both gaming and rendering workflows.

Software developers building and testing applications that require GPU compute will appreciate the combination of the CPU's strong compilation performance and the GPU's 56.28 TFLOPS of FP32 compute. The 35 W CPU TDP also makes this an attractive option for small form factor workstations where thermal management is a priority, as the CPU generates minimal heat and allows more thermal budget for the GPU.

Students in engineering, data science, or game development programs will find this system capable of handling their coursework, though it is far more powerful than what most student workloads require. Small business workstations that need to handle occasional CAD, video editing, or data processing tasks will also benefit, particularly the ECC memory support that can prevent data corruption in long-running calculations.

Balance and Bottleneck

The fundamental balance in this pairing is between a power-efficient, mid-range CPU and a high-end graphics card. The RTX 5080 sits at the 87th percentile of all GPUs, while the 14600T sits at the 83rd percentile of all CPUs, suggesting the GPU has a slight edge in relative performance. However, the combined percentile of 85 indicates that the system as a whole is well-matched for most workloads.

At 1080p resolution, the CPU is more likely to be the limiting factor in gaming scenarios. The 14600T's single-thread performance, while solid, may not keep pace with the RTX 5080's ability to generate extremely high frame rates in less demanding titles. The CPU's 35 W TDP means boost clocks may drop under sustained multi-threaded gaming loads, potentially causing frame time inconsistency in CPU-bound scenarios.

At 1440p and above, the GPU becomes the primary bottleneck, which is the intended balance for this configuration. The RTX 5080's 360 W TDP and 16 GB VRAM mean it will be the component that determines maximum graphical settings and resolution, while the CPU has sufficient headroom to feed it without introducing significant CPU-side delays.

In productivity workloads, the balance shifts depending on the application. GPU-accelerated rendering and compute tasks will be limited by the RTX 5080's 56.28 TFLOPS throughput, while CPU-bound tasks like code compilation or physics simulation will be limited by the 14600T's 20 threads and its relatively low TDP. The Passmark physics score of 1873 suggests that the CPU may struggle with heavily physics-based simulations, potentially bottlenecking the GPU in games that use extensive CPU-side physics calculations.

The PCIe Gen 5 x16 interface provides ample bandwidth for the GPU, so the bus will not introduce a bottleneck. Memory bandwidth from the dual-channel DDR4/DDR5 setup may be a secondary constraint in some memory-intensive workloads, but the 14600T's 24 MB L3 cache helps mitigate this by keeping frequently accessed data on-die.

Gaming Performance

Since no measured FPS rows exist for this exact CPU-GPU combination, all frame rate figures presented here are estimates derived from the component benchmark scores rather than actual test results. The RTX 5080's 3DMark Steel Nomad DX12 score of 8637 and Passmark G3D score of 36565 indicate that it is positioned in the upper tier of graphics cards, with the 87th percentile GPU ranking confirming its high-end status.

At 1080p resolution with ultra settings, this pairing should deliver frame rates well above 100 FPS in most modern titles, with esports games potentially exceeding 200 FPS given the GPU's raw compute power. The 14600T's single-core performance of 3169 in Cinebench R23 and 3744 in Passmark single-thread should be sufficient to avoid major CPU limitations in most games, though highly CPU-intensive titles like simulators or strategy games may show some CPU constraint.

At 1440p ultra settings, the GPU's 16 GB VRAM and 960.0 GB/s bandwidth become more important, and the system should still deliver high frame rates in the 80-150 FPS range depending on the title. The RTX 5080's 84 RT cores and 336 tensor cores support ray tracing and DLSS-type upscaling, which can maintain high frame rates while enabling advanced visual effects.

At 4K resolution, the system will rely heavily on the GPU, and frame rates will typically fall into the 60-100 FPS range for demanding titles at ultra settings. The 16 GB VRAM is sufficient for 4K textures in most current games, but future titles with extremely large texture sets may approach this limit. The CPU's role at 4K is diminished, making the 14600T more than adequate for this resolution.

The GPU's Passmark DirectX scores — 389 for DirectX 9, 324 for DirectX 11, and 151 for DirectX 12 — suggest varying levels of optimization across different API generations, with DirectX 12 performance being the most relevant for modern games. The Geekbench Vulkan score of 255450 indicates strong Vulkan performance, which benefits titles using that API.

Benchmark Performance

The CPU's average benchmark score of 32707 places it at the 83rd percentile among all CPUs. Its nearest rivals include the Intel Core Ultra 7 155H at 32697 (0% delta), the AMD Ryzen 5 7400F at 32750 (-0.1% delta), and the AMD Ryzen AI 7 PRO 360 at 32662 (0.1% delta). This means the 14600T performs essentially identically to these competitors, with differences of less than a third of a percent in either direction.

The GPU's average benchmark score of 56083 places it at the 87th percentile among all GPUs. Its nearest rivals include the AMD Radeon 8060S at 55757 (0.6% delta), the AMD Radeon RX 6750 GRE 12 GB at 55698 (0.7% delta), and the AMD Radeon RX 9070 GRE at 57367 (-2.2% delta). The RTX 5080 leads most of its nearest rivals by a small margin, though the Radeon RX 9070 GRE is 2.2% ahead.

The combined system percentile of 85 reflects a pairing where both components are in the upper tier of their respective categories, with the GPU having a slight edge over the CPU in relative standing. The specific CPU benchmark results include a Cinebench R23 multi-core score of 22447 and single-core score of 3169, a Geekbench multi-core score of 12840 and single-core score of 2559, and a Passmark multithread score of 26409 with a single-thread score of 3744.

The GPU benchmark results include a 3DMark Steel Nomad DX12 score of 8637, a Geekbench OpenCL score of 235901, a Geekbench Vulkan score of 255450, and a Passmark G3D score of 36565 with a Passmark GPU Compute score of 21789. These figures combine to paint a picture of a GPU that excels in both graphics and compute workloads, with the Passmark G2D score of 1415 indicating adequate 2D performance for desktop use.

FAQ

Q: What is the combined performance percentile of this CPU-GPU pairing?

A: The combined percentile is 85, meaning this system outperforms 85% of all benchmarked CPU-GPU pairings in the database.

Q: How does the Core i5-14600T compare to its nearest rival, the Intel Core Ultra 7 155H?

A: The 14600T has an average benchmark score of 32707, while the Core Ultra 7 155H scores 32697, a delta of 0%, meaning they perform effectively identically in aggregate benchmarks.

Q: What is the GPU's memory bandwidth and capacity?

A: The RTX 5080 has 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of memory bandwidth.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core i5-14600T supports ECC memory, which is notable for workstation and data integrity-focused applications.

Q: What is the recommended power supply wattage for this system?

A: The suggested PSU for the RTX 5080 is 750 W, which accounts for the GPU's 360 W TDP and the CPU's 35 W TDP, leaving substantial headroom.

Q: What is the CPU's boost clock speed?

A: The Core i5-14600T has a boost clock of 5.10 GHz, despite a low base clock of 1.80 GHz and a 35 W TDP.

Q: How much L3 cache does the CPU have?

A: The 14600T has 24 MB of shared L3 cache, which is shared across all 14 cores.

GPU Analysis

The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture using TSMC's 5 nm process node, with a die size of 378 mm² and 45,600 million transistors, resulting in a transistor density of 120.6 million per mm². The chip, designated GB203, operates at a base clock of 2295 MHz and a boost clock of 2617 MHz, with memory running at 1875 MHz (30 Gbps effective) for the 16 GB GDDR7 frame buffer on a 256-bit bus.

The GPU's 10752 shading units, 336 TMUs, and 112 ROPs deliver a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s. The FP32 compute throughput is 56.28 TFLOPS, with FP16 also at 56.28 TFLOPS (1:1 ratio), meaning there is no half-rate penalty for FP16 workloads. This makes the card particularly strong for AI inference and machine learning tasks that can utilize FP16 precision.

The 84 RT cores and 336 tensor cores provide dedicated hardware for ray tracing and AI-based rendering techniques. The tensor cores enable DLSS-style upscaling and frame generation, which can significantly boost gaming performance at higher resolutions. The 84 RT cores support hardware-accelerated ray tracing for lighting, shadows, and reflections in supported games, with performance scaling that the 3DMark Steel Nomad score of 8637 partially reflects.

For rendering workloads, the GPU's 56.28 TFLOPS FP32 throughput is the key metric, as most real-time renderers and many offline renderers use FP32 precision. The Passmark GPU Compute score of 21789 indicates strong general compute performance, while the Geekbench OpenCL score of 235901 and Vulkan score of 255450 show cross-API compute capability. The 16 GB VRAM is sufficient for most current rendering workloads, including 4K texture sets and complex scenes with high polygon counts.

The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, covering all modern graphics APIs. It has a dual-slot form factor measuring 304 mm in length, 137 mm in height, and 40 mm in width, with a single 16-pin power connector. The display outputs include one HDMI 2.1b and three DisplayPort 2.1b ports, supporting high refresh rate monitors and multi-display configurations.

Build Overview

This desktop build pairs the Intel Core i5-14600T with the NVIDIA GeForce RTX 5080, creating a system that sits at the 85th combined percentile in the benchmark database. The CPU is a 14-core, 20-thread processor with a 35 W TDP, designed for power efficiency, while the GPU is a high-end graphics card with a 360 W TDP and 16 GB of GDDR7 memory. The overall tier of this system is upper-mid-range to high-end, with the GPU being the dominant component in terms of both performance and power consumption.

The CPU's 83rd percentile ranking places it in the upper tier of processors, roughly equivalent to the Intel Core Ultra 7 155H and AMD Ryzen 5 7400F in aggregate performance. The GPU's 87th percentile ranking puts it in the top tier of graphics cards, slightly ahead of the AMD Radeon 8060S and RX 6750 GRE 12 GB, and only 2.2% behind the AMD Radeon RX 9070 GRE.

The system's class is desktop, indicating it is intended for stationary use in a standard PC case. The combination of a power-efficient CPU and a power-hungry GPU creates an interesting thermal profile: the CPU generates minimal heat, allowing cooling resources to be focused on the GPU. This pairing is well-suited for users who want high-end graphics performance without requiring an equally high-end CPU, making it a practical choice for gaming-focused builds, GPU-accelerated content creation, and professional workloads that scale primarily with graphics compute power.