SYSTEM ANALYZER

Rate My PC: Intel Core i5-14600KF + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
91%
PROCESSOR

Intel Core i5-14600KF

49,394 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

The dataset contains no measured FPS rows for this exact CPU+GPU combination — the benchmark database has no recorded frame rates for the Intel Core i5-14600KF paired with the NVIDIA Quadro RTX 5000 across any game or resolution. All frame-rate expectations below are therefore estimates derived from the individual benchmark scores and their percentile positions, not from direct gameplay capture.

The GPU's raw compute capability, as reflected in its Passmark G3D score of 15,616 and FP32 throughput of 11.15 TFLOPS, places it in the 67th percentile of all GPUs. That percentile position suggests a card capable of 1080p gaming at high settings in most titles, with 1440p playable but requiring settings adjustments in demanding releases. The 16 GB GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth provides ample headroom for texture-heavy scenes and high-resolution assets, which matters more at 1440p and above.

At 1080p ultra settings, the estimated frame rates would likely fall in the 60-100 FPS range for esports and moderately demanding titles, given that the GPU's nearest rival — the NVIDIA GeForce GTX 1060 6 GB — scores nearly identically (21,856 vs. 21,629 average, a -1% delta). That comparison is telling: the Quadro RTX 5000 is not a high-refresh gaming monster. Its DirectX 12 Passmark score of 59 is notably weak, indicating that modern DX12 titles may struggle to utilize the hardware efficiently. Older DirectX 11 titles should perform better, with the Passmark DX11 score of 140 being the strongest API-specific result.

The CPU side tells a different story. The Core i5-14600KF sits in the 90th percentile of all CPUs with an average benchmark score of 49,394, meaning it can feed the GPU with data in nearly all scenarios without becoming the limiting factor. The single-core Geekbench score of 2,445 and Cinebench R23 single-core score of 4,594 indicate excellent per-thread performance, which is critical for maintaining high frame rates in games that rely on a few heavily loaded threads.

For 1440p ultra, the estimated FPS would drop by roughly 30-40% compared to 1080p, based on typical resolution scaling observed across similar GPU tiers. The 16 GB VRAM will not be a constraint at this resolution, but the underlying compute throughput will limit performance. At 4K, the card would likely deliver playable frame rates only in less demanding titles or with reduced settings, as the 11.15 TFLOPS FP32 figure falls well short of what modern 4K gaming typically requires.

The lack of measured FPS data means these figures are directional rather than definitive. The benchmark scores indicate a pairing that is CPU-strong and GPU-moderate, with the GPU's age (2018 release, Turing architecture) showing most clearly in API-level performance differences between older and newer graphics workloads.

Benchmark Performance

The CPU delivers a Cinebench R23 multi-core score of 32,544, which is a strong result for a 14-core, 20-thread part. Its single-core R23 score of 4,594 confirms that per-thread performance is equally competitive. In Geekbench, the CPU scores 17,085 multi-core and 2,445 single-core, placing it comfortably in the upper tier of desktop processors. The Passmark multi-thread score of 38,697 and single-thread score of 4,273 reinforce the picture of a balanced, high-performing CPU.

The CPU's average benchmark score of 49,394 places it in the 90th percentile of all CPUs. Its nearest rivals provide useful context: the AMD Ryzen 9 7900 scores 49,228 (0.3% lower), the AMD Ryzen 7 PRO 5755G scores 49,196 (0.4% lower), and the Intel Core Ultra 5 245 scores 48,995 (0.8% lower). The AMD Ryzen AI Max+ 388 edges ahead at 49,796 (0.8% higher). These deltas are all within 1%, meaning the i5-14600KF is statistically tied with a cluster of strong modern processors — it neither dominates nor falls behind its immediate competition.

The GPU's average benchmark score of 21,629 places it in the 67th percentile of all GPUs, a notably lower standing than the CPU. Its nearest rivals are the NVIDIA GeForce GTX 1060 6 GB (21,856, 1% higher), the NVIDIA RTX A4000 Mobile (21,379, 1.2% lower), the AMD Radeon HD 8970M (21,237, 1.8% lower), and the AMD Radeon RX Vega M GL (21,153, 2.3% lower). The Quadro RTX 5000 is thus grouped with mid-range gaming GPUs from several generations ago, despite its workstation pedigree and 16 GB VRAM.

Specific GPU benchmarks show a mixed profile. The Geekbench Vulkan score of 92,309 is respectable, while the OpenCL score of 78,999 indicates solid compute capability. The Passmark G3D score of 15,616 is the headline gaming metric, but the DirectX 12 score of 59 is concerning — it suggests poor optimization for modern graphics APIs. The DirectX 11 score of 140 and DirectX 10 score of 113 are stronger, while the DirectX 9 score of 195 shows the card handles legacy APIs well. The G2D score of 709 indicates adequate 2D performance.

The combined percentile for this CPU+GPU pairing is 79th, reflecting the CPU's strength pulling up the GPU's more modest standing. The data shows a system where the processor is in the top decile of all CPUs, while the graphics card sits in the upper third of all GPUs — a significant gap in relative capability.

Usage Scenarios

High-refresh gaming (144Hz+): The CPU is fully capable of driving high frame rates, with excellent single-core performance (Cinebench R23 single-core 4,594, Passmark single-thread 4,273) that avoids frame pacing issues. However, the GPU's 67th percentile standing and weak DirectX 12 performance (Passmark DX12 score of 59) will likely cap frame rates below what the CPU could otherwise feed. At 1080p, competitive titles may approach 144 FPS, but AAA games will fall short of high-refresh territory.

Streaming: The CPU's 14 cores and 20 threads provide ample headroom for software encoding while gaming, with the Passmark multi-thread score of 38,697 indicating strong parallel throughput. The GPU also offers Tensor cores (384) that could assist with AI-based encoding workloads, though the Turing architecture's encoder is older. The combination should handle 1080p60 streaming without significant frame drops.

Video editing: The CPU's Cinebench R23 multi-core score of 32,544 and Geekbench multi-core of 17,085 indicate strong rendering performance for video exports. The GPU's 16 GB VRAM and 448.0 GB/s bandwidth help with timeline scrubbing and effect previews, but the 11.15 TFLOPS FP32 compute is modest by modern standards, so GPU-accelerated effects may not see dramatic speedups.

3D rendering: The GPU's FP16 throughput of 22.30 TFLOPS and 384 Tensor cores provide useful compute acceleration for renderers that support them, but the 2018-era Turing architecture lacks the dedicated RT core efficiency of newer generations. The CPU's multi-core strength (R23 multi-core 32,544) will carry much of the rendering load in CPU-based renderers. The 16 GB VRAM is a genuine advantage for larger scenes.

Software development: The CPU excels here. The Passmark data compression score of 485,140 and data encryption score of 27,608 indicate fast build times and efficient handling of compiled code. The 20 threads handle parallel builds well, and the single-core speed (Geekbench 2,445) keeps interactive compilation snappy. The GPU's role is minimal in this workload.

Student and office work: Both components are overkill for typical productivity tasks. The CPU's single-thread performance (Passmark single-thread 4,273) handles document processing and web browsing instantly, while the GPU's 16 GB VRAM and 4x DisplayPort 1.4a outputs support multi-monitor setups for research and data analysis. The 125W TDP CPU and 230W TDP GPU mean higher idle power draw than necessary for office workloads.

Balance and Bottleneck

The data shows a pronounced imbalance between CPU and GPU capability. The CPU sits in the 90th percentile of all CPUs, while the GPU sits in the 67th percentile — a 23-percentage-point gap. In gaming workloads, the GPU will be the limiting factor in most scenarios. The CPU's single-core performance (Geekbench 2,445, Cinebench R23 single-core 4,594) is more than sufficient to feed the GPU's frame output, meaning frame rates will be dictated by the GPU's compute limits rather than CPU throughput.

The GPU's DirectX 12 Passmark score of 59 versus its DirectX 11 score of 140 reinforces this imbalance: in older API titles, the GPU performs closer to its potential, but in modern games that rely on DX12, the bottleneck becomes more severe. The CPU's multi-core strength (R23 multi-core 32,544) is irrelevant in most gaming scenarios, which depend on single-thread performance — where the CPU is equally strong, meaning the GPU remains the constraint.

In compute workloads, the balance shifts. The GPU's FP32 output of 11.15 TFLOPS and FP16 of 22.30 TFLOPS provide substantial parallel compute, but the CPU's multi-core scores (Passmark multi-thread 38,697, Cinebench R23 multi-core 32,544) are also strong. For workloads that use both — such as 3D rendering with hybrid CPU/GPU pipelines — the system is more balanced. However, the GPU's 67th percentile standing means it will lag the CPU's performance tier in pure compute throughput relative to their respective markets.

The FPS scaling evidence, while estimated, points the same direction: at 1080p, the GPU is the binding constraint; at 1440p and 4K, the GPU's limitations become even more pronounced, and the CPU's headroom grows further. There is no scenario in the data where the CPU holds back the GPU.

CPU Analysis

The Intel Core i5-14600KF is a 14-core, 20-thread desktop processor built on the Raptor Lake architecture with a 10nm process node from Intel. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125W TDP. The cache hierarchy includes 80 KB L1 per core, 2 MB L2 per core, and 24 MB of shared L3 cache. It supports DDR4 and DDR5 memory in a dual-channel configuration, with ECC memory support enabled. The CPU uses the Intel Socket 1700 and offers PCIe Gen 5 with 16 lanes from the CPU. It has an unlocked multiplier for overclocking.

The benchmark scores paint a picture of a top-tier mid-range CPU. The Cinebench R23 multi-core score of 32,544 is exceptional for a 14-core part, beating many higher-core-count processors from previous generations. The single-core R23 score of 4,594 is equally impressive, indicating excellent per-thread efficiency. Geekbench scores of 17,085 multi-core and 2,445 single-core confirm the pattern.

The Passmark suite reveals specific strengths: data compression at 485,140, floating-point math at 93,048, integer math at 125,982, and random string sorting at 52,056. The extended instructions score of 28,785 and data encryption score of 27,608 show strong SIMD and cryptographic performance. The physics score of 2,449 and find prime numbers score of 161 are lower, but these are less representative of real workloads.

The 90th percentile standing and average benchmark score of 49,394 place it in a tight cluster with the AMD Ryzen 9 7900 (0.3% lower), AMD Ryzen 7 PRO 5755G (0.4% lower), Intel Core Ultra 5 245 (0.8% lower), and AMD Ryzen AI Max+ 388 (0.8% higher). This means the i5-14600KF is not a standout against its immediate peers — it is competitive, but not dominant.

For real workloads, these scores translate to fast compile times, responsive application launches, and strong multi-threaded rendering performance. The 24 MB L3 cache helps with data-heavy tasks, and the dual-channel memory support (DDR4 and DDR5) provides flexibility in platform choice.

Who Should Build It

This pairing suits users who need strong CPU performance and are willing to accept mid-tier GPU capability. Gamers at 1080p will find the system capable of high settings in most titles, though not at high refresh rates in demanding AAA games — the GPU's 67th percentile and weak DX12 scores (59) cap performance. Gamers at 1440p will need to lower settings, and 4K gaming is not a realistic target.

Content creators — particularly video editors and 3D artists — benefit from the CPU's multi-core strength (R23 multi-core 32,544, Geekbench multi-core 17,085) and the GPU's 16 GB VRAM, which is genuinely useful for larger project files. The GPU's FP16 throughput of 22.30 TFLOPS and 384 Tensor cores provide compute acceleration for supported renderers, though the Turing architecture's age limits efficiency.

Software developers will find the CPU excellent for builds and parallel tasks, with the Passmark data compression score of 485,140 indicating fast file operations and the 20 threads handling concurrent compilation well. The GPU is largely irrelevant for development work, so its mid-tier status is not a drawback.

Students and office workers are over-served by this configuration — the CPU's single-thread performance (Passmark single-thread 4,273) handles productivity with ease, and the GPU's 4x DisplayPort 1.4a outputs support multi-monitor research setups. However, the power draw (125W CPU, 230W GPU) makes this an inefficient choice for purely academic work.

Small business workstations that run CPU-bound applications — such as financial modeling, data analysis, or engineering simulations — will see strong performance from the 14 cores and 20 threads. The GPU's compute capability (11.15 TFLOPS FP32) can assist with parallel workloads like finite element analysis or machine learning inference, though the 67th percentile standing means it is not a compute powerhouse.

Upgrade Path and Platform

The CPU uses Intel Socket 1700, which is the platform for 12th, 13th, and 14th Gen Core processors. This means the motherboard can accept a range of CPUs from these generations, providing a clear upgrade path. The CPU supports both DDR4 and DDR5 memory, so users can choose between cheaper DDR4 or faster DDR5 depending on the motherboard and budget. The dual-channel memory bus is standard for this class.

PCIe Gen 5 with 16 lanes from the CPU provides ample bandwidth for current and next-generation GPUs. The GPU in this build uses PCIe 3.0 x16, which is backward-compatible but leaves performance on the table — a PCIe 4.0 or 5.0 GPU would take better advantage of the platform's capabilities.

The CPU's 125W TDP and the GPU's 230W TDP combine for a total of 355W across the two main components. The suggested PSU for the GPU is 550W, which provides sufficient headroom for the entire system including drives, fans, and other peripherals. Users planning to overclock the CPU (the multiplier is unlocked) or add additional components should consider a higher-wattage PSU.

The GPU is listed as end-of-life production status, with a release date of 2018-08-12. Its successor is Workstation Ampere, which offers newer architecture and better performance per watt. The GPU is a dual-slot card measuring 267mm in length and 111mm in height, requiring 1x 6-pin and 1x 8-pin power connectors. It has 4x DisplayPort 1.4a and 1x USB Type-C outputs.

A sensible next upgrade would be replacing the GPU with a newer workstation card that supports PCIe 4.0 or 5.0, leveraging the CPU's Gen 5 lanes. Alternatively, users could upgrade the CPU to a higher-tier 14th Gen part on the same socket, such as an i7 or i9 model, though the i5-14600KF's 90th percentile standing means the CPU is unlikely to be the bottleneck in most workloads.

FAQ

Q: Is this system good for 4K gaming?

A: No. The GPU's 67th percentile standing and 11.15 TFLOPS FP32 compute are well below what 4K gaming typically requires. Estimated frame rates at 4K ultra would be playable only in less demanding titles or with reduced settings.

Q: How does the CPU compare to the AMD Ryzen 9 7900?

A: The Intel Core i5-14600KF scores 49,394 average versus the Ryzen 9 7900's 49,228, a 0.3% difference. They are statistically tied in overall benchmark performance, despite the Ryzen having more cores.

Q: What memory should I use with this CPU?

A: The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration. The choice depends on the motherboard and budget — DDR4 is generally less expensive, while DDR5 offers higher bandwidth.

Q: Can the GPU handle machine learning workloads?

A: The GPU has 384 Tensor cores and 16 GB VRAM, and its Geekbench OpenCL score of 78,999 indicates solid compute capability. However, the Turing architecture's Tensor cores are older and less efficient than newer generations, so performance will be adequate but not state-of-the-art.

Q: Is the 550W suggested PSU sufficient for this build?

A: Yes. The CPU has a 125W TDP and the GPU has a 230W TDP, totaling 355W. A 550W PSU provides enough headroom for the rest of the system. Overclocking the CPU (which is unlocked) would require additional headroom.

Q: What is the GPU's DirectX 12 performance like?

A: The Passmark DirectX 12 score is 59, which is notably weak. This suggests the GPU will underperform in modern DX12 titles, while DirectX 11 games (score of 140) will run closer to its theoretical capability.

Q: Can I overclock the CPU?

A: Yes. The CPU has an unlocked multiplier, making it overclockable. The base clock is 3.50 GHz and boost is 5.30 GHz, and the 125W TDP provides some thermal headroom for manual overclocking.

GPU Analysis

The NVIDIA Quadro RTX 5000 is built on the Turing architecture using a 12nm process from TSMC. The TU104 chip contains 13,600 million transistors on a 545 mm² die, with a transistor density of 25.0M per mm². The GPU has 3,072 shading units, 192 texture mapping units, and 64 raster operation units. It includes 48 ray tracing cores and 384 tensor cores, making it a capable compute card for its era.

Memory configuration is substantial: 16 GB of GDDR6 on a 256-bit bus, with a memory clock of 1750 MHz (14 Gbps effective) delivering 448.0 GB/s of bandwidth. This is a significant advantage for large datasets and high-resolution textures. The base clock is 1620 MHz with a boost clock of 1815 MHz.

Compute throughput is rated at 11.15 TFLOPS FP32 and 22.30 TFLOPS FP16 (at 2:1 ratio). Pixel rate is 116.2 GPixel/s and texture rate is 348.5 GTexel/s. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, covering modern graphics APIs. It uses a PCIe 3.0 x16 interface, which is older but functional.

The benchmark results show a mixed profile. The Geekbench Vulkan score of 92,309 is strong, and the OpenCL score of 78,999 is respectable. The Passmark G3D score of 15,616 is the primary gaming metric, placing it in the 67th percentile of all GPUs. However, the DirectX 12 score of 59 is a red flag — it suggests poor utilization of modern graphics APIs, likely due to the Turing architecture's age. The DirectX 11 score of 140 is much healthier, indicating that older games and workloads run closer to the card's potential.

The average benchmark score of 21,629 places it near the NVIDIA GeForce GTX 1060 6 GB (21,856, 1% higher) and the NVIDIA RTX A4000 Mobile (21,379, 1.2% lower). This is a telling comparison: the Quadro RTX 5000 performs similarly to a mid-range gaming GPU from the same era, despite its workstation branding and much larger VRAM pool. The 16 GB VRAM does not translate into higher gaming performance — it matters only for specific workstation workloads that need large memory allocations.

For rendering and compute, the 384 Tensor cores and 22.30 TFLOPS FP16 provide acceleration for AI inference and certain renderers. The 48 ray tracing cores offer hardware RT support, but their first-generation implementation is far slower than modern RT cores. The 16 GB VRAM is the card's most compelling feature for professional use, allowing larger scenes and models without memory swapping.

Build Overview

This is a desktop build pairing the Intel Core i5-14600KF with the NVIDIA Quadro RTX 5000. The CPU is a 14-core, 20-thread processor from the Core 14th Gen series, based on Raptor Lake architecture, released in October 2023 with a launch MSRP of $294. The GPU is a Turing-architecture workstation card released in August 2018 with a launch MSRP of 2,299 USD, now end-of-life.

The combined percentile for this pairing is 79th, which reflects the CPU's 90th percentile standing pulling up the GPU's 67th percentile. This is a system where the processor is genuinely high-end, while the graphics card is mid-tier relative to the overall GPU market. The CPU's nearest rivals (AMD Ryzen 9 7900, AMD Ryzen 7 PRO 5755G, Intel Core Ultra 5 245) all score within 1% of each other, confirming the CPU is competitively placed. The GPU's nearest rivals (GTX 1060 6 GB, RTX A4000 Mobile) similarly sit within 2.3% of its score.

In practical terms, this is a workstation-oriented build with gaming secondary. The CPU handles compute-heavy tasks with ease, and the GPU provides 16 GB VRAM and workstation drivers that benefit professional applications. Gamers at 1080p will find acceptable performance, but the weak DirectX 12 scores and 67th percentile standing mean this is not a gaming-first configuration. The data suggests a system built for content creation, development, and professional workloads, with gaming as a secondary use case.