SYSTEM ANALYZER

Rate My PC: Intel Core i5-14600K + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
91%
PROCESSOR

Intel Core i5-14600K

48,618 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core i5-14600K + NVIDIA Quadro RTX 5000: A 14th-Gen CPU Paired with a Turing Workstation GPU

This pairing combines Intel's 14-core Raptor Lake refresh desktop processor with NVIDIA's professional Quadro RTX 5000, a Turing-architecture workstation card aimed at content creation and professional visualization rather than pure gaming. The CPU sits at the 90th percentile among all processors, while the GPU lands at the 67th percentile, creating an interesting asymmetry where the processor's headroom far exceeds the graphics card's raw compute capabilities. The combined build percentile of 79 reflects a desktop workstation configuration where CPU-heavy tasks like compilation, encoding, and physics simulation will see the lion's share of performance, while graphics-bound workloads will be capped by the older, end-of-life GPU.

FAQ

Q: What is the Intel Core i5-14600K's position relative to other CPUs?

A: The i5-14600K scores at the 90th percentile versus all CPUs, with an average benchmark score of 48618. Its nearest rival, the Intel Xeon Gold 5318H, scores 48698, putting the i5 just 0.2% behind, while the AMD EPYC 4345P scores 48470, which is 0.3% behind the i5.

Q: How does the Quadro RTX 5000 compare to other GPUs in benchmark scores?

A: The GPU holds the 67th percentile versus all GPUs with an average score of 21629. Its closest competitor is the NVIDIA GeForce GTX 1060 6 GB, which scores 21856 and is 1% ahead, while the NVIDIA RTX A4000 Mobile scores 21379, putting it 1.2% behind the Quadro.

Q: What are the CPU's core and thread counts?

A: The i5-14600K features 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It is built on Intel's 10 nm process with a die size of 257 mm² and includes 24 MB of shared L3 cache.

Q: What memory and expansion options does the CPU support?

A: The processor supports both DDR4 and DDR5 memory in a dual-channel configuration, with ECC memory support enabled. It provides PCIe Gen 5 with 16 lanes from the CPU and uses Intel Socket 1700.

Q: What is the GPU's memory configuration and bandwidth?

A: The Quadro RTX 5000 comes with 16 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. Its memory clock runs at 1750 MHz with 14 Gbps effective speed.

Q: Does the GPU support ray tracing and tensor operations?

A: Yes, the Turing-based Quadro RTX 5000 includes 48 RT cores and 384 tensor cores, with FP32 performance rated at 11.15 TFLOPS and FP16 at 22.30 TFLOPS (2:1). It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the production status of both components?

A: The CPU is marked as Active in production status with a release date of 2023-10-16, while the GPU is End-of-life with a release date of 2018-08-12. The GPU's predecessor is Quadro Volta and its successor is Workstation Ampere.

Benchmark Performance

The data reveals a clear split between CPU and GPU capabilities. The Intel Core i5-14600K achieves a Cinebench R23 multi-core score of 24491 and a single-core score of 2064, placing it firmly in the 90th percentile among all CPUs. In Geekbench, it scores 16673 multi-core and 2491 single-core, while Passmark multi-thread performance reaches 38682 with a single-thread score of 4270. These numbers position the chip roughly even with the Intel Xeon Gold 5318H (48698 average score, just 0.2% higher) and slightly ahead of the AMD EPYC 4345P (48470, 0.3% lower).

On the graphics side, the Quadro RTX 5000 delivers a Passmark G3D score of 15616 and a GPU compute score of 6525. Its Geekbench OpenCL score is 78999, and Vulkan reaches 92309. The GPU's 67th percentile ranking places it in the company of the GeForce GTX 1060 6 GB (21856 average score, 1% ahead) and the RTX A4000 Mobile (21379, 1.2% behind). The average benchmark score of 21629 for the GPU is dramatically lower than the CPU's 48618 average, indicating that the processor will rarely be the limiting factor in graphics-intensive tasks.

The combined picture shows a workstation-oriented desktop where the CPU's 90th-percentile performance can handle heavy multi-threaded workloads like video encoding, 3D scene compilation, or scientific simulations, while the GPU's 67th-percentile standing means it can manage professional rendering and compute but will not compete with modern high-end gaming cards. The build's combined percentile of 79 reflects this top-heavy configuration. Notably, the CPU's Passmark integer math score of 125737 and floating point math score of 92794 dwarf the GPU's compute output, suggesting that any workload relying on the CPU's arithmetic capabilities will vastly outperform GPU-accelerated tasks.

Balance and Bottleneck

Benchmark results indicate a significant imbalance between the two components. The CPU's average benchmark score of 48618 versus the GPU's 21629 reveals that the processor has roughly 2.25 times the raw computational throughput, which means the Quadro RTX 5000 will bottleneck the system in graphics-heavy applications. The CPU's 90th percentile versus all CPUs, compared to the GPU's 67th percentile, reinforces this gap.

For gaming scenarios, the GPU's Passmark DirectX 12 score of 59 and DirectX 11 score of 140 suggest that modern API-based titles will strain the card, while the CPU's Passmark physics score of 2473 and data compression score of 482020 indicate it can handle game logic and asset loading with ease. The GPU's pixel rate of 116.2 GPixel/s and texture rate of 348.5 GTexel/s provide a baseline for rasterization throughput, but these figures are modest against the CPU's multi-threaded capabilities.

In compute workloads, the CPU's Passmark extended instructions score of 28546 and encryption score of 27533 show strong integer and specialized instruction performance, while the GPU's compute score of 6525 and OpenCL score of 78999 are far lower. This means CPU-bound tasks like code compilation, database operations, or spreadsheet calculations will see no GPU-related slowdown, but GPU-accelerated rendering or machine learning inference will be capped by the Turing card's 11.15 TFLOPS FP32 throughput. The FPS scaling data is absent for this exact combination, so all graphics performance estimates are derived from the benchmark scores alone, indicating that the CPU will rarely be the bottleneck in any workload while the GPU will limit frame rates in gaming.

Who Should Build It

This desktop configuration suits users whose priorities lie in CPU-intensive professional work rather than high-end gaming. Software developers compiling large codebases will benefit from the i5-14600K's 14 cores and 20 threads, with Cinebench R23 multi-core scores of 24491 indicating rapid build times. Data analysts and researchers running simulations or processing large datasets will appreciate the Passmark integer math score of 125737 and floating point math score of 92794, which handle numerical computations efficiently.

Content creators working with video editing or 3D modeling will find the GPU's 16 GB VRAM and 448.0 GB/s bandwidth sufficient for moderate workloads, though the 67th-percentile GPU performance means rendering times will lag behind systems with newer cards. Students in engineering or computer science programs can leverage the CPU's 90th-percentile performance for assignments involving simulations or compiler projects, while the integrated UHD Graphics 770 provides a fallback for basic display output. Small business workstations handling office productivity, accounting software, or database management will see strong CPU performance, as the Passmark multi-thread score of 38682 and single-thread score of 4270 handle typical office tasks swiftly.

The GPU's professional Quadro lineage, with 4x DisplayPort 1.4a and 1x USB Type-C outputs, makes it suitable for multi-monitor setups in financial trading, CAD drafting, or digital content review environments. However, gamers seeking high frame rates should look elsewhere, as the GPU's nearest rival is the GTX 1060 6 GB, indicating mid-range 2016-era performance. The build's combined percentile of 79 suggests it sits above the average desktop but below enthusiast-tier configurations.

Usage Scenarios

High-refresh gaming: The Quadro RTX 5000's Passmark DirectX 12 score of 59 and G3D score of 15616 indicate that 144 Hz gaming at 1080p will be challenging, with frame rates likely below what modern gaming GPUs achieve. The CPU's 90th-percentile performance ensures no processor bottlenecks, but the GPU's 67th-percentile standing limits overall gaming capability.

Streaming: The CPU's 14 cores and 20 threads, evidenced by the Cinebench R23 multi-core score of 24491, can handle game capture and encoding simultaneously, while the GPU's 384 tensor cores could accelerate AI-based encoding features if software supports them. The Passmark data compression score of 482020 suggests efficient handling of stream data.

Video editing: The CPU's Geekbench multi-core score of 16673 and Passmark floating point math score of 92794 accelerate timeline operations and export encoding, while the GPU's 16 GB VRAM and 448.0 GB/s bandwidth support 4K video scrubbing and effects processing, though render times will be moderate given the GPU's age.

3D rendering: The GPU's 3072 shading units and 48 RT cores provide hardware-accelerated ray tracing, with FP32 performance of 11.15 TFLOPS, but the Passmark GPU compute score of 6525 indicates slower render times compared to newer cards. The CPU's high single-thread score of 4270 helps with scene preparation and physics simulation.

Software development: The CPU excels here with Passmark integer math at 125737 and multi-thread score of 38682, making compilation and unit testing fast. The GPU's OpenCL score of 78999 can assist with parallel computing tasks, but most development workloads will be CPU-bound.

Student and office work: The CPU's single-thread performance of 4270 handles spreadsheet recalculation and document processing quickly, while the GPU's G2D score of 709 supports smooth 2D desktop rendering. The 90th-percentile CPU ranking ensures responsiveness across typical productivity applications, and the 125W TDP is manageable for standard desktop power supplies.

Gaming Performance

No measured FPS rows exist for this exact CPU and GPU combination in the FACT PACK, so all gaming frame rates are estimated from the benchmark scores and should be treated as approximations. The GPU's Passmark DirectX 12 score of 59 and DirectX 11 score of 140 indicate that modern titles using DX12 will perform worse than older DX11 games, which aligns with the card's 2018 release date. The Passmark G3D score of 15616 places the Quadro RTX 5000 in the same performance tier as the GeForce GTX 1060 6 GB, which historically delivers around 60 FPS at 1080p in many titles.

Given the GPU's 67th-percentile ranking and 11.15 TFLOPS FP32 throughput, estimated frame rates at 1080p ultra settings would likely range from 40 to 70 FPS in most modern games, with esports titles like CS:GO or Overwatch potentially reaching higher due to lower graphical demands. At 1440p, the 16 GB VRAM and 448.0 GB/s bandwidth can handle textures, but the pixel rate of 116.2 GPixel/s and texture rate of 348.5 GTexel/s suggest frame rates will drop to 30 to 50 FPS in demanding titles. At 4K, the GPU will struggle, with estimates of 20 to 35 FPS in AAA games, making high-refresh or high-resolution gaming impractical.

The CPU's 90th-percentile performance ensures that frame rates will be GPU-limited in virtually all scenarios, so the i5-14600K's boost clock of 5.30 GHz and single-thread score of 4270 will not constrain gaming performance. The absence of measured FPS data means these figures are purely speculative based on benchmark scores, and actual results may vary depending on game optimizations and driver support for this end-of-life GPU.

GPU Analysis

The NVIDIA Quadro RTX 5000 is built on the Turing architecture with a TU104 chip manufactured on TSMC's 12 nm process, containing 13,600 million transistors on a 545 mm² die. It features 3072 shading units, 192 texture mapping units, and 64 ROPs, with 48 RT cores for ray tracing and 384 tensor cores for AI acceleration. The GPU's memory subsystem includes 16 GB of GDDR6 on a 256-bit bus, delivering 448.0 GB/s of bandwidth with a 1750 MHz memory clock and 14 Gbps effective speed.

The card's clock speeds run at 1620 MHz base and 1815 MHz boost, producing a pixel rate of 116.2 GPixel/s and texture rate of 348.5 GTexel/s. Compute performance is rated at 11.15 TFLOPS FP32 and 22.30 TFLOPS FP16 (2:1), which supports mixed-precision workloads like neural network inference. The GPU's benchmark scores include a Passmark G3D score of 15616 and GPU compute score of 6525, with Geekbench OpenCL at 78999 and Vulkan at 92309. These numbers indicate the card performs well in professional applications that leverage its 16 GB memory capacity and driver-optimized OpenGL/DirectX support, but its 12 nm process and 2018 release date mean it lags behind newer GPUs in raw rasterization.

The 384 tensor cores provide hardware acceleration for deep learning inference and AI-based features, though the 67th-percentile ranking versus all GPUs suggests limited performance headroom. The 48 RT cores enable real-time ray tracing, but the Passmark DirectX 12 score of 59 indicates that DX12 workloads will be significantly slower than DX11, which is a consideration for modern games and applications. The GPU's end-of-life production status and successor in Workstation Ampere imply that driver updates may become less frequent over time, potentially affecting compatibility with future software.

Build Overview

This desktop build pairs the Intel Core i5-14600K, a 14th-generation Raptor Lake processor, with the NVIDIA Quadro RTX 5000, a professional Turing-architecture workstation GPU. The CPU's 90th-percentile ranking and average benchmark score of 48618 make it a high-end processor suitable for demanding multi-threaded workloads, while the GPU's 67th-percentile ranking and average score of 21629 position it as a mid-range performer for its era. The combined percentile of 79 places this configuration above average but below enthusiast-tier systems.

The build class is desktop, meaning it targets stationary workstations rather than portable laptops. The CPU's 125W TDP and the GPU's 230W TDP combine for a system that requires adequate cooling and a power supply of at least 550W, as suggested by the GPU's power recommendations. The CPU's release date of 2023-10-16 makes it a current-generation part, while the GPU's 2018-08-12 release date means it is several generations old, contributing to the performance imbalance.

The i5-14600K's 14 cores and 20 threads, along with its 5.30 GHz boost clock, make it a strong choice for productivity tasks, while the Quadro RTX 5000's 16 GB VRAM and 448.0 GB/s bandwidth serve professional visualization needs. The overall tier is that of a capable workstation with a modern CPU and aging GPU, suitable for users who prioritize processor performance over graphics throughput. The build's strengths lie in CPU-bound applications, and its limitations appear in GPU-accelerated workloads like gaming or rendering.

CPU Analysis

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, specifically the Raptor Lake-R refresh codename. It operates with a base clock of 3.50 GHz and a boost clock of 5.30 GHz, built on Intel's 10 nm process with a die size of 257 mm². The cache hierarchy includes 80 KB L1 per core, 2 MB L2 per core, and 24 MB of shared L3 cache, providing ample data storage for multi-threaded tasks.

The CPU's benchmark performance is impressive across the board. Cinebench R23 scores reach 24491 multi-core and 2064 single-core, while Geekbench reports 16673 multi-core and 2491 single-core. Passmark tests show a multi-thread score of 38682, single-thread score of 4270, integer math at 125737, and floating point math at 92794. These scores place the CPU at the 90th percentile versus all CPUs, with an average benchmark score of 48618.

The processor's nearest rivals include the Intel Xeon Gold 5318H (48698 average score, 0.2% higher), AMD EPYC 4345P (48470, 0.3% lower), Intel Core Ultra 5 245HX (48287, 0.7% lower), and Intel Core Ultra 5 245 (48995, 0.8% higher). This competitive positioning shows the i5-14600K holds its own against server and newer mobile processors. The CPU supports dual-channel DDR4 and DDR5 memory with ECC capability, and provides PCIe Gen 5 with 16 lanes from the CPU, ensuring fast data transfer to compatible GPUs and NVMe drives.

The 125W TDP and unlocked multiplier allow for overclocking, though the 10 nm process may limit headroom. The integrated UHD Graphics 770 provides basic display output without a discrete GPU. For real workloads, the high multi-thread scores indicate strong performance in video encoding, 3D rendering, and scientific computing, while the single-thread score of 4270 ensures snappy response in office applications and legacy software.

Upgrade Path and Platform

The Intel Core i5-14600K uses Intel Socket 1700, which supports 12th, 13th, and 14th-generation Core processors, providing a broad upgrade path within the same motherboard. The CPU supports both DDR4 and DDR5 memory in dual-channel configuration, allowing users to choose between cost-effective DDR4 or higher-bandwidth DDR5. ECC memory support is available, which is valuable for workstation stability in data-critical applications.

The platform provides PCIe Gen 5 with 16 lanes from the CPU, enabling fast connectivity for modern GPUs and NVMe storage, though the current Quadro RTX 5000 uses PCIe 3.0 x16, which will run at reduced bandwidth but remains compatible. The CPU's 125W TDP and the GPU's 230W TDP suggest a total system power draw that aligns with the GPU's suggested 550W PSU, leaving modest headroom for additional components. The GPU requires 1x 6-pin and 1x 8-pin power connectors, which are standard on modern power supplies.

A sensible next upgrade would be replacing the Quadro RTX 5000 with a newer GPU that supports PCIe 4.0 or 5.0 to take advantage of the CPU's PCIe Gen 5 lanes, improving graphics performance from the 67th percentile to match the CPU's 90th-percentile standing. Alternatively, upgrading memory to DDR5 would increase bandwidth for memory-intensive workloads, as the CPU's memory bus is dual-channel and supports both types. The CPU's socket compatibility means users could also move to a higher-tier 14th-generation Core i7 or i9 processor without changing motherboards, though the current i5-14600K's 90th-percentile ranking already provides strong performance. The platform's longevity is supported by the Active production status of the CPU, while the GPU's End-of-life status makes it the primary candidate for replacement in future system upgrades.