SYSTEM ANALYZER

Rate My PC: Intel Core i5-14600K + NVIDIA Quadro RTX 4000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
90%
PROCESSOR

Intel Core i5-14600K

48,618 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 4000

17,789 Benchmark Score
Top 10% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

CPU Analysis

The Intel Core i5-14600K is a 14-core, 20-thread desktop processor built on the Raptor Lake architecture (Raptor Lake-R refresh) using a 10 nm process. It operates with a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125 W TDP. The chip's cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. This is a fully unlocked processor (multiplier unlocked), and it supports both DDR4 and DDR5 memory through a dual-channel memory bus, making it versatile for different platform budgets. It also includes Intel UHD Graphics 770 as integrated graphics, which provides a basic display output fallback.

Benchmark results place the i5-14600K at the 90th percentile among all CPUs, with an average benchmark score of 48618. Its closest rivals underscore its positioning: it trails the Intel Xeon Gold 5318H by just 0.2% (48698 vs 48618), edges out the AMD EPYC 4345P by 0.3% (48470), and leads the Intel Core Ultra 5 245HX by 0.7% (48287). Notably, the i5-14600K is 0.8% behind the Intel Core Ultra 5 245 (48995). This means the chip sits in a highly competitive band where a single workload can flip the ranking among these four processors.

The multi-threaded performance is strong but not class-leading. In Cinebench R23, the i5-14600K scores 24491 in multi-core and 2064 in single-core. The single-core score of 2064 is particularly impressive for gaming and lightly-threaded productivity tasks, as it indicates high IPC and boost behavior. In Cinebench R20, the multi-core score is 13709, with single-core at 1935. Geekbench results show 16673 multi-core and 2491 single-core, reinforcing the dual nature of this chip: strong parallel throughput for rendering and compilation, plus leading single-thread responsiveness for interactive applications. PassMark integer math (125737) and floating-point math (92794) scores are high, while the data encryption score of 27533 shows capable AES-NI performance for encrypted workloads. The data compression score of 482020 is a standout, suggesting excellent archival and database-style workloads.

Real-world interpretation: for software development, the 20 threads and high single-core speed mean fast compiles and snappy IDE responsiveness. For video editing, the multi-core scores translate to quicker export times, though the 24 MB L3 cache means it won't match higher-core-count parts in heavy 3D rendering. The 90th percentile ranking confirms this is a top-decile CPU, but the near-identical rival scores indicate that the i5-14600K's advantage is measured in single-digit percentage points, not multiples.

FAQ

Q: What is the core and thread count of the Intel Core i5-14600K?

A: The CPU has 14 cores and 20 threads.

Q: Does this processor support both DDR4 and DDR5 memory?

A: Yes, the memory support field lists both DDR4 and DDR5, with a dual-channel memory bus.

Q: How does the i5-14600K compare to the AMD EPYC 4345P in average benchmark score?

A: The i5-14600K scores 48618, which is 0.3% higher than the EPYC 4345P's 48470.

Q: What is the launch MSRP of the i5-14600K?

A: The launch MSRP is $319.

Q: Does the GPU support hardware ray tracing?

A: Yes, the Quadro RTX 4000 has 36 RT cores and 288 tensor cores.

Q: What is the integrated graphics on the i5-14600K?

A: It includes Intel UHD Graphics 770.

Q: What PCIe version does the CPU support?

A: The CPU provides PCIe Gen 5 with 16 lanes (CPU only).

Balance and Bottleneck

The data shows a significant imbalance between the CPU and GPU in this pairing. The i5-14600K sits at the 90th percentile among all CPUs, while the NVIDIA Quadro RTX 4000 sits at only the 61st percentile among all GPUs. This 29-percentile-point gap indicates the CPU is far more capable than the GPU in overall processing power. In gaming workloads, this means the Quadro RTX 4000 will almost certainly be the limiting factor at higher resolutions and detail settings, as the CPU's 90th-percentile standing ensures it can feed frames well above what the GPU can render.

The GPU's average benchmark score is 17789, with its nearest rival being the AMD Radeon HD 7790 at 17666 (0.7% behind), followed by the NVIDIA GeForce RTX 4060 at 17639 (0.9% behind). This places the Quadro RTX 4000 in a strange spot: it is nominally a workstation card, but its raw compute scores are only marginally ahead of a mainstream gaming GPU like the RTX 4060. The CPU, by contrast, is within 0.8% of the Intel Core Ultra 5 245 and outperforms the EPYC 4345P. For CPU-limited tasks like physics simulation or data compression, the i5-14600K will dominate; for GPU-limited tasks like 3D rendering or high-resolution gaming, the Quadro RTX 4000 will hold the system back.

The PassMark physics score of 2473 for the CPU and the GPU compute score of 6176 for the Quadro RTX 4000 illustrate this split. In a mixed workload—say, a game with heavy physics plus high-detail graphics—the CPU handles the physics side with ease, but the GPU's 61st percentile ranking means frame rates will be constrained by the graphics card. The combined percentile for this build is 76, which is lower than the CPU's individual 90th percentile, confirming that the GPU drags down the overall system tier. For users who prioritize CPU-heavy tasks (compilation, data processing, office multitasking), the balance is fine; for gamers, the GPU is the clear bottleneck.

Who Should Build It

This build targets users who need exceptional CPU throughput but do not require top-tier GPU performance. The i5-14600K's 90th percentile CPU ranking makes it ideal for software developers who compile large codebases, as the Cinebench R23 multi-core score of 24491 and PassMark integer math score of 125737 indicate strong parallel processing for build tools. Students in computer science or engineering fields will benefit from the 20 threads for simulations and data analysis, while the single-core score of 2064 in Cinebench R23 ensures quick response in IDEs and document editing.

Small business workstations that run database operations, financial modeling, or virtualization will find the CPU's data compression score of 482020 and encryption score of 27533 valuable. The Quadro RTX 4000, despite being end-of-life, provides 8 GB of GDDR6 memory and 416.0 GB/s bandwidth, which is sufficient for CAD (computer-aided design) visualization and professional 2D/3D applications that do not demand state-of-the-art rasterization. However, gamers at 1080p or 1440p with high refresh rate monitors will be disappointed: the GPU's 61st percentile ranking suggests it will struggle to maintain high frame rates in modern titles, even though the CPU is more than capable.

Content creators who work primarily with CPU-bound codecs (like x264/x265 video encoding) will see excellent performance, but those relying on GPU acceleration for rendering will hit the Quadro RTX 4000's 7.119 TFLOPS FP32 limit. The build is best suited for professionals who value the CPU's 90th-percentile compute and are willing to accept the GPU as a secondary component for display output and light acceleration.

Benchmark Performance

The CPU's benchmark suite is extensive and consistently strong. In Cinebench R15, the multi-core score is 3640 and single-core is 297. Cinebench R20 shows 13709 multi-core and 1935 single-core. The R23 results are 24491 multi-core and 2064 single-core. Geekbench reports 16673 multi-core and 2491 single-core. PassMark sub-tests include multithread at 38682, single-thread at 4270, physics at 2473, data compression at 482020, data encryption at 27533, extended instructions at 28546, find prime numbers at 162, floating-point math at 92794, integer math at 125737, and random string sorting at 51949. These scores place the CPU at the 90th percentile with an average benchmark score of 48618.

The GPU's benchmark results are more modest. In 3DMark Steel Nomad DX12, the Quadro RTX 4000 scores 1873. Geekbench OpenCL scores 74540, and Vulkan scores 78844. PassMark sub-tests include DirectX 10 at 108, DirectX 11 at 128, DirectX 12 at 52, DirectX 9 at 205, G2D at 846, G3D at 15117, and GPU compute at 6176. These scores yield a 61st percentile ranking with an average benchmark score of 17789. The nearest rivals are the AMD Radeon HD 7790 (17666, 0.7% behind), NVIDIA GeForce RTX 4060 (17639, 0.9% behind), AMD Radeon 780M (17588, 1.1% behind), and AMD Radeon Pro 560 (17551, 1.4% behind). All rivals are within 1.4% of the Quadro RTX 4000, meaning the GPU is statistically tied with these older or lower-end parts.

The combined percentile for this build is 76, which sits between the CPU's 90 and the GPU's 61. The data is not measured FPS—the FACT PACK contains no measuredFps rows for this exact combination—so all frame rate discussions are estimates based on these benchmark scores. The combined picture is a high-end CPU paired with a mid-range GPU, resulting in a system that excels at compute tasks but is average at best for gaming.

Usage Scenarios

High-refresh gaming: The i5-14600K's single-core score of 2064 in Cinebench R23 ensures the CPU will not bottleneck frame generation, but the Quadro RTX 4000's 61st percentile and DirectX 12 PassMark score of 52 indicate it cannot sustain high refresh rates at 1440p or 4K. Estimated FPS would be modest, likely below 60 in demanding titles at high settings.

Streaming: The CPU's 20 threads and 90th percentile ranking provide ample headroom for x264 encoding while gaming, but the GPU's limited performance means the game itself will run at lower frame rates. The PassMark multithread score of 38682 supports simultaneous encoding and gameplay, but the GPU will cap visual quality.

Video editing: Cinebench R23 multi-core of 24491 and PassMark data compression of 482020 suggest fast export times for H.264/H.265 workloads. The GPU's 8 GB VRAM is sufficient for 1080p and 1440p timelines, but the Quadro RTX 4000's FP32 of 7.119 TFLOPS limits GPU-accelerated effects.

3D rendering: The CPU will handle CPU-based renderers (like Blender Cycles on CPU) with strong performance, but GPU-based renderers will be limited by the Quadro RTX 4000's 36 RT cores and 7.119 TFLOPS FP32. The 3DMark Steel Nomad score of 1873 is low, indicating poor DirectX 12 rasterization performance.

Software development: This is the strongest scenario. The i5-14600K's 90th percentile, 20 threads, and high single-core speed (2491 Geekbench single-core) make compilation and testing fast. The GPU is irrelevant for most development tasks, so this build is excellent for programmers.

Student and office work: The CPU's 90th percentile ensures snappy performance in spreadsheets, browsers, and document editing. The PassMark single-thread score of 4270 and G2D score of 846 for the GPU are adequate for 2D desktop workloads. This is a very capable office machine, though the GPU is overkill for most office tasks.

Upgrade Path and Platform

The i5-14600K uses the Intel Socket 1700 platform, which supports both DDR4 and DDR5 memory. This gives users flexibility to reuse existing DDR4 RAM or upgrade to DDR5 for higher bandwidth. The CPU provides PCIe Gen 5 with 16 lanes (CPU only), ensuring compatibility with the latest high-speed SSDs and GPUs. The 125 W TDP is modest for a 14-core part, and the system's suggested power supply is 450 W based on the GPU's requirements, which leaves ample headroom for the CPU's power draw. The GPU is a single-slot card with a 160 W TDP and a 1x 8-pin power connector, so most modern power supplies will handle this build without issue.

The most sensible next upgrade is the GPU. The Quadro RTX 4000 is end-of-life (released in 2018) and sits at the 61st percentile, which is the clear bottleneck. Replacing it with a modern GPU would bring the system's combined percentile closer to the CPU's 90th, unlocking the full potential of the i5-14600K for gaming and GPU-accelerated workloads. The CPU itself has no immediate upgrade within the same generation that would yield significant gains—its nearest rivals are within 0.8%—so the platform is well-balanced for the CPU's lifespan. Users could also consider adding more RAM or faster DDR5 memory, as the memory bus is dual-channel and the CPU supports ECC memory, which is useful for workstation reliability.

The motherboard should be chosen to match the PCIe Gen 5 capability, though the GPU only uses PCIe 3.0 x16, so backward compatibility is assured. The upgrade path is straightforward: keep the CPU, upgrade the GPU to a higher-percentile card, and optionally move to DDR5 if not already using it.

Build Overview

This is a desktop build (buildClass: desktop) pairing the Intel Core i5-14600K with the NVIDIA Quadro RTX 4000. The CPU is a top-decile part (90th percentile among all CPUs), while the GPU is a mid-range workstation card (61st percentile among all GPUs). The combined percentile is 76, placing the overall system in the upper-middle tier of all possible builds. The build is characterized by a powerful 14-core, 20-thread processor that excels in multi-threaded compute, paired with an end-of-life GPU that offers 8 GB of VRAM and moderate compute performance.

The i5-14600K's launch MSRP is $319, making it a mainstream enthusiast CPU. The Quadro RTX 4000's launch MSRP is 899 USD, but it is now end-of-life, meaning its current market value is likely lower. The build class is desktop, indicating this is a stationary, high-performance system rather than a portable laptop. The overall tier from the percentiles is "balanced but CPU-leaning," meaning the CPU dictates the system's ceiling for most tasks, while the GPU caps gaming and graphics-heavy workloads. This is not a high-end gaming rig; it is a workstation-oriented build that can handle some light gaming on the side.

GPU Analysis

The NVIDIA Quadro RTX 4000 is a workstation GPU based on the Turing architecture, built on a 12 nm process at TSMC. It uses the TU104 chip with 13,600 million transistors on a 545 mm² die. The GPU has 2304 shading units, 144 texture mapping units, and 64 raster operation units. It features 36 RT cores and 288 tensor cores, providing hardware acceleration for ray tracing and AI inference. The base clock is 1005 MHz with a boost clock of 1545 MHz. Memory consists of 8 GB of GDDR6 on a 256-bit bus, delivering 416.0 GB/s of bandwidth with an effective memory clock of 13 Gbps. The pixel rate is 98.88 GPixel/s and the texture rate is 222.5 GTexel/s. Compute performance is rated at 7.119 TFLOPS FP32 and 14.24 TFLOPS FP16 (2:1).

Benchmark results show the GPU at the 61st percentile among all GPUs, with an average score of 17789. The 3DMark Steel Nomad DX12 score of 1873 is low, indicating weak DirectX 12 rasterization. PassMark DirectX 9 (205), DirectX 10 (108), DirectX 11 (128), and DirectX 12 (52) scores all show declining performance as the API becomes more modern, which is typical of an older architecture. The G3D score of 15117 and GPU compute score of 6176 are more respectable, suggesting the card handles compute tasks better than gaming rasterization. Geekbench OpenCL (74540) and Vulkan (78844) scores are moderate.

For rendering, the Quadro RTX 4000's 8 GB VRAM and 416 GB/s bandwidth are sufficient for 1080p and 1440p textures, but the 7.119 TFLOPS FP32 limits complex shading and ray tracing workloads. The 36 RT cores provide some ray tracing capability, but the low DirectX 12 score suggests real-time ray tracing will be slow. The 288 tensor cores are useful for AI-based features like DLSS, but only in applications that support them. The GPU's nearest rival is the AMD Radeon HD 7790 (0.7% ahead) and the NVIDIA GeForce RTX 4060 (0.9% behind), which puts its performance in perspective: it is roughly equivalent to a 2013 mid-range card in raw compute, despite being a professional product. For professional visualization and CAD, the Quadro drivers and certifications add value, but for gaming or modern rendering, this GPU is a significant weak point in the build.