SYSTEM ANALYZER

Rate My PC: Intel Core i5-14600K + AMD Radeon RX 6400

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

89 / 100
HIGH-END

Power Build

Top 11% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
83%
PROCESSOR

Intel Core i5-14600K

48,618 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6400

6,001 Benchmark Score
Top 17% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Balance and Bottleneck

The Intel Core i5-14600K and AMD Radeon RX 6400 pairing presents one of the most pronounced CPU-to-GPU performance imbalances in the database. The CPU sits at the 90th percentile among all processors, while the GPU languishes at the 35th percentile among all graphics cards. The combined percentile for this build is 63, which reflects a system where the processor vastly outclasses the graphics adapter in raw capability.

No measured FPS data exists for this exact combination in the FACT PACK. All FPS discussion must therefore be framed as estimates derived from the benchmark scores. The CPU’s average benchmark score of 48618 dwarfs the GPU’s average benchmark score of 6001, a ratio of roughly 8:1 in raw compute potential. This disparity means that in gaming workloads, the RX 6400 will be the limiting factor in virtually every scenario. The GPU’s PassMark G3D score of 7673 and DirectX 12 score of 30 indicate entry-level rasterization performance, while the CPU’s Cinebench R23 multi-core score of 24491 and single-core score of 2064 demonstrate high-end desktop processing capability.

The bottleneck analysis is straightforward: the GPU constrains frame rates in any graphics-bound application. The CPU can feed frames far faster than the RX 6400 can render them. For CPU-bound workloads—compilation, rendering, data compression—the i5-14600K operates near its full potential, with the GPU playing little to no role. The PassMark data compression score of 482020 and integer math score of 125737 show where this system’s true strength lies.

In gaming, the 4 GB VRAM and 128.0 GB/s memory bandwidth of the RX 6400 will cap texture quality and resolution. The GPU’s FP32 throughput of 3.565 TFLOPS is modest by modern standards. The CPU’s 5.30 GHz boost clock and 20 threads ensure that even the most demanding game logic and physics simulations will not starve the GPU, but the GPU will still be the ceiling for frame output. At 1080p with low-to-medium settings, the system may achieve playable frame rates in lighter titles, but the GPU’s 35th percentile ranking suggests that high-refresh gaming is out of reach.

# FAQ

Q: What is the biggest performance bottleneck in this build?

A: The AMD Radeon RX 6400 is the clear bottleneck. It ranks at the 35th percentile among all GPUs with an average benchmark score of 6001, while the Intel Core i5-14600K ranks at the 90th percentile among all CPUs with an average score of 48618. In any graphics-intensive workload, the GPU will limit overall performance.

Q: Can this system handle 4K gaming?

A: No. The RX 6400 has 4 GB of GDDR6 memory on a 64-bit bus with 128.0 GB/s bandwidth. Its PassMark DirectX 12 score of 30 and G3D score of 7673 place it far below the performance level required for 4K rendering. The GPU’s 35th percentile ranking among all GPUs confirms this limitation.

Q: Is the CPU good for productivity workloads?

A: Yes. The i5-14600K scores 24491 in Cinebench R23 multi-core and 13709 in Cinebench R20 multi-core, with a 90th percentile ranking among all CPUs. Its 14 cores and 20 threads, combined with a 24 MB shared L3 cache, make it well-suited for compilation, content creation, and data processing tasks.

Q: Does the GPU support ray tracing?

A: The RX 6400 includes 12 ray accelerators as part of its RDNA 2.0 architecture and supports DirectX 12 Ultimate (12_2). However, its modest 3.565 TFLOPS FP32 throughput and 4 GB VRAM will severely limit ray-traced performance in practice.

Q: What type of memory does this platform support?

A: The i5-14600K supports both DDR4 and DDR5 memory in a dual-channel configuration. ECC memory is also supported. The specific memory type depends on the motherboard chosen for the Intel Socket 1700 platform.

Q: How much power does the GPU require?

A: The RX 6400 has a TDP of 53 W with no power connectors required, and AMD suggests a 250 W power supply for systems using it. This makes it an extremely low-power component that can run in nearly any desktop chassis.

Q: Is this build suitable for content creation?

A: For CPU-heavy content creation tasks like video encoding and 3D rendering, yes—the CPU’s Cinebench R23 multi-core score of 24491 places it in the top 10% of processors. For GPU-accelerated rendering, the RX 6400’s PassMark GPU compute score of 2812 and OpenCL score of 32011 indicate it will struggle with modern GPU-accelerated workloads.

# CPU Analysis

The Intel Core i5-14600K is a 14-core, 20-thread desktop processor built on the Raptor Lake architecture at Intel’s 10 nm process node. It features a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125 W TDP. The die size is 257 mm², and the cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. The processor uses the Intel Socket 1700 platform and supports both DDR4 and DDR5 memory in dual-channel configuration, with ECC memory support available. It includes integrated UHD Graphics 770 and provides PCIe Gen 5 with 16 CPU lanes. The multiplier is unlocked for overclocking, and the launch MSRP was $319.

The benchmark data confirms this is a high-performing desktop CPU. Its Cinebench R23 multi-core score of 24491 and single-core score of 2064 place it in the 90th percentile of all CPUs. The Geekbench multi-core score of 16673 and single-core score of 2491 further substantiate this position. In the nearest rival comparison, the i5-14600K averages 48618 points, sitting between the Intel Xeon Gold 5318H at 48698 (-0.2% delta) and the AMD EPYC 4345P at 48470 (+0.3% delta). It outperforms the Intel Core Ultra 5 245HX by 0.7% and trails the Intel Core Ultra 5 245 by 0.8%.

Real-world workload implications are significant. The PassMark multi-thread score of 38682 and integer math score of 125737 indicate strong performance in compiled code execution, data processing, and parallel workloads. The floating-point math score of 92794 suggests capable scientific and engineering computation. The data encryption score of 27533 and extended instructions score of 28546 point to solid security and SIMD performance. The single-thread score of 4270 confirms that lightly threaded applications—including many games—will run well.

The 24 MB shared L3 cache is notable for a mid-range processor, aiding in data reuse patterns common in game engines and database workloads. The 10 nm process node and 125 W TDP represent a balance between power draw and performance, though the unlocked multiplier allows enthusiasts to push clocks higher at the cost of additional heat and power.

# Who Should Build It

This system targets users whose workloads are primarily CPU-bound but who need a functional GPU for basic display output and light graphics tasks. The CPU’s 90th percentile ranking makes it an excellent choice for software developers compiling large codebases, data analysts processing large datasets, and researchers running numerical simulations. The PassMark data compression score of 482020 and integer math score of 125737 directly support these use cases.

Students in engineering, computer science, or data science programs would benefit from the CPU’s multi-core prowess for compilation and simulation tasks, while the GPU’s low 53 W TDP keeps the system quiet and cool in shared spaces. Small business workstations handling spreadsheets, databases, and office productivity will find the CPU’s single-thread score of 4270 more than adequate, with the integrated UHD Graphics 770 providing a fallback if the discrete GPU is removed.

Gamers at 1080p with low graphical settings and esports titles may find the RX 6400 sufficient, but the GPU’s 35th percentile ranking means this is not a gaming-first build. Content creators who work primarily with CPU-based rendering—such as traditional 3D renderers that do not leverage GPU acceleration—will see strong performance from the Cinebench R23 multi-core score of 24491. Video editors using CPU-based encoding will also benefit, though GPU-accelerated workflows will hit the RX 6400’s limitations.

The build is less suitable for GPU-accelerated workloads like machine learning training, real-time ray tracing, or high-resolution texture-heavy gaming. Users in these fields should look elsewhere, as the RX 6400’s 4 GB VRAM and 128.0 GB/s bandwidth will be severe constraints.

# Benchmark Performance

The Intel Core i5-14600K delivers an average benchmark score of 48618, placing it in the 90th percentile of all CPUs. Its Cinebench R15 multi-core score is 3640 and single-core is 297; R20 multi-core is 13709 and single-core is 1935; R23 multi-core is 24491 and single-core is 2064. Geekbench multi-core is 16673 and single-core is 2491. PassMark scores include multi-thread at 38682, single-thread at 4270, integer math at 125737, floating-point math at 92794, data compression at 482020, data encryption at 27533, extended instructions at 28546, random string sorting at 51949, physics at 2473, and find prime numbers at 162.

The AMD Radeon RX 6400 delivers an average benchmark score of 6001, placing it in the 35th percentile of all GPUs. Its 3DMark Steel Nomad DX12 score is 176, Geekbench OpenCL is 32011, and Geekbench Vulkan is 16372. PassMark scores include G3D at 7673, G2D at 722, GPU compute at 2812, DirectX 9 at 93, DirectX 10 at 54, DirectX 11 at 70, and DirectX 12 at 30. The GPU’s nearest rivals include the NVIDIA GeForce GTX 770M at 6000 (0% delta), NVIDIA RTX PRO 6000 Blackwell Server at 5996 (+0.1% delta), AMD FirePro W4100 at 5987 (+0.2% delta), and NVIDIA Quadro K4000M at 5986 (+0.3% delta).

The combined picture is a system with exceptional CPU performance and entry-level GPU performance. The CPU outperforms its nearest rival, the Intel Xeon Gold 5318H, by a negligible -0.2%, while the GPU matches the NVIDIA GeForce GTX 770M exactly. The combined percentile of 63 reflects the CPU’s dominance pulling the overall score upward, despite the GPU’s low standing.

# GPU Analysis

The AMD Radeon RX 6400 is built on the RDNA 2.0 architecture using the Navi 24 chip at TSMC’s 6 nm process node. It contains 5,400 million transistors on a 107 mm² die, with a transistor density of 50.5M per mm². The GPU has 768 shading units, 48 texture mapping units, 32 raster operation units, and 12 ray accelerators. Base clock is 1923 MHz, boost clock is 2321 MHz, and game clock is 2039 MHz. Memory operates at 2000 MHz with 16 Gbps effective speed, delivering 4 GB of GDDR6 across a 64-bit bus for 128.0 GB/s bandwidth. The pixel rate is 74.27 GPixel/s, texture rate is 111.4 GTexel/s, FP32 throughput is 3.565 TFLOPS, and FP16 is 7.130 TFLOPS (2:1). The card has a 53 W TDP, is single-slot, requires no power connectors, and AMD suggests a 250 W power supply. It interfaces via PCIe 4.0 x4 and outputs 1x HDMI 2.1 and 1x DisplayPort 1.4a. API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The benchmark scores paint a picture of an entry-level GPU. The PassMark G3D score of 7673 places it in the 35th percentile overall. The direct comparison to the NVIDIA GeForce GTX 770M—a mobile GPU from a decade earlier—underscores its modest performance tier. The DirectX 12 score of 30 and DirectX 11 score of 70 indicate that modern API utilization yields limited gains. The G2D score of 722 is reasonable for 2D desktop workloads.

For rendering tasks, the 4 GB VRAM is the most severe limitation. Modern game textures and rendering buffers exceed this capacity at 1080p with high settings. The 128.0 GB/s bandwidth and 64-bit bus further constrain performance in bandwidth-sensitive workloads. The 12 ray accelerators provide ray tracing support, but the low overall throughput means ray-traced scenes will render at very low frame rates. The FP32 performance of 3.565 TFLOPS is sufficient for light compute tasks but inadequate for serious GPU compute.

The GPU’s production status is end-of-life, and its nearest rivals include the NVIDIA Quadro K4000M, indicating that its performance class is well below contemporary mainstream cards. The GPU compute score of 2812 and OpenCL score of 32011 suggest limited utility for GPU-accelerated applications beyond basic video decode and light image processing.

# Upgrade Path and Platform

The Intel Core i5-14600K uses the Intel Socket 1700 platform, which supports both DDR4 and DDR5 memory in dual-channel configuration. The CPU provides PCIe Gen 5 with 16 lanes from the processor, while the RX 6400 uses a PCIe 4.0 x4 interface. The CPU includes integrated UHD Graphics 770, providing a fallback display output if the discrete GPU is removed.

The RX 6400’s 53 W TDP and suggested 250 W power supply mean the system’s PSU headroom is substantial—a typical desktop power supply will have ample capacity for the GPU. The CPU’s 125 W TDP is moderate for a high-performance desktop processor.

The most sensible next upgrade is the GPU. The CPU’s 90th percentile performance can drive far more capable graphics cards without bottlenecking. A GPU with higher VRAM and bandwidth would unlock the CPU’s full gaming potential. The PCIe 4.0 x4 interface of the RX 6400 is another limitation; a full x16 PCIe 4.0 or Gen 5 GPU would provide more bandwidth. The platform supports PCIe Gen 5, so the motherboard is ready for future graphics cards.

Memory upgrades are also viable, given the dual-channel DDR4/DDR5 support. Users on DDR4 can move to DDR5 for higher bandwidth, though this requires a motherboard change. The CPU’s unlocked multiplier allows overclocking for additional performance, provided adequate cooling is used.

The platform’s production status is active, and the CPU is available with a launch MSRP of $319. The GPU is end-of-life, so replacements may be scarce or discontinued. Users should consider this when planning upgrades.

# Build Overview

This is a desktop build pairing the Intel Core i5-14600K, a high-end 14-core processor, with the AMD Radeon RX 6400, an entry-level graphics card. The CPU ranks in the 90th percentile of all processors with an average benchmark score of 48618, while the GPU ranks in the 35th percentile with an average score of 6001. The combined percentile is 63, indicating a system that is significantly stronger in CPU performance than GPU performance.

The build class is desktop, and the overall tier is mid-range due to the CPU’s high standing pulling up the GPU’s low ranking. The CPU is a 14th-generation Core i5 with Raptor Lake architecture, 14 cores, 20 threads, a 5.30 GHz boost clock, and a 125 W TDP. The GPU is a Radeon RX 6000 series card with RDNA 2.0 architecture, 4 GB GDDR6 memory, a 2321 MHz boost clock, and a 53 W TDP.

This pairing is unusual in that the CPU is capable of driving far more powerful GPUs. The imbalance suggests either a deliberate focus on CPU-intensive workloads or a placeholder GPU intended for later upgrade. The system excels at processor-bound tasks while being severely limited in graphics performance. As a complete package, it is best described as a high-performance CPU workstation with a basic graphics solution.

# Usage Scenarios

High-refresh gaming: The RX 6400’s 35th percentile ranking and DirectX 12 score of 30 preclude high-refresh gaming. At 1080p with low settings, lighter esports titles may reach playable frame rates, but the 4 GB VRAM and 128.0 GB/s bandwidth will cap performance well below what the CPU could otherwise support. Users seeking 144 Hz or higher refresh rates will need a significantly more powerful GPU.

Streaming: The CPU’s 14 cores and 20 threads provide ample headroom for software encoding while gaming. The Cinebench R23 multi-core score of 24491 ensures that simultaneous game and encode workloads will not overwhelm the processor. However, the GPU’s low performance means the game itself will run at modest frame rates, limiting streaming quality.

Video editing: CPU-based encoding and effects will perform well, with the multi-thread score of 38682 and data compression score of 482020 supporting efficient video processing. GPU-accelerated effects and rendering will be slow due to the RX 6400’s compute score of 2812. Editors using primarily CPU-based workflows will find this system capable.

3D rendering: CPU-based renderers will see excellent performance from the 14-core processor. The Cinebench R20 multi-core score of 13709 and R23 multi-core score of 24491 indicate strong multi-threaded rendering capability. GPU-based renderers will be severely limited by the RX 6400’s 3.565 TFLOPS FP32 throughput and 4 GB VRAM.

Software development: The CPU excels at compilation and testing workloads. The integer math score of 125737 and extended instructions score of 28546 support fast code execution. The 20 threads allow parallel builds and multiple virtual machines. The GPU is irrelevant for most development tasks except GPU programming, where its low compute capability limits testing.

Student and office work: This system is overqualified for typical student and office tasks. The single-thread score of 4270 ensures snappy application responsiveness, while the 90th percentile CPU ranking provides headroom for any future demands. The GPU’s 53 W TDP keeps power consumption low, and the integrated UHD Graphics 770 can serve as a backup. The system will handle spreadsheets, documents, web browsing, and light multitasking with ease, though the discrete GPU offers little benefit over the integrated graphics for these workloads.