SYSTEM ANALYZER

Rate My PC: Intel Core i5-14600 + AMD Radeon RX 6400

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
83%
PROCESSOR

Intel Core i5-14600

44,889 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6400

6,001 Benchmark Score
Top 17% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core i5-14600 + AMD Radeon RX 6400 — Hardware Analysis

This pairing combines a 14-core Intel desktop processor with an entry-level AMD graphics card, creating a system where the CPU holds a commanding 89th percentile rank among all processors while the GPU sits at only the 35th percentile among all GPUs. The combined percentile for this desktop build is 62, indicating a configuration that will be heavily constrained by its graphics subsystem in visual workloads. The data in this FACT PACK contains no measured FPS rows for this exact combination, so all frame rate discussions are estimates derived from the individual benchmark scores of each component.

Usage Scenarios

For high-refresh gaming, this system is fundamentally limited by the GPU. The Radeon RX 6400 delivers a PassMark G3D score of 7673, placing it at the 35th percentile, which means it struggles to push frame rates that would benefit from the Core i5-14600's strong single-thread performance. The CPU's Cinebench R23 single-core score of 4300 and PassMark single-thread score of 4167 are excellent, but the GPU's modest 128.0 GB/s memory bandwidth and 4 GB GDDR6 VRAM will cap 1080p high-refresh potential. Expect 60 FPS in esports titles as a reasonable estimate, but not the 144 Hz-plus experience the CPU alone could theoretically support.

Streaming workloads present a more balanced picture. The CPU's 20 threads and 24 MB of shared L3 cache provide ample headroom for encoding, while the GPU's fixed-function hardware handles the rendering pipeline. The PassMark multithread score of 35848 and Cinebench R23 multi-core score of 30464 suggest the i5-14600 can handle simultaneous game encoding and streaming overhead, though the RX 6400's 3.565 TFLOPS FP32 performance will limit the game's visual quality and resolution during a stream. The data indicates a system that can stream 1080p gameplay, but not at high settings.

Video editing is dominated by the CPU in this configuration. The Geekbench multi-core score of 14680 and PassMark floating-point math score of 85759 indicate strong computational throughput for encoding and effects processing. However, the GPU's 12 ray accelerators and 768 shading units provide only modest acceleration for GPU-accelerated effects and color grading. The PassMark GPU compute score of 2812 shows limited parallel processing capability, meaning the CPU will carry most of the rendering load. This system can handle 1080p video editing comfortably, with 4K editing possible but sluggish during preview and export.

3D rendering follows a similar pattern. The CPU's Cinebench R20 multi-core score of 12794 and R15 multi-core score of 3070 demonstrate solid rendering performance for CPU-based renderers. The GPU's OpenCL score of 32011 in Geekbench indicates it can contribute to GPU-accelerated rendering, but its 4 GB VRAM and 64-bit memory bus will cause geometry and texture swapping in complex scenes. Small to medium projects will render adequately; large scenes will hit VRAM limits quickly.

Software development workloads benefit enormously from the CPU side. The PassMark data compression score of 434620 and integer math score of 117078 indicate fast compilation and code analysis. The 14 cores and 20 threads handle parallel build systems effectively, while the Geekbench single-core score of 2424 ensures responsive IDE interaction. The GPU plays a minimal role here, which is fine — the RX 6400's capabilities are sufficient for basic UI rendering and multiple monitors.

Student and office work is where this system is arguably over-powered in the CPU and under-powered in the GPU, but the combination still works. The PassMark single-thread score of 4167 ensures snappy application launches and document scrolling. The 65 W TDP of the CPU plus the 53 W TDP of the GPU means the system runs cool and quiet, suitable for shared spaces. The 4 GB GDDR6 VRAM is irrelevant for office tasks, but the UHD Graphics 770 integrated in the CPU could serve as a fallback if the discrete GPU ever fails.

Balance and Bottleneck

The data reveals a profound imbalance: the CPU sits at the 89th percentile while the GPU rests at the 35th percentile. This 54-point gap means the GPU will be the limiting factor in virtually every graphics-intensive workload. In gaming, the RX 6400's 3.565 TFLOPS FP32 and 74.27 GPixel/s pixel rate will saturate long before the CPU's 5.20 GHz boost clock becomes stressed. Benchmark results indicate the CPU can feed frames far faster than the GPU can render them.

In compute workloads, the bottleneck shifts depending on the task. For floating-point-heavy applications like scientific simulation, the CPU's PassMark floating-point score of 85759 dwarfs the GPU's compute score of 2812, meaning the CPU is the primary engine. The GPU's 128.0 GB/s bandwidth and 64-bit bus width create a memory-bound scenario for GPU compute, limiting its usefulness to lightly parallel tasks. For gaming, the bottleneck is unambiguously the GPU: the PassMark DirectX 12 score of 30 (compared to DirectX 9's 93) suggests the card's driver and hardware handle modern APIs poorly.

The FPS scaling story is clear from the percentile data. At 1080p, the CPU can deliver high frame rates, but the GPU's 32 ROPs and 48 TMUs cap fill-rate-limited scenarios. At 1440p and above, the GPU's bandwidth constraints become even more pronounced, and the 4 GB VRAM will cause texture thrashing in modern titles. The CPU's single-core performance (Cinebench R23 score of 4300) is sufficient for any game currently available, but the GPU's nearest rivals include the NVIDIA GTX 770M and AMD FirePro W4100, which are legacy or workstation parts — indicating the RX 6400's performance tier is well below what gaming enthusiasts expect.

GPU Analysis

The AMD Radeon RX 6400 uses the Navi 24 chip built on TSMC's 6 nm process with 5,400 million transistors on a 107 mm² die. The GPU has 768 shading units, 48 TMUs, and 32 ROPs, with 12 ray accelerators for hardware ray tracing. The clock speeds are set at a 1923 MHz base, 2039 MHz game clock, and 2321 MHz boost. Memory consists of 4 GB GDDR6 on a 64-bit bus, delivering 128.0 GB/s bandwidth at 16 Gbps effective speed.

The benchmark scores paint a sobering picture. The 3DMark Steel Nomad DX12 score of 176 is extremely low, and PassMark scores show a significant regression on modern APIs: DirectX 12 scores 30, DirectX 11 scores 70, while DirectX 9 scores 93. This suggests driver overhead or architectural limitations in newer rendering paths. The Geekbench Vulkan score of 16372 and OpenCL score of 32011 indicate the card can perform compute tasks, but the PassMark GPU compute score of 2812 reveals limited throughput.

For rendering, the 3.565 TFLOPS FP32 and 7.130 TFLOPS FP16 (2:1) figures place this card firmly in entry-level territory. The 74.27 GPixel/s pixel rate and 111.4 GTexel/s texture rate are adequate for 1080p at medium settings in older titles, but the 4 GB VRAM is a hard ceiling for modern games with high-resolution textures. The PCIe 4.0 x4 bus interface further constrains data transfer, which can cause stuttering in games that stream assets from system memory. The 12 RT cores are present, but with only 12 ray accelerators, ray-traced effects will run at very low performance, making RT unusable in most real-time scenarios.

The card's power characteristics are modest: a 53 W TDP with no power connectors required, running off slot power alone. The suggested PSU is 250 W, which is minimal by modern standards. The single-slot design and two display outputs (1x HDMI 2.1 and 1x DisplayPort 1.4a) limit multi-monitor setups to two displays. The production status is end-of-life, with Navi as predecessor and Navi III as successor, so this is a legacy product at the end of its availability window.

Who Should Build It

Gamers targeting 1080p with medium settings in esports and older AAA titles will find this system workable, but the GPU's 35th percentile ranking means frame rates will be modest. The CPU's 89th percentile ensures no CPU-related stuttering, but the GPU will cap performance. Users who prioritize CPU-heavy tasks like software development, data processing, or office productivity will benefit disproportionately from this pairing, as the i5-14600's 20 threads and 24 MB L3 cache dominate those workloads. Content creators working with CPU-based rendering engines (like Blender's Cycles CPU mode) will see strong performance, but GPU-accelerated workflows will disappoint. Students and small business workstations that run productivity suites, web applications, and light photo editing will find the system responsive and quiet, with the 65 W CPU TDP keeping cooling requirements minimal.

The system is not suited for 1440p or 4K gaming, high-refresh competitive play, or GPU-accelerated machine learning. The 4 GB VRAM and 64-bit memory bus are fundamental limitations that no driver update can overcome. For users who occasionally game but primarily need a fast CPU for compilation, spreadsheet analysis, or virtualization, this pairing makes pragmatic sense. The integrated UHD Graphics 770 in the CPU provides a backup display output if the discrete GPU encounters issues.

Benchmark Performance

The Intel Core i5-14600 delivers strong benchmark results across the board. In Cinebench R23, it scores 30464 multi-core and 4300 single-core. The R20 run shows 12794 multi-core and 1806 single-core, while R15 shows 3070 multi-core and 433 single-core. Geekbench scores are 14680 multi-core and 2424 single-core. PassMark results include a multithread score of 35848, single-thread score of 4167, floating-point math at 85759, integer math at 117078, data compression at 434620, data encryption at 25082, extended instructions at 25674, physics at 2330, and random string sorting at 48043. The average benchmark score is 44889, placing it at the 89th percentile. Its nearest rivals include the Intel Core i9-12900KS (45094, -0.5% delta), AMD EPYC 4344P (45122, -0.5%), AMD Ryzen 5 7500X3D (44573, +0.7%), and Intel Core Ultra X9 388H (44466, +1%).

The AMD Radeon RX 6400 scores 7673 in PassMark G3D, 722 in G2D, 2812 in GPU compute, 32011 in Geekbench OpenCL, and 16372 in Geekbench Vulkan. The 3DMark Steel Nomad DX12 score is 176. PassMark DirectX scores are 93 for DX9, 70 for DX11, 54 for DX10, and 30 for DX12. The average benchmark score is 6001, placing it at the 35th percentile. Its nearest rivals are the NVIDIA GeForce GTX 770M (6000, 0% delta), NVIDIA RTX PRO 6000 Blackwell Server (5996, +0.1%), AMD FirePro W4100 (5987, +0.2%), and NVIDIA Quadro K4000M (5986, +0.3%).

The combined picture shows a CPU that outperforms the i9-12900KS from a previous generation by 0.5% and trails the Ryzen 5 7500X3D by 0.7%, while the GPU trades blows with decade-old mobile and workstation parts. The system's combined percentile of 62 reflects the averaging of these two disparate components.

FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core i5-14600 has 14 cores and 20 threads.

Q: How much VRAM does the Radeon RX 6400 have?

A: The GPU has 4 GB of GDDR6 memory on a 64-bit bus with 128.0 GB/s bandwidth.

Q: What is the CPU's boost clock speed?

A: The Core i5-14600 boosts up to 5.20 GHz from a 2.70 GHz base clock.

Q: Is the RX 6400 suitable for ray tracing?

A: The GPU has 12 ray accelerators, but its low compute throughput (3.565 TFLOPS FP32) and PassMark DirectX 12 score of 30 indicate ray-traced workloads will perform very poorly.

Q: What power supply is recommended for this GPU?

A: The suggested PSU for the RX 6400 is 250 W, and the card draws a 53 W TDP with no external power connectors required.

Q: Does the CPU support DDR5 memory?

A: Yes, the Core i5-14600 supports both DDR4 and DDR5 memory in dual-channel configuration, with ECC support.

Q: What is the CPU's percentile ranking?

A: The i5-14600 sits at the 89th percentile among all CPUs, with an average benchmark score of 44889.

CPU Analysis

The Intel Core i5-14600 is a Raptor Lake-R architecture processor on a 10 nm process node, manufactured by Intel with a die size of 257 mm². It features 14 cores and 20 threads, with a base clock of 2.70 GHz and boost clock of 5.20 GHz. Cache consists of 80 KB L1 per core, 2 MB L2 per core, and 24 MB shared L3. The CPU supports DDR4 and DDR5 memory in dual-channel mode, with ECC capability, and provides PCIe Gen 5 with 16 lanes. Integrated graphics are UHD Graphics 770. The TDP is 65 W, and the socket is Intel Socket 1700.

Benchmark scores indicate strong multi-threaded performance: Cinebench R23 multi-core of 30464 and Geekbench multi-core of 14680 place it comfortably in the high-end desktop tier. The PassMark multithread score of 35848 and data compression score of 434620 suggest excellent throughput for productivity and server-like workloads. Single-thread performance is equally impressive, with Cinebench R23 single-core of 4300 and PassMark single-thread of 4167, making it responsive for interactive tasks.

The nearest rival comparisons show tight competition: it trails the i9-12900KS by only 0.5%, essentially matching a previous flagship, and sits within 1% of the Ryzen 5 7500X3D and Core Ultra X9 388H. The CPU's 89th percentile ranking means it outperforms 89% of all processors in the database, a strong position for a mid-range part. The data compression score of 434620 and integer math of 117078 indicate the CPU excels at data manipulation tasks, while floating-point math of 85759 handles scientific and engineering calculations well. The find prime numbers score of 155 is a low integer workload indicator, but the extended instructions score of 25674 shows good SIMD performance.

The 65 W TDP is notably efficient for the performance level, enabling quiet cooling solutions and low power bills. The non-unlocked multiplier (locked) means overclocking is not officially supported, but the high boost clock already provides strong out-of-box performance. The release date of 2024-01-07 and active production status indicate a current product, and the launch MSRP is $255.

Upgrade Path and Platform

The Core i5-14600 uses the Intel Socket 1700 platform, which supports both DDR4 and DDR5 memory in dual-channel mode. The memory controller's flexibility allows builders to choose between cost-effective DDR4 or higher-bandwidth DDR5 kits. The CPU provides PCIe Gen 5 with 16 lanes, ensuring compatibility with the latest GPUs and NVMe drives, though the RX 6400 only uses PCIe 4.0 x4.

The GPU's 53 W TDP and suggested 250 W PSU leave enormous headroom for upgrades. A user could replace the RX 6400 with a significantly more powerful graphics card without changing the power supply, as the CPU's 65 W TDP keeps total system draw low. The single-slot, no-power-connector design of the current GPU means the case and PSU have no high-power cabling requirements, simplifying the upgrade process.

A sensible next upgrade would be a higher-tier GPU, as the CPU's 89th percentile performance can drive much faster graphics cards without bottlenecking. The PCIe 5.0 x16 slot provided by the CPU ensures no bandwidth limitation for future GPUs. Memory upgrades are also viable, with dual-channel DDR5 support allowing for high-capacity, high-speed kits. The socket 1700 platform is at the end of its lifecycle for new CPUs, but the i5-14600's strong performance means it will remain relevant for several years. The ECC memory support is a differentiator for workstation use, though it requires compatible motherboards and registered DIMMs.

The platform's expansion capabilities are solid: PCIe Gen 5 for storage and graphics, dual-channel memory, and ECC support make it suitable for small business servers or workstations. The integrated UHD Graphics 770 provides a fallback display output and can power additional monitors without loading the discrete GPU. The CPU's 24 MB L3 cache and 20 threads handle virtualization well, making this a capable platform for running multiple VMs or containers.

Build Overview

This desktop build pairs the Intel Core i5-14600 (14-core, 20-thread Raptor Lake processor) with the AMD Radeon RX 6400 (Navi 24, RDNA 2.0 architecture). The CPU sits at the 89th percentile among all CPUs with an average benchmark score of 44889, while the GPU sits at the 35th percentile with an average score of 6001. The combined percentile of 62 places this system in the mid-range tier overall, but the component disparity creates a lopsided experience.

The CPU is a current-generation part (released 2024-01-07) with active production status, while the GPU is end-of-life (released 2022-01-18). This temporal gap means the CPU will outlast the GPU in terms of driver support and relevance. The system's class is desktop, and its overall tier from the percentiles is "entry-level GPU with high-end CPU," which is an unusual combination that suits specific workflows better than general-purpose gaming.

The build's strengths lie in CPU-bound tasks: compilation, data processing, office productivity, and CPU rendering. Its weaknesses are GPU-bound tasks: modern gaming, GPU rendering, and machine learning. The 62 combined percentile reflects this averaging, but users should interpret it as a CPU-centric system with a placeholder GPU that can be upgraded later. The launch MSRP for the CPU is $255, and the GPU's launch MSRP is 159 USD.

Gaming Performance

No measured FPS rows exist for this exact CPU+GPU combination, so all frame rate discussions are estimates derived from the benchmark scores. The CPU's strong single-thread performance (Cinebench R23 single-core of 4300) ensures it will not bottleneck game logic, physics, or draw call submission. The GPU's PassMark G3D score of 7673 and DirectX 12 score of 30 indicate that modern games will run at low-to-medium settings at 1080p.

For esports titles like Counter-Strike 2, Valorant, or League of Legends, the RX 6400's 74.27 GPixel/s pixel rate and 3.565 TFLOPS FP32 can plausibly achieve 60-100 FPS at 1080p with competitive settings. The CPU's high boost clock minimizes frame time spikes, providing smooth input responsiveness. For AAA titles released in the last few years, the 4 GB VRAM and 64-bit memory bus will force low texture quality, and the DirectX 12 score of 30 suggests poor performance in modern rendering pipelines. Estimating from the GPU's 35th percentile, 30-50 FPS at 1080p low settings is a realistic expectation for demanding titles.

The DirectX 9 score of 93 indicates older games (pre-2015) will run much better, potentially achieving 100+ FPS. DirectX 11's score of 70 suggests medium settings are viable for mid-era titles. Ray tracing is effectively unusable, as the 12 ray accelerators lack the compute throughput to handle real-time RT effects. The PCIe 4.0 x4 interface may cause texture streaming hitches in open-world games, as the limited bus width constrains data transfer from system memory. Overall, this system is best for gamers who play less demanding or older titles, or who plan to upgrade the GPU soon. At 1440p, the GPU's bandwidth and VRAM limits make playable frame rates unlikely except in the lightest esports titles. The CPU's performance headroom means a future GPU upgrade would unlock the system's full gaming potential.