SYSTEM ANALYZER

Rate My PC: Intel Core i5-14501E + NVIDIA RTX 4000 SFF Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

70 / 100
HIGH-END

Power Build

Top 30% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
CPU Bottleneck
CPU
41%
VS
GPU
99%

Your CPU is limiting system performance. Consider upgrading to a faster processor to better utilize your GPU.

PROCESSOR

Intel Core i5-14501E

0 Benchmark Score
Top 59% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 4000 SFF Ada Generation

117,088 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

CPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# CPU Analysis

The Intel Core i5-14501E sits in the Core 14th Gen desktop lineup as a Raptor Lake Refresh part, built on Intel's 10 nm process with a 215 mm² die. It packs 6 cores and 12 threads, with a base clock of 3.30 GHz and a boost clock of 5.20 GHz. The architecture is Raptor Lake-R, which is the refresh iteration of the Raptor Lake design, and it is produced by Intel itself. The chip carries a 65 W TDP, which places it in the mainstream power envelope for desktop processors, and its production status is listed as Active, meaning it remains a current offering.

Cache hierarchy shows an 80 KB L1 per core, 1.25 MB L2 per core, and 24 MB of shared L3 cache. That L3 pool is shared across all six cores, which is a meaningful amount for a mid-range part, and it should help with workloads that benefit from a larger working set residing close to the cores. The memory controller supports both DDR4 and DDR5, running dual-channel, and the CPU also supports ECC memory, which is notable for workstation or small business use where data integrity matters. PCIe connectivity is Gen 5 with 16 lanes available from the CPU, which is forward-looking for storage and expansion. Integrated graphics come in the form of UHD Graphics 770, so the system can output display without a discrete GPU if needed, though the pairing here includes a dedicated card.

The benchmark score for this CPU is listed as 0, with an empty benchmark array and no nearest rivals, which means the database has no measured performance data for this specific processor. However, the percentileVsAllCpus is 50, indicating that the chip is positioned at the median of all CPUs in the database. That percentile is a useful anchor: it suggests the i5-14501E is neither a top-tier enthusiast part nor a low-end budget chip, but rather a solid mid-pack performer. With 6 cores and 12 threads, it is a classic mainstream configuration, well-suited for tasks that need a balance of single-thread responsiveness and moderate multi-threading. The 5.20 GHz boost clock is high, which should translate to strong single-core performance in everyday applications and games, while the 65 W TDP keeps thermal and power requirements modest.

The lack of a launch MSRP and the absence of benchmark scores mean the CPU analysis must rely on structural details rather than measured results. The 24 MB shared L3 is the same capacity as many higher-core-count parts, which could give the i5-14501E an edge in cache-sensitive workloads. The dual-channel memory support for both DDR4 and DDR5 gives builders flexibility, though the platform choice will dictate which type is used. ECC memory support is a differentiator at this level, as it is rare in consumer desktop chips, and it makes the i5-14501E a candidate for entry-level servers or workstations where error correction is required. The PCIe Gen 5 lanes from the CPU are also ahead of the curve, though the GPU in this build uses PCIe 4.0, so the extra bandwidth is available for future expansion.

# Benchmark Performance

The GPU in this build, the NVIDIA RTX 4000 SFF Ada Generation, carries the bulk of the benchmark data. It scores 124,812 in Geekbench OpenCL and 109,364 in Geekbench Vulkan, with an average benchmark score of 117,088. That average places it at the 95th percentile of all GPUs, which is a strong showing — it sits in the top 5% of the database. The nearest rival, the NVIDIA GB10, averages 117,393, which is just 0.3% higher, putting the RTX 4000 SFF essentially at parity with that part. The AMD Radeon PRO W7700 averages 118,976, which is 1.6% ahead, while the NVIDIA Tesla V100 SXM2 16 GB averages 114,395, putting the RTX 4000 SFF 2.4% ahead of that older data-center card. The NVIDIA RTX A5500 Mobile averages 113,944, with the RTX 4000 SFF leading by 2.8%.

What this means for real workloads is that the RTX 4000 SFF is a high-performing card, but it is not a runaway leader. The deltaPct values are all within a few percentage points, indicating that this GPU is clustered tightly with its direct competitors. The OpenCL score of 124,812 is notably higher than the Vulkan score of 109,364, which suggests the card may have better optimization for compute-oriented APIs like OpenCL, while Vulkan performance, though still strong, trails slightly. The combined percentile for the entire build (CPU + GPU) is 73, which reflects that the CPU's median position drags down the overall package, even though the GPU is in the top 5%.

There is no measured FPS data for this specific CPU+GPU combination — the FACT PACK contains no measuredFps rows, and dataIsMeasured is false. Therefore, all frame rate discussions are estimates based on the benchmark scores, and they should be treated as approximations rather than verified results. The GPU's average score of 117,088, combined with the CPU's 50th percentile, suggests a system that can handle modern games at high settings, but the exact FPS will depend on the title and resolution. The gap between the OpenCL and Vulkan scores hints that some games using Vulkan may perform slightly less well than those using DirectX or OpenCL-based paths, though the differences are likely small in practice.

# Upgrade Path and Platform

The Intel Core i5-14501E uses the Intel Socket 1700, which is the LGA1700 platform that supports both DDR4 and DDR5 memory, depending on the motherboard. The memory bus is dual-channel, and the CPU supports ECC memory, which is a feature that may require a specific chipset (typically W680 or similar workstation-class boards) to enable. The PCIe connectivity is Gen 5 with 16 lanes from the CPU, which provides high bandwidth for NVMe SSDs or future expansion cards, though the GPU in this build uses PCIe 4.0 x16, so it is not bottlenecked by the interface.

The GPU has a TDP of 70 W, which is exceptionally low for the performance level, and the suggested PSU is 250 W. That is a modest power supply requirement, meaning the system can be built with a small, efficient PSU, and it leaves ample headroom for additional components. The CPU's 65 W TDP adds to the total, but the combined draw is still low enough that a 250 W PSU is sufficient, per the suggested PSU specification. The GPU's power connectors are listed as "None," which means it draws power entirely from the PCIe slot, further simplifying the build.

For a sensible next upgrade, the platform offers several paths. The Socket 1700 supports a range of 14th Gen Core processors, so a user could move to a higher-core-count chip like an i7 or i9 if the workload demands more threads, though the exact models are not specified in the FACT PACK. The memory can be upgraded from DDR4 to DDR5 by changing the motherboard, if the current one only supports DDR4, which could improve memory bandwidth. The PCIe Gen 5 lanes are ready for future GPUs or storage devices, though the current GPU is PCIe 4.0, so there is no immediate bottleneck. The low PSU requirement means that adding a more power-hungry GPU later would require a PSU upgrade, but the current 250 W suggested PSU is fine for the existing configuration.

# Usage Scenarios

For high-refresh gaming, the RTX 4000 SFF's 95th percentile GPU score indicates it can push high frame rates, but the CPU's 50th percentile may limit performance at lower resolutions where the processor becomes the bottleneck. At 1080p, the i5-14501E's 5.20 GHz boost clock should provide adequate single-thread performance, though the lack of measured FPS means these are estimates. At 1440p or 4K, the GPU becomes the limiting factor, and the RTX 4000 SFF's strong score should deliver playable frame rates, but exact numbers are unknown.

Streaming is a mixed scenario. The GPU has 192 tensor cores and 48 RT cores, which can be used for encoding and AI-based enhancements, but the CPU's 6 cores and 12 threads may be stretched if the game and encoding both rely on the processor. The GPU's OpenCL score of 124,812 suggests it can handle compute-heavy tasks like encoding offload, but the lack of a dedicated encoder specification in the FACT PACK means this is speculative.

Video editing benefits from the GPU's 20 GB of VRAM and 280.0 GB/s bandwidth, which are substantial for handling large timelines and effects. The Geekbench Vulkan score of 109,364 indicates solid rendering performance, and the CUDA cores (6,144 shading units) would accelerate effects in compatible software. The CPU's median percentile may slow down preview rendering in CPU-bound workflows, but the GPU should carry the load in most modern editors.

3D rendering is where the RTX 4000 SFF excels. With 19.17 TFLOPS of FP32 performance and 19.17 TFLOPS of FP16 (1:1), the card is built for compute. The 48 RT cores accelerate ray tracing, and the 192 tensor cores handle AI denoising, making this a strong choice for rendering in applications like Blender or Octane. The CPU's 24 MB L3 cache may help with scene data, but the GPU is the primary workhorse.

Software development is a balanced workload. The CPU's 6 cores and 12 threads are adequate for compilation, and the 65 W TDP means it runs cool under sustained load. The GPU's compute capability is overkill for most development tasks, but it would accelerate machine learning training or CUDA-based workloads, which is a bonus.

Student and office work is well-served by this build. The CPU's integrated UHD Graphics 770 provides a fallback for display output, and the low power draw of both components means quiet operation and low heat. The GPU's 20 GB VRAM is far more than needed for productivity tasks, but it future-proofs the system for any compute-heavy academic work.

# Gaming Performance

No measured FPS data exists for this CPU+GPU combination — the FACT PACK contains no measuredFpsUltraByGame entries, and dataIsMeasured is false. Therefore, all frame rate figures discussed here are estimates derived from the benchmark scores, not verified results. The GPU's 95th percentile and the CPU's 50th percentile suggest a system that can game well, but the exact FPS at ultra settings is unknown.

At 1080p ultra, the CPU's high boost clock of 5.20 GHz should keep frame rates high in most titles, but the 6-core/12-thread configuration may struggle in the most demanding games that scale beyond 6 cores. The GPU's strong average score of 117,088 indicates it can produce high FPS, likely over 60 in many games, but the CPU may hold it back in CPU-bound scenarios.

At 1440p ultra, the GPU becomes the primary limiter, and the RTX 4000 SFF's 95th percentile should deliver smooth performance, likely in the 60-100 FPS range depending on the title. The 20 GB VRAM is ample for high-resolution textures, and the 280.0 GB/s bandwidth is sufficient for most games.

At 4K ultra, the GPU's 19.17 TFLOPS of FP32 performance suggests it can handle 4K, but the 160-bit memory bus and 280.0 GB/s bandwidth may limit performance in bandwidth-heavy titles. Frame rates at 4K are likely lower, possibly in the 40-60 FPS range, but this is an estimate. The lack of measured data means these figures should be treated as rough guidance rather than definitive results.

# FAQ

Q: What is the combined percentile of this CPU+GPU build?

A: The combined percentile is 73, which places the system in the upper-middle range of all builds in the database.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core i5-14501E supports ECC memory, which is a feature typically found in workstation or server platforms.

Q: What is the GPU's average benchmark score?

A: The NVIDIA RTX 4000 SFF Ada Generation has an average benchmark score of 117,088, based on Geekbench OpenCL and Vulkan tests.

Q: How does the RTX 4000 SFF compare to the AMD Radeon PRO W7700?

A: The RTX 4000 SFF's average score is 1.6% lower than the Radeon PRO W7700, which averages 118,976.

Q: What is the suggested PSU wattage for this build?

A: The suggested PSU is 250 W, which is sufficient given the GPU's 70 W TDP and the CPU's 65 W TDP.

Q: Does the GPU require external power connectors?

A: No, the power connectors are listed as "None," meaning the GPU draws power entirely from the PCIe slot.

Q: What is the GPU's VRAM capacity?

A: The GPU has 20 GB of GDDR6 memory, with a 160-bit bus and 280.0 GB/s bandwidth.

# Who Should Build It

This build targets users who need strong GPU compute performance without the power draw of a full-size workstation card. The RTX 4000 SFF's 95th percentile makes it a fit for content creators working with video editing, 3D rendering, or machine learning, where the 20 GB VRAM and 192 tensor cores are directly useful. Gamers at 1440p or 4K would benefit from the GPU's high score, though the CPU's 50th percentile may cap performance at 1080p. Software developers who use CUDA or OpenCL for acceleration would find the GPU's 19.17 TFLOPS of FP32 performance valuable, as would students in engineering or data science programs. Small business workstations that need ECC memory support from the CPU and reliable GPU compute would also be well-served. The low power draw (65 W CPU, 70 W GPU) makes this an efficient system for office environments where heat and noise are concerns.

# Build Overview

This is a desktop build pairing the Intel Core i5-14501E with the NVIDIA RTX 4000 SFF Ada Generation. The CPU is a 6-core, 12-thread Raptor Lake Refresh part on Socket 1700, with a 65 W TDP and a 50th percentile rank among all CPUs. The GPU is a workstation-class Ada Lovelace card with 20 GB of GDDR6 memory, a 70 W TDP, and a 95th percentile rank among all GPUs. The combined percentile is 73, indicating a system that is above average overall, though the CPU is a bottleneck in terms of relative performance. The build is classified as desktop, and it is suitable for a range of tasks from gaming to professional compute, with the GPU being the clear standout component.

# Balance and Bottleneck

The data shows a clear imbalance: the GPU sits at the 95th percentile, while the CPU is at the 50th. This means the CPU is likely the limiting factor in many workloads, particularly those that are single-threaded or lightly threaded, such as gaming at lower resolutions. The GPU's strong benchmark scores (124,812 OpenCL, 109,364 Vulkan) indicate it can handle demanding compute tasks, but the CPU's median performance may not feed it fast enough in frame-rate-sensitive scenarios. In GPU-intensive workloads like 3D rendering or video encoding, the GPU will be the workhorse, and the CPU's role is secondary, so the bottleneck is less pronounced. The FPS scaling, while unmeasured, would likely show diminishing returns at higher resolutions as the GPU becomes the limit, whereas at 1080p the CPU's 50th percentile would cap performance. The low TDPs (65 W CPU, 70 W GPU) and 250 W suggested PSU suggest there is headroom for upgrades, but the CPU would need to be replaced to remove the bottleneck in gaming.

# GPU Analysis

The NVIDIA RTX 4000 SFF Ada Generation is built on the AD104 chip using TSMC's 5 nm process, with 35,800 million transistors on a 294 mm² die, giving a transistor density of 121.8M per mm². It has 6,144 shading units, 192 TMUs, and 64 ROPs, along with 48 RT cores and 192 tensor cores. The base clock is 720 MHz, boosting to 1560 MHz, and the memory runs at 1750 MHz (14 Gbps effective) across a 160-bit bus, yielding 280.0 GB/s of bandwidth. The 20 GB GDDR6 VRAM is generous for a SFF card, and the pixel rate is 99.84 GPixel/s with a texture rate of 299.5 GTexel/s. FP32 performance is 19.17 TFLOPS, with FP16 at 19.17 TFLOPS (1:1), indicating strong compute capability.

The GPU's benchmark scores are impressive: 124,812 in Geekbench OpenCL and 109,364 in Geekbench Vulkan, with an average of 117,088. This places it at the 95th percentile, just 0.3% behind the NVIDIA GB10 and 1.6% behind the AMD Radeon PRO W7700. The card's 70 W TDP is remarkably low for this performance level, and it requires no external power connectors, drawing power solely from the PCIe slot. The dual-slot design is compact at 168 mm in length, and it offers 4x mini-DisplayPort 1.4a outputs. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it compatible with modern APIs. For rendering workloads, the 48 RT cores and 192 tensor cores enable hardware-accelerated ray tracing and AI-based denoising, while the 20 GB VRAM handles large scenes without memory pressure. The low power draw and SFF form factor make it a strong candidate for compact workstations where space and heat are constraints.